You can edit almost every page by Creating an account. Otherwise, see the FAQ.

Broken Lines

From EverybodyWiki Bios & Wiki



Broken Lines is a upcoming WeGo turn-based tactical story-driven wargame, developed by the Danish Studio PortaPlay.

A war-game with a serious story, told from the perspective of the individual soldiers. A game for people who likes real-time tactics and strategy games, but are too slow to play them. Give orders to you men, while in pause - and total control. Then see the execution in real time - sometimes resulting in catastrophic failure.

You control a squad of mismatched soldiers, fighting for survival in Eastern Europe, during WW2. A squad with both disillusioned and brutal veterans and civilized, but mostly ineffective recruits. Who can work together, who will you sacrifice and who will survive to the end?

The campaign features FTL-like gameplay with randomized missions and non-linear stories. Select and equip your squad. Train them in unique combat skills and perks. Plan your turn in pause mode and see it play out in real time. Use cover and flanking to overcome the opposition. Rewind the level to avoid casualties and achieve better loot. Manage resources and survive until you either find your way out of the valley or lose your way and your conscience in the process.

PortaPlay started the developement in 2017, inspired by the few previous titles, which combined war-themes with serious stories. Games like Spec Ops: The Line, Shellshock: Nam '67 and This War of Mine.

The game is scheduled to launch on PC, consoles and switch, late 2019.

References[edit]


This article "Broken Lines" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Broken Lines. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.