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List of games represented in the Super Smash Bros. series

From EverybodyWiki Bios & Wiki

The action platforming fighting video game series Super Smash Bros. from Nintendo has featured several different video games series ranging from first and second-party titles to games from various third-party companies. Their representation can range from a playable fighter, a stage, a collectible CD track, a usable item, a character that can be summoned via Assist Trophy, or cameos of miscellaneous characters through Trophies, Stickers, and Spirits.

The following is a detailed list of games that appear in 1999's Super Smash Bros. for the Nintendo 64, 2001's Super Smash Bros. Melee for the Nintendo GameCube, 2008's Super Smash Bros. Brawl for the Wii, 2014's Super Smash Bros. for Nintendo 3DS and Wii U, and 2018's Super Smash Bros. Ultimate for the Nintendo Switch, and their different forms of representation.

Super Smash Bros. series[edit]

The Smash Bros. symbol. The cross represents the series' crossover nature, with the four sections representing its four player aspect.

Super Smash Bros.[edit]

  • One of the starter stages of the series is Battlefield (originally known as Duel Zone in this game);[1] a simple, large, and flat floating platform with three smaller platforms floating above in a triangle formation. Its with this simple layout that the stage has become a favorite amongst the competitive community. In its designs in the first two games, the stage took place in space and featured purple hues. Later games have shifted the motif to be more natural based, as it has been floating over forests, alongside floating fortresses, and above a large waterfall.
  • Another staple stage is Final Destination.[1] Its layout is much more simplistic than Battlefield as it is only a flat, featureless platform; it's because of this that most bosses will often appear to challenge fighters on Classic Mode. The stage has taken a sci-fi motif in all of its appearances, with the backgrounds involving traveling alternate dimensions, galaxies, rotating landscapes, and an explosive clash between a planet and a sun.
  • The series' recurring boss is Master Hand,[2] described as the Hand that embodies creation as he has been identified as the creator of the Smash Bros. universe. Master Hand will always appear at the end of Classic Mode to challenger fighters at Final Destination. He will attack with slaps, fist pounding, aggressive pointing, and firing missiles and lasers. It is said that he does not use his full power and his battles with the challengers are for his own amusement.
  • Usable items first appearing in this game:[3]
    • A Barrel is a heavy item that can be rolled towards opponents. It can also be broken to reveal items inside.
    • A Beam Sword is a battering item with the beam extending depending on the power of the swing. Resembles a Lightsaber.
    • When thrown, the Bumper will remain suspended in the air. Characters who come into contact with it will bounce off much like bumpers in a pinball game.
    • The Capsule is a pill-shaped container that can be thrown to reveal an item inside. It may also have a chance of exploding on impact instead.
    • Crates act similarly to Barrels as they can be hurled towards opponents as well as being broken to reveal items.
    • Eggs act similarly to the Capsule.
    • The Fan is designed after a harisen fan often seen in manzai comedy acts. It is a battering item that can be swung in quick succession.
    • The Home-Run Bat is a very powerful item that can instantly KO an opponent if they are struck with a powerful swing.
    • The Motion-Sensor Bomb is a small landmine that will detonate if someone is in close proximity.
    • A Ray Gun will fire a series of energy shots.

Super Smash Bros. Melee[edit]

  • Joining Master Hand is his twin brother, Crazy Hand. Much like Master Hand is the embodiment of creation, Crazy Hand is described as the embodiment of destruction. He will appear in harder difficulties of Classic Mode to join Master Hand, providing a much harder challenge for players. He has attacks of his own including crawling, violently shaking on the platform, dropping bombs, and grabbing and poisoning characters. He and Master Hand can also attack together by clapping and fist bumping.
  • Usable items first appearing in this game:[4]
    • A series of Food can appear on the battlefield to heal any players. Foods have included various fruits and vegetables, meats, beverages, ramen, a sushi platter, onigiri, and gyūdon. How much percentage a character heals is dependent on the food item.
    • The Invisibility Cloak will temporarily make a character invisible.
    • The Party Ball is a balloon-like container. After being thrown or hit, it will rise up to play a jingle, crack open, and drop several items.
    • A Sandbag can be repeatedly hit to produce items. Sandbag also appears in Home-Run Contest mode to be launched with a Home-Run Bat.

Super Smash Bros. Brawl[edit]

  • Included in Brawl is The Subspace Emissary adventure mode,[5] a story that involves all fighters opposing the Subspace Army. In a world inhabited by trophies that battle each other, a mysterious entity resides in Subspace, observing the world of trophies. He plots to destroy this world by ripping it apart piece by piece and forcing it to be merged to Subspace with the use of bombs that produce a large portal to his world. As the story progresses, the fighters will gradually come together to battle with various mob enemies of the army. Assisting this entity's cause include sending Bowser, Wario, and Ganondorf to capture fighters, enslaving an island of R.O.B. units, and a group of bosses, some of which include:
    • A large, hulking cyborg named Galleom.[6] His attacks include stomping, spinning his body, firing missiles, and transforming into a tank.
    • The double sided robot Duon[6], with each side having its own attacks and are connected by a large wheel. The pink side can fire missiles, lasers, and mines. The blue side is built with a large bladed head and spiked arms.
    • The entity itself known as Tabuu, the story's central antagonist.[7] He will attack with laser beams, a barrage of shots, explosions, and his signature move; Off-Waves, a series of shockwaves created from his wings that can instantly KO a character.
  • Usable items first appearing in this game:[8]
    • The Assist Trophy can be used to summon a character from a variety of games to help the summoner either by fighting alongside them, providing useful items, or providing health.[9] These characters can come from established series or more obscure titles.
    • The Blast Box is a crate that can explode if damaged hard enough or if it comes into contact with a flame-based attack.
    • A Cracker Launcher is a small cannon that can be aimed and will fire a series of firecrackers.
    • A Gooey Bomb is a small explosive that will attach itself onto a character. Once set, a small timer will start during which the character can quickly pass it onto someone else.
    • A new variant of the Crates is a Rolling Crate; as the name suggests, it is a crate with wheels. If hit, it will roll along the stage, potentially ramming into a character in its path.
    • The Smash Ball, when broken, will grant the player to unleash their character's Final Smash; a powerful and devastating super move.[10]
    • A Smoke Ball will continuously produce smoke that obscures characters to distract or disorient foes.
    • Exclusively in Team Battles is the Team Healer; as the name suggests, it is an orb that can heal teammates or damage opponents.
    • The Timer will slow all opponents down. There can however be a chance of all fighters being slowed down or only the user getting affected.

Super Smash Bros. for Nintendo 3DS and Wii U[edit]

  • To accommodate the game's new 8-Player Smash feature, the Wii U version introduces Big Battlefield. It is simply Battlefield but with a wider main platform and now features six smaller platforms floating above, made to fit eight players effortlessly.[11]
  • Beating Master Hand and Crazy Hand in harder difficulties of Classic Mode will bring forth a new boss, known as Master Core. It initially appears as a mass of black particles known as a Swarm. They will shift into five different forms; depending on the difficulty, the player may face some or all of them. First is Master Giant, the Swarm taking on the appearance of a large human. It attacks by headbutts, wildly flailing its arms, or trapping the character in its head. Once defeated, it will shift to Master Beast, a large quadruped creature. Its attacks consist of bites, stomps, and surrounding itself in electricity. It will then transition to its next form, Master Edges, a series of blades. The blades can rapidly slash away or hurl itselves onto the opponent, often in pursuit. It will then transform into Master Shadow, a large clone of the character. As it is being fought, it will slowly shrink signifying its weakening state. After defeating the clone, it will then transform into Master Fortress exclusively in the Wii U version;[11] a large maze inhabited by various shadow enemies where players are tasked with finding and defeating its weak points. Once defeated, it will reveal its true form, only leaving the character to deal the finishing blow.
  • Included exclusively in the Nintendo 3DS version is a mode named Smash Run.[12] Characters are tasked to collect as many stat boosts and power ups for five minutes that can greatly enhance them as preparation for a final battle. To collect these stat boosts is by defeating groups of mob enemies that are scattered around a giant map made for Smash Run, all of which are enemies from multiple video game series and have unique attacks and defenses. Enemies can vary from small and easily defeatable to difficult mini-bosses; the amount of stat boosts and rewards can vary depending on the difficulty of the enemy.

Super Smash Bros. Ultimate[edit]

  • Featured in Ultimate is its own adventure mode, World of Light.[13] Within the story, a new entity known as Galeem cloaks the universe in his light, turning anyone hit by his beams of light into Spirits and using them to possess corrupted clones of the captured fighters. The sole survivor, Kirby, must now rescue his fellow fighters as well as collect any Spirits of other video game characters along the way. Halfway through the story, another entity named Dharkon enters to battle Galeem and take his remaining fighters and Spirits, with the characters caught in the crossfire between light and darkness. Galeem and Dharkon battle with similar moves including laser beams, bombs, poisonous waves, and using their bodies as spikes.
  • Usable items first appearing in this game:[14]
    • A Banana Gun fires a single powerful banana bullet leaving the skin to be thrown.
    • The Beastball is a baseball cloaked in flame that, when thrown, will teleport to ram a nearby fighter.
    • Players can trap characters in a small Black Hole which also sucks in items and projectiles.
    • The Fake Smash Ball looks and behaves like a regular Smash Ball, except when broken, it will detonate an X-shaped blast. Will often appear alongside the real Smash Ball to confuse players.
    • A Healing Field can be planted on the ground to create a small field to gradually heal fighters.
    • Similarly, a Healing Sprout also gradually heals fighters but instead is attachable to a character. It can be passed around like the Gooey Bomb.
    • The Rage Blaster is a gun that fires energy shots; its strength depends on how high a player's damage percentage is.

Super Mario mainline games[edit]

File:MarioSymbol.svg
A Super Mushroom, a common power-up in the game. Used to represent the Super Mario series

Mario Bros.[edit]

  • The younger Mario Brother, Luigi, made his playable debut in the first Super Smash Bros. game[15] as one of 12 characters to appear in all entries in the series, collectively named the "Perfect Attendance Crew". He is labeled as Fighter #09. He battles by firing fireballs, launching himself like a rocket, spinning like a tornado, and grabbing and throwing with his Poltergust G-00. Initially, his moveset was similar to his older brother's but their differences have since become more significant each time they have appeared in the subsequent sequels, such as their weight and speed. His Final Smashes have consisted of creating a circle of energy giving bizarre effects to other players and sucking up foes with his Poltergust.[16]
    • A custom headgear based on Luigi's Cap is available for all Mii Fighters.
  • A recreation of the game's standard levels, simply named Mario Bros., appears in Super Smash Bros. Brawl[17] and Super Smash Bros. Ultimate. Much like the original game, the platforms can be hit from below to bump them and catch players off guard as well as flip over the Shellcreeper and Sidestepper enemies to be picked up and thrown at other players causing large damage, though they can also be attacked. A green fireball can also appear at the bottom of the stage. Also like the original game, characters can walk off the screen on either side and teleport over to the opposite side.
  • The Freezie enemy is a usable item;[4] it will freeze opponents who come into contact. The POW Block will create earthquakes after each hit of the block, either by throwing it on the ground or opponent or attacking it.[18]
  • Shellcreepers, Sidesteppers, and Fighter Flies cameo as collectible Stickers,[19] Trophies,[20] and Spirits. A medley of the game's jingles, called “Mario Bros.”, is a collectible CD.[21]

Super Mario Bros.[edit]

  • The Mushroom Kingdom's ruler, Princess Peach, makes her playable debut in Super Smash Bros. Melee and is labeled as Fighter #13.[22] As a fighter, Peach possesses the unique ability to float in midair for a few seconds as well as using unconventional tools such as whacking opponents with a frying pan, golf club, or tennis racket and summoning Toad for a counterattack. Her Final Smash temporarily puts all other players to sleep while large peaches spawn to give health to Peach.
    • A custom Princess Peach Wig based on her hair and crown is available for all Mii Fighters.
  • Also debuting in Melee is the King of Koopas, Bowser, who is labeled as Fighter #14.[23] He is one of the heaviest fighters in the series due to his large build. As such, his moveset requires his brute strength including body slamming onto opponents and dropping down on them with force. Other attacks include drawing his breath of fire and spinning in his spiked shell. Though, because of his size, he is also one of the slowest fighters in the game and is not very mobile in the air. His Final Smash transforms him into the large and ferocious Giga Bowser, his monstrous form that makes him even stronger and more resistant to attacks.
    • Giga Bowser debuted in Melee as the final boss of Adventure Mode; he can only appear in the harder difficulties and beating regular Bowser in a certain time frame. Giga Bowser returns in his role as a boss in Super Smash Bros. Ultimate's World of Light adventure mode.
  • Making its playable debut in any game with Super Smash Bros. Ultimate is a Piranha Plant, labeled as Fighter #70.[24] It is available as a separate paid DLC, though was free to those who pre-ordered and pre-downloaded the game for a limited time. Its moveset is derived from the abilities from several variations of its species such as spitting spiked balls like a Ptooie, drawing poison breath like a Putrid Piranha Plant, and flying with its propeller leaves like a Jumping Piranha Plant. His Final Smash summons Petey Piranha, swinging cages at players and slamming them down to the ground.
  • The main setting of the series, the Mushroom Kingdom, serves as the basis for different kinds of stages appearing throughout the series:
    • The Mushroom Kingdom stages that appear in then first Smash Bros.[1] and Melee are derivations of each other, both consisting of gaps with pulley platforms and blocks that spring items when hit as well as being modeled after the original 8-bit designs. Several enemies, such as Lakitu, Koopa Troopas, and Buzzy Beetles, make appearances in the background as well as several level elements including the flag pole and castle.
    • The stage first appearing in Super Smash Bros. Brawl, Mushroomy Kingdom,[25] is a near exact recreation of Levels 1-1 and 1-2 but have been purposely given a more deserted aesthetic, meant to imply that the levels have been abandoned and forgotten since their initial appearance in 1985. The camera will automatically and continuously move to the right, forcing players to traverse the level while fighting. Once reaching the flag pole, it will loop back to the beginning of the level to restart the cycle.
    • The Mushroom Kingdom is also serves as the setting of the first level in Melee’s Adventure Mode,[26] though its level layout is original to Smash Bros. In the middle of the level, the player must fight a horde of ten Yoshis. Beating the level with a 2 in the seconds place while summon Luigi to battle.
  • The series’ iconic mob enemies have made various cameo appearances throughout:
    • Goombas, Koopa Troopas, and Paratroopas resume their enemy roles in Melee’s Adventure Mode, Brawl’s Subspace Emissary, and Super Smash Bros. for Nintendo 3DS’s Smash Run mode.
    • Hammer Bros and Lakitu & Spinies are summonable Assist Trophies; the former throwing hammers in a large arc and the latter dropping Spinies down to the battlefield.[27] Both also appear as enemies in Smash Run mode.
    • Bloopers, Cheep Cheeps, and Buzzy Beetles cameo as collectible Trophies,[20] Stickers,[19] and Spirits.
  • Several power-ups are usable items:[3]
    • Super Mushrooms temporarily makes characters large
    • A Fire Flower shoots flames akin to a flamethrower
    • The Super Star grants temporary invincibility
    • Green and Red Shells strike anyone in its path
    • The Fire Bar is a battering item made up of small fireballs that disappear with each hit;[28] it is based on the sticks of flame obstacles that appear in the Bowser's Castle levels.
  • Multiple renditions of “Ground Theme - Super Mario Bros.”, “Underground Theme - Super Mario Bros.”, and “Underwater Theme - Super Mario Bros.” are collectible CDs.[21] A timed demo of the game is available in Brawl[29] and for Wii U. The game's Japanese box art is a collectible Sticker in Brawl[19].
  • A custom outfit based on Toad is available to the Mii Brawler.[30] Additional custom headgear based on a Red and Green Shell, a Spiny Shell, a 1-Up Mushroom, and a Super Mushroom are available to all Mii Fighters.

Super Mario Bros.: The Lost Levels[edit]

  • The Poison Mushroom power-up is a usable item;[4] as the name suggests, it gives the player the opposite effect of a Super Mushroom as it will shrink them, making them easier to launch. It is easily distinguished from the Super Mushroom by its darker shade of red.
  • An orchestrated medley of songs, aptly named “Super Mario Bros.: The Lost Levels Medley”, is a collectible CD. A timed demo of the game is available in Super Smash Bros. for Wii U.

Super Mario Bros. 2[edit]

  • A stage based on the game's setting, Subcon (erroneously named Mushroom Kingdom II), is available in Super Smash Bros. Melee[31] and Super Smash Bros. Ultimate. Its visual aesthetic more closely resembles the game's versions in Super Mario All-Stars and Super Mario Advance, something more apparent with the sprite artwork on the stage. It's layout consists of two landmasses on either side, separated by waterfall with a smaller island in the middle. The waterfall will periodically drop logs of wood, which can serve as additional platforms. Mob enemy Pidgit and recurring character Birdo make cameos in their original 16-bit sprites, the former flying around on its magic carpet doubling as an extra platform, and the latter coming in on either side of the stage, shooting eggs at players.
  • The Grass from the game's overworld levels can appear; when plucked it will grant the player a random item. Mob enemy Bob-Ombs are usable items;[3] it can be picked up and thrown at anyone, exploding and dealing a high amount of damage when hit. Other mob enemies make different appearances in the series: Shy Guys are enemies in Super Smash Bros. for Nintendo 3DSs Smash Run mode, and Wart, Mouser, Pokey, and Snifits are collectible Trophies and Spirits.
  • Both the original and new arrangement versions of “Ground Theme - Super Mario Bros. 2” and a direct rip of “Boss Theme - Super Mario Bros. 2” are collectible CDs. A timed demo of the game is unlockable in Super Smash Bros. Brawl.[32]

Super Mario Bros. 3[edit]

  • The Koopalings (Wendy, Iggy, Roy, Larry, Lemmy, Morton, and Ludwig) are playable characters though only by serving as Alternate Costumes for Bowser Jr.;[11] as such, they all share the same moveset and animations with appearance and voice being the only thing that separates them from one another.
  • The Super Leaf power-up is a usable item.[28] When picked up, it will allow the player to float in the air for a short amount of time as well as add raccoon ears and a raccoon tail to their appearance.
  • Mobs that made their debut in this game make cameos throughout the series:
    • Chain Chomps[18] and Thwomps[24] are summonable Assist Trophies, the former attempting to take a bit of anyone in its vicinity, and the latter crushing anyone below it.
    • Chain Chomps, Flame Chomps, and Giant Goombas are enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.
    • Boos, Dry Bones, Nipper Plants, and Boom Boom are collectible Stickers,[19] Trophies,[20] and Spirits.
  • New arrangements of “Ground Theme - Super Mario Bros. 3”, “Castle / Boss Fortress - SMW/SMB3”[21], “Airship Theme”[21], “Fortress Boss - Super Mario Bros. 3”,[33] and “King Bowser”[33] are collectible CDs.

Super Mario Land[edit]

  • Princess Daisy joined the roster in Super Smash Bros. Ultimate as an Echo Fighter of Peach, thus labeling her as Fighter #13ε.[34] As an Echo Fighter, she shares the same moveset and damage input as Peach, as well as her ability to float in midair temporarily. Their only true separation factors are their animations and voice as Daisy is depicted as her usual loud and energetic self. Her Final Smash is also the same as Peach's but spawns large daisies instead of peaches. Prior to her inclusion, she had only made cameos as collectible Trophies[20] and Stickers.[19]
    • A custom Princess Daisy Wig, modeled after her hair and crown, is available for all Mii Fighters.
  • A new arrangement of “Underground Theme - Super Mario Land” is a collectible CD.[21] The game's antagonist Tatanga is a collectible Spirit in Ultimate.

Super Mario World[edit]

  • A stage inspired by the overworld levels, simply given the name Yoshi's Island, has been available since Super Smash Bros. Melee.[35] Its topography contains slanted Warp Pipes and a hill on either side. Groups of Flip Blocks also serve as platforms and can be flipped when attacked; some also serve as a bridge over a gap in the center.
  • Several mobs that first appeared in this game make several cameos in the series:
    • Mob enemy Hothead is a usable item;[8] it will latch onto and travel along the surface of the stage and can damage anyone that comes into contact with it in its path
    • Banzai Bills, Magikoopas, and Spike Tops are enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode
    • Wigglers and Chargin’ Chucks are available as collectible Stickers,[19] Trophies,[20] and Spirits.
  • New arrangements of “Title/Ending”[21], “Castle / Boss Fortress - SMW/SMB3”[21], “Fortress Boss - Super Mario World”, and “Super Mario World Medley”, as well as a direct rip of “Ground Theme - Super Mario World” are collectible CDs. A timed demo of the game is available in Super Smash Bros. Brawl[32] and Super Smash Bros. for Wii U.

Super Mario 64[edit]

  • Princess Peach's Castle inspires two different stages in the series.
    • The stage that first appeared in the first Super Smash Bros. game, named Peach's Castle,[1] takes place high above the air with the castle itself seen in the background. It consists of a large platform with a long stone slab slowly moving back and forth and features a broken bridge above it and two angled blocks on either side above it. A bumper also floats above the stage and bounces players who come into contact with it.
    • The stage that first appeared in Super Smash Bros. Melee, named Princess Peach Castle,[36] takes place on the castle's rooftop. Random switches will appear, triggering extra platforms and item boxes. Banzai Bill can also come in and crash into the castle, causing a wide explosion causing high damage and knockback.
  • Also debuting in Melee is a stage loosely based on the Rainbow Ride level, given the name Rainbow Cruise.[35] The fight starts on a boat, on its way to a series of platforms that players must traverse through while the camera continuously moves clockwise back to the boat. Some of the platforms include magic carpets, Donut blocks, and a see-sawing platform. Once back on the boat, the cycle will repeat.
  • A Metal Box is a usable item,[4] coating the character in metal when picked up. The added metal makes the characters a lot heavier but provides resistance to most attacks.
    • A separate entity named Metal Mario appears as a miniboss in Super Smash Bros.’s 1P Mode and in Melee’s Adventure Mode, the latter joined by Metal Luigi.
  • Both new renditions and direct rips of “Slide” and “Bob-Omb Battlefield”[21] are collectible CDs. King Bob-Omb and Whomp cameo as Trophies and Spirits.

Super Mario Sunshine[edit]

  • Bowser's mischievous son, Bowser Jr., joined the cast as a newcomer in Super Smash Bros. for Nintendo 3DS and Wii U[11] and is labeled as Fighter #58. Bowser Jr. fights inside his Junior Clown Car and makes use of its various tools, such as drills, boxing gloves, buzzsaws, and Mechakoopas. His Final Smash transforms him into Shadow Mario and paints the screen with goop, damaging anyone it comes into contact with. Prior to his inclusion, Bowser Jr. only made cameos as a Trophy and Sticker in Super Smash Bros. Brawl.
  • The game's main hub world and primary setting, Delfino Plaza, is a stage first appearing in Brawl.[37] A flying platform transports fighters onto various different locales throughout the island, such as the Shine Gate, the Dolphin Fountain, the Pianta Statue walkway, lone islands adjacent to the plaza and a group of stone pillars.
  • Prior to being Piranha Plant's Final Smash, Petey Piranha was the first boss of Brawl’s Subspace Emissary story mode.[38] Within the story, the Subspace Army dispatches Petey to kidnap Peach and Zelda, trapping them in cages attached to his leaf arms. During the boss fight, Petey will jump and swing the cages at Kirby, who must free one of the princesses but leaving the other to be kidnapped by Wario to be rescued later in the story.
  • Both the original and remixed versions of “Delfino Plaza” and a direct rip of “Ricco Harbor” are collectible CDs.[21] Toadsworth, Shadow Mario, F.L.U.D.D., the Piantas, and a Shine Sprite make appearances as Trophies,[20] Stickers,[19] and Spirits.

New Super Mario Bros. series[edit]

  • New Super Mario Bros.
  • New Super Mario Bros. Wii
  • New Super Mario Bros. 2
    • Appearing in for Nintendo 3DS and Ultimate is a recreation of the Level 1 overworlds from this game, named Golden Plains.[39] It is a flat stage the occasionally will move to an area on either the right or left, which contains pulleys, mushroom platforms, and walls. Coins are scattered all around the stage, and players are encouraged to collect them during the fight. If a player collects 100 coins, their character will turn to gold for a brief period, which greatly powers up their attacks and resists anyone else's. Red and Blue coins can also appear which can add 5 or 2 more coins to the counter.
    • A medley of “Athletic Theme / Ground Theme” is a collectible CD.
    • Gold Mario, Kitsune Luigi, and Gold Block Mario appear as collectible Trophies in for Nintendo 3DS and the former two appear as spirits in Ultimate.
  • New Super Mario Bros. U
    • Appearing in Super Smash Bros. for Wii U and Ultimate is Mushroom Kingdom U, a stage taking place in four different levels from the game.[40] Fighters start at an area based on Acorn Plains. After a short amount of time, Kamek will appear and magically transition the stage to either Rock-Candy Mines, Meringue Clouds, or Slide Lift Tower before transitioning back to Acorn Plains. Several stage elements can occur at random on any of the four areas such as moving platforms, water geysers carrying Big Urchins, and Nabbit, who can capture characters and carry them past the blast zone.[41]
    • A direct rip of “Ground Theme - New Super Mario Bros. U” is a collectible CD.
    • Flying Squirrel Mario and Nabbit are collectible Trophies in for Wii U. Nabbit returns in Ultimate as a Spirit alongside Flying Squirrel Toad.
  • New Super Mario Bros. U Deluxe
    • A free update to Ultimate added a Spirit of Peachette to the Spirit Board.[42]

Super Mario Galaxy[edit]

  • Princess Rosalina & Luma officially joined the cast in Super Smash Bros. for Nintendo 3DS and Wii U as a single team and are collectively labeled as Fighter #48.[43] Unique to the duo is Rosalina's ability to send Luma out on their own and command them to attack remotely. Together, the two can shoot Star Bits and deflect projectiles with anti-gravity. Unfortunately, Luma is easily defeated leaving Rosalina alone, and while she is unable to initiate attacks to their fullest extent solo, she is still a formidable opponent. Their Final Smash summons a Grand Star that fires tiny shooting stars.
  • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is a stage based on the Gateway Galaxy, given the simple name of Mario Galaxy.[44] A curved land mass with a unique characteristic being its center of gravity located at the center of the stage. Due to this, most projectiles such as lasers and energy shots as well as characters' launch trajectory will follow the stage's curvature. Various ships, such as Bowser's Airships and the Toad Brigade, can be seen in the background.
  • A smaller version of the Super Launch Star is a usable item;[45] when thrown, it will be suspended in the air and anyone trapped in it will be launched in whatever direction it is facing.
  • New arrangements of “Rosalina in the Observatory / Luma’s Theme” and “Egg Planet”, and direct rips of “Gusty Garden Galaxy”, “Good Egg Galaxy”, and “Super Mario Galaxy” are collectible CDs.
  • Boo Mario, Bee Mario, Spring Mario, Rainbow Mario, the Toad Brigade, a Luma, a Hungry Luma, and the Honey Queen appear as collectible Trophies and Spirits.

Super Mario Galaxy 2[edit]

  • Rock Mario, Cloud Mario, Lubba, and Starship Mario are collectible Trophies and Spirits.
  • Direct rips of “Theme of Super Mario Galaxy 2”, “The Starship Sails”, “Sky Station Galaxy”, “Melty Monster Galaxy”, “Bowser’s Galaxy Generator”, and “Fated Battle” are collectible CDs.

Super Mario 3D Land[edit]

  • Appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is a stage simply named 3D Land.[46] Battles will traverse through four locations based on different levels. First is an area based on World 1-1 that feature ? Blocks, Flip Panels, and Note Blocks. A platform at the end then moves through a valley resembling World 8–2. The platform then drops players off at a hill going down to a series of Warp Pipes and rotating blocks before ending up at another series of platforms rotating in a ferris wheel-like fashion. They move through an ocean where spikes can destroy the platforms and damage anyone, later going into a Warp Pipe and starting back on World 1-1.
  • The Boomerang power-up is a usable item.[47] Like regular boomerangs, once thrown they will return to whoever threw it, potentially hitting anyone in its trajectory.
  • A new medley named “Ground Theme / Underwater Theme - Super Mario 3D Land”[48] is a collectible CD.
  • Boomerang Mario and Propeller Box Mario are collectible Trophies in for Nintendo 3DS. Pom Pom is a Spirit in Ultimate.

Super Mario 3D World[edit]

  • The songs “Super Bell Hill”, “The Great Tower Showdown 2”, and “Champion’s Road”, all directly sourced, are collectible CDs.
  • Cat Peach, Plessie, and the Sprixies appear as collectible Spirits in Super Smash Bros. Ultimate.

Super Mario Odyssey[edit]

  • New to Super Smash Bros. Ultimate is a stage taking place on New Donk City Hall.[45] The fight begins at the base of the tower. A platform will then lift characters up and stop at various points during the ascent to the tower's very top where the Odyssey and Captain Toad make appearances. Eventually, after reaching the top, the platform will return to the bottom and the cycle repeats. Depending on what song is chosen, Pauline and the Super Mario Players can appear individually; collecting them all will complete the band and the chosen song will play normally.
  • The songs “Jump Up, Super Star!”, “Break Free (Lead the Way)”, “New Donk City”, “Fossil Falls”, “Steam Gardens”, “Underground Moon Caverns”, and The Super Mario Players’ cover of “Ground Theme - Super Mario Bros.” are collectible CDs.
  • Cappy, the Odyssey, Pauline, and Mario, Bowser, and Peach in their wedding outfits are available as collectible Spirits. Mario's wedding suit is also one of his Alternate Costumes.[34]
  • A custom headgear based on Cappy is available for all Mii Fighters.

Super Mario spin-off games[edit]

File:WreckingCrewSymbol.svg
A steel drum, used to represent Wrecking Crew.

Wrecking Crew[edit]

  • A stage inspired by the game's levels, simply called Wrecking Crew, appears in Super Smash Bros. for Wii U[11] and Super Smash Bros. Ultimate. Notably, its appearance has been given an update, the backdrop now being in a metropolitan city. It consists of multiple levels that fall down through bombs and exploding walls. Iron barrels can also trap players if it falls on top of them.
  • The Golden Hammer is a usable item debuting in Super Smash Bros. Brawl.[8] Once picked up, the user will continuously swing and can cause severe damage. The Golden Hammer jingle also plays during use.
  • Three versions of “Wrecking Crew Medley” are collectible CDs. The character Eggplant Man makes a cameo as a Trophy in Super Smash Bros. Melee and as a Spirit in Ultimate. A timed demo of the game is also available in for Wii U.

Dr. Mario[edit]

  • Mario's medical alter-ego, Dr. Mario, is a playable character first appearing in Super Smash Bros. Melee[49] and is labeled as Fighter #18. He shares almost the exact same moves as normal Mario, with their only difference outside of clothing is Dr. Mario's lack of fire-based abilities as it is replaced with electric-based attacks; an example being fireballs replaced with his Megavitamins. In later sequels, Dr. Mario has become more noticeably heavier and slower than Mario to better separate the two. Dr. Mario's Final Smash is also similar to Mario's, but with large Megavitamins instead of fireballs.
  • The three Viruses (Fever, Chill, and Weird) cameo as a Trophy, Sticker,[19] and Spirit. New arrangements of the songs “Fever” and “Chill” are collectible CDs.[21] A timed demo of the Game Boy version is unlockable in Super Smash Bros. for Wii U.

Mario & Wario[edit]

Mario Paint[edit]

  • The Flies & Fly Swatter Cursor from the Gnat Attack minigame are a summonable Assist Trophy in Super Smash Bros. Ultimate[24]. Flies will fly around the screen and the hand will attempt to swat at them, hitting any character in its way. The Flies and Hand are also a collectible Spirit.
  • The track “Mario Paint Medley”, composed of the title theme, Kung-Fu Men, Gnat Attack, the Data Robot, the Monkey Song, and the title theme played on the game's composer mode, is a collectible CD.

Mario Kart series[edit]

  • Super Mario Kart
    • Usable items:
      • Banana Peels trip players to the ground.[8]
      • The Lighting Bolt can shrink everyone during battle, though it has a random chance of either shrinking the user or growing opponents in size.[8]
    • A new arrangement of this game's version of “Mario Circuit" is a collectible CD.[21]
    • The Pip Frame kart is a collectible Trophy in Super Smash Bros. Melee. A timed demo of the game is available in Super Smash Bros. for Wii U.[11]
  • Mario Kart 64
    • The Spiny Shell is a usable item.[18] It will hover above the stage and after a certain amount of time, will strike whoever has the most points or whoever has more lives.
    • A new arrangement of “Luigi Raceway” is a collectible CD.[21]
  • Mario Kart: Double Dash!!
    • A direct rip of this game's version of “Rainbow Road” is a collectible CD.[21]
    • The Red Fire, the Bloom Coach, the Barrel Train, the Bullet Blaster, the Turbo Birdo, the Turbo Yoshi, and the Goo-Goo Buggy Karts as well as the Golden Dash Mushroom and Toadette are available as collectible Trophies, Stickers,[19] and Spirits.
  • Mario Kart DS
    • Debuting in Super Smash Bros. Brawl is the Figure-8 Circuit.[50] The fight takes place where the racetrack overlaps on itself, with the ramps serving as raised platforms. Shy Guys in Karts race in the track and can collide with players in their path.
    • Bullet Bills are a usable item.[51] It will fire players like a rocket onto anyone in its path. Its trajectory can be aimed.
    • The B-Dasher is a collectible Spirit in Super Smash Bros. Ultimate.
  • Mario Kart Wii
    • A direct rip of "Mushroom Gorge" is a collectible CD.
    • The Standard Kart and Bike, the Daytripper / Royal Racer, the Flame Runner / Bowser Bike, the Quaker, the Cheep Charger, and the Offroader Karts as well as Baby Daisy appear as collectible Trophies in for Wii U and as Spirits in Ultimate.
  • Mario Kart 7
    • This game's version of Rainbow Road is a stage exclusive to Super Smash Bros. for Nintendo 3DS.[52] A single platform transports characters throughout the racetrack, stopping at various places during its travel such as the Moon's surface or inside a tube. Shy Guys also race through the course as well and function the same as Figure-8 Circuit.
    • Both the original version and new arrangement of “Rainbow Road” and a faster remix of “Circuit” are collectible CDs.
    • The Standard Kart, Birthday Girl/Royal Ribbon, Barrel Train, Egg 1, Bruiser/Growlster, and Cloud 9 Karts are collectible Trophies in for Nintendo 3DS.
  • Mario Kart 8
    • Appearing in for Wii U and Ultimate is this game's version of Mario Circuit.[11] It functions identically to Rainbow Road, though its stop points are unique due to the racetrack's resemblance to a Mobius strip meaning that the road can either be a platform, a wall, or a ceiling. Shy Guys also race through the stage, functioning the same as before.
    • Direct rips of “Mario Circuit”, “Mario Kart Circuit”, “Rainbow Road”, Excitebike Arena”, “Ice Ice Outpost”, and “Dragon Driftway” are collectible CDs.
    • The Biddybuggy, Badwagon, Mach 8, Master Cycle, and City Tripper vehicles are collectible Spirits in Ultimate.

Super Mario RPG: Legend of the Seven Stars[edit]

Mario Golf series[edit]

Mario Party series[edit]

Mario Tennis series[edit]

  • Fan-favorite and Luigi's rival Waluigi, who debuted in Mario Tennis, has been a summonable Assist Trophy since Super Smash Bros. Brawl.[54] When summoned, he will target random characters and either stomp them to the ground or repeatedly whack them with his tennis racket. He also appears as a collectible Trophy in Super Smash Bros. Melee.
    • A custom headgear modeled after Waluigi's Hat is available to all Mii Fighters
  • The medley “Mario Tennis / Mario Golf”, which contains the theme from Mario Power Tennis[21], and direct rips of “Stadium Theme” from Mario Tennis: Ultra Smash and the “Title Theme” and “Stadium Theme” from Mario Tennis Aces are collectible CDs.
  • Boo and Donkey Kong Jr. (as they appear in Mario Tennis), Bowser, Fly Guy, and Wiggler (as they appear in Mario Power Tennis), and Mario and Luigi (as they appear in Mario Tennis Aces) are collectible Stickers[19] and Spirits.

Paper Mario series[edit]

  • Appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is a stage simply named Paper Mario.[55] It first starts in an area based on Hither Thither Hill from Paper Mario: Sticker Star, complete with a windmill and a giant fan to blow players away. It will eventually transition to the S.S. Flavion from Paper Mario: The Thousand-Year Door, accompanied with a giant Paper Gooper Blooper that will raise the ship high up. One final transition takes the fight to Bowser's Sky Castle, also from Sticker Star. The main area is a large Bowser head that will slowly spin and clamp its jaw shut at random. After a few more seconds, it will transition back into Hither Thither Hill and the cycle repeats.
  • Multiple characters and power ups cameo as collectible Trophies,[20] Stickers,[19] and Spirits:
    • Paper Mario, Paper Luigi, Paper Bowser, Paper Peach, Kooper, Lady Bow, Kammy Koopa, General Guy, and the Power Jump Badge from Paper Mario
    • Goombella, Mini-Yoshi, Vivian, Shadow Queen, Hooktail, Rawk Hawk, the Mega Rush Badge, and the Flower Icon from Paper Mario: The Thousand-Year Door
    • Count Bleck, Fracktail, Tippi, Mr. L, Flint Cragley, Dimentio, and O’Chunks from Super Paper Mario
    • Kersti, Paper Gooper Blooper, and Bowser's second form from Paper Mario: Sticker Star
    • Huey from Paper Mario: Color Splash
  • The arrangement “Paper Mario Medley”, composed of the overworld them and “Bowser Jr.’s Flotilla” from Paper Mario: Sticker Star and “Rogueport” from Paper Mario: The Thousand-Year Door, and a direct rip of “Battle - Paper Mario: Color Splash” are collectible CDs.

Luigi's Mansion series[edit]

  • The actual Luigi's Mansion itself is a stage first appearing in Super Smash Bros. Brawl.[56] Fights take place in the two-story home and on the rooftop, the house itself suspended high in the air. The mansion can be destroyed down to the ground by attack its support pillars. After a certain amount of time the house will supernaturally rise back up, fully rebuilt.
  • The Ghosts, Professor Elvin Gadd, the Poltergust 3000, King Boo, and Polterpup cameo as collectible Trophies,[20] Stickers,[19] and Spirits. Two new renditions of “Main Theme - Luigi’s Mansion”, the new arrangement “Luigi’s Mansion Series Medley”, and a direct rip of “On the Hunt -Gloomy Manor Ver.- (Instrumental)” from Luigi’s Mansion: Dark Moon are collectible CDs.

Mario & Luigi series[edit]

  • Mario & Luigi: Superstar Saga
    • A direct rip of “This is Minion Turf!” from the Nintendo 3DS remake is a collectible CD.
    • Prince Peasley, Fawful, and Cackletta appear as collectible Stickers in Super Smash Bros. Brawl[19] and as Spirits in Super Smash Bros. Ultimate.
  • Mario & Luigi: Partners in Time
    • A new arrangement of “Gritzy Desert” is a collectible CD.[21]
    • Luigi & Baby Luigi, Toadsworth, Baby Peach, Shroob, Stuffwell and Princess Shroob are collectible Stickers in Brawl[19].
  • Mario & Luigi: Bowser's Inside Story
    • Direct rips of “Tough Guy Alert!” and “The Grand Finale” are collectible CDs.
    • Starlow and Broque Monsieur appear as Spirits.
  • Mario & Luigi: Dream Team
    • A new arrangement of “Try, Try Again” is a collectible CD.[48]
    • Dreambert and Antasma appear as Spirits.
  • Mario & Luigi: Paper Jam
    • Direct rips of “Attack and Run!”, “Mixed-Up Scramble”, and “Time’s Running Out!” are collectible CDs in Ultimate.
    • Papercraft Mario appears as a collectible Spirit.

Mario vs. Donkey Kong series[edit]

Mario Strikers series[edit]

  • The Soccer Ball item's function is mainly derived from how it works in Mario Strikers Charged.[8] When hit with a powerful attack, the ball catches on fire as it is launched at high speed, causing large damage and knockback to anyone hit.
  • Artwork of Daisy, Wario, Waluigi, and Koopa Troopa from Super Mario Strikers are collectible Stickers in Super Smash Bros. Brawl[19]. Mario, Peach, Daisy, Waluigi, Petey Piranha, and Kritter as they appear in Mario Strikers Charged are Trophies,[20] Stickers,[19] and Spirits.

Super Princess Peach[edit]

Captain Toad: Treasure Tracker[edit]

  • Captain Toad and Toadette, as they appear in this game, are collectible Spirits. Two songs, “Plucky Pass Beginnings” and “The King of Pyropuff Peak”, are collectible CDs.

Super Mario Maker[edit]

  • The Super Mario Maker stage takes inspiration from this game. Every time the stage is chosen, a random layout will be created. This can range from floating blocks, lava pits, ice blocks, Warp Pipes, bridges, and Donut blocks, all arranged in random order and no layout is chosen twice. The stage was initially available as paid DLC for Super Smash Bros. for Nintendo 3DS and Wii U[30] before becoming part of the base game in Super Smash Bros. Ultimate.
  • A remix of “Title Theme - Super Mario Maker” is packaged with the stage after purchasing the DLC.
  • A custom outfit based on Builder Mario is available to the Mii Brawler. The Builder outfit is also one of Mario's Alternate Costumes in Ultimate.

Mario Sports Superstars[edit]

  • Two direct rips, “Kingdom Stadium - Night” and “Country Field - Away Team”, are collectible CDs in Super Smash Bros. Ultimate.

Donkey Kong series[edit]

File:DKSymbol.svg
Donkey Kong's initials as seen on his necktie or some items in the games. Used to represent the Donkey Kong series.

Donkey Kong[edit]

  • Nintendo's famed mascot Mario has appeared in every Smash Bros. installment since the very beginning, being one of 12 characters to share this distinction.[15] He is labeled as Fighter #01. He is designed to be the easiest to pick up and play with, being an all-rounder type of fighter. His attacks derive from power-ups, such as shooting fireballs, reflecting projectiles with his Super Cape, and using the F.L.U.D.D. His Final Smash launches a wave of large fireballs across the screen.
  • Debuting alongside Mario is his first rival, Donkey Kong[15]. He is labeled as Fighter #02. He is naturally a heavy fighter, greatly relying on his brute strength and close quarters combat by charging giant punches, causing earthquakes, and headbutting opponents to the ground. His Final Smashes range from playing on his bongos that produces large sound waves to delivering a barrage of punches.
  • An exact recreation of the game's 75m level first appeared in Super Smash Bros. Brawl.[57] A giant 8-bit sprite of Donkey Kong resides in its same location, though he initially appears stationary. At any moment, however, the sprite will animate, its actions causing large amounts of damage. Springs will also appear while he is active, causing an equally high amount of damage. Pauline's hat, bag, and umbrella are also in their same locations as are the Trouble Bugs, traversing up and down the ladders.
  • The Hammer item[3] functions the same as it does in the original game; once picked up, the user will continuously swing for a period of time, dealing large damage. The Hammer jingle also plays while in use. There is a chance that the head of the hammer can fall off, leaving the character to swing the stick. The head, however, can be grabbed and thrown as a projectile.
  • Remixes of “Donkey Kong”,[58] “Opening”, and “Donkey Kong / Donkey Kong Jr. Medley”, as well as the original version of “25m Theme” are collectible CDs.[21] Artwork of Donkey Kong and Pauline as they appear in the original box art appear as a Sticker in Brawl[19] and as a Spirit in Super Smash Bros. Ultimate. A timed demo of the game is unlockable in Brawl[32] and Super Smash Bros. for Wii U.

Donkey Kong Jr.[edit]

  • The Spring functions the same as it does in the game;[8] giving characters an extra high jump, though uniquely for Smash Bros. it can be picked up and thrown around with a chance of landing sideways.
  • Donkey Kong Jr. cameos as a Trophy in Super Smash Bros. Melee, a Sticker in Super Smash Bros. Brawl[19], and as a Spirit in Super Smash Bros. Ultimate. Some of the game's songs appear in the track “Donkey Kong / Donkey Kong Jr. Medley”.

Donkey Kong 3[edit]

  • Stanley the Bugman cameos as a Trophy in Super Smash Bros. Melee and as a Spirit in Super Smash Bros. Ultimate.

Donkey Kong Country series[edit]

  • Donkey Kong Country
    • Donkey Kong's little sidekick Diddy Kong officially joined the roster in Super Smash Bros. Brawl,[59] labelled as Fighter #36. Diddy makes use of his acrobatics and wooden weapons, like his Peanut Popgun and Rocketbarrel Pack (even using them together for his Final Smash), and can even throw banana peels at will.
    • The Kongs’ longtime enemy King K. Rool debuted as a newcomer in Super Smash Bros. Ultimate.[45] He is labelled as Fighter #67. K. Rool fights by using the tools from his alter egos, such as the Crownerang, Blunderbuss from Kaptain K. Rool, and Propeller Pack from Baron K. Roolenstein. In addition to his weapons is his gold plated stomach, which provides him with extra defense and super armor. His Final Smash blasts opponents away with his Blast-O-Matic cannon. Prior to his inclusion, K. Rool had only appeared as a Trophy and Sticker[19][20].
      • A custom outfit based on King K. Rool is also available for the Mii Brawler.[30]
    • Two stages take their inspiration from the game's overworld levels:
      • First appearing in Super Smash Bros. is Kongo Jungle, a stage based on the jungle levels.[1] It is a floating stage with two platforms rotating clockwise. A Barrel Cannon moves left to right just below the stage and anyone who gets inside can launch themselves back to safety.
      • The stage in Super Smash Bros. Melee and Super Smash Bros. Ultimate, Kongo Falls[36], takes place in front of the Kongs’ treehouse with the main fighting area being a wooden raft stuck on the edge of a raging river with a protruding rock next to it. A Barrel Cannon also appears at the bottom as well. A Klaptrap can jump from the waterfall to cause damage to any nearby fighters, with a chance of landing inside of the Barrel Cannon.
    • Exclusively in Melee, a Barrel Cannon is a usable item[4] and functions the same as it does on the previously mentioned stages. When thrown, it will roll around the ground and anyone trapped will be launched automatically. Unlike other items, it appears very infrequently and only appears for a very brief moment.
    • The Kritter enemies appear in Super Smash Bros. for Nintendo 3DS's Smash Run mode.[18] They come in either green or blue, and attack differently depending on their color: if green they will attack by biting and if blue they will attack by spinning. Another enemy, a Klaptrap, also appears as a summonable Assist Trophy in Ultimate;[45] it will target random characters and latch on to them to bite.
    • Cranky Kong, Funky Kong, Candy Kong, Manky Kong, Rambi, Enguarde, Espresso, Squawks, Winky, Zinger, and Kritter cameo as collectible Trophies,[20] Stickers[19], and Spirits.
    • Multiple new renditions of “Jungle Level” and “Gang-Plank Galleon”[21][33], the original version[21] and remix of “The Map Page / Bonus Level”, and direct rips of “Ice Cave Chant” and “Funky’s Fugue” are available as collectible CDs.
  • Donkey Kong Country 2: Diddy's Kong Quest
    • New remixes of “Stickerbrush Symphony”[21], “Snakey Chantey”, and “Crocodile Cacophony” are available as collectible CDs.
    • Dixie Kong,[24] Wrinkly Kong, Swanky Kong, Squitter the Spider, Rattly, and Kaptain K. Rool appear as collectible Trophies,[20] Stickers[19], and Spirits.
  • Donkey Kong Country 3: Dixie Kong's Double Trouble!
    • Kiddy Kong,[24] Ellie, and Baron K. Roolenstein appear as collectible Stickers in Brawl[19] and Spirits in Ultimate.
    • A custom headgear designed after Dixie Kong’s hat and ponytail is available for all Mii Fighters in Ultimate.
  • Donkey Kong Country Returns
    • Exclusive to Super Smash Bros. for Wii U is Jungle Hijinxs, a stage that takes its inspiration from this game's overworld levels.[11] Unique to the stage is its two planes; fights can take place in the foreground and background simultaneously, and players can traverse the plains through Barrel Cannons. At random points, the stages on either plains can collapse for a while before returning, forcing players to continue the fight on a single plain.
    • The Tiki Buzz enemies appear in for Nintendo 3DS's Smash Run mode.[18] They attack by hovering over a fighter and suddenly slamming themselves down to the ground. While they can be defeated by regular attacks, jumping on their heads like in the original game is also effective.
    • A new arrangement of “Gear Getaway” and the original versions of “Jungle Hijinxs”, “Mole Patrol”, and “Donkey Kong Country Returns” are collectible CDs.
    • The Tiki Tak Tribe, Kalimba, Mugly, Thugly, Cap’n Greenbeard, Mole Miner Max, Colonel Pluck, and Professor Chops appear as collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Ultimate.
  • Donkey Kong Country: Tropical Freeze
    • Direct rips of “Mangrove Cove” and “Swinger Flinger” are available as collectible CDs.
    • The Snomads (Lord Fredrik, Pointy Tuck, Fish Poker Pops, and Pompy the Presumptuous) apepar as collectible Trophies in for Wii U and as Spirits in Ultimate.

Donkey Kong 64[edit]

  • The Jungle Japes stage, first appearing in Super Smash Bros. Melee, is very loosely based on this game's first level.[35] While it still takes place in Donkey Kong Jungle, the main fight area takes place over a raging river in the sunset. It consists of three platforms; one big one in the center with a floating platform over it and two smaller docks on either side. The center area also houses Cranky Kong's shack. Klaptrap can unexpectedly appear, jumping from the river and biting anyone that comes near it.
  • Tiny Kong, Lanky Kong, and Chunky Kong make cameos as Trophies[20], Stickers[19], and Spirits. A remix of the infamous “DK Rap” is a collectible CD.[21]

Donkey Konga[edit]

Donkey Kong Jungle Beat[edit]

  • A stage exclusive to Super Smash Bros. Brawl, Rumble Falls, is based on two levels.[60] It is a vertical stage, requiring players to continuously move up by traversing through a series of platforms, switches, spikes, and ladders. The camera will randomly speed up, making climbing faster and harder. The first half of the stage is based on the Pineapple Kingdom's waterfall and will transition to the Sky Garden when much higher up.
  • A direct rip of “Battle for Storm Hill” is a collectible CD.[21] Helibird, Turret Tush, Gale Hawg, Hoofer, Party Monkey, Karate Kong, and Ninja Kong appear as collectible Trophies and Stickers in Brawl[20], and Spirits in Super Smash Bros. Ultimate.

Donkey Kong Barrel Blast[edit]

  • Kass, Pip, Kalypso, and Kludge appear as collectible Trophies in Super Smash Bros. Brawl[20], and as Spirits in Super Smash Bros. Ultimate.
  • The song “DK Jungle 1 Theme” is a collectible CD exclusively in Brawl[21].

DK: Jungle Climber[edit]

  • Xananab cameos as a Trophy[20] and Sticker[19] in Super Smash Bros. Brawl. The song “Boss 2 - DK: Jungle Climber” is a collectible CD in Super Smash Bros. Ultimate.

The Legend of Zelda series[edit]

File:ZeldaSymbol.svg
The Triforce, the holy relic of Hyrule. Used to represent The Legend of Zelda series.

The Legend of Zelda[edit]

  • The Bearer of Courage, Link, is one of 12 characters to be playable in all installments since the first Super Smash Bros. game.[15] He is labeled as Fighter #03. Much like the series’ timeline, multiple incarnations of adult Link have appeared in Smash: first was The Hero of Time (from Ocarina of Time), who is eventually succeeded by the Hero of Twilight (from Twilight Princess) in Super Smash Bros. Brawl and the Champion of the Wild (from Breath of the Wild) in Super Smash Bros. Ultimate. All incarnations share the same weapons for attacks, being the Master Sword and Shield, bow and arrows, boomerangs, bombs, and the Hook Shot. The Hero of Twilight's Final Smash traps the player within the Triforce while he slashes away while the Champion of the Wild fires a powerful Ancient Arrow.
    • A custom outfit based on The Hero of Time's Tunic is also available to the Mii Sword fighter.[30]
  • The Bearer of Wisdom, Princess Zelda, joined the roster in Super Smash Bros. Melee,[61] labeled as Fighter #17. Much like Link, multiple incarnations of adult Zelda have been playable: debuting is her appearance in Ocarina of Time, and eventually being succeeded by the princess from Twilight Princess in Brawl, and the princess from A Link to the Past in Ultimate. For battling, Zelda casts the spells from the Goddesses of the Triforce; reflecting projectiles with Nayru's Love, shooting a large fireball with Din's Fire, and teleporting with Farore's Wind. Her Final Smashes have included firing a powerful Light Arrow to trapping a fighter inside the Triforce of Wisdom.
    • A custom wig modeled after Twilight Princess Zelda's hair and crown is available to all Mii Fighters.
  • The Heart Container is a rare item appearing in all Smash Bros. games.[3] Its rarity is due to its high healing property, reducing damage by 100% to anyone who picks it up.
  • Several mobs retain their roles in the series:
    • Like Likes and Octoroks appear Melee’s Adventure Mode and attack by swallowing and spitting a character and shooting rocks at them, respectively
    • Octoroks (shoot rocks and burrow underground),[62] Peahats (hover and attack by spinning its leaves), Stalfos (easily block attacks with a shield),[18] Bubbles (flying skulls cloaked in red flames; if the flames are blue they will freeze opponents), and Darknuts (heavily armored warriors that can throw their swords) appear in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.
    • Moblins, Tektites, and Gleeoks are Trophies, Stickers[19], and Spirits.
  • Multiple new arrangements of “Title Theme”[21] and “Overworld Theme”, as well as the acoustic “The Legend of Zelda Medley” are collectible CDs. Link's artwork from the game's manual is a Sticker in Brawl[19] and Spirit in Ultimate. A timed demo of the game is available in Brawl[29] and Super Smash Bros. for Wii U.

Zelda II: The Adventure of Link[edit]

  • First appearing in Super Smash Bros. Melee is the Temple stage,[35] which has since appeared in all subsequent entries. It is a very large floating arena loosely based on the game's palaces, which are notoriously large and complex in and of itself. The layout consists of large floating landmasses, with collapsed pillars, marble columns, and large stones as platforms. The Underground Maze level of Melee's Adventure Mode is also inspired by the palaces.
  • Remixes of “Temple Theme” and “Great Temple” are collectible CDs.[21] Special events in Melee and Super Smash Bros. Brawl references the game's final boss fight against Shadow Link. All three Links also have an Alternate Costume based on Shadow Link. A timed demo of the game is available in Super Smash Bros. for Wii U.

The Legend of Zelda: A Link to the Past[edit]

  • The Fairy Bottle is another healing item that works similarly to the Heart Container as it also heals 100% of damage.[63] Unique to it, however, is that it will only activate if the user is over 100% damage. Cuccos are another usable item that initially wander around the battlefield.[64] When provoked, a flock of angry Cuccos will swarm in on the fight causing havoc. Cuccos are also mob enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.
  • Two new renditions of “The Dark World”[21] and a direct rip of “Overworld Theme” are collectible CDs.
  • Link and Zelda as they appear in the game and a Lantern and Piece of Heart are collectible Stickers in Super Smash Bros. Brawl[19]. The game's antagonist Agahnim is a collectible Spirit in Super Smash Bros. Ultimate.

The Legend of Zelda: Link's Awakening[edit]

  • A fast-paced remix of “Tal Tal Heights” is a collectible CD.[21] Marin cameos as a Trophy and Spirit, the latter alongside the Wind Fish.
  • A free update to Super Smash Bros. Ultimate added new Spirits of Link and the Owl as they appear in the Nintendo Switch remake of Link’s Awakening to the Spirit Board.[65]

The Legend of Zelda: Ocarina of Time[edit]

  • Zelda's secret alter-ego, the mysterious ninja Sheik, debuted as a playable character alongside Zelda in Super Smash Bros. Melee.[66] She is labeled as Fighter #16. Originally, both characters could change into another with a transformation spell at will before becoming their own separate fighters in Super Smash Bros. for Nintendo 3DS and Wii U. Fighting style-wise, she is the polar opposite of Zelda, being more quick and agile and preferring to use close-quarter combat. Apart from acrobatics, Sheik utilizes an array of ninja tools such as needles, smoke bombs, and burst grenades. Her Final Smash slashes opponents at high speeds.
    • A custom headgear modeled after Sheik's Mask is available for all Mii Fighters.
  • The Bearer of Power, the villainous Ganondorf, also joined the roster in Melee,[67] labeled as Fighter #23. He was originally developed to be a heavier direct clone of Captain Falcon due to their framework being the exact same, thus making Ganondorf's development easier to implement. Each time he has returned, however, their differences have since been much greater. Much like Link and Zelda, different incarnations of Ganondorf have been playable being his Ocarina of Time incarnation in Melee and Ultimate, and his Twilight Princess appearance in Super Smash Bros. Brawl and for Nintendo 3DS and Wii U. His Final Smash transforms into Ganon The Demon King, charging into opponents.
    • Ganondorf's monstrous form, Ganon the Demon King, is not only a Final Smash but also is a boss in Ultimate’s World of Light adventure mode. Aside from charging forward, Ganon will attack sword slashes and fireballs. Like in the original game, his tail is his only weak spot.
  • Two of the game’s locales are available as stages:
    • First appearing in Super Smash Bros. is Hyrule Castle.[1] Battles take place on the castle’s large rooftop and spires, where tornadoes can appear and send players flying up high.
    • First appearing in for Nintendo 3DS is Gerudo Valley[18]. Battles take place on the bridge over Zora’s River, which can be broken. During the battle, twin witches Koume and Kotake will appear and cast either a fire or ice spell on the land.[68] Eventually, the Song of Time will play, repairing the bridge. The carpenters’ tent can be seen in the background.
  • A couple of items can be used in battles; Deku Nuts briefly stuns characters[8] and Bombchus will run along the surface of a platform and explode upon contact.[18]
  • The ReDeads are mob enemies in Melee’s Adventure Mode and for Nintendo 3DS’s Smash Run mode. They will latch onto characters, stun them, and give them damage. Players have to button mash to escape their grasp.
  • Remixes of “Saria’s Song”, “Hyrule Field Theme”, “Song of Storms”, “Gerudo Valley”, and “Ocarina of Time Medley” are collectible CDs.[21] A timed demo of the game is unlockable in Brawl[32].
  • Young Zelda, Impa, Malon, Epona, Saria, Ruto, Twinrova, Kaepora Gaebora, Darunia, a Goron, a Zora, King Zora, King Dodongo, the Happy Mask Salesman, Skulltula, ReDeads, Deku Baba, Lon Lon Milk, the Ocarina of Time, and adult Link, adult Zelda, and Ganondorf as they appear in the game cameo as collectible Trophies,[20] Stickers[19], and Spirits.

The Legend of Zelda: Majora's Mask[edit]

  • The Hero of Time's child self, Young Link, debuted as a newcomer in Super Smash Bros. Melee[69] and did not reappear as a veteran until 17 years later in Super Smash Bros. Ultimate.[18] He is labeled as Fighter #22. As being the younger incarnation of Link, he shares mostly the same weapons and attacks, their only difference being Young Link is much lighter and faster than adult Link. Also unlike the other Links who wield the Master Sword and Master Shield, Young Link instead uses the Kokiri Sword and the Wooden Shield. His Final Smash traps opponents inside the Triforce while Young Link slashes away at them.
  • A stage in Melee and Ultimate[18] takes place on the waters of Great Bay, the main fighting arena being the platforms that house the Marine Research Laboratory. To the right of the platforms is the large turtle where fights can take place as well, though after a few seconds it will sink below the water and reappear a few seconds later. Tingle also appears with his balloon providing an extra platform. The Moon can be seen in the background with the Four Giants appearing to push it back into the sky much like the game's climax.
  • A couple of characters can be summoned as Assist Trophies:
    • Skull Kid[70] will unleash a bizarre spell that affects the battle such as turning the characters invisible, make everything go dark, or flip the screen upside down.
    • The Moon will start in the background before gradually honing in on the play area, causing a wide explosion upon contact.[18]
  • The Bunny Hood is a usable item that grants players extra speed and jumping height.[4] Characters will have visible bunny ears on their head when in use.
  • Both the original and remix of “Termina Field” are collectible CDs. Deku Link, Fierce Deity Link, Tingle, Kafei, the Postman, the Majora's Mask, and the Goron Mask all appear as collectible Trophies, Stickers[19], and Spirits.
  • The Majora's Mask is available as a custom headgear for all Mii Fighters.[30] A custom outfit based on Skull Kid is available exclusively for the Mii Brawler. Link has an Alternate Costume that resembles his Fierce Deity form.

The Legend of Zelda: Oracle of Seasons and Oracle of Ages[edit]

  • The animal companions Ricky, Dimitri, and Moosh, and the Goddesses of the Triforce Din and Nayru appear as collectible Spirits in Super Smash Bros. Ultimate.

The Legend of Zelda: Four Swords[edit]

  • The game's villain Vaati cameos as a Spirit in Super Smash Bros. Ultimate.

The Legend of Zelda: The Wind Waker[edit]

  • The Hero of Winds, given the name Toon Link due to his design, made his debut in Super Smash Bros. Brawl,[71] labeled as Fighter #43. Much like Young Link before him, Toon Link is a much lighter and faster character than adult Link and uses the same weapons, their only real differences being voice and animations. He also shares the same Final Smash as Young Link.
  • Also making its debut in Brawl is the Pirate Ship, a stage that closely resembles Tetra's ship.[72] Normally, it is a regular ship sailing aimlessly through the ocean that is equipped with a catapult that can send fighters flying. Sometimes appearing behind the boat is the King of Red Lions who serves as an extra platform. At other times, the ship will crash onto a large rock, also functioning as an extra platform before sinking after a few seconds. Look-out towers can pass by, firing cannonballs onto the boat. A cyclone can also occur, sending the boat high up into the air briefly before falling back down onto the sea.
  • Tingle, as he appears in The Wind Waker, is a summonable Assist Trophy.[27] Once he appears, he will do his signature dance which can cause random items and status effects to happen...though there is the possibility of him just flying away on his red balloon.
  • New arrangements of “The Great Sea / Menu Select” and “Molgera”, and direct rips of “Dragon Roost Island” and “The Great Sea” are collectible CDs.[21]
  • Aryll, Tetra, Medli, the King of Red Lions, Link and Aryll's Grandma, a Bokoblin, Makar, the Helmaroc King, Valoo, Salvatore, Beedle, the Great Fairy, the Fishman, Tetra's Ship, Pigs, Toon Link in his Outset Island pyjamas, Toon Zelda, and Toon Ganondorf cameo as collectible Trophies,[20] Stickers[19], and Spirits.

The Legend of Zelda: Four Swords Adventures[edit]

The Legend of Zelda: The Minish Cap[edit]

The Legend of Zelda: Twilight Princess[edit]

  • The Bridge of Eldin is a completely flat stage first appearing in Super Smash Bros. Brawl.[73] No platforms are available and both ends of the bridge go past the blast zone. Occasionally, King Bublin will charge through the bridge atop Lord Bulbo, ramming anyone on his way and dropping a Bomb Barrel on the middle of the bridge during his travel. A lone Bublin will soon follow to detonate the bomb, the resulting explosion destroying the bridge's center. A few seconds will pass before a Twilight Portal restores the missing section.
  • The imp princess Midna is a summonable Assist Trophy.[18] She will teleport to random locations, often near characters, and will grab anyone with her extendable hair arm and throw them into the air.
  • The original and new arrangement of “Midna’s Lament” and direct rips of “Main Theme - Twilight Princess” and “The Hidden Village” are collectible CDs.[21]
  • Midna & Wolf Link, Ilia, Malo, Agitha, Ashei, Darbus, Ralis, Zant, Ooccoo and Son, Rusl, a Shadow Beast, Yeta, the Sages, Zelda wearing her hooded robe, the Horse Call, and the Spinner cameo as collectible Trophies,[20] Stickers[19], and Spirits.

The Legend of Zelda: Phantom Hourglass[edit]

The Legend of Zelda: Spirit Tracks[edit]

  • Toon Link's Spirit Train is a stage appearing in Super Smash Bros. for Nintendo 3DS[74] and Super Smash Bros. Ultimate. Battles take place on the train as it moves forward at full speed. The third carriage will be replaced at any moment during battle, switching between a coal carriage, a broken carriage, a carriage with multiple platforms, or a carriage carrying the Linebeck Trading Company. Armored Trains and Dark Trains can appear, ramming the Spirit Train and blowing up the carriages respectively.
  • Toon Link in his engineer uniform, Alfonzo, Anjean, Byrne, Malladus, Stagnox, the Spirit Train, Dark Train, Armored Train, and the Demon Train are collectible Trophies in for Nintendo 3DS. Engineer Toon Link & Alfonzo and Toon Zelda's spirit are Spirits in Ultimate.
  • A new arrangement of “Full Steam Ahead” is a collectible CD.[48]

The Legend of Zelda: Skyward Sword[edit]

  • A stage taking place in the floating island Skyloft appears in Super Smash Bros. for Wii U[74] and Super Smash Bros. Ultimate. A platform transports players all around the floating islands, stopping at various locales such as the Statue of the Goddess, the Light Tower, a Loftwing's nest, and the roof of the Knight Academy.
  • The game's antagonist, Demon Lord Ghirahim, is a summonable Assist Trophy.[75] He will attack fighters at random with his sword and knives. He can also move around by teleporting.
  • Two items originate from this game:
    • The Beetle will carry a fighter it attaches itself onto all the way up past the blast zone.[76]
    • The Gust Bellows shoot a power stream of wind pushing anyone out of the way. If thrown, it shoots wind uncontrollably.[77]
  • Fi, the Crimson Loftwing, Gaepora, Owland, Groose, Levias, Impa, The Imprisoned,[24] and Demise cameo as Trophies in Super Smash Bros. for Wii U and as Spirits in Ultimate.
  • Both the original and new arrangement of “Ballad of the Goddess” are collectible CDs. One of Link's Alternate Costumes in for Nintendo 3DS and Wii U and Ultimate is his regular clothes from living in Skyloft.[78]

The Legend of Zelda: A Link Between Worlds[edit]

  • Direct rips of “Lorule Main Theme”, “Yuga Battle”, and “Hyrule Main Theme” are collectible CDs. Hilda, Yuga, Ravio, and Wall-Merged Link are available as collectible Spirits in Super Smash Bros. Ultimate.

The Legend of Zelda: Tri Force Heroes[edit]

  • A remix of the “Main Theme - Tri Force Heroes” and a direct rip of “Woodlands” are collectible CDs in Super Smash Bros. Ultimate. The three Toon Links in their Totem Pole formation and Madame Couture are collectible Spirits.

The Legend of Zelda: Breath of the Wild[edit]

  • Appearing in Super Smash Bros. Ultimate is the first Great Plateau Tower that Link visits.[34] The tower's ceiling can be destroyed; once broken, a small platform will take its place temporarily. After a few seconds, the platform will disappear and the ceiling will be rebuilt. The Old Man will occasionally fly onto the tower and observe the fight for a while before eventually flying away.
  • The Four Champions of Hyrule (Daruk, Urbosa, Mipha, and Revali), a Guardian, Calamity Ganon, and the game's incarnation of Zelda are collectible Spirits.
  • New arrangements of “Main Theme - Breath of the Wild”[33], “Kass’s Theme”, and “Nintendo Switch Presentation 2017 Trailer BGM”[33], as well as the original versions of “Hyrule Castle (Outside)” and “Calamity Ganon Battle - Second Form” are collectible CDs.
  • The Champion's Tunic, Yiga Clan Suit[24], and the Ancient Soldier Armor are available as custom outfits for the Mii Sword fighter, the latter available only through purchase of Fighters Pass Volume 2.[79]

Freshly-Picked Tingle's Rosy Rupeeland[edit]

Metroid series[edit]

File:MetroidSymbol.svg
The Screw Attack, one of Samus' suit upgrades. Used to represent the Metroid series.

Metroid[edit]

  • Intergalactic bounty hunter and series heroine Samus Aran is one of 12 characters of the "Perfect Attendance Crew", having been playable since the first Super Smash Bros.[15] She is labelled as Fighter #04. A light and floaty fighter that uses her suit upgrades as a means for attacking, such as her Charge Shots, bombs, missiles, and Screw Attack. Her Final Smash sees her firing a large and powerful laser.
    • A custom outfit based on the Varia Suit is available to the Mii Gunner.[30]
  • Samus’ cruel and vicious nemesis Ridley debuts as a newcomer in Super Smash Bros. Ultimate after years of fan requests.[34] He is labeled as Fighter #65. Ridley is a very large and heavy fighter with a very brutal moveset, ranging from spitting fireballs, dragging characters across the floor, or piercing opponents with his spiked tail. His Final Smash fires a powerful Plasma Beam at trapped characters.
    • Prior to his playable inclusion, Ridley had appeared as a boss in Super Smash Bros. Brawl’s Subspace Emissary story mode[6]. Within the plot, Ridley launches a surprise attack on Samus, ferociously dragging her across the wall before being rescued by Pikachu. His attacks range from low swoops to grinding the ground with his tail to ramming characters from the background. The two must defeat him in order to continue.
  • Multiple areas have appeared as stages:
    • The game's main setting Planet Zebes is stage only appearing in the first Super Smash Bros.[1] It consists of a floating arena with platforms, set high above a pool of acid. At random times, the acid will rise to the stage and anyone touching it will receive high damage. Ridley and a group of Wavers can be seen in the background.
    • First appearing in Super Smash Bros. Melee is a stage loosely based on the Brinstar sub-area. It is merely a redesign of the Planet Zebes stage as it is also a floating arena with an acid pool rising and falling at random. The main platform contains flesh-like structures that bound the stage together; attacking it will cause it to break apart momentarily before regenerating. A Chozo Statue appears on the back of the stage, occasionally getting up and walking around before sitting back down. It has appeared in the sequels that have followed Melee.
      • The fourth level of Melee’s Adventure Mode also takes place in Brinstar. After the player defeats Samus, a bomb will start its time and they must escape a long vertical level much like Metroid’s ending after defeating Mother Brain.
    • Also debuting in Melee is Brinstar Depths, another loose adaptation of Brinstar (more specifically Kraid’s lair below Brinstar).[31] The main fighting area is a large irregular land mass with a few platforms surrounding it. Kraid itself will appear in the background after a few seconds to rotate the stage either left or right, changing the stage’s orientation for players at random.
  • The recurring Metroid aliens are a summonable Assist Trophy,[27] who fly around the arena and latch on to anyone who comes near it, causing damage. The boss Mother Brain is another Assist Trophy, who will fire a powerful laser from her eye.[80] Rinkas also accompany her during her duration.
  • One of Samus’s suit upgrades, the Screw Attack, is a usable item that grants anyone who grabs it the Screw Attack ability;[4] every time they jump they will perform an electrically charged somersault.
  • The aliens Geemers and Reos appear in Super Smash Bros. for Nintendo 3DS’s Smash Run mode; the former crawls around the surface of platforms and the latter swoops toward characters. Metroids are also enemies in the mode and function the same as they do as an Assist Trophy.
  • Multiple renditions of “Brinstar” and “Brinstar Depths”[33] as well as new remixes of “Norfair”, “Title Theme - Metroid”, “Escape”, and “Ending - Metroid” are collectible CDs.[21] Samus’ Varia and Power Suits, a Chozo Statue, an Energy Tank, and Samus in her Morph Ball are collectible Trophies,[20] Stickers[19], and Spirits. A timed demo of the game is available in Super Smash Bros. for Wii U.

Metroid II: Return of Samus / Metroid: Samus Returns[edit]

  • Samus’ Gunship, Diggernaut, and The Queen Metroid appear as Trophies,[20] Stickers[19], and Spirits. The songs “Magmoor Caverns”, “Boss Battle 4”, and “End Results”, all taken from the Nintendo 3DS remake, are collectible CDs in Super Smash Bros. Ultimate.

Super Metroid[edit]

  • First appearing in Super Smash Bros. Brawl is the lava area deep below Planet Zebes, being Norfair which takes its aesthetic from this game.[81] It is five platforms assembled in a V-formation. Much like the acid in the Planet Zebes and Norfair stages, lava will sometimes rise up to cause damage to characters though it notably has more to do in the stage unlike the acid pool; other hazards include a lava fountain, giant walls of magma from either side, or a large tidal wave of magma, in with a safety capsule will be available to anyone lucky enough to get in.
  • Enemy aliens the Kihunters appear in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.[18] They will fly around and spit acid at the player.
  • New arrangements of “Theme of Samus Aran, Space Warrior” and “Vs. Ridley” are collectible CDs.[21]
  • Samus’ Gravity Suit, a Zebesian, a Phantoon, and Mother Brain's 2nd Form cameos as Trophies,[20] Stickers[19], and Spirits. A timed demo of the game is available in Brawl[29] and for Wii U.

Metroid Fusion[edit]

  • A remix of “Sector 1 (SRX)” is a collectible CD.[21] Samus’ Fusion Suit, the X Parasite, and Nightmare are Trophies,[20] Stickers[19], and Spirits.

Metroid Prime series[edit]

  • Metroid Prime
    • Appearing in Super Smash Bros. Brawl and Super Smash Bros. Ultimate is a stage taking place in the Frigate Orpheon vessel from the beginning of the game.[82] It is a floating arena where the Parasite Queen resides in the background, watching the fight. Anytime during the fight, sirens will blare indicating that the stage will quickly flip onto its second layout. Blackouts may also occur, though it has no impact on the battle.
    • Ridley's cybernetically enhanced reincarnation, given the moniker Meta Ridley, is a boss in Brawl’s Subspace Emissary story mode[6]. Within the plot, he ambushes Captain Falcon and his team by attacking his Falcon Flyer during their escape from the Subspace Bomb Factory. Meta Ridley’s attacks differ from regular Ridley as he often stomps at the Flyer or fires large plasma balls. Falcon’s party must defeat him within a time limit to succeed. Meta Ridley later returns in Ultimate as one of Ridley’s Alternate Costumes.
    • New remixes of “Opening / Menu” and “Vs. Parasite Queen”, plus the original “Vs. Meta Ridley” are available as collectible CDs.[21]
    • Space Pirates, Sheegoth, Metroid Prime (Core and Exo forms), and Samus’ Phazon Suit appear as collectible Trophies,[20] Stickers[19], and Spirits.
  • Metroid Prime 2: Echoes
    • The evil Phazon clone of Samus, Dark Samus, joined the cast as a newcomer in Ultimate.[45] She is Samus’ Echo Fighter, thus labeling her as Fighter #04ε. Due to her status as an Echo Fighter, she shares the same attacks and power as the original Samus, their only difference being animations. Prior to her inclusion, she had made a cameo as a Sticker and Trophy in Brawl[19][20] and as a summonable Assist Trophy in Super Smash Bros. for Nintendo 3DS and Wii U[18].
    • Luminoth, Warrior Ing, and Samus’ Dark Suit and Light Suit cameo as collectible Trophies,[20] Stickers[19], and Spirits.
    • A direct rip of “Multiplayer" is available as a collectible CD.[21]
  • Metroid Prime Pinball
    • The Morph Ball and a Special Token appear as collectible Stickers in Brawl[19].
  • Metroid Prime Hunters
    • The bounty hunters (Kanden, Spire, Weavel, Noxus, Trace, and Sylux) appear as collectible Trophies,[20] Stickers[19], and Spirits.
    • A direct rip of “Psycho Bits” is a collectible CD.[21]
  • Metroid Prime 3: Corruption
    • Gandrayda and Omega Ridley appear as collectible Spirits in Ultimate.
  • Metroid Prime: Federation Force
    • A Federation Trooper and The Mech appear as collectible Spirits in Ultimate.

Metroid: Zero Mission[edit]

  • An armorless Samus Aran, given the identifier Zero Suit Samus, made her playable debut in Super Smash Bros. Brawl.[83] She is classified as Fighter #29. Originally, she could only be made playable after Armored Samus had activated her Final Smash, which would break off her suit. Zero Suit Samus is much faster and agile compared to her wearing the suit due to her superhuman athleticism and comes equipped with her Paralyzer, allowing her to stun opponents and grab them with a plasma whip. Super Smash Bros. for Nintendo 3DS and Wii U let her be a separate character from her armored counterpart as well as granting her jet boots to increase the power of her attacks.[18] Her Final Smash lets her fire at opponents from her Gunship.

Metroid: Other M[edit]

  • Exclusively appearing in Super Smash Bros. for Wii U is the Geothermal Power Plant section of Pyrosphere.[84] The arena consists of a long metal platform with small floating platforms all above a flowing pool of lava. The clone of Ridley from the game will periodically appear to cause havoc to players.[11] If he has received enough damage, he will assist the last person who attacked him until another player delas enough damage or fully KO’d. FG II-Graham units, Joulions, and Zeros will also appear as hazards.
  • Direct rips of “Nemesis Ridley”, “Lockdown Battle Theme”, and “The Burning Lava Fish” are collectible CDs.
  • Young Samus, Adam Malkovich, Melissa Bergman, Madeline Bergman, Little Birdie, King Kihunter, Vorash, the Mystery Creature, and the RB176 Ferrocrusher unit cameo as Trophies in for Wii U and as Spirits in Super Smash Bros. Ultimate.

Yoshi's Island series[edit]

File:YoshiSymbol.svg
An egg that Yoshi can lay. Used to represent the Yoshi series.

Super Mario World 2: Yoshi's Island[edit]

  • Titular protagonist Yoshi made his first appearance in the first Super Smash Bros. game and as such, is a member of the “Perfect Attendance Crew.”[15] He is labeled as Fighter #05. Yoshi makes use of his Yoshi Eggs, either laying them, throwing them, or encasing himself in one and rolling into opponents, as well as using his famed flutter jump for recovery. His Final Smashes have included transforming into a dragon to summoning a horde of Yoshis to trample opponents.
  • Super Smash Bros. Brawl’s version of Yoshi’s Island takes its overall aesthetic from this game.[85] During the battle, the stage will cycle into different seasons: Spring into Summer into Autumn into Winter, though this has no actual effect on gameplay itself. Blaargwiches can also appear from below with platforms on their heads, potentially saving anyone from falling. Fly Guys can also appear, flying into the play area carrying items with them.
  • Two versions of “Obstacle Course” (one for Spring and Summer, and another for Autumn and Winter) are collectible CDs.[21]
  • Characters Baby Mario, Baby Luigi, Baby Bowser, Kamek, the Stork, Crayzee Dayzee, Tap-Tap, Toadies, Bandits, Goonie, Grim Leecher, Ukiki, Little Mouser, Slugger & Green Glove, Burt the Bashful, Roger the Potted Ghost, and Raphael the Raven all make cameos as collectible Trophies,[20] Stickers[19], and Spirits.

Yoshi[edit]

Yoshi's Story[edit]

  • Two stages take inspiration from this game:
    • First appearing in the first Super Smash Bros. is a stage taking place in front of the Super Happy Tree[1]. Its main platform is shaped like a book, with floating cardboard platforms floating above it. Surrounding the area are clouds on either side; they will disappear after a short amount of time, leaving players to fall below if they do not recover.
    • Debuting in Super Smash Bros. Melee and returning in Super Smash Bros. Ultimate is a rather simple stage named after the game, Yoshi's Story. It mainly comprises a large platform with small slopes and three smaller floating platforms accompanying it. A small cloud (nicknamed Randall by fans) will move on a rail, serving as an extra platform. Fly Guys will fly onto the stage carrying food for players. Pak E. Derm can also be seen in the background.
  • New arrangements of “Yoshi’s Song” and “Yoshi’s Tale”[21] are collectible CDs. Pak E. Derm, Don Bongo, Bone Dragon, Blaarg, and the Super Happy Tree are collectible Trophies, Stickers[19], and Spirits.

Yoshi's Universal Gravitation / Yoshi's Topsy-Turvy[edit]

  • Ship Yoshi and Mace Guy are Stickers in Super Smash Bros. Brawl[19]. Hongo and the Spirit Who Loves Surprises are Spirits in Super Smash Bros. Ultimate.

Yoshi Touch & Go[edit]

  • A new rendition of “Flower Field” is a collectible CD.[21] A Brier is a Sticker in Super Smash Bros. Brawl[19].

Yoshi's Island DS[edit]

  • A new rendition of “Wildlands” is a collectible CD.[21] The Stork Stop is a Sticker in Super Smash Bros. Brawl[19].

Yoshi's New Island[edit]

Yoshi's Woolly World[edit]

  • Exclusive to Super Smash Bros. for Wii U is a stage based on multiple levels, aptly titled Woolly World.[86] Fights begin in a flat area based on Knitty-Knotty Windmill Hill. After a few seconds, the flat area will drop letting the fight continue on the mobile platforms hanging in the air. The stage will transition into the second level, Wobble Mobile Jaunt and will stay for a few more seconds before transitioning back to the first area.
  • The original and new arrangements of “Yarn Yoshi Takes Shape!” are collectible CDs. Yarn Yoshi and Yarn Poochy[24] are collectible Spirits in Super Smash Bros. Ultimate.
  • A custom outfit modeled after Yarn Yoshi is available for the Mii Brawler.

Yoshi's Crafted World[edit]

  • One of Yoshi's Alternate Costumes in Super Smash Bros. Ultimate is his felt-like appearance from Crafted World. Yoshi as he appears in the game is also a collectible Spirit.

Kirby series[edit]

File:KirbySymbol.svg
The star design commonly used as a recurring motif. Used to represent the Kirby series.

Kirby's Dream Land[edit]

  • The titular hero Kirby is a member of the “Perfect Attendance Crew”, making his first appearance in the first Super Smash Bros.[15] He is labelled as Fighter #06. Kirby brings him his unique ability to copy opponents’ neutral specials after inhaling them; when he does, he will wear a hat based on the character he swallowed. Other moves in his set include turning into stone, charging up a hammer swing, and floating in the air multiple times. His Final Smashes range from cooking foes and items in a pot to unleashing a series of slashes from the Ultra Sword.
  • Kirby's frenemy and series anti-hero King Dedede joined the cast in Super Smash Bros. Brawl,[87] labeled as Fighter #39. Dedede is a very heavy fighter wielding his trademark mallet, which contains a chargeable jet engine for extra-powerful swings. He can also inhale enemies (but not copy abilities) and toss Gordos around. His Final Smashes have changed throughout the series; in Brawl he summoned a large ambush of Waddle Dees, Waddle Doos, & Gordos, in Super Smash Bros. for Nintendo 3DS and Wii U he launched a giant bomb from the hammer, and in Super Smash Bros. Ultimate he dons his Masked Dedede persona for a cage match.
  • Several stages have appeared in the series:
    • Appearing in all Smash Bros. installments (except for Brawl) is Dream Land, based on the series’ setting.[1] It's a very simple and standard floating arena with three platforms; Whispy Woods resides in the back, occasionally blowing a gust of wind to push players away. This stage is very popular amongst the competitive community due to being a mostly neutral stage and is notably the only stage played in competitive tournaments for the first Smash Bros. game.
    • First appearing in Super Smash Bros. Melee is the game's first level, Green Greens[35]. It is three small floating islands with two floating platforms above the center. Breakable blocks will stack up in the middle of the islands, some of which are explosive. Also on the center is Whispy Woods, functioning the same as he does in Dream Land, though now he will also drop apples (some of which are edible and others only as throwable items).
    • Appearing in Super Smash Bros. for Nintendo 3DS and Ultimate is Dream Land GB, a stage taking place within the Kirby's Dream Land game inside the Game Boy.[88] All areas are in their original designs from the original game and are to scale. Fights begin in Green Greens and will move to the right. From here, it will transition into any of the following levels at random: Float Islands, Bubbly Clouds, Castle Lololo (interior and exterior), and Mt. Dedede (lobby and boxing ring). It will eventually transition back to Green Greens to repeat the cycle.
  • Several power-ups appear as usable items:
    • The Warp Star lets players dive bomb onto the stage with a powerful explosion[4]
    • A Maxim Tomato heals 50% of damage[3]
    • The Parasol lets players slowly descend to the ground (exclusive to Melee)[4]
    • The Superspicy Curry will give characters temporary automatic fire breath[8]
  • Classic mobs Waddle Dees, Waddle Doos, Gordos, Parasol Waddle Dees, Shotzos, and Bronto Burts are enemies that appear in for Nintendo 3DS’s Smash Run mode, behaving the same as they do in the Kirby games. Other mob enemies, being Scarfy, Cappy, Sir Kibble, and Poppy Bros. Jr.,[24] cameo as collectible Stickers[19], Trophies,[20] and Spirits.
  • New arrangements of “Green Greens”[48], “King Dedede’s Theme”[21], “Butter Building”[21], and “Staff Credits”, and a direct rip of “Kirby Retro Medley” (composed of the original Game Boy tracks “Green Greens”, “Castle Lololo”, “Float Islands”, “Bubbly Clouds”, and “Mt. Dedede”) are collectible CDs. A timed demo of the game is available in Super Smash Bros. for Wii U.

Kirby's Adventure / Kirby: Nightmare in Dream Land[edit]

  • Kirby's part-time rival and mentor, the mysterious anti-hero Meta Knight, first made his debut in Super Smash Bros. Brawl.[89] He is classified as Fighter #27. He wields his sword Galaxia, using it for very quick slashes and can fly with the aid of his wings. His moveset consists of spinning attacks, teleporting, and swooping attacks. His Final Smashes have included cloaking the stage in darkness to perform a powerful surprise attack, and slashing the opponent in quick succession with assistance from clones.
    • A custom headgear based on Meta Knight's Mask is available to all Mii Fighters.[90]
  • Available in Super Smash Bros. Melee and Super Smash Bros. Ultimate is a stage taking place on the Fountain of Dreams, a simple arena with surface-level water and three floating platforms.[36] The stage's design would later go on to influence the Fountain's design in later Kirby games such as Kirby Super Star Ultra.
  • Several enemies that made their debut in this game make several appearances:
    • The boss Nightmare is a summonable Assist Trophy.[91] When unleashed, he will immediately cloak the screen in total darkness for a few seconds before returning to normal.
    • The mallet wielding Bonkers, appears in Super Smash Bros. for Nintendo 3DS’s Smash Run mode. Aside from swinging his large hammer, he can also throw melons.
    • Other enemies, specifically Bugzy, Mr. Frosty, Mr. Shine & Mr. Bright, Blade Knight, the Meta-Knights, Starman, Hot Head, Rocky, and Wheelie, cameo as collectible Trophies,[20] Stickers[19], and Spirits.
  • The magic Star Rod is a usable battering item, each swing shooting a shooting star and will fire up to sixteen stars.[3] The enemy Bomber is another usable item that, when held or attacked, will cause a large and powerful explosion.[45]
  • New arrangements of “Boss Theme Medley”[21] and “Ice Cream Island” are collectible CDs. Several Kirby copy abilities (Ball, Fire, Sword, Needle, Beam, Ice, Sleep, Tornado, and Mike) are collectible Trophies in Melee and Brawl[20]. A timed demo of the game is available in Brawl[29] and Super Smash Bros. for Wii U.

Kirby's Dream Land 2[edit]

  • The animal helpers (Rick, Kine, Coo, and Gooey), Nruff, and the villain Dark Matter make appearances as collectible Trophies, Stickers[19], and Spirits.

Kirby Super Star / Kirby Super Star Ultra[edit]

  • Two of the subgames are stages:
    • Debuting in Super Smash Bros. Brawl is Meta Knight's flying battleship the Halberd.[92] The main platform starts in the hangar before flying up in the sky alongside the Halberd after takeoff. After one minute, the platform will dock on Halberd's bow where the Combo Cannon will be in the background. It will attack players with its extendable claw, cannonball, and laser beam. The platform will eventually rise back up and fly alongside the ship, repeating the cycle.
      • The Halberd is also integral to Brawl’s Subspace Emissary story mode. Within the plot, the Subspace Army had overtaken the ship and stole it from Meta Knight and served as the Army’s mothership. Several levels take place inside the ship, where Meta Knight, Lucario, Solid Snake, Peach, and Sheik infiltrate the ship to take it back from the Army. Fox and Falco eventually join the party at the bow to fight the boss Duon.
    • Debuting in Super Smash Bros. for Wii U is The Great Cave Offensive, a very large maze-like stage.[11] Scattered all around are sharp spikes, minecarts, rotating cannons, treasure chests bearing items, and Danger Zones - pools of lava on walls that will automatically KO an opponent if they are 100% damage or higher.
  • Several enemies make appearances through Smash Bros.:
    • Knuckle Joe is a summonable Assist Trophy; he will target opponents at random and attack with Vulcan Jab and then finish with either Smash Punch or Rising Break.[93] Another Assist Trophy is Chef Kawasaki, who will walk around throwing plates at characters and capture someone to be cooked in his pot before leaving with a plate of food.[45]
    • Tacs[94] and Plasma Wisps appear as enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode; they will steal the character's stat boosts and fire plasma beams, respectively.
    • Marx, the boss of the Milky Way Wishes subgame, is a boss in Super Smash Bros. Ultimate’s World of Light adventure mode, using the same attacks as he does in the original game. Marx's Hat is also a custom headgear for Mii Fighters.
    • Dyna Blade, Heavy Lobster, Walky, Wheelie, and Galacta Knight cameo as Trophies,[20] Stickers[19], and Spirits. One of Meta Knight’s Alternate Costumes also resembles Galacta Knight.
  • New arrangements of “Gourmet Race”[21], “Meta Knight’s Revenge”[21], “Vs. Marx”[21], and “The Great Cave Offensive” are collectible CDs. Several copy abilities (Wing, Fighter, Plasma, Bomb, Ninja, and Cook) are collectible Trophies and Stickers in Melee and Brawl[19][20]. A timed demo of the game is available in for Wii U.

Kirby's Dream Land 3[edit]

Kirby Star Stacker[edit]

  • The boss Gryll is a collectible Spirit in Super Smash Bros. Ultimate.

Kirby 64: The Crystal Shards[edit]

  • A new arrangement of “0² Battle” and the direct rip of “Planet Popstar” are collectible CDs.[21]

Kirby Air Ride[edit]

  • One of the Legendary Air Ride machines, the Dragoon, appears as a usable item.[8] It appears on the battlefield in three separate pieces. Whoever collects the three pieces will automatically assemble the Dragoon, aim at any character and fly at them with force. During fights, characters can drop the pieces forcing players to fight for them. Another Legendary Air Ride machine, the Hydra, is a collectible Trophy in Super Smash Bros. Brawl[20].
  • Direct rips of “The Legendary Air Ride Machine”, “Checker Knights”, “Frozen Hillside”, “Celestial Valley”, and “Forest Stage”, as well as a new rendition of “City Trial”[33] are collectible CDs.[21]

Kirby & the Amazing Mirror[edit]

  • Golem, Boxy, Box Boxer, Moley, Dark Mind, the Cell Phone, and Kirby's Cupid ability are collectible Trophies,[20] Stickers[19], and Spirits. One of Meta Knight's Alternate Costumes resembles Dark Meta Knight.
  • The direct rip of “Forest / Nature Area” is a collectible CD in Super Smash Bros. Brawl[21] while a remix if it is available in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.

Kirby: Squeak Squad[edit]

  • A Squeaker, Perara, and Daroach are Stickers in Super Smash Bros. Brawl[19]. Daroach reappears in Super Smash Bros. Ultimate as a Spirit; enhancing it all the way to Level 99 will evolve it to Dark Daroach. A new arrangement of “Squeak Squad Theme” is a collectible CD.[21]

Kirby's Epic Yarn[edit]

Kirby's Return to Dream Land[edit]

  • Bandana Dee, Magalor, Landia, and the Lor Starcutter are collectible Trophies in Super Smash Bros. for Wii U and Spirits in Super Smash Bros. Ultimate.
  • The songs “The Adventure Begins”, “Through the Forest”, “Sky Tower”, “Dangerous Dinner”, and “CROWNED”, all directly sourced, are collectible CDs.

Kirby: Triple Deluxe[edit]

  • The songs “Floral Fields”, “The World to Win”, and “Fatal Blooms in Moonlight”, all directly sourced, are collectible CDs.
  • The antagonist Queen Sectonia is a Spirit in Super Smash Bros. Ultimate.

Dedede's Drum Dash Deluxe[edit]

  • This game's version of “CROWNED” from Kirby’s Return to Dream Land is a collectible CD in Super Smash Bros. Ultimate.

Kirby and the Rainbow Curse[edit]

  • Eline appears as a collectible Spirit in Super Smash Bros. Ultimate.

Kirby: Planet Robobot[edit]

  • Direct rips of the songs “Venturing into the Mechanized World” and “Pink Ball Activate!” are collectible CDs in Super Smash Bros. Ultimate.
  • The Robobot Armor and Susie are collectible Spirits.

Kirby Battle Royale[edit]

  • The game's “Main Theme” is a collectible CD in Super Smash Bros. Ultimate.

Kirby Star Allies[edit]

  • The song “A Battle of Friends and Bonds 2” is a collectible CD in Super Smash Bros. Ultimate.
  • The Three Mage-Sisters appear as a collectible Spirit.

Star Fox series[edit]

File:StarFoxSymbol.svg
The logo that adorns many of Team Star Fox's weapons and ships. Used to represent the Star Fox series.

Star Fox[edit]

  • The leader of the Star Fox team, Fox McCloud, makes his first appearance in the first Super Smash Bros. and is a member of the “Perfect Attendance Crew”.[15] He is classified as Fighter #07. Fox is a very fast fighter with a moveset original to Smash Bros.; these include firing lasers, reflecting projectiles, or engulfing himself in flames to fly. Originally, his Final Smash had him piloting the Landmaster tank before being changed in Super Smash Bros. Ultimate to summon the team to fire at an opponent from their Arwing ships.
  • Fox's brash teammate Falco Lombardi joined him starting with Super Smash Bros. Melee,[95] labeled as Fighter #20. He is a direct clone of Fox as the two share the same moveset and Final Smashes with their only differences being animations and voices, like with other clone fighters; while there have been a few tweaks to Falco's repertoire to better separate the two, it has functionally been identical.
  • Series antagonist Andross is a summonable Assist Trophy.[96] He will appear in the stage's background and fire large tiles into the foreground, targeting opponents. Andross’ polygonal appearance is taken straight from the first Star Fox.
  • One of the team's weapons, the Smart Bomb, is a usable item;[8] it will explode upon impact, with a very wide blast radius that traps anyone inside it.
  • New remixes of “Main Theme - Star Fox”, “Corneria”, and “Space Armada”, as well as the arrangement “Star Fox Medley” (composed of “Venom”, the map theme, and “Space Armada”) are collectible CDs.[21]
  • Slippy Toad, Peppy Hare, General Pepper, and an Arwing cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Star Fox 64[edit]

  • Leader of the rival Star Wolf team, the intergalactic criminal Wolf O’Donnell, appeared as a newcomer in Super Smash Bros. Brawl[97] and returns in Super Smash Bros. Ultimate.[34] He is classified as Fighter #44. Much like Falco, Wolf is merely a clone of Fox in terms of movesets; while there are a few tweaks to differentiate himself from Team Star Fox, they are functionally identical. Their only true differences lie in Wolf's animations and voice.
  • Several stages take their designs from this game:
    • Exclusive to the first Super Smash Bros. is a stage located in Sector Z[1], where fights take place atop the team's mothership the Great Fox; specifically its hull, fin, and rocket. The ship is very large with Arwings appearing, serving as additional platforms as well as occasionally firing at characters.
    • First appearing in Super Smash Bros. Melee is a stage identical to Sector Z, now taking place inside Corneria. Fights take place atop the Great Fox touring through Corneria City, though notably appearing much smaller this time. Both Arwings from Star Fox and Wolfens from Star Wolf appear as extra platforms and firing at opponents.
    • Appearing in Melee and Ultimate is the planet Venom[35]. Like the previous stages, battles take place atop the Great Fox, though now on its four wings on the ship's sides. Arwings and Wolfens function the same as they do in Sector Z and Coneria. An Easter Egg in both Corneria and Venom involves Fox and Falco talking to their teammates via messages on screen.
  • Multiple remixes of “Main Theme - Star Fox 64”, “Star Wolf”, “Area 6”, and “Theme from Area 6 / Missile Slipstream”[48] are collectible CDs.[21]
  • Andross's true form, ROB 64, Pigma Dengar, Andrew Oikonny, Leon Powalski, the Great Fox, Wolfens, the Landmaster, and James McCloud are collectible Trophies,[20] Stickers[19], and Spirits. A timed demo of the game is available in Super Smash Bros. Brawl[29].

Star Fox Adventures[edit]

  • Fox's romantic interest Krystal is a summonable Assist Trophy in Super Smash Bros. Ultimate; she will move all around the stage, attacking characters with her staff and freezing them in ice magic.[45] Both her, Tricky, and Fox and Falco's appearance from this game cameo as Trophies,[20] Stickers[19], and Spirits.

Star Fox: Assault[edit]

  • A couple of stages are based on some of the game's events:
    • First debuting in Super Smash Bros. Brawl is Lylat Cruise.[98] Battles take place atop the spaceship Pleiades, made exclusively for Smash Bros. The Pleiades takes fighters to four of the game's events in random order: the war between the Cornerian Defense Force and Andross’ army, a dogfight between Star Fox and Star Wolf in the Sargasso Space Zone, the Meteos asteroid belt, and a flight above Corneria's atmosphere.
    • A stage exclusive to Super Smash Bros. for Wii U is set within the events of the Orbital Gate Assault.[99] Players start atop the Great Fox for a few seconds before dropping fighters off on top of an Aperoid missile. The missile will crash onto the Orbital Gate's force field with Arwings trying to destroy it. Once it is obliterated, fighters will land on the Arwings, making their way through the gate and dropping characters off at the second Aparoid missile which will also crash onto the force field. Characters will once again land on Arwings after the missile's destruction that will drop them back onto the Great Fox, restarting the cycle.
  • The songs “Star Wolf”, “Space Battleground”, and “Break: Through the Ice” are collectible CDs.[21]
  • Panther Caroso, an Aparoid, the Aparoid Queen, the Orbital Gate, and Star Fox: Assault's designs for Fox, Falco, the Arwing, and the Great Fox appear as collectible Trophies,[20] Stickers[19], Spirits.

Star Fox Command[edit]

  • Dash Bowman, Bullfrog, and Falco's design from this game are collectible Trophies[20] and Stickers[19] in Super Smash Bros. Brawl and as Spirits in Super Smash Bros. Ultimate.

Star Fox Zero[edit]

  • The songs “Corneria - Star Fox Zero”, “Return to Corneria”, and “Sector Ω” are collectible CDs in Super Smash Bros. Ultimate. The Arwing Walker and Gyrowing appear as collectible Spirits.

Pokémon series[edit]

File:PokemonSymbol.svg
A Poké Ball, a common item and symbol of the franchise. Used to represent the Pokémon series.

Pokémon Red / Green / Blue / Yellow Versions (Generation I)[edit]

  • The Electric Mouse Pokémon and mascot of The Pokémon Company, Pikachu, made its debut in the first Super Smash Bros.[15], being one of the “Perfect Attendance Crew.” It uses all Electric-Type moves for attacks including Thunder Jolt, Quick Attack, Thunder, and Skull Bash with its Final Smash being Volt Tackle.
  • The Balloon Pokémon Jigglypuff is another member of the “Perfect Attendance Crew” appearing in all Smash Bros. games since the first entry.[15] It is labeled as Fighter #12. It is one of the lightest fighters in the series, having the ability to float multiple times in the air like Kirby. It uses the Normal-Type moves Pound, Rollout, and the One-Hit KO ability Rest, as well as its unique move Sing which puts opponents to sleep. Its Final Smash allows Jigglypuff to expand to a large size towering over stages before deflating to normal size.
  • The Genetic Pokémon Mewtwo joined the roster in Super Smash Bros. Melee[100] and has returned in all subsequent sequels (except for Brawl). It is labeled as Fighter #24. It utilizes many Psychic-Type moves such as firing a Shadow Sphere, stunning foes with Disable, reflecting projectiles with Confusion, and recovering with Teleport. Its Final Smash Mega Evolves itself into Mega Mewtwo Y to use the mind-crushing move Psystrike. Its depiction in Smash Bros. is taken from its portrayal in the film Pokémon: The First Movie - Mewtwo Strikes Back.
  • Appearing in Super Smash Bros. and Super Smash Bros. Ultimate is a stage taking place in Saffron City within the Kanto region.[1] Battles happen atop three of the city's skyscrapers, with the center building being the Silph Company building. Butterfree, Pidgey, Fearow, and Moltres fly in the background. A few Pokémon spawn on the stage to attack players:
    • Chansey, spawning eggs
    • Charmander, using Flamethrower
    • Electrode, using Explosion
    • Venusaur, using Razor Leaf
    • Porygon, using Tackle.
  • The Poké Ball[3] and Master Ball[18] are usable items that will spawn Pokémon to attack opponents. The following Pokémon from this generation can be summoned:[101]
    • Abra, using Teleport[45]
    • Articuno, using Icy Wind
    • Beedrill, using Take Down
    • Blastoise, using Hydro Pump
    • Chansey, spawning throwable eggs
    • Charizard, using Flamethrower
    • Clefairy, using Metronome
    • Ditto, transforming into the character that spawned it
    • Electrode, using Explosion
    • Eevee, using Take Down[18]
    • Goldeen, using Splash
    • Hitmonlee, using Jump Kick
    • Koffing and Weezing, using Smog
    • Meowth, using Pay Day
    • Mew, rewarding the player with a Trophy, CD, or Sticker before flying away
    • Moltres, using Fly and Sky Attack
    • Onix, using Rock Throw
    • Snorlax, using Body Slam
    • Starmie and Staryu, using Swift
    • Venusaur, using Earthquake
    • Vulpix, using Incinerate[45]
    • Zapdos, using Thundershock
  • Koffing and Gastly appear as enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode, both using Smog as attacks. Several other Pokémon cameo as Trophies,[20] Stickers[19], and Spirits: Bulbasaur, Poliwhirl, Electrode, Cubone, Gyarados, Magneton, Magnemite, Dragonite, Metapod, Arbok, Sandshrew, Dugtrio, Psyduck, Arcanine, Machamp, Geodude, Rapidash, Slowpoke, Farfetch’d, Gengar, Kangaskhan, Pinsir, Tauros, Lapras, and Porygon.
  • New arrangements of “Main Theme”, “Pokémon Red / Pokémon Blue Medley” (composed of “Battle! (Trainer)”, “Battle! (Gym Leader / Elite Four)”, and “Battle! (Wild Pokémon)”), “Road to Viridian City”, and “Pokémon Gym / Evolution” are collectible CDs.[21]

Pokémon Stadium series[edit]

  • A few stages take a loose inspiration from the Pokémon Stadium games:
    • First appearing in Super Smash Bros. Melee is a stage loosely based on the titular Pokémon Stadium, its design being based on the series’ Gyms. The arena will periodically shift between four forms based on Types: a Grass-Type variant designed after a park, a Fire-Type variant with charred trees and a burning building, a Water-Type variant with a small pond and windmill, and a Rock-Type variant occurring on a mountain canyon.
    • Exclusive to Melee is the stage Poké Floats, taking place high above the skies of the Kanto region.[31] Fights happen on top of large balloon floats of multiple Pokémon: Squirtle, Onix, Psyduck, Chikorita, Weezing, Slowpoke, Porygon, Wooper, Sudowoodo, Snorlax, Venusaur, Seel, Wobbuffet, Unowns, Goldeen, Lickitung, Chansey, and Geodude. While not based on any particular place or seen from the games, the float's models are ripped straight from the Pokémon Stadium games.
    • Pokémon Stadium received a sequel in Super Smash Bros. Brawl, aptly named Pokémon Stadium 2.[102] Much like its predecessor, the arena will shift between four new forms: an Electric-Type variant with conveyor belts, a Flying-Type variant meant to resemble a wind farm with wind turbines, a Ground-Type variant meant to resemble a mining site, and an Ice-Type variant with an icy slippery floor. The Pokémon Electivire & Magnezone, Drifloon, Hoppip & Skarmory, Cubone & Dugtrio, and Snover & Snorunt appear in the stage's back to represent their respective Types.

Pokémon Snap[edit]

  • The ZERO-ONE vehicle is a collectible Trophy in Super Smash Bros. Melee.

Pokémon Gold / Silver / Crystal Versions (Generation II)[edit]

  • Pikachu's pre-evolution, the Tiny Mouse Pokémon Pichu, debuted as a newcomer in Super Smash Bros. Melee[103] and did not make a reappearance until 17 years later in Super Smash Bros. Ultimate. It is labeled as Fighter #19. As being Pikachu's pre-evolution the two use many of the same moves like Thunder Jolt, Thunder, Skull Bash, Agility (functioning the same as Quick Attack), and the Final Smash Volt Tackle. Unique to Pichu, however, is its rather peculiar ability to harm itself when using electric attacks, allowing for highly strategic play. The rare Spiky-Eared Pichu from Pokémon HeartGold and SoulSilver is one of its Alternate Costumes.
  • The following Pokémon from this generation can be summoned from Poké Balls:[104]
    • Bellossom, using Sweet Scent
    • Celebi, rewarding the player with Trophies before flying away
    • Chikorita, using Razor Leaf
    • Cyndaquil, using Flamethrower
    • Entei, using Fire Spin
    • Ho-Oh, using Sacred Fire
    • Lugia, using Aeroblast
    • Marill, using Tackle
    • Porygon2, using Tackle
    • Raikou, using Spark
    • Scizor, using Metal Claw
    • Suicune, using Blizzard and Aurora Beam
    • Togepi, using Metronome
    • Unown, using Take Down
    • Wobbuffet, using Counter
  • The track “Pokémon Gold / Pokémon Silver Medley”, composed of Battle! (Wild Pokémon)”, “Battle! (Gym Leader / Johto Elite Four)”, and “Battle (Champion / Red)”, is a collectible CD.[21]
  • Ampharos, Crobat, Cleffa, Hoppip, Houndoom, Igglybuff, Skarmory, Smeargle, Steelix, Sudowoodo, Totodile, Tyranitar, Heracross, and Wooper cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Pokémon Ruby / Sapphire / Emerald Versions (Generation III)[edit]

  • The Sky High Pokémon Rayquaza appears as a boss in Super Smash Bros. Brawl’s Subspace Emissary story mode[6]. Within the plot, Rayquaza emerges from a lake in the jungle kidnapping Diddy Kong before being rescued by the sudden appearance of Fox McCloud. Rayquaza attacks with firing an Electric Ball, summoning a Lightning Strike, and swooping with Air Dash.
  • The following Pokémon from this generation can be summoned from Poké Balls:[105]
    • Deoxys, using Hyper Beam
    • Gardevoir, using Reflect
    • Groudon, using Overheat
    • Gulpin, using Swallow
    • Jirachi, rewarding the player with Stickers before flying away
    • Kyogre, using Hydro Pump
    • Latias and Latios, using Steel Wing
    • Metagross, using Earthquake
    • Torchic, using Fire Spin
  • Absol, Blaziken, Flygon, Milotic, Mudkip, Plusle & Minun, Registeel, Salamence, Shedinja, Snorunt, Treecko, and Wailord appear as collectible Trophies,[20] Stickers[19], and Spirits.
  • New arrangements of “Victory Road” and “Battle! (Wild Pokémon) - Pokémon Ruby / Sapphire” are collectible CDs.[21]

Pokémon FireRed and LeafGreen Versions[edit]

  • A human Pokémon Trainer, based on the male and female trainers from this game, appears as a newcomer in Super Smash Bros. Brawl[106] and returned in Super Smash Bros. Ultimate. The trainers themselves do not fight on the field; instead they reside in the stage's background while the player is in control of three of their Pokémon which can swap out into each other on command:
    • The Tiny Turtle Pokémon Squirtle, labeled as Fighter #33. It is the lightest and smallest of the three and uses the Water-Type attacks Water Gun, Withdraw, and Waterfall, as well as Hydro Pump during their combined Final Smash Triple Finish.
    • The Seed Pokémon Ivysaur, labeled as Fighter #34. It is the middleweight of the team and uses the Plant-Type attacks Bullet Seed, Razor Leaf, and Vine Whip, as well as Solar Beam during Triple Finish.
    • The Flame Pokémon Charizard, labeled as Fighter #35. The heaviest of the three and uses the Fire-Type attacks Flamethrower, Flare Blitz, Fly, and Rock Smash, as well as Fire Blast during Triple Finish. Charizard was the only Pokémon of the three to return for Super Smash Bros. for Nintendo 3DS and Wii U before the team's reuniting in Ultimate.

Pokémon Diamond / Pearl / Platinum Versions (Generation IV)[edit]

  • The Aura Pokémon Lucario joined the roster in Super Smash Bros. Brawl,[107] being classified as Fighter #41. Much like Mewtwo, his depiction in Smash is taken from his portrayal in the film Pokémon: Lucario and the Mystery of Mew. While a Fighting and Steel-Type Pokémon, Lucario uses moves not commonly associated with said types, like charging and throwing Aura Sphere, firing a Force Palm, the counterattack Double Team, and recovering with ExtremeSpeed. In a sort of antithesis to Pichu, the more Lucario takes damage, the stronger he gets which dramatically increases the power of all of his attacks. His Final Smash Mega Evolves him to Mega Lucario to perform Aura Storm, a giant Aura laser beam.
  • The stage available in Brawl and Super Smash Bros. Ultimate is Spear Pillar, the peak of Mt. Coronet in the Sinnoh region.[108] It consists of two levels; an altar on the top and a crystal cave on the bottom. The Legendary Pokémon Dialga and Palkia can appear to create effects during the battle such as slowing down time, flipping the screen upside down, firing a laser beam, or lowering the gravity. Another Legendary, Cresselia, has a chance of appearing and can attack by firing an energy crescent. Additionally, the lake guardians Uxie, Mesprit, and Azelf can also show up on rare occasions to observe the battle.
  • The following Pokémon from this generation can be summoned from Poké Balls:[105]
    • Abomasnow, using Blizzard and Ice Punch
    • Arceus, using Gravity
    • Bonsly, which can be picked up and thrown at opponents
    • Darkrai, using Dark Void
    • Giratina, using Dragon Breath
    • Manaphy, using Heart Swap
    • Munchlax, wandering around the battlefield eating any stray items
    • Palkia, using Spacial Rend[18]
    • Piplup, using Surf
    • Weavile, using False Swipe
  • New arrangements of “Battle! (Dialga / Palkia) / Spear Pillar”, “Battle! (Wild Pokémon) - Diamond and Pearl”, “Battle! (Champion) / Champion Cynthia”, “Route 209”, and “Battle! (Team Galactic)” are collectible CDs.[21]
  • Azelf, Mesprit, & Uxie, Buneary, Chimchar, Drifloon, Electivire, Garchomp, Giratina (Altered and Origin Formes), Glaceon & Leafeon, Infernape, Magnezone, Phione, Porygon-Z, Regigigas, Riolu, Rotom, Shaymin (Land and Sky Formes), Snover, Starly, and Turtwig cameo as Trophies,[20] Stickers[19], and Spirits.

Pokémon Black and White Versions (Generation V)[edit]

  • Available in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is the Unova Pokémon League, which takes place in front of N's Castle in the Unova region. Much like Spear Pillar before it, the Legendary Pokémon Reshiram and Zekrom will appear to attack players in the foreground by summoning flames or shooting lighting balls respectively. Whimsicott, Milotic, and Shaymin can also appear in Reshiram and Zekrom's place but have no effect on gameplay.
  • The following Pokémon from this generation can be summoned from Poké Balls:[109]
    • Genesect, using Techno Blast
    • Keldeo, using Secret Sword
    • Kyurem, using Icy Wind
    • Meloetta, using Echoed Voice
    • Oshawott, using Surf
    • Snivy, using Razor Leaf
    • Victini, using Victory Star
    • Zoroark, using Fury Swipes
  • Petilil (using Sleep Powder), Chandelure (using Will-O-Wisp and Fire Spin), and Cryogonal (using Ice Beam) are enemies in for Nintendo 3DS’s Smash Run mode. Audino, Cobalion, Terrakion, & Virizion, Emolga, Hydreigon, and Thundurus are collectible Trophies in for Nintendo 3DS and Wii U and Spirits in Ultimate.
  • New arrangements of “Route 10”, “Battle! (Reshiram / Zekrom)”, and “N’s Castle” are collectible CDs.

Pokémon Black 2 and White 2 Versions[edit]

  • A new rendition of “Route 23” is a collectible CD.
  • Landorus (Therian Forme), Kyurem (Black and White Formes), and Keldeo (Resolute Forme) are Spirits in Super Smash Bros. Ultimate.

Pokémon X and Y (Generation VI)[edit]

  • The Ninja Pokémon Greninja joined as a newcomer in Super Smash Bros. for Nintendo 3DS and Wii U[18] and is labeled as Fighter #50. A very quick and mobile character much like fellow ninja Sheik, Greninja uses an array of Water and Dark-Type moves as it itself is one; these include throwing Water Shurikens, recovering with Hydro Pump, teleporting with Shadow Sneak, and Substitute for counterattacks. For its Final Smash, it will transform into Ash-Greninja and trap an opponent with Mat Block to perform Secret Ninja Strike.
  • A couple of the game's locations from the Kalos region are stages, both of which return in Super Smash Bros. Ultimate:
    • First exclusively appearing in Super Smash Bros. for Nintendo 3DS is the Prism Tower, the location of Lumiose Gym.[110] Battles begin at the tower's base for a few seconds until a platform will rise from the ground. It will lift up into the air, carrying the fighters and stopping at various points along the tower during its ascent to the night sky. It will then return to the ground to repeat the cycle. Helioptile, Magnemite, Zapdos, Emolga, and Yveltal will appear in the background.
    • First exclusively appearing in Super Smash Bros. for Wii U is set within the four chambers of the Kalos Pokémon League: the Blazing Chamber, the Ironworks Chamber, the Flood Chamber, and the Dragonmark Chamber.[11] The stage will transition between the four at random order. Each chamber has their own design and stage hazards:
      • The Blazing Chamber will have pillars of fire on both the main arena and on either side of it. Ho-Oh has a chance of appearing and will raise the pillars higher and increase their damage. Fire-Type Pokémon Blaziken, Tepig, Infernape, and Pyroar will cameo in the back.
      • The Ironworks Chamber's platforms are the hilts of large swords; attacking them will cause them to sink further into the ground. Registeel has a chance of appearing and will make the sword platforms spin in the air with Stomp. Steel-Types Steelix, Scizor, Honedge, and Klinklang cameo in the back.
      • The Flood Chamber will be accompanied by ramps on each side, where a stream of water will cross the stage carrying anyone in its current. Manaphy has a chance of appearing and will use Whirlpool to turn the platform into a sink. Water-Types Blastoise, Piplup, Wailord, and Clawitzer cameo in the back.
      • The Dragonmark Chamber's dragon statue in the background will occasionally fire at players. Rayquaza has a chance of appearing and will fly in a path, ramming anyone in the way. Dragon-Types Dragonite, Garchomp, Hydreigon, and Axew cameo in the back.
  • The following Pokémon from this generation can be summoned from Poké Balls:[109]
    • Chespin, using Seed Bomb
    • Dedenne,[111] using Discharge
    • Fennekin, using Incinerate
    • Fletchling, using Peck
    • Gogoat, using Take Down
    • Inkay, using Topsy-Turvy
    • Spewpa, using Stun Spore
    • Swirlix, using Cotton Spore
    • Xerneas, using Geomancy
  • Remixes of “Battle! (Trainer) - X and Y”[48], “Lumiose City”, and “Battle! (Team Flare)” and direct rips “Battle! (Wild Pokémon) - X and Y”, “Battle! (Champion) - X and Y”, and “Victory Road - X and Y” are collectible CDs.
  • Mega Blastoise, Mega Venusaur, Mega Mewtwo X & Y, Mega Blaziken, Mega Kangaskhan, Mega Charizard X, Sylveon, Volcanion, Diancie, Hoopa (Confined Forme), Zygarde (50% Forme), and Professor Sycamore cameo as collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Ultimate.

Pokémon Omega Ruby and Alpha Sapphire[edit]

  • New arrangements of “Battle! (Steven)”[33] and “Battle! (Lorekeeper Zinnia)” are collectible CDs in Super Smash Bros. Ultimate.
  • One of Pikachu's Alternate Costumes is her luchador costume, giving it the moniker Pikachu Libre. Primal Groudon, Primal Kyogre, Mega Diancie, and Hoopa (Unbound Forme) are collectible Spirits in Ultimate.

Pokémon Sun and Moon (Generation VII)[edit]

  • The Heel Pokémon Incineroar officially joined the cast in Super Smash Bros. Ultimate, being classified as Fighter #69.[24] It uses many wrestling-inspired Dark-Type moves, owing to the fact that Incineroar itself is based on wrestlers and wrestling tropes; these moves include spinning with Darkest Lariat, throwing opponents on the ropes with Alolan Whip, recovering with Cross Chop, and countering with Revenge. Its Final Smashes uses its signature Z-Move, Max Malicious Moonsault, a move that sends opponents to the ropes and ending with a head-on explosive collision. Much like a wrestler, Incineroar will taunt and pose for the audience after each attack.
  • The following Pokémon from this generation can be summoned from Poké Balls:[112]
    • Alolan Exeggutor, wandering around using its long body as a wall
    • Alolan Raichu, flying around the stage with electricity
    • Alolan Vulpix, using Frost Breath
    • Bewear, wandering around the stage and punching characters at random
    • Lunala, using Moongeist Beam
    • Marshadow, using Spectral Thief
    • Mimikyu, using Let's Snuggle Forever
    • Pyukumuku, as a usable item and punching anyone nearby
    • Solgaleo, using Sunsteel Strike
    • Tapu Koko, using Electric Surge
    • Togedemaru, using Zing Zap
  • New arrangements of “Battle! (Trainer) - Sun and Moon”, “Battle! (Wild Pokémon) - Sun and Moon”[33], “Battle! (Gladion)”, “Battle! (Island Kahuna)”, “Battle at the Summit!”, and “Battle! (Elite Four) / Solgaleo and Lunala” are collectible CDs in Ultimate.
  • Magearna, Necrozma, Nihilego, Zygarde (Complete Forme) cameo as collectible Spirits.

Pokémon Let's Go, Pikachu! and Let's Go, Eevee![edit]

  • A free update to Super Smash Bros. Ultimate added two new Spirits to the Spirit Board in the form of Partner Pikachu and Partner Eevee
  • A custom outfit based on Team Rocket's Uniforms as they appear in this game are available for the Mii Brawler as paid DLC.[113]

Pokémon Sword and Shield (Generation VIII)[edit]

  • Spirits of Grookey, Scorbunny, & Sobble, Morpeko, Corviknight, and Zacian & Zamazenta were added to the Spirit Board in a free update to Super Smash Bros. Ultimate.[114]

Detective Pikachu[edit]

  • Detective Pikachu himself is a collectible Spirit in Super Smash Bros. Ultimate.

Pokémon (Anime)[edit]

  • The concept of Pokémon communicating only by their names originates from the series, unlike the games where they speak with a bitcrushed noise. As such, all playable Pokémon and a large majority of the Poké Ball Pokémon retain their anime voice actors.
  • Apart from the voice acting, Misty and Professor Oak's trophy appearances in Super Smash Bros. Melee use their anime designs despite originating from the games. Meowth’s trophy also in Melee references the short Meowth’s Party.

Mother / EarthBound trilogy[edit]

File:EarthboundSymbol.svg
Earth, as seen in the logos for Mother and Mother 2. Used to represent the Mother / EarthBound series.

Mother / EarthBound Beginnings[edit]

  • The mysterious land of Magicant is a stage in Super Smash Bros. for Nintendo 3DS[115] and Super Smash Bros. Ultimate. A stage with a very pastel pink color scheme and its main arena consisting of big clouds. Five Flying Men will appear one by one to assist fighters who touch them; once all five have been defeated, however, no more will show up. Other elements, such as a Mobile Sprout, the Sky Runner, a giant tomato, a tree, an octopus statue, and the Dungeon Man, appear as additional platforms. A rip will occur in the background displaying various scenes from Mother and Mother 2 including Ninten meeting Lloyd, Ness and Paula traveling in Threed, and Ness’s party visiting Lumine Hall and Saturn Valley.
  • The special item Franklin Badge can be worn by the fighters.[8] Once equipped, it will automatically reflect incoming projectiles. The Badge’s design is based on the pins that were included with the Mother 3 Deluxe Box.
  • The Starman is a summonable Assist Trophy; once appearing it will attack fighters at random by firing either PK Beam γ or PK Beam Ω. The Starman is also an enemy in for Nintendo 3DS’s Smash Run mode alongside the Devil Car, a near invincible enemy that continuously rams itself into players.
  • New arrangements of “Pollyanna (I Believe in You)”, “Bein’ Friends”, “Humoresque of a Little Dog”, “Magicant”, “Snowman”, and “Eight Melodies” are collectible CDs.[21]
  • Ninten, Teddy, Ana, Lloyd, a Little Saucer, the Mad Truck, New Age Retro Hippie, and EVE are collectible Stickers[19] in Super Smash Bros. Brawl and as Spirits in Ultimate.
  • A custom outfit modeled after the Flying Man is available for the Mii Brawler.[30]

Mother 2 / EarthBound[edit]

  • The game's protagonist Ness is a member of the “Perfect Attendance Crew”, debuting in the first Super Smash Bros. game.[15] He is labelled as Fighter #10. Ness battles with his trusty baseball bat, yo-yo, and his psychic powers including the energy bursting PK Flash, the explosive PK Fire, the recovery technique PK Thunder, and the projectile absorbing PSI Magnet. His Final Smash calls upon the assistance of his friends Paula and Poo to perform PK Starstorm, a rain of meteor showers.
  • Two cities in Eagleland are stages first appearing in Super Smash Bros. Melee:
    • Ness’ hometown of Onett has appeared in all Smash games since Melee[36]. Fights take place on two suburban homes with the Drug Store in between them. Several cars, like Taxis Cabs and The Runaway Five's Tour Bus, will drive past on the nearby road, colliding onto any fighters in their way.
    • The metropolitan city of Fourside takes place on top of three skyscrapers similar to Saffron City.[31] The center platform is the Monotoli Building, complete with a protruding tower. A UFO will fly in on occasions, its top a slippery surface. It will remain suspended in the air before flying away. This stage returns in Super Smash Bros. Ultimate.
  • Another member of Ness's party, Jeff Andonuts, is a summonable Assist Trophy.[27] He will reside in the background and launch his bottle rockets that target random characters He will fire one final big rocket before departing.
  • The docile residents of Saturn Valley, a Mr. Saturn, is a usable item.[4] When spawned, it will wander around the stage until being picked up and thrown. If a player is shielding, Mr. Saturn can break their shield and stun them. The mob enemy the Ramblin’ Evil Mushroom is an item that can be held to fire spores;[45] anyone hit will have their controls reversed temporarily.
  • New arrangements of “Fourside”, “Smiles and Tears”, and “Onett / Winters” are collectible CDs.
  • Paula, Poo, Porky Minch, Master Belch, Buzz Buzz, the Dungeon Man, and Ness's Father are collectible Stickers[19] in Super Smash Bros. Brawl and Spirits in Ultimate. A timed demo of the game is available in Brawl (Japan and Europe only) and Super Smash Bros. for Wii U.

Mother 3[edit]

  • The game's timid protagonist Lucas made his debut in Super Smash Bros. Brawl[116] and is labeled as Fighter #37. He shares many of the same movesets as Ness but is considered a semi-clone due to a few other abilities that only Lucas possesses such as substituting Ness's PK Flash for PK Freeze and his Rope Snake, which helps him grab characters and hang on to ledges. His Final Smash is also PK Starstorm, with assistance from his friends Kumatora and Boney.
  • The final level and the largest city in the Nowhere Islands, New Pork City, is a stage available in Brawl[117] and Super Smash Bros. Ultimate. It is a very wide map, with multiple platforms scattered throughout. Occasionally, the monstrous Ultimate Chimera will appear at a specific area in the stage and walk around for a few seconds. Anyone who encounters it will be bitten, resulting in an instant KO.
  • The recurring villain of the series Porky Minch is a boss in Brawl’s Subspace Emissary adventure mode[6]. Within the story, Lucas is ambushed and chased by the Pig King Statue[6]. Eventually Ness will appear to disable the Statue and assist Lucas to fight the emerging Porky in his mobilized spider mech. During the fight, Porky will attack by laser beams, jumping, charging at the two, or unleashing explosive Porky Bots.
  • New renditions of the songs “Mother 3 Love Theme”, “Unfounded Revenge / Smashing Song of Praise”, “You Call This a Utopia?!”, and “Porky’s Theme” are collectible CDs.[21]
  • Boney, Kumatora, Duster, Flint, Salsa, the Pigmask, the Absolutely Safe Capsule, Hinawa, Claus, and the Masked Man are collectible Stickers[19] in Brawl and Spirits in Ultimate.

F-Zero series[edit]

File:FZeroSymbol.svg
The crest of Captain Falcon as seen on his helmet. Used to represent the F-Zero series.

F-Zero[edit]

  • Intergalactic bounty hunter and racer Captain Falcon is one of 12 characters in the “Perfect Attendance Crew” having been playable since the first Super Smash Bros. game.[15] He is labeled as Fighter #11. Due to Falcon himself never being playable outside of races in the F-Zero games, he has been given a unique fire-based moveset original to Smash such as the now-iconic Falcon Punch, Falcon Kick, Falcon Dive, and Raptor Boost. His Final Smash has him speeding into characters aboard his Blue Falcon racing machine.
    • A custom outfit based on his racing suit is available to the Mii Brawler.[30]
  • The stage available in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is Mute City SNES. As the name suggests, its appearance is lifted directly from the original game's sprite-based art style. Battles take place on top of the racing machines during an F-Zero race with two floating platforms moving alongside the vehicles. Due to the ongoing race, the vehicles will constantly be moving about and may be rammed by a racer off the course, carrying any fighter on top with it.
  • Falcon's longtime rival Samurai Goroh is a summonable Assist Trophy.[118] He will run around the arena and recklessly slash away with his katana hitting anyone nearby. Fellow racers Dr. Stewart (with his race machine Golden Fox) and Pico (with Wild Goose) appear as collectible Trophies,[20] Stickers[19], and Spirits.
  • Direct rips of “Mute City”, “Big Blue”, “Sand Ocean” (which also has a new arrangement), “Death Wind”, “Silence”, “Port Town”, “Red Canyon”, “White Land” (which also has a new arrangement),[21] “White Land II”, and “Fire Field” (which has a new rock remix),[21] as well as the song “F-Zero Medley” (composed of “Life Lost”, “Death Wind”, “White Land”, “Fire Field”, and “Port Town”)[33] are collectible CDs. A timed demo of the game is unlockable in Super Smash Bros. Brawl[32] and Super Smash Bros. for Wii U.

F-Zero X[edit]

  • Two racetracks take their appearance from this game:
    • Exclusively available to Super Smash Bros. Melee is the Mute City course, its layout identical to Mute City 1 from F-Zero X[36]. Much like Mario Circuit and Rainbow Road, a platform will transport players to various points on the track during its travel such as a tunnel, a slippery Pit-Stop, and the start/finish line. The thirty F-Zero racers partaking in the Grand Prix will ram into characters in their way.
    • Appearing in Melee, Brawl, and Ultimate is Big Blue[31]. Fighters begin atop Falcon's Falcon Flyer hover over the track before it slowly makes its exit, in which fights continue on top of the machines while they race. Additional hovering platforms will eventually come in along with the return of the Falcon Flyer before leaving again after a few seconds.
  • The pilots Jody Summer (with her White Cat racer), Baba (with the Iron Tiger), Mr. EAD (with Great Star), James McCloud (with the Little Wyvern), Jack Levin (with the Astro Robin), Zoda (with Death Anchor), Octoman (with Deep Claw), Bio Rex (with Big Fang), The Skull (with the Sonic Phantom), Black Shadow (with the Black Bull), and Blood Falcon (with Blood Hawk) cameo as collectible Trophies,[20] Stickers[19], and Spirits.
  • The songs “Dream Chaser”, “Devil’s Call in Your Heart”, “Climb Up! And Get the Last Chance!”, and “Car Select”, as well as new arrangements of “Mute City” and “Big Blue” are collectible CDs.[21]

F-Zero GX / F-Zero AX[edit]

  • An exact recreation of the racetrack Port Town: Aero Dive is a stage making its first appearance in Super Smash Bros. Brawl[119]. Much like Mute City, a platform takes fighters to various points on the track where racers have a chance of colliding with them for major damage. These stops can be on the track itself or any of the surrounding buildings.
  • The villain Deathborn (with his racer Dark Schneider) is a collectible Trophy in for Wii U. The songs “Brain Cleaner”, “Shotgun Kiss”, and “Planet Colors” are collectible CDs.[21]
File:IceClimberSymbol.svg
An eggplant, one of the vegetables the Ice Climbers can collect in the game. Used to represent Ice Climber.

Ice Climber[edit]

  • The titular mountain-climbing duo the Ice Climbers (Popo & Nana) joined the roster together as a single newcomer in Super Smash Bros. Melee[120] and have appeared on every installment that has followed (except for Super Smash Bros. for Nintendo 3DS and Wii U due to technical issues). They are collectively labeled as Fighter #15. The player controls both climbers at the same time via the “lead” climber, who will initiate an attack and the partnering climber will repeat half a second later. Much like Captain Falcon, their moveset is original to Smash; these include firing a small block of ice, a spinning attack, drawing ice breath, and recovering with a belay. Their Final Smash summons a large Iceberg onto the stage, freezing anyone it comes into contact with.
  • The game has inspired two stages:
    • Exclusive to Melee is Icicle Mountain, a vertical stage meant to mirror the game's vertical levels. The camera will move up and down and random times, forcing players to navigate through a series of platforms while fighting. As it is an ice mountain, several platforms are slippery due to being frozen.
      • The stage is also a level in Melee’s Adventure Mode, where the player must keep climbing up to fight two pairs of Ice Climbers. Enemies the Topi and a Polar Bear will also appear, pushing Freezies and forcing the screen to move up faster, respectively.
    • Icicle Mountain received a sequel in Super Smash Bros. Brawl and Super Smash Bros. Ultimate being the mountain’s Summit.[121] Battles take place on top of the mountain, where the main bottom platform is very slippery. The summit will then break off and slide down a hill where everyone will become much floatier in the air. The iceberg will then land on the water, and anyone who falls in will be eaten by the fish from Balloon Fight. After a few seconds, the stage will rise back into the air as a part of the mountain again to restart the cycle. The vegetables seen in the original game will occasionally appear, providing health to anyone who eats them.
  • The Polar Bear appears as an enemy in Super Smash Bros. for Nintendo 3DS’s Smash Run mode. It attacks players by stomping the ground. It is also one of the more powerful enemies in the mode as it has super armor, but can be defeated with fire attacks. The Polar Bear also cameos as a Trophy in Melee and for Nintendo 3DS, and as a Spirit in Ultimate.
  • Two different medleys composed of the game’s songs, both appropriately named “Ice Climber”, are collectible CDs.[21] Alongside the Polar Bear, the Condor and Vegetables are collectible Trophies in Brawl[20] and Spirits in Ultimate. A timed demo of the game is available in Brawl[29].

Fire Emblem series[edit]

File:FireEmblemSymbol.svg
Marth's sword, the Exalted Falchion, as it appears in Mystery of the Emblem. Used to represent the Fire Emblem series.

Fire Emblem: Shadow Dragon and the Blade of Light / Fire Emblem: Shadow Dragon[edit]

  • The young prince of the Altea kingdom and eventual Hero-King of Archanea, Marth, joined the cast in Super Smash Bros. Melee,[122] classified as Fighter #21. Both he and fellow newcomer Roy are notable for making their first international appearance in Melee as no Fire Emblem game had been released outside of Japan; their popularity is often cited as the leading factor for Nintendo’s decision to release all Fire Emblem titles internationally starting with The Blazing Blade. Marth battles with his sword, Exalted Falchion, with precision as most of the blade's power is concentrated on its pointed tip. Marth’s moves consist of the piercing Shield Breaker, a flurry of slashes with Dancing Blade, a soaring Dolphin Slash, and the series’ staple counterattack mechanic. His Final Smash charges towards an opponent with a powerful single strike Critical Hit.
  • Two stages are loosely based on several concepts of the series:
    • Debuting in Super Smash Bros. Brawl is Castle Siege, based upon the concept of the main character's army seizing rival castles.[123] The castle in this stage is not based on any particular kingdom in the series. Battles begin on a platform on the castle's roof, where an army can be seen bombarding the castle with fireballs launching from catapults. The stage will then transition in the throne room, a flat area with breakable statues holding platforms. After a few more seconds, the stage transitions into a cavern with battles continuing on a rock platform constantly teetering back and forth. Another few seconds and the stage will transition back onto the castle room to repeat the cycle.
    • For Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is the Coliseum,[124] where players can engage in one-on-one battles. The Coliseum that is depicted in Smash bears no resemblance to any particular one from the series; instead is a mere amalgamation of several different Arenas. It is a flat desert stage where platforms will periodically rise from the ground in different patterns.
  • The Killing Edge sword is a usable item;[45] it initially appears to be a normal sword with moderate damage, but every three seconds or so the blade will glow, signifying that the damage has been doubled. Anyone hit during its brief powered up state will also receive a large amount of knockback.
  • New arrangements of “Story 5 Meeting”[21], “Fire Emblem Theme”[21], and “Shadow Dragon Medley” (composed of the enemy and player phase themes and cutscene theme) are collectible CDs. The meeting theme can also be heard in the song “Meeting Theme Series Medley”.
  • Jagen, Caeda, Wrys, Draug, Medeus, Gharned, Bord & Cord & Barst, Navarre, Merric, Minerva, Linda, Nyna, Camus, and the Pegasus Sisters appear as collectible Trophies, Stickers[19], and Spirits. A timed demo of the game is available in for Wii U exclusively in Japan.

Fire Emblem Gaiden / Fire Emblem Echoes: Shadows of Valentia[edit]

  • New renditions of “Fight 1” and “With Mila’s Divine Protection”[21], and direct rips of “March to Deliverance”, “Those Who Challenge Gods”, “Lord of a Dead Empire”, and “The Scions’ Dance in Purgatory” (all from the Shadows of Valentia remake) are collectible CDs.
  • Young Alm & Young Celica appear as a Spirit in Super Smash Bros. Ultimate using their artwork from Shadows of Valentia; leveling it up to Level 99 transforms it to their adult versions.

Fire Emblem: Mystery of the Emblem[edit]

  • New arrangements of ”Under this Banner” and “Advance” as well as the “Mystery of the Emblem Medley” (composed of the Fire Emblem theme, player phase theme from Book 2, battle theme, and enemy theme) are collectible CDs.
  • If Camus’ Spirit in Super Smash Bros. Ultimate is maxed out to Level 99, it will transform into his alternate identity Sirius. A timed demo of the game is available in Super Smash Bros. Brawl exclusively in Japan.

Fire Emblem: Genealogy of the Holy War[edit]

  • A remix of “Edge of Adversity” is a collectible CD in Super Smash Bros. Ultimate. A portion of the game's arena battle theme can also be heard in the song “Coliseum Series Medley” as well as the recruitment theme in “Meeting Theme Series Medley”. Leif, Seliph, Sigurd, and Julius are collectible Spirits.

Fire Emblem: The Binding Blade[edit]

  • The general of Lycia and Lord of Pherae, The Young Lion Roy, joined the cast alongside Marth in Super Smash Bros. Melee,[125] classified as Fighter #25. Both he and Marth are notable for making their first appearance internationally with Melee as Fire Emblem had only been released in Japan; their growing popularity is often cited as the leading factor for Nintendo’s decision to distribute all Fire Emblem games worldwide starting with this game's direct prequel, The Blazing Blade. Roy’s weapon, The Binding Blade, is the inverse of Marth’s Exalted Falchion in that most of its power is concentrated on the blade’s hilt instead of the tip. Unique to his blade is its fire properties as each hit emits fire damage. Moveset wise Roy shares many of the same moves as Marth with the exception of Flare Blade, an attack that charges for up to five seconds; when fully charged, Roy will deliver a powerful explosion capable of an instant KO. Roy’s Final Smash is his version of Critical Hit based on its animation from The Binding Blade.
  • New arrangements of “Winning Road - Roy’s Hope” and “Beyond Distant Skies - Roy’s Departure” are collectible CDs.[21] A portion of the game's arena battle theme can also be heard in the song “Coliseum Series Medley” as well as the recruitment theme in “Meeting Theme Series Medley”.
  • Lilina, Deke, and Rutoga cameo as Stickers in Super Smash Bros. Brawl[19] and as Spirits in Super Smash Bros. Ultimate.

Fire Emblem: The Blazing Blade[edit]

  • The Noble Lady of the Plains, Lyndis, is a summonable Assist Trophy first appearing in Super Smash Bros. Brawl.[126] She will start by charging her sword, the Mani Kitti, for a few seconds. Unexpectedly, she will then attack a nearby opponent with a powerful slash that can One-Hit KO. Lyn is also a collectible Spirit in Super Smash Bros. Ultimate; maxing it out to Level 99 transforms her into her appearance as a Blade Lord.
  • A mashup of “Strike” and “Rise to the Challenge”, titled “Attack”, is a collectible CD.[21] Eliwood, Hector, Ninian, Guy, Raven, Karel, and Nino are Stickers in Brawl[19] and as Spirits in Ultimate.

Fire Emblem: The Sacred Stones[edit]

  • A new arrangement of “Preparing to Advance” is a collectible CD.[21] A portion of the song “Comrades” can also be heard in the track “Meeting Theme Series Medley”. Eirika, Ephraim, L’Arachel, Myrrh, Joshua, and Lyon cameo as collectible Stickers in Super Smash Bros. Brawl[19] and as Spirits in Super Smash Bros. Ultimate.

Fire Emblem: Path of Radiance[edit]

  • The Greil Mercenaries’ Radiant Hero of Legend, Ike, debuted as a newcomer in Super Smash Bros. Brawl.[127] He is classified as Fighter #32. Ike is much slower and heavier but more powerful than his fellow Fire Emblem swordsmen. His weapon of choice is the holy blade Ragnell, a powerful sword which Ike can strike the earth with an explosion for the move Eruption, lunge and slash with during Quick Draw, and throw and spin in the air with during Aether. His Final Smash is a more powered-up and extreme version of his recovery, appropriately named Great Aether.
  • Ike's fierce rival, The Black Knight, is a summonable Assist Trophy in Super Smash Bros. Ultimate.[24] He is near invincible and does not easily flinch to attacks. The Black Knight will roam the stage freely and swing at nearby players with his sword Alondite; anyone hit will receive a large amount of damage and chance of getting KO’d.
    • A custom outfit modeled after The Black Knight's Armor is available to the Mii Sword fighter.[30]
  • The songs “Victory is Near”, “Power-Hungry Fool”, “Crimean Army Sortie”, and “Against the Dark Knight” are collectible CDs.[21]
  • Ashnard, Elincia, Sothe, Titania, Mist, and Zelgius are collectible Trophies[20] and Spirits.

Fire Emblem: Radiant Dawn[edit]

  • The tracks “Eternal Bond”, “The Devoted”, and “Time of Action” are collectible CDs.[21]
  • Micaiah[24] and Queen Elincia are Stickers[19], Trophies,[20] and Spirits. Ike's appearance as a Hero class in this game is one of his Alternate Costumes.[34]

Fire Emblem Awakening[edit]

  • The player's tactician avatar Robin joined the roster in Super Smash Bros. for Nintendo 3DS and Wii U.[128] Both genders can be chosen acting as Alternate Costumes and are collectively labelled as Fighter #56. Robin differs from their fellow Fire Emblem brethren as they fight with their magical tomes; they can cast Thunder (which can be charged to Elthunder and Arcthunder), Arcfire, Elwind for recovery, and Nosferatu to steal health from another player. A big disadvantage to them, however, is their spells and their Levin Sword have durability; tomes can run out and take a few seconds to refill and the Levin Sword can break forcing them to use a weaker Bronze Sword instead until it is repaired. Robin's Final Smash summons Chrom to perform a Pair Up attack.
  • Joining the cast of for Nintendo 3DS and Wii U alongside Robin is Lucina, the future princess of Ylisse, daughter of Chrom, and descendant of Marth.[128] As a reference to her lineage Lucina is Marth's Echo Fighter, thus labelling her as Fighter #21ε. Due to this status, she shares her moveset with Marth. Apart from animations and voice, what makes Lucina unique from her ancestor is that her Parallel Falchion's power is distributed equally amongst the blade as opposed to the tip.
  • Joining Super Smash Bros. Ultimate is Lucina's father Chrom, the prince and future Exalt of Ylisse. Much like her daughter, Chrom is the Echo Fighter of Roy, labelling him as Fighter #25ε.[45] Also like Lucina, the power of Chrom's Sealed Falchion is evenly distributed along the blade as opposed to the hilt like Roy's. Though despite his Echo Fighter status, Chrom does not share Roy's recovery but instead Ike's, the only difference is that Chrom does not throw his sword at the startup. His Final Smash is also different as it is Awakening’s interpretation of Aether, appropriately named Awakening Aether.
    • A custom outfit based on Chrom's outfit is available to the Mii Swordfighter.[30]
  • The stage appearing in for Nintendo 3DS and Ultimate is the gladiator arena of the Regna Ferox region, aptly named Arena Ferox[18]. It starts off as a flat platform suspended high above a pit. Much like the Pokémon Stadium stages, the arena will transform into four different layouts at random: a layout that features a geared mechanism that moves platforms, a layout that features three breakable platforms suspended from chains high above, a layout surrounded by ruins and non-passthrough platforms, and a layout featuring breakable statues holding platforms similar to the Castle Siege stage.
  • The 1,000 year old Manakete Tiki is a summonable Assist Trophy in Ultimate.[24] She will transform into her dragon form via Dragonstone and will periodically breath fire at multiple players before departing. Tiki is also a Spirit in Ultimate, sporting her artwork from Shadow Dragon and the Blade of Light; once maxed out to Level 99, it will transform into her adult look from Awakening.
  • Direct rips of “Duty (Ablaze)” and “Conquest (Ablaze)”, both the original and remix of “Id (Purpose)”[33], and new arrangements of “Destiny (Ablaze)” and “Prelude (Ablaze)” are collectible CDs.
  • Lissa, Lon’qu, Owain,[24] Tharja, Inigo, Validar, Cordelia, Gaius, Severa, Gangrel, and Walhart cameo as Trophies in for Nintendo 3DS and as Spirits in Ultimate.

Fire Emblem Fates[edit]

  • The player's draconic prince / princess avatar Corrin joined Super Smash Bros. for Nintendo 3DS and Wii U as the sixth DLC fighter[129] and eventually returned for Super Smash Bros. Ultimate as a part of the base roster. Just like Robin, both genders can be picked serving as Alternate Costumes and are collectively labelled as Fighter #62. Aside from slashing with their Omega Yato sword, Corrin can transform their body into a dragon allowing them to perform moves such as the water projectile Dragon Fang Shot, the piercing Dragon Lunge, and the flying attack Draconic Ascent. Their Final Smash, Torrential Roar, traps foes in a strong whirlpool.
  • Two new covers and the original version of “Lost in Thoughts, All Alone” are collectible CDs. Ryoma, Azura, Hinoka, Takumi, Sakura, Xander, Jakob, Camilla, Leo, Elise, and Garon are Trophies in for Nintendo 3DS and Spirits in Ultimate.

Fire Emblem Heroes[edit]

  • New arrangements of “Gear Up For…”[33] and “Fire Emblem Theme (Heroic Origins)” are collectible CDs in Super Smash Bros. Ultimate.

Fire Emblem: Three Houses[edit]

  • The professors of Garreg Mach, Byleth Eisner, joined Super Smash Bros. Ultimate as the fifth and final character of Fighters Pass Volume 1.[79] Much like Robin and Corrin before them, both genders can be chosen as Alternate Costumes and are collectively labelled as Fighter #75. Unlike their Fire Emblem predecessors, Byleth wields four of the Heroes' Relics for different attacks as opposed to one weapon: the whip-like Sword of the Creator, the powerful bow and arrow Failnaught, the spear Areadbhar, and the large axe Aymr. Their Final Smash combines their power with demigod Sothis to perform Progenitor God Ruptured Heaven.
  • Packaged with the Byleth Challenger Pack is Garreg Mach Monastery, the primary setting of Three Houses[79]. The stage will shift between four areas of the school: the Marketplace with breakable stalls, the Reception Hall with chandelier platforms, the flat Bridge area, and the cathedral with two additional floating platforms. Several characters appear in the background representing the three houses: Dimitri, Dedue, and Ingrid from The Blue Lions House, Edelgard, Dorothea, and Petra from The Black Eagles House, and Claude, Hilda, and Lorenz from The Golden Deer House, as well as Rhea, Seteth, and Flayn representing The Church of Seiros.
  • A new remix of “Fire Emblem: Three Houses Main Theme” (in both English vocals by Buttercup and in Japanese by Caro), and direct rips of “Edge of Dawn (Seasons of Warfare)” (also in English and Japanese vocals by Buttercup and Caro, respectively), “Fódlan Winds”, “Blue Skies and a Battle”, “Tearing Through Heaven”, “Chasing Daybreak”, “Between Heaven and Earth”, “Paths That Will Never Cross”, and “The Apex of the World” are included with the Byleth Challenger Pack.[79]
  • Downloading the Challenger Pack also includes a special DLC Spirit Board added to the game which include Spirits of Edelgard, Dimitri, and Claude (all three appear as both their pre- and post-time skip designs), Sothis, Rhea, Dorothea, Ingrid, Hilda, and Seteth.[79]

Tokyo Mirage Sessions ♯FE[edit]

  • Tsubasa Oribe appears as a Spirit in Super Smash Bros. Ultimate; maxing it to Level 99 transforms her into her Carnage form.[24]
File:Game&WatchSymbol.svg
Mr. Game & Watch ringing his bell, signifying the system's alarm feature. Used to represent the Game & Watch games.

Game & Watch games[edit]

  • Making his debut in Super Smash Bros. Melee is Mr. Game & Watch, a composite character meant to represent the Game & Watch line of handhelds, Nintendo’s series of LCD monochrome handheld games from the 1980s (which makes him the oldest fighter in the cast). He is labelled as Fighter #26. Mr. Game & Watch's moveset references many Game & Watch games such as his special moves taken from Chef, Oil Panic, Fire, and Judge as well as Octopus, his Final Smash. In terms of character design Mr. Game & Watch is uniquely two-dimensional, an illusion created by flattening his character model along an axis. His movements are also intentionally choppy as a reference to the system's characters moving along predetermined frames.
  • Three stages representing the games are available:
    • Exclusive to Melee is Flat Zone, a stage taking place inside a Game & Watch where characters appear to be flattened. The area combines the platform layout of Manhole with the falling tools from Helmet. Someone may also exit the small house on the right and spill slippery oil on the ground.
    • Appearing in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS is the sequel to Flat Zone, aptly named Flat Zone 2.[130] Battles begin in the game Fire which also brings back the disappearing platforms from Manhole. The stage transitions into three other games with their own layouts and hazards:
      • The multi-tiered gas station from Oil Panic. If the two customers are provoked, they will attack with their pointing and jumping animations.
      • The cage from Lion. Two lion tamers will move up and down on either side of the cage; anyone hit by them will move horizontally, often getting hit by the opposite tamer resulting in an accidental back and forth.
      • The kitchen from Chef. The titular chef will move back and forth in the background, tossing and juggling food in the air. The food and the chef can cause damage to players.
    • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is Flat Zone X.[11] It is simply Flat Zone 2 but has now added the first Flat Zone stage as one of the possible layouts it can transition into.
  • Two songs, “Flat Zone” and “Flat Zone 2”, are original to the Smash Bros. series as Game & Watch games did not have any music.[21] The songs are composed of unique melodies that are accompanied by the beeps and alarms of the games in different pitches.
  • Characters from the games Ball, Chef, Egg, Fire, Fire Attack, Flag Man, Helmet, Judge, Lion, Manhole, Oil Panic, Parachute, and Vermin cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Kid Icarus series[edit]

File:KidIcarusSymbol.svg
Pit's weapon of choice, the Sacred Bow of Palutena. Used to represent the Kid Icarus series.

Kid Icarus[edit]

  • The young angel knight from Angel Land, Pit, made his debut in Super Smash Bros. Brawl[131] and is labelled as Fighter #28. Brawl marks Pit's first playable appearance in any game in over 20 years since the Kid Icarus series’ indefinite hiatus. To reflect this, Pit has been given a major overhaul to his design; explained by series director Masahiro Sakurai, his modern update comes from the idea that Pit's appearance would’ve gradually evolved if the series had continued much Link’s evolution through The Legend of Zelda series. Pit fights with the Sacred Bow of Palutena, dual blades that act as a bow and arrow and can be split in two to be used as daggers. Pit also comes equipped with the Upperdash Arm for lunging attacks and the Guardian Orbitars for reflecting projectiles, as well as using his Wings of Icarus to fly. His Final Smash has changed in each installment: in Brawl he summoned multiple centurions, in for Nintendo 3DS and Wii U he equips the Three Sacred Treasures, and in Ultimate he rams foes with the Lightning Chariot.
  • Joining Pit is the divine goddess of light Palutena, who made her debut in Super Smash Bros. for Nintendo 3DS and Wii U.[132] She is labelled as Fighter #54. Palutena makes full use of for Nintendo 3DS and Wii U’s custom move system as she uses several Powers from Kid Icarus: Uprising at her disposal including Autoreticle, Barrier, Counter, Warp, Explosive Flame, Heavenly Light, Angelic Missile, Jump Glide, and Lightweight, as well as a combination of Black Hole and Mega Laser for her Final Smash. Although the system does not return for Super Smash Bros. Ultimate, she still is a formidable fighter despite lacking most of the Powers.
  • First appearing in Brawl is the stage Skyworld, a level seen within Angel Land.[133] It consists of four solid platforms, all of which can crack and be broken. When destroyed, the clouds that supported the platforms will be one themselves temporarily before they regrow.
  • Several mob enemies appear in for Nintendo 3DS’s Smash Run mode:
    • The Reaper will swing at players with its large scythe; Reapettes will swarm the opponent continuously while fighting the Reaper
    • Monoeyes will fire a ball of energy from its single large eyeball
    • Daphnes will release explosive pollen
    • Zurees will swipe at players and hide in a white mist
  • New arrangements of “Underworld”, “Skyworld”, and “Title (Kid Icarus)”, as well as “Kid Icarus Retro Medley” (composed of the game's original tracks) are collectible CDs.[21]
  • The Eggplant Wizard, Thanatos, The Reaper & Reapette, Twinbellows, Three-Headed Hewdraw, Pandora, Specknose, and Pit's and Medusa's original designs appear as collectible Stickers in Brawl[19] and Spirits in Ultimate. A timed demo of the game is available in Brawl[29] and for Wii U.

Kid Icarus: Of Myths and Monsters[edit]

  • Pit's design from the game's box art is a collectible Sticker in Super Smash Bros. Brawl[19].

Kid Icarus: Uprising[edit]

  • Pit's anti-hero doppelgänger Dark Pit joined the cast in Super Smash Bros. for Nintendo 3DS and Wii U.[134] As a reference to being Pit's dark mirror, Dark Pit is his Echo Fighter thus labelling him as Fighter #28ε. While two of his weapons, the Silver Bow and Electroshock Arm, are different from Pit's, they function the same as does all of the rest of Dark Pit's attacks. Aside from voice and animations, their only true difference is Dark Pit's Final Smash as he fires a powerful shot from the Dark Pit Staff.
  • Two of the game's Chapters appear as stages, both of which return for Super Smash Bros. Ultimate:
    • Exclusive to Super Smash Bros. for Nintendo 3DS is a retelling of the events of Chapter 11, named Reset Bomb Forest.[135] The stage begins on a ruined castle, where a war between humans can be seen in the background. The goddess of nature Viridi will then appear and detonate the Reset Bomb, in which stage will transition to its second phase which takes place within a dense forest. This area consists of angled platforms (some of which are breakable) and a Lurchthorn lurking at the bottom. After a few more seconds, it will transition back into the first area to restart the cycle.
    • Exclusive to Super Smash Bros. for Wii U is the very large Palutena's Temple.[18] It is one of the biggest stages in the series and consists of a scattered assortment of platforms, a bridge, a ladder, and caves. If Pit is played on here, he can activate an Easter Egg where Palutena and Viridi will provide tips for Pit on how to defeat his opponent alongside cheeky and referential banter. Chrom, Dark Pit, and Alucard can also join the dialogue if Pit's opponent is Robin, Dark Pit or Ice Climbers, and Richter respectively.
  • Several items can be used in Smash:
    • The Daybreak is a powerful gun whose three parts must be collected and assembled, much like the Dragoon[136]
    • The Ore Club will fire a tornado with each charged swing; the longer the charge, the larger the tornado[137]
    • The X-Bomb will detonate a massive cross-shaped blast[138]
    • The Killer Eye is a turret that will continuously fire energy shots
    • The Back Shield protects a character's back[18]
    • The Drill Arm will fire a drill moving forward on its own to pierce opponents multiple times
    • The Staff is a long-range weapon that fires in a straight line; the bullet will be more powerful the farther the target[45]
  • Viridi's trusted captain Phosphora is a summonable Assist Trophy[139] and will teleport around the area firing electric projectiles. The human warrior Magnus is also an Assist Trophy; he will target opponents and swing at them with his powerful sword.
  • A number of enemies return in for Nintendo 3DS’s Smash Run mode:
    • Boom Stompers will stomp the earth with its boulder body; its weakspot is the sprouting plant at the top of its head
    • The Bumpety Bomb will light it’s fuse and pursue players before detonating
    • Clubberskulls appear as sealed by its muscular forearms before a player will free them; it is a powerful enemy with its skull fists and has super armor
    • Flages are invisible gelatinous enemies that will slice players with a flurry of attacks
    • Lethiniums will fire a large laser beam from its flower head
    • Lurchthorn will fly slowly and fire energy shots from its eyes; each segment can be defeated and will truly be destroyed by damaging the head
    • Mahva will shroud themselves in a large breakable barrier
    • Megonta is a large enemy that will curl up into a ball with its indestructible shell
    • Mimicuties are treasure chests with legs and can attack with a flurry of kicks; defeating it will give the player large rewards[140]
    • Monoeye will fire a ball of energy from its single large eyeball
    • Nutski will fly around and drop explosive seeds
    • The Orne is an invincible and undefeatable enemy; direct contact results in an instant KO[141]
    • Skuttlers will whack players with its bone club.[94]
    • Variations of the Skuttler Cannoneer will fire cannonballs, energy shots, and homing missiles depending on their color
    • Souflee will dart around at high speeds; anyone who manages to catch and defeat it will be given large rewards
  • New arrangements of “Wrath of the Reset Bomb”[48], “Destroyed Skyworld”, “In the Space-Pirate Ship”, and “Lightning Chariot Base”, as well as direct rips of “Boss Fight 1”, “Dark Pit’s Theme”, “Magnus’s Theme”, “Hades’s Infernal Theme”, and “Thunder Cloud Temple” are collectible CDs.
  • Medusa, Hades (regular and final forms), Amazon Pandora, Cragalanche the Mighty, Galactic Fiend Kraken, Twinbellows the Ferocious, Chaos Kin, Pseudo-Palutena, Arlon the Serene, Great Reaper, the Reset Bomb, Dyntos, Chariot Master, the Space Pirate Ship, Mik, Centurions, and Pit's in an Eggplant are collectible Trophies in for Nintendo 3DS and Spirits in Ultimate.
  • A custom outfit based on Viridi is available to the Mii Sword fighter, the sword being her magic staff.[30]

WarioWare, Inc. and Wario Land series[edit]

File:WarioSymbol.svg
A "W" for Wario, usually seen on his cap and gloves. Used to represent the Wario series.

WarioWare, Inc.: Mega Microgame$![edit]

  • Mario's gross, rude, and greedy rival Wario joined as a newcomer in Super Smash Bros. Brawl.[142] He is labelled as Fighter #30. His default appearance is in his biker outfit from the WarioWare series but his traditional yellow shirt and cap and purple overalls serve as his Alternate Costume. Wario is a very unconventional fighter with very foul and reckless attacks including ramming into players with his Wario Bike, biting and chomping characters, and building up enough flatulence to launch himself upwards like a rocket. His Final Smash transforms him into his superhero alter-ego Wario-Man.
  • First appearing in Brawl is the stage WarioWare, Inc.[143] While the fights normally take place on floating platforms, the stage will periodically transition to a Microgame that characters have to play. Whoever completes the Microgame in its three-second time limit are rewarded with either an item or a temporary stat boost. These are the available Microgames:
    • Arrow Space: players must avoid an oncoming barrage of arrows. Originates from Mega Microgame$!
    • Blowin’ Up: A series of party poppers must be popped with an attack. Originates from Touched!
    • Crack Down: players must jump to avoid being buried by an earthquake caused by a man hammering down on a mountain. Originates from Mega Microgame$!
    • Crazy Cars: players must avoid getting rammed by an oncoming vehicle. Originates from Mega Microgame$!
    • Don't Move: characters must not move or attack. This game is original to Smash Bros.
    • Kitty Cover: characters duck under an umbrella or they will receive damage from the surrounding rainfall. Originates from Mega Microgame$!
    • Lose Your Marble: players must attack a marble block to reveal the statue within. Originates from Touched!
    • Sole Man: characters must avoid getting hit by a stomp from a large foot; they will get buried to the ground if they are unfortunately stomped. Originates from Mega Microgame$!
    • Taunt!: players must perform their character's taunt animation within the time limit. This game is original to Smash Bros.
  • Twin ninjas Kat & Ana are a summonable Assist Trophy;[27] they will fly in a criss-cross pattern, slashing anyone in their trajectory. Other characters such as Mona, Dr. Crygor, 9-Volt, Jimmy T, Dribble & Spitz, Pyoro, the Fronks, and Orbulon cameo as Trophies and Spirits.
  • A new remix of “WarioWare, Inc.” and the track “WarioWare, Inc. Medley” (composed of the themes of 9-Volt, Jimmy T., Dribble & Spitz, Dr. Crygor, Wario, and the main menu) are collectible CDs.[21]

WarioWare: Twisted![edit]

WarioWare: Touched![edit]

  • The little witch Ashley is a summonable Assist Trophy.[144] She will cast a spell around her, anyone caught in it will be subjected to bizarre effects like slowing down, turning invisible, and food turning harmful. She is also a Sticker in Super Smash Bros. Brawl[19], a Trophy in Super Smash Bros. for Nintendo 3DS and Wii U, and as a Spirit in Super Smash Bros. Ultimate.
    • A custom outfit based on her dress and hair is available for the Mii Sword fighter, the sword being her magic wand.[30]
  • New covers of “Ashley’s Song” and “Mike’s Song”, both in English and Japanese, are collectible CDs.[21]

WarioWare: Smooth Moves[edit]

  • Young Cricket cameos as a Spirit in Super Smash Bros. Ultimate.

Game & Wario[edit]

  • The minigame Gamer is a stage appearing in Super Smash Bros. for Wii U[145] and Super Smash Bros. Ultimate. Battles take place on 9-Volt's desk, where the layout of the platforms are randomly generated each time it is chosen. Occasionally, 9-Volt's mother 5-Volt will appear; once in the arena, she will use her field of vision to spot any characters and anyone caught in it will take a large amount of damage and a possible KO. 5-Volt can come in from anywhere to take everyone by surprise.
  • The song “Gamer” is a collectible CD. Leveling up the 5-Volt Spirit to Level 99 will transform it into her angry look.

Wario Land: Super Mario Land 3[edit]

  • Wario's Alternate Costume is his traditional plumber outfit, being a yellow shirt and cap and purple overalls. A custom headgear modeled after Wario's Hat is available to all Mii Fighters.
  • Captain Syrup cameos as a Spirit in Super Smash Bros. Ultimate.

Virtual Boy Wario Land[edit]

  • Tiny Wario cameos as a Sticker in Super Smash Bros. Brawl[19].

Wario Land 4[edit]

  • Princess Shokora cameos as a Spirit in Super Smash Bros. Ultimate.

Wario: Master of Disguise[edit]

  • Count Cannoli cameos as a Spirit in Super Smash Bros. Ultimate.

Wario Land: Shake It![edit]

  • The song “Stonecarving City” is a collectible CD. The main villain The Shake King cameos as a Spirit in Super Smash Bros. Ultimate.

Pikmin series[edit]

File:PikminSymbol.svg
A Bacopa Cabana, usually seen sprouting on the tops of Pikmin. Used to represent the Pikmin series.

Pikmin[edit]

  • The tiny Hocotatian astronaut Captain Olimar joined the roster in Super Smash Bros. Brawl.[146] He is labelled as Fighter #40. Olimar is aided with the plant/animal hybrid creatures known as Pikmin, which he can pluck up to three from the ground and throw at opponents as well as swing at foes with the Pikmin - though unfortunately, Pikmin can be killed with an attack leaving Olimar temporarily vulnerable until he plucks another from the ground. He can also blow on his whistle to bring the Pikmin back to his position if they are scattered. His Final Smash, End of Day, has him climbing aboard his S.S. Dolphin rocket and flying high up in the air leaving the opponents at the ground to be eaten by Bulborbs; once they have finished chomping, Olimar will come crashing down with a massive explosion. Olimar can command seven different Pikmin, each with their own effects, strengths, and weaknesses:
    • Red Pikmin deal fire damage and are immune to fire attacks
    • Blue Pikmin are weaker but are more resilient to attacks. They are immune to water.
    • Yellow Pikmin are thrown in a high arc and deal electric damage. They are immune to electric attacks and energy shots.
    • White Pikmin inflict poison damage but are much more susceptible to attacks
    • Purple Pikmin are slower and heavier but more powerful.
    • Winged Pikmin help Olimar by flying him back to the stage. Unlike the previous six, they cannot be plucked from the ground and are only used for recovery.
  • The planet classified as PNF-404 is a stage first appearing in Brawl, given the name Distant Planet.[147] It is a floating arena with leaves for platforms and downward slope on the left of the stage. Occasionally, Pellets will grow and can be picked up and thrown after attacking the stem. Pellets can then be thrown at either opponents or the Onion Pikmin ships, which can grant them a number of items correlating the number value on a pellet. Rain can also occur and rainwater will come sliding down on the slope and wash anyone caught in its current. A giant Red Bulborb will enter from the right side serving as an extra platform. It has a chance of opening its mouth; anyone caught inside will be eaten and be instantly KO’d.
  • Besides appearing in Distant Planet, the Red Bulborb creature is an enemy in Super Smash Bros. for Nintendo 3DS’s Smash Run mode. It is a large enemy that is very resistant to attacks and has high health. Another creature identified as a Burrowing Snagret is a summonable Assist Trophy in Super Smash Bros. Ultimate.[34] It will burrow on the ground, reappear on a random area of the stage, and will peck wildly at anyone nearby.
  • New renditions of "Main Theme" and “Stage Clear / Title”, direct rips of “Main Theme”, “Forest of Hope”, and “Environmental Noise”, and the promotional single “Ai no Uta” (in both Japanese and French) are collectible CDs.[21]
  • The creatures Burrowing Snagret, Fiery Blowhog, Wollywog, and Swooping Snitchbug cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Pikmin 2[edit]

  • The Hocotate Bomb is a usable item that resembles Olimar and Louie's S.S. Dolphin rocket ship.[18] It's use is much like Olimar's Final Smash; once thrown and placed on a spot, it will fly up into the air and crash back down with an explosion at any given moment.
  • The creature identified as the Iridescent Glint Beetle is an enemy in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.[148] Unlike most enemies, they do not attack but instead scurry around the area at moderate speed. Repeatedly attacking it will reward the player with gold and can be struck for up to five times before burrowing underground.
  • New renditions of “World Map (Pikmin 2)”[149] and “Stage Select (Pikmin 2)” as well as the promotional single “Tane no Uta” are collectible CDs.[21]
  • Louie, The President of Hocotate Freight, the Empress Bulblax, the Creeping Chrysanthemum, the Careening Dirigibug, and the Crimson Candypop Bud are collectible Trophies,[20] Stickers[19], and Spirits.

Pikmin 3[edit]

  • The young engineer of the S.S. Drake, Alph, joined Super Smash Bros. for Nintendo 3DS and Wii U via Alternate Costume to Olimar.[150] As such, his attack and animations are the same and is simply a cosmetic change available for preference.
  • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is another stage set in the planet PNF-404, this time being Garden of Hope[18]. The stage consists of two land masses connected by a breakable bridge, with two tin lifts on either side. Other objects, such as a stick and a porcelain pot, can be broken and later repaired by Pikmin. The Peckish Aristocrab creature will occasionally enter from either side to charge into characters, causing massive amounts of damage.
  • A new arrangement of “Mission Mode” and a direct rip of “Garden of Hope” are collectible CDs.
  • Rock Pikmin, Brittany,[151] Charlie, the Quaggled Mireclops, and the Plasm Wraith cameo as collectible Trophies in for Wii U and Spirits in Ultimate.

Hey! Pikmin[edit]

  • The Mockiwi is a collectible Spirit in Super Smash Bros. Ultimate. The songs “Keeper of the Lake”, “Flashes of Fear”, “Over Wintry Mountains”, and “Fragment of Hope” are collectible CDs.

Nintendo hardware and software[edit]

Color TV-Game[edit]

  • The Light Tennis game from the Color TV-Game 15 console is a summonable Assist Trophy.[18] The game is a clone of Atari’s Pong and behaves the same way when summoned as they will play a quick rally of Light Tennis. The ball will bounce around the stage and deal damage onto anyone it comes into contact with while the paddles reflect projectiles and launch fighters vertically. It is currently the oldest entity represented in the Smash Bros. series.
File:ROBSymbol.svg
The Gyromite add-on that R.O.B. / Robot could use for the game Gyromite. Used to represent R.O.B. / Family Computer Robot.

Nintendo Entertainment System[edit]

  • The R.O.B. (Robotic Operating Buddy) / Family Computer Robot peripheral is a playable fighter first appearing in Super Smash Bros. Brawl[152] and is labeled as Fighter #42. Its moveset is original to Smash Bros., consisting of a chargeable laser beam, quickly rotating its arms, flying with its rocket-powered base, and throwing its Gyromite add-on. Its Final Smash launches a barrage of small lasers before finishing with a larger blast.
    • R.O.B. units are also enemies in Brawl’s Subspace Emissary adventure mode and play an integral role to the story. Within the plot, the Subspace Army had seized a colony of R.O.B. units to produce and detonate Subspace bombs, much to the grievance of the playable R.O.B. who has been coerced into the role of their commander under the title of the Ancient Minister.
  • An arrangement of “Stack Up / Gyromite” is composed of songs from R.O.B.'s only two games including the Test and level themes from Gyromite and the title theme, Memory Mode, Direct Mode, and Bingo Mode from Stack-Up[21].
  • R.O.B. connected to its two add-ons for Gyromite and Stack-Up are collectible Spirits in Super Smash Bros. Ultimate.

Famicom Disk System[edit]

  • The peripheral's mascot Diskun cameos as a collectible Trophy in Super Smash Bros. Melee and as a Spirit in Super Smash Bros. Ultimate.

Super Nintendo Entertainment System[edit]

  • The Super Scope peripheral is a usable item.[4] It is a shooting weapon that will fire either a stream of small shots or a chargeable large ball of energy. This is a reference to Confront, a game included in the collection Super Scope 6 that was bundled with the Super Scope itself. In the game, the player must fire energy shots at enemy ships.

Nintendo GameCube[edit]

  • The GameCube console itself is a collectible Trophy in Super Smash Bros. Melee.
    File:DSSymbol.svg
    The squares that represent the dual screens of the Nintendo DS. Used to represent PictoChat.

Nintendo DS[edit]

  • The system's built-in communication software has served as the basis for two stages:
    • Appearing exclusively to Super Smash Bros. Brawl is an arena aptly titled PictoChat.[153] Several drawings will appear on the battlefield to either serve as additional platforms or harm the characters. These drawing can include: pillars of flame, missiles, a minecart on a half-pipe, spikes, a stack of blocks, springs, a ferris wheel, a pendulum, a man blowing a gust of wind, a farm, a Piranha Plant, a large whale, a clock with fast moving hands, a pair of eyes, scattered line platforms, banners, a house, a girder supported by two ladders, a group of falling lines resembling falling dominoes, a man and his hand, two pine trees, a larger tree, a boat, and an umbrella.
    • The stage received a sequel appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate appropriately named PictoChat 2.[154] As such, the stage features new drawings including: a seesaw, paper airplanes, cars, clouds, line platforms being held by a small man, escalators, an animated sunset, a man blowing a gust of wind upwards, jumping dolphins, a quill writing on a piece of parchment, a large tornado, balls of electricity, shooting stars in a night sky, the infinity symbol, a large clock with fast moving hands, a road, a facet spewing a current of water, a policeman shining a light, a moon progressing through a lunar cycle, a pair of stomping boots, Warp Pipes, Wario's bouncing nose and mustache, 25m from Donkey Kong, a section of World 1-2 from Super Mario Bros., and a group of muching Pac-Man drawings made to reference Pac-Pix.
  • The song “PictoChat” is a collectible CD[21]. Much like “Flat Zone” and “Flat Zone 2”, it is an original composition accompanied by the software's keyboard and drawing sound effects.

Wii channels[edit]

  • Both new remixes and the original versions of “Wii Shop Channel” and “Mii Channel” are collectible CDs.

AR Games[edit]

  • The song “Dragon Battle” from the Nintendo 3DS's built-in AR Games is a collectible CD.
File:FindMiiSymbol.svg
The Regal Crown worn by the captured Mii. Used to represent Find Mii.

StreetPass Mii Plaza[edit]

  • A stage appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate takes place on the Castle of Darkness from the StreetPass game Find Mii.[18] It consists of two platforms with a caged Mii suspended from above. The Dark Emperor will then fly into the background to either give stat boosts to players or collapse one of the platforms. He also has a chance of flying into the foreground and roam around the area; anyone that defeats him will gain another stat boost.
  • A Ghost from Find Mii is an enemy appearing in for Nintendo 3DS’s Smash Run mode. They come equipped with a yellow shield in front of them, leaving their backside exposed to attacks.
  • Several characters from various games cameo as Trophies in for Nintendo 3DS and as Spirits in Ultimate:
    • Ghosts, Reaper General, and Diamond Golem from Find Mii / StreetPass Quest
    • Crispin/Geoff from Feed Mii / StreetPass Chef
    • Mr. Mendel and Ms. Blossom from Flower Town / StreetPass Garden
    • The Mii Force Captain and Gold Bone from Mii Force / StreetPass Squad
    • Iris Archwell/Ella Mentree and Demon King Arzodius from Monster Manor / StreetPass Mansion
    • Shinobu from Ninja Launcher / StreetPass Ninja
    • NIco Fire/Nico Flame from Slot Car Rivals / StreetPass Slot Racer
    • Coraline from Ultimate Angler / StreetPass Fishing
    • Wentworth and Emperor Fynalle from Warrior’s Way / StreetPass Battle
  • New arrangements of “Dark Lord” from Find Mii and “Save the World, Heroes!” from Find Mii II as well as “Find Mii / Find Mii II Medley” (composed of “Fight On, Heroes!” from Find Mii and “Save the World, Heroes!” from Find Mii II) are collectible CDs.
  • Several hat rewards are custom headgear available to all Mii Fighters:
    • Bear Hat
    • Beehive Wig
    • Cat Ears
    • Chef’s Hat
    • Chicken Hat
    • Cow Skull Hat
    • Devil Horns
    • Dog Ears
    • Floral Hat
    • Football Helmet
    • Frog Hat
    • Hibiscus
    • Hockey Mask
    • Lacy Headband
    • Lion Hat
    • Magic Hat
    • Master Gardener’s Crown from Flower Town / StreetPass Garden
    • Mii Force Helmet from Mii Force / StreetPass Squad
    • Panda Hat
    • Prince/Princess Crown
    • Red Ribbon
    • Santa Hat
    • Spartan Helmet
    • Swimming Cap
    • Top Hat
    • Wedding Veil

Swapnote[edit]

  • The software's mascot Nikki is a summonable Assist Trophy.[45] She will reside on the in-battle UI and draw objects on the battlefield such as a pinwheel blowing wind, a flock of birds ramming onto characters, a Bullet Bill zooming away, a dragon breathing fire, a ghost stunning characters, and a Smash Ball.
File:MiiverseSymbol.svg
The symbol for the Miiverse service.

Miiverse[edit]

  • A free update to Super Smash Bros. for Wii U added the Miiverse stage.[11] Its layout is similar to the Battlefield stage; however the background is filled with special hand drawn messages directed at the characters being used. The messages are provided by actual users who can create these in separate channels dedicated to each character. While the stage is still available, messages currently do not appear as of November 8, 2017 due to the service's permanent closure.

Nintendo Labo[edit]

  • A custom outfit modeled after the Toy-Con Robot Kit is available to the Mii Brawler in Super Smash Bros. Ultimate[24].
  • A free update to Ultimate added four new Spirits to the Spirit Board being Professor Riggs, Plaise, & Lerna, the Toy-Con Robot, the Toy-Con Car, and the Toy-Con VR Goggles.[155] A later update also adds compatibility to the VR Goggles, allowing to watch battles in certain stages in VR.

Animal Crossing series[edit]

File:AnimalCrossingSymbol.svg
An icon that represents furniture in a Villager's inventory. Used to represent the Animal Crossing series.

Animal Crossing[edit]

  • The player's custom Villager joined the cast in Super Smash Bros. for Nintendo 3DS and Wii U.[74] Much like Robin, Corrin, and Byleth both genders can be chosen as Alternate Costumes each with their own facial designs and clothing. They are collectively labeled as Fighter #45. The Villagers use various tools and knick knacks for attacks like dropping bowling balls, digging holes, flying with a balloon, and firing from their slingshot. Besides those, the Villagers possess some unique attributes. One of which is their ability to catch and store projectiles and items and throwing them at any moment, referred to as Pocketing. Another ability of theirs is a three-step move involving planting a sapling, watering it to let it fully grow, and chopping it down with an axe. Their Final Smash traps players in a Dream Home being built before exploding.
  • The mole resident Mr. Resetti is a summonable Assist Trophy in Super Smash Bros. Brawl.[156] When summoned, a speech bubble will appear on screen and Mr. Resetti will proceed to go on a humorous and lengthy rant to the players. These one-minute speeches can consist of mocking players, telling information about his life, or even trying to impersonate characters. If anyone tries to attack Mr. Resetti, he will explode in retaliation and continue his tirade.
  • The Pitfall Seed is a usable item.[8] Players can throw it on any part of the stage acting as a trap, and anyone who is caught will be buried to the ground. If anyone is hit by the Pitfall in the air, they will be launched straight down. The Beehive is another usable item; once thrown it will unleash a swarm of bees that will target and swarm an opponent, slowly hurting them.
  • New arrangements of “Title (Animal Crossing)”, “Go K.K. Rider!”, and “Town Hall and Tom Nook’s Store” are collectible CDs.[21]
  • The residents Tom Nook, Timmy & Tommy Nook, K.K. Slider, Mr. Resetti, The Able Sisters,[24] Mayor Tortimer, Don, Pelly & Phyllis, Katrina, Copper & Booker, Joan, Saharah, Redd, Wendell, Kapp’n, Gulliver, Blathers, Rover, Blanca, Zipper T. Bunny, Jack, Franklin, Jingle, Wisp, and the Snowpeople cameo as Trophies,[20] Stickers[19], and Spirits.
  • A custom outfit based on K.K. Slider is also available to the Mii Gunner, the gun being his guitar.[30]

Animal Crossing: Wild World[edit]

  • A village that has been given the name Smashville is a stage first appearing in Super Smash Bros. Brawl,[157] its design taken from Wild World. It is a simple layout of a floating arena and a single platform moving back and forth. The stage features a day and night cycle that corresponds to the Wii, Wii U, and Nintendo Switch's internal clock. Balloons will also fly in carrying items. Several residents and merchants will appear in the background to spectate the fight. If it is being played on Saturday nights from 8 PM to 12 AM, K.K. Slider will perform a concert in the background, playing any of the following tracks:
    • “DJ K.K.”
    • “K.K. Crusin’”
    • “K.K. Condor”
    • “K.K. Gumbo”
    • “K.K. Western”
    • “Rockin’ K.K.”
  • New arrangements of “The Roost”[21] and “2:00 AM”[21] as well as a portion of the title theme in “Plaza / Title - City Folk / Wild World” are collectible CDs. The residents Brewster, Dr. Shrunk, Pascal, Lyle, Gracie, Harriet, Katie & Kaitlin, Rosie, Celeste, and Cornimer cameo as Trophies,[20] Stickers[19], and Spirits.

Animal Crossing: City Folk[edit]

  • Smashville received a sequel in Super Smash Bros. for Wii U in the form of a stage named Town and City[18]. Much like Smashville, it is a floating arena with three platforms. It initially begins high above a village. After a few seconds, it will then move north and travel to the city until another few more seconds where it will travel back down to the village. Various villagers once again reside in the background to spectate the fight though now there are two sets; one from the village and one from the city. Also returning is the day and night cycle corresponding with the Wii U and Nintendo Switch’s internal clock and K.K. Slider playing a concert on Saturday nights.
  • The bus driver Kapp’n is a summonable Assist Trophy in Super Smash Bros. Ultimate alongside his bus from this game.[45] He will target random characters and trap them in his bus. He will then attempt to drive to the blast zone to KO whoever he trapped.
  • The residents Serena, Frillard, Kicks, Phineas, and Tom Nook in his Nookington’s uniform cameo as collectible Trophies in for Wii U and as Spirits in Ultimate. A portion of the plaza theme appears in the medley “Plaza / Title - City Folk / Wild World”.

Animal Crossing: New Leaf[edit]

  • The mayor's secretary Isabelle made her playable debut in Super Smash Bros. Ultimate.[158] She is labelled as Fighter #68. Much like the Villagers, Isabelle uses various knick knacks and unconventional tools for fighting such as catching and throwing characters with a fishing pole, setting a Lloid Rocket on the ground like a landmine, swinging pom-poms, firing a party popper, and whacking opponents with a broom. Her Final Smash is also similar to the Villagers’ except instead of a home it's the Town Hall. Prior to her inclusion, Isabelle was a summonable Assist Trophy in Super Smash Bros. for Nintendo 3DS and Wii U and would throw fruit at her summoner to heal them.[159]
    • A custom outfit based on Isabelle is also available to the Mii Gunner, the gun being a party popper.[30]
  • Appearing in Super Smash Bros. for Nintendo 3DS and Ultimate is Tortimer Island.[160] The stage's layout is randomly generated every time it is chosen, shuffling between hills, trees bearing fruit, and a small pond. Kapp’n can also enter and dock on the island, his boat serving as an extra platform. Sharks can also lurk on the surrounding ocean and can jump and bite at anyone that comes close. The former mayor, Trtimer, Leila, and Leilani appear in the back of the stage.
  • New arrangements of “7:00 PM / Main Street”, “Tour”, “Bubblegum K.K.”, “Kapp’n’s Sea Shanty”[48], and “Tortimer Island Medley” (composed of “Island (Day)” and “Tour”) are collectible CDs. The residents DJ K.K, Leilani, Leila, Grams, Porter, Nat, Pavé, Digby, Reese & Cyrus, and Leif cameo as collectible Trophies in for Nintendo 3DS and as Spirits in Ultimate.

Animal Crossing: Happy Home Designer[edit]

  • A remix of “Title Theme” and the original version of the "House Preview" theme are collectible CDs in Super Smash Bros. Ultimate[33]. The receptionist and guide Lottie appears as a collectible Spirit.

Animal Crossing: New Horizons[edit]

  • A free update to Super Smash Bros. Ultimate adds four new Spirits to the Spirit Board in the form of Orville & Wilbur, C.J., Flick, and Daisy Mae.[161]

Wii series[edit]

File:WiiSportsSymbol.svg
A logo representing Wuhu Island from Wii Sports Resort. Used to represent the Wii Sports series.

Wii Sports series[edit]

  • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is Wuhu Island as it appears in Wii Sports Resort.[11] Much like Delfino Plaza and Skyloft before it, a platform transports players to various stops around the island where several of the minigames take place include the Frisbee Dog Park, the Maka Wuhu volcano, the Wishing Fountain, Talon Rock, a boating gate, a boat itself, rocks at sea, and the Swordplay Colosseum. Various CPU Miis can be seen all around the island spectating the fights.
  • The following songs from the series are collectible CDs:
    • A direct rip of “Opening Theme / Select” from Wii Sports[21]
    • Two new remixes of “Wii Sports Resort”
    • A remix of “Title Theme” as well as direct rips of “Tennis (Training)” and “Baseball (Training)” from Wii Sports Club
    • The new arrangement “Wii Sports Series Medley”, composed of the title themes from Wii Sports and Wii Sports Resort
  • The Power Cruiser and Frisbee Dog from Wii Sports Resort cameo as collectible Trophies in for Wii U.

Wii Play[edit]

  • The song “Charge!”, from the minigame of the same name, is a collectible CD.[21]
File:WiiFitSymbol.svg
A silhouette of the Dancer yoga pose. Used to represent the Wii Fit series.

Wii Fit series[edit]

  • The player's fitness guide, the Wii Fit Trainer, makes their playable debut in Super Smash Bros. for Nintendo 3DS and Wii U.[162] Much like the Fire Emblem avatars and the Villagers, both genders can be chosen and are collectively labeled as Fighter #47. The Trainers do various exercises and yoga poses to attack alongside charging a sun ball, headbutting a soccer ball, recovering by hula hooping, and deep breathing for a temporary power boost. Their Final Smash, simply named Wii Fit, fires a series of yoga pose silhouettes.
  • The Wii Fit Studio is a stage available in Super Smash Bros. for Wii U[18] and Super Smash Bros. Ultimate. It is a flat stage with a giant mirror in the background and Wii Balance Boards as platforms. The platforms will periodically rise up and instructions to perform a certain yoga pose will play before descending in a different formation. An animated Wii Balance Board will happily bounce and walk around the background spectating the fight.
  • Several songs from the series are collectible CDs:
    • A remix of “Super Hoop” and direct rips of “Yoga”, “Rhythm Boxing”, and “Advanced Step” from Wii Fit
    • “Wii Fit Plus Medley” (composed of themes from Obstacle Course, Rhythm Parade, Perfect 10, and Snowball Fight), a new arrangement of “Skateboard Arena (Free Mode)”, and a direct rip of “Mischievous Mole-way” from Wii Fit Plus
    • “Core Luge” from Wii Fit U
  • The Trainers doing various yoga poses and exercises (Tree, Dancer, Warrior, Bridge, Gate, Jackknife, Sun Salutation, Deep Breathing, Super Hoop, and Arm & Leg Left), as well as the Dog, the Wii Balance Board, and Wii Fit Trainer's appearance in Wii Fit U are collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Ultimate.

Wii Music[edit]

  • The conductor Sebastian Tute appears as a Spirit in Super Smash Bros. Ultimate.

Wii Party U[edit]

  • The song “Name That Face / Sketchy Situation” is a collectible CD. The host Party Phil appears as a collectible Spirit in Super Smash Bros. Ultimate.

Punch-Out!! series[edit]

File:PunchOutSymbol.svg
A boxing glove seen on the NES game's victory screens. Used to represent the Punch-Out!! series.

Punch-Out!! (Arcade)[edit]

  • The bruiser from the Bronx Little Mac joined the cast in Super Smash Bros. for Nintendo 3DS and Wii U[163] and is labeled as Fighter #49. Due to his small stature Mac is a very fast fighter, dealing punches at a rapid pace and being a very quick runner. However, despite this he boasts powered up boxing attacks, such as a charging forward lunge, a flying haymaker, a twisting uppercut, and a fake-out counterattack. Unique to Little Mac is his KO Meter, a gauge that fills up when he is either attacking or getting hit; when full, he will gain the ability to do a KO Punch, a one-strike powerful punch that can One-Hit KO. However, he also has a very large disadvantage being a very poor air game as he has very small jumps, a low recovery, and weak aerial attacks; as such he is best left on the ground as much as possible. His Final Smash transforms him into his monstrous form, Giga Mac. He also has an Alternate Costume based on his Wireframe design from the arcade game.
    • Prior to his inclusion, Little Mac had appeared in Super Smash Bros. Brawl as a summonable Assist Trophy.[164] He will run around the stage and attack characters at random with jabs and uppercuts.
  • Glass Joe, Bald Bull, and Mr. Sandman cameo as Trophies in Super Smash Bros. for Wii U and as Spirits in Super Smash Bros. Ultimate.

Punch-Out!! Featuring Mr. Dream[edit]

  • New remixes of “Minor Circuit” and “Jogging / Countdown” are collectible CDs.
  • Doc Louis, Von Kaiser, Don Flamenco, Soda Popinski, and King Hippo cameo as collectible Trophies in Super Smash Bros. for Wii U and as Spirits in Super Smash Bros. Ultimate. Little Mac's pink hoodie from the jogging cutscene is one of his Alternate Costumes.[165]
  • A timed demo of the game is unlockable in for Wii U.

Super Punch-Out!![edit]

  • Bear Hugger, Great Tiger, and Super Macho Man appear as collectible Trophies in Super Smash Bros. for Wii U and as Spirits in Super Smash Bros. Ultimate.

Punch-Out!! (Wii)[edit]

  • The Boxing Ring stage that appears in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate takes inspiration from this game's World Circuit ring. Fights take place not only in the ring, but also on the sloped entrances on either side, and the breakable light fixtures above the ring. The stage also features a jumbotron that displays the score and a nickname for each present fighter. Uniquely, there are two design variants for the stage that players can choose being the Punch-Out!! Design or the Smash Bros. Design.[166]
  • The songs “Minor Circuit”, “World Circuit”, and “Title (Punch-Out!!)”, all directly sourced, are collectible CDs. All previously mentioned cameo characters take their designs from this game.
File:MiiSymbol.svg
The logo for the Mii. Only used for the collectible StreetPass Mii Plaza Spirits in Ultimate as Mii Fighters use the Smash Bros. symbol instead.

Mii[edit]

  • Making their debuts in Super Smash Bros. for Nintendo 3DS and Wii U are the Mii Fighters:[167] the player's custom Mii avatar that can be set in three different fighter types, each with their own chooseable movesets and custom outfits:
    • The Mii Brawler focuses on close-quarters combat. They are labeled as Fighter #51. Their attacks use a wide range from chargeable punches and kicks, helicopter kicks, headbutts, suplexes, a grabbing counter, and even throwing a shot put. Their Final Smash traps an opponent to deal a barrage of punches and kicks, given the name Omega Blitz.
    • The Mii Sword fighter focuses on mid-range combat. They are labeled as Fighter #52. Not only do they do a lot of slashes and stabs, but they also utilize tools and abilities commonly associated with ninjas, such as throwing shurikens and chakras, firing a tornado projectile, and even having a counter similar to the Fire Emblem cast. Their Final Smash sends a wave of projectile slashes across the screen, given the name Final Edge.
    • The Mii Gunner focuses on long-range and zoning combat. They are labeled as Fighter #53. In a similar fashion to Samus’s Power Suit, Gunners are fashioned with an arm cannon that lets them fire energy shots, lasers, pillars of flames, and bombs, as well as producing reflecting shields and absorbing projectiles akin to the Mother cast. Their Final Smash fires a large laser beam, given the name Full Blast.

Xenoblade Chronicles series[edit]

File:XenobladeSymbol.svg
Shulk's sword, the Monado, made to look like the game's loading icon. Used to represent the Xenoblade Chronicles series.

Xenoblade Chronicles[edit]

  • The young mechanic Shulk joined the roster in Super Smash Bros. for Nintendo 3DS and Wii U,[168] classified as Fighter #57. He wields the mechanical weapon the Monado, a blade with impressive range and uses the Edge Arts Back Slash and Air Slash. On top of these special moves, the Monado also gives him access to the Monado Arts; a series of momentary stat boosts focused on one aspect, such as boosting his jumps, his running speed, or his attack power. Once used up, the Arts cannot be used again until a few more seconds. His psychic visions also provide him with a counterattack. His Final Smash is a Chain Attack, where Shulk and his allies Dunban, Riki, and Fiora launch a barrage of attacks on a trapped opponent.
  • The wide and lush Gaur Plain of the Bionis’ leg is a stage appearing in for Nintendo 3DS and Wii U[168] and Super Smash Bros. Ultimate. It is a large stage with a day and night cycle composed of several rock formations and floating platforms separated by a valley in the middle. As night rolls on, there is a chance that Shulk's arch enemy Metal Face will enter the stage. He will taunt players and attack them with his claws and laser beams powerful enough to destroy parts of the stage, though he can be defeated and will explode upon doing so. Eventually, his destruction will be automatically restored soon after departing.
  • The Heropon and Shulk's close ally Riki is a summonable Assist Trophy.[168] He will reside on the back of the stage and perform a series of Arts that can affect the opponents such as putting them to sleep, healing them, or boosting their attack power.
  • The new arrangement “Xenoblade Chronicles Medley” (composed of “Gaur Plain (Remix)”, “Mechanical Rhythm”, “You Will Know Our Names”, and “Engage the Enemy (Remix)”), and direct rips of “Gaur Plain”, “Gaur Plain (Night)”, “You Will Know Our Names”, “Mechanical Rhythm”, “An Obstacle in Our Path”, “Time to Fight!”, and “Engage the Enemy” are collectible CDs.
  • Dunban, Riki, Fiora, Mecha-Fiora, Reyn, Sharla, Melia,[24] Mumkhar, Metal Face, Bronze Face, Jade Face, Face-Nemesis, Yaldabaoth, the Bionis, and the Mechonis are collectible Trophies in Super Smash Bros. for Wii U[169] and Spirits in Ultimate.
  • A custom outfit modeled after Dunban’s clothes and wig is available to the Mii Swordfighter.[30]

Xenoblade Chronicles X[edit]

  • Elma, Lin, Lao, Tatsu, and Formula are collectible Spirits in Super Smash Bros. Ultimate.

Xenoblade Chronicles 2[edit]

  • The songs “Battle!!”, “Those Who Stand Against Our Path”, and “Still, Move Forward!” are collectible CDs in Super Smash Bros. Ultimate. Rex, Pyra, Mythra, Nia, Tora, Zeke, Mòrag, and Poppi α are collectible Spirits.
  • A custom outfit based on Nia's Driver Form is available to the Mii Brawler. Downloading the Fighters Pass Volume 1 DLC packs for Ultimate comes with a custom outfit and wig based on Rex for the Mii Sword fighter.[24] The costume's back features his companion Azurda.

NES Zapper games[edit]

File:DuckHuntSymbol.svg
A silhouette of a duck, as seen on the Japanese and European box art for Duck Hunt. Used to represent the NES Zapper games.

Duck Hunt[edit]

  • An unlikely duo consisting of the hunting dog and a duck, given the appropriate collective name Duck Hunt, joined the cast with Super Smash Bros. for Nintendo 3DS and Wii U.[170] They are collectively labeled as Fighter #59. Though the player commands the animals, certain attacks actually involve an implied third unseen entity using the NES Zapper. Their reticle can be seen in certain moves such as shooting a clay pigeon and juggling a Trick Shot Can from Hogan’s Alley. The dog can also summon the gunmen from Wild Gunman and the duck can carry the dog for recovery. Their Final Smash calls upon the NES Zapper Posse, trapping opponents in a shootout between the characters from Hogan’s Alley and Wild Gunman. Prior to their inclusion, the ducks appeared as a collectible Trophy in Super Smash Bros. Melee and as a Sticker in Super Smash Bros. Brawl[19].
  • The Duck Hunt stage that appears in for Nintendo 3DS and Wii U[170] and Super Smash Bros. Ultimate is an exact recreation of the original NES game, with fighters playing through the game's ten rounds. Much like Flat Zone, characters are two-dimensional though the trees, grass, the bush, and the 8-bit sprites of the Dog and Ducks are modeled as voxels. One or two ducks will fly in and can be shot down by characters’ attacks which can reward the player with an item.
  • Two arrangements of “Duck Hunt Medley”, both composed of the game's jingles and sound effects, are collectible CDs. The 8-bit sprites of the Dog and Ducks as well as the Clay Pigeon are collectible Trophies in for Nintendo 3DS and Wii U.

Hogan's Alley[edit]

  • The Can from Trick Shot mode is a collectible Trophy in Super Smash Bros. for Wii U. The Gangster, Lady, & Policeman appear as a single collectible Spirit in Super Smash Bros. Ultimate.

Wild Gunman[edit]

  • A lone gunman as he appears on the box art cameos as a collectible Sticker in Super Smash Bros. Brawl[19] and as a collectible Spirit in Super Smash Bros. Ultimate. The 8-bit sprites of the five gunmen in the game are a collectible Trophy in Super Smash Bros. for Nintendo 3DS and Wii U.

Splatoon series[edit]

File:SplatoonSymbol.svg
An Inkling Squid, usually seen in loading screens. Used to represent the Splatoon series.

Splatoon[edit]

  • Young members of the shape-shifting race of Inklings joined the roster in Super Smash Bros. Ultimate.[34] Much like the Villagers, both genders can be chosen each wearing their own clothing and are collectively labeled as Fighter #64. Much like the game's Turf Wars, Inklings utilize a wide array of weapons that splatter ink all over the terrain. These weapons include the guns Splattershot and Blaster, the Splat Roller, the Inkbrush, a Splat Bomb, the Slosher, and the Killer Wail exclusively for their Final Smash. Certain animations, such as their dodging, dashing, and Squid Jump recovery, have them briefly shape-shifting into their squid form for a brief moment.
    • Custom outfits based on the girls and boys’ hairstyles and clothing are available to the Mii Gunner.[30] Custom headgear based on an Inkling Squid is also available.[30]
  • The battle arena Moray Towers is a stage in Ultimate[34]. It is a vertical area with four levels connected by platforms angled down. Before the match begins, Inklings from off-screen will fire multiple blasts of two different-colored ink at the stage for aesthetic with the colors chosen being random. The referees Judd and Li’l Judd cameo in the background to keep score of the fight. Depending on the song choice, the stage may also be set at nighttime much like a Splatfest event complete with Judd and Li’l Judd dancing.
  • The pop duo Squid Sisters (Callie and Marie) are a summonable Assist Trophy. When they appear, the camera will slowly zoom in on them, forcing the blast zones to be closer making it easier for characters to be KO’d.
  • New remixes of “Splattack!”, “Seaskape”[33], “Bomb Rush Blush”[33], and “Now or Never!” as well as direct rips of “Splattack!”, “Calamari Inkantation”, “Ink or Sink”, “Kraken Up”, “Metalopod”, “Split and Splat”, “Ink Me Up”, “Now or Never!”, “Now or Never! (Splatfest Version)”, “I Am Octavio”, and “Octoweaponry” are collectible CDs.
  • The Squid Sisters, Judd, Sheldon, Annie & Moe, Jelonzo, Crusty Sean, Spyke, an Octoling, DJ Octavio, the Octobot King, a Zapfish, the Great Zapfish, Cap’n Cuttlefish, and Super Sea Snail are collectible Spirits.

Splatoon 2[edit]

  • The songs “Inkoming!”, “Ebb & Flow”, “Rip Entry”, “Undertow”, “Don’t Slip”, “Endolphin Surge”, “Acid Hues”, “Muck Warfare”, “Now or Never! - Splatoon 2 Version”, “Now or Never! - Splatoon 2 Ver. (Splatfest)”, and “Deluge Dirge” are collectible CDs.
  • Off the Hook, Li’l Judd, Flow, Bisk, Jelfonzo, Murch, and the Octolings as they appear in Splatoon 2: Octo Expansion are collectible Spirits.
  • Custom outfits based on the appearance of the Splatoon 2 Inklings are available to the Mii Gunner.[24]

ARMS[edit]

  • The March 26, 2020 Nintendo Direct Mini confirmed that a representative from ARMS will be joining Super Smash Bros. Ultimate as the seventh DLC character and the first character of Fighters Pass Volume 2.[171] They will be labeled as Fighter #76. They will be formally revealed and released in June 2020.
  • Bundled with the DLC will be a stage based on one of the battle arenas.
  • The game's standard fighter Spring Man is a summonable Assist Trophy.[24] He will bounce around the stage, punching anyone nearby. There is a chance near the end of his duration that he could trap opponents in a Rush Attack, which is a barrage of quick punches.
  • Spring Man, Ribbon Girl, Min Min, Twintelle, and Ninjara appear as collectible Spirits in the base game, with more to be added in a special DLC Spirit Board bundled with the upcoming fighter.
  • Custom outfits based on both Spring Man and Ribbon Girl are available to the Mii Brawler.[24]

Metal Gear series[edit]

File:MetalGearSymbol(preUltimate).svg
The symbol for FOXHOUND as well as the logo for Kojima Productions. Used to represent the Metal Gear series exclusively in Brawl.
File:MetalGearSymbol.svg
The exclamation point that appears when Snake's cover has been blown or has spotted something important. Used to represent the Metal Gear series exclusively in Ultimate.

Metal Gear[edit]

  • Konami’s legendary soldier of fortune, Solid Snake, broke ground as the first third-party character to join the cast with his appearance in Super Smash Bros. Brawl[172] and later returning for Super Smash Bros. Ultimate,[24] his inclusion a request from creator Hideo Kojima, a close friend of Smash director Masahiro Sakurai. He is labeled as Fighter #31. Snake specializes in a mix of his CQC (Close Quarters Combat) and ammunition. However, his firepower is not reliant on traditional firearms but rather explosives and larger weapons including grenades, Remote Controlled Missiles, C4, an RPG, a mortar launcher, a claymore he can bury, and recovering with his tactical Cypher drone. His Final Smashes have included firing a Grenade Launcher from the foreground to calling on a missile strike that targets fighters.
  • A new rendition of “Theme of Tara” is a collectible CD.[21] Snake's cardboard box is a collectible Trophy in Brawl[20] and as a Spirit in Ultimate.

Metal Gear 2: Solid Snake[edit]

  • Both the original and a new rendition of “Theme of Solid Snake” are collectible CDs.[21] Colonel Roy Campbell appears as a Sticker in Super Smash Bros. Brawl.[19]

Metal Gear Solid[edit]

  • Appearing in Super Smash Bros. Brawl and Super Smash Bros. Ultimate is the Metal Gear holding facility Shadow Moses Island, a stage developed by Hideo Kojima.[173] It is a flat stage featuring two levels and two watchtowers on either side that can be breakable to expand the battlefield. The bioweapons Metal Gear RAY, Metal Gear REX, and Gekko can also appear in the background though only for aesthetic purposes. If Snake is played on this stage, he can engage in brief conversations via codec between either Colonel Roy Campbell, Mei Ling, or Otacon to discuss an opponent. Slippy Toad from Star Fox can also partake if one of Snake's opponents is Falco.
  • The cybernetic ninja Frank Jaeger a.k.a. Gray Fox is a summonable Assist Trophy.[174] He will run around the stage and slash away at opponents with immense speed that's capable of reflecting projectiles.
  • A remix of “Encounter” and a direct rip of “Cavern” are collectible CDs.[21] Mei Ling, Meryl Silverburgh, Naomi Hunter, Hal "Otacon" Emmerich,[24] Master Miller, Liquid Snake, and the Metal Gear REX cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Metal Gear Solid 2: Sons of Liberty[edit]

  • The song “Yell “Dead Cell”” is a collectible CD.[21] Rosemary, Solidus Snake, Iroquois Pliskin, and the Metal Gear RAY appear as collectible Trophies,[20] Stickers[19], and Spirits.

Metal Gear Solid 3: Snake Eater[edit]

  • Both the original and new arrangement versions of “Snake Eater (Instrumental)”[33] and a direct rip of “Battle in the Base” are collectible CDs.[21]
  • Naked Snake, Revolver Ocelot, The Boss, EVA, Zero, and the Shagohod tank appear as collectible Trophies,[20] Stickers[19], and Spirits.

Metal Gear Solid: Portable Ops[edit]

  • The song “Calling to the Night” is a collectible CD.[21]

Metal Gear Solid 4: Guns of the Patriots[edit]

Metal Gear Solid: Peace Walker[edit]

  • The song “Main Theme - PEACE WALKER” is a collectible CD.
  • Paz Ortega Andrade, Strangelove, and the Metal Gear ZEKE cameo as Spirits in Super Smash Bros. Ultimate.

Metal Gear Rising: Revengeance[edit]

  • Raiden, as he appears in this game, is a collectible Spirit in Super Smash Bros. Ultimate.

Metal Gear Solid V: Ground Zeroes and The Phantom Pain[edit]

  • Big Boss, Revolver Ocelot (as he appears in this game), and the Sahelanthropus machine appear as collectible Spirits in Super Smash Bros. Ultimate.

Sonic the Hedgehog series[edit]

File:SonicSymbol.svg
A silhouette of Sonic's head, commonly seen on the logo for Sonic Team. Used to represent the Sonic the Hedgehog series.

Sonic the Hedgehog (1991)[edit]

  • Sega’s blue blur and Mario’s rival in the 90s' “console wars”, the eponymous Sonic the Hedgehog, is the second third-party character to join the series with Super Smash Bros. Brawl alongside Snake,[175] his inclusion the result of a Japanese poll. He is labeled as Fighter #38. As expected from the “fastest thing alive”, he has the fastest running speed in the game and is utilized in his special moves Spin Dash and Spin Charge. He can also target an opponent with Homing Attack and recover with a Spring Jump. For his Final Smash, Sonic uses the seven Chaos Emeralds to transform into Super Sonic, allowing him to fly and ram into multiple opponents with blinding speeds.
  • The game's iconic first level, Green Hill Zone, is a stage that debuted in Brawl.[176] Fighting takes place in front of the famed shuttle loop, where Knuckles, Tails, and Silver can be seen running on it. It is a flat stage with a destructible depression in the middle of the terrain. Checkpoint lampposts can also rise from the ground, with the round blue end at top that can be hit and cause damage to others as it spins.
  • The songs “Green Hill Zone” and “Scrap Brain Zone” are collectible CDs.[21] Dr. Eggman appears as a Trophy,[20] Sticker[19], and Spirit. Classic Sonic as he appears in the American and Japanese box arts is a Sticker in Brawl[19].

Sonic the Hedgehog 2[edit]

  • The song “Emerald Hill Zone” is a collectible CD.[21]
  • A custom outfit based on Miles “Tails” Prower is available to the Mii Gunner as paid DLC.[30] Tails and Super Sonic also cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Sonic CD[edit]

  • The theme song “Sonic Boom”, performed by Pastiche, is a collectible CD.[21]
  • Amy Rose and Metal Sonic cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Sonic the Hedgehog 3 / Sonic & Knuckles[edit]

  • One of Sonic's allies Knuckles the Echidna is a summonable Assist Trophy.[43] He will attack opponents at random with a Homing Attack, punches, and burrowing uppercuts. A custom outfit based on him is also available to the Mii Brawler as paid DLC.[30]
  • Dr. Eggman's Eggrobo androids appear as enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode.[177] They will hover around the fighter and fire energy shots at them.
  • A remix of “Angel Island Zone” is a collectible CD.[21] Knuckles also appears as a collectible Trophy,[20] Sticker[19], and Spirit.

Knuckles' Chaotix[edit]

Sonic R[edit]

  • The song “Super Sonic Racing”, performed by TJ Davis, is a collectible CD.[21]

Sonic Adventure[edit]

  • The song “Open Your Heart”, performed by Crush 40, is a collectible CD.[21]
  • Big the Cat, Tikal, E-102 Gamma, several Chao, and Chaos appear as Trophies,[20] Stickers[19], and Spirits.

Sonic Adventure 2[edit]

  • Sonic's rival and anti-hero Shadow the Hedgehog is a summonable Assist Trophy.[178] He will perform Chaos Control to slow down time. Before departing, he will also briefly freeze time to let the summoner inflict as much damage as they can before time is restored. Shadow also cameos as a collectible Trophy,[20] Sticker[19], and Spirit.
  • The songs “Live & Learn” by Crush 40[21] and “Escape from the City” by Ted Poley and Tony Harnell are collectible CDs.
  • Rouge the Bat, Super Shadow, and a Hero Chao are collectible Trophies,[20] Stickers[19], and Spirits.

Sonic Advance 2[edit]

  • Cream the Rabbit & Cheese the Chao cameo as a collectible Trophy,[20] Sticker[19], and Spirit.

Sonic Battle[edit]

Sonic Heroes[edit]

Sonic Rush[edit]

  • The song “Right There, Ride On” is a collectible CD.[21] Blaze the Cat cameos as a collectible Trophy,[20] Sticker[19], and Spirit.

Sonic Riders[edit]

  • Jet the Hawk, Wave the Swallow, and Storm the Albatross cameo as collectible Trophies,[20] Stickers[19], and Spirits.

Sonic the Hedgehog (2006)[edit]

  • The song “His World - E3 2006 Version (Instrumental)” is a collectible CD.[21] Sonic's victory theme is directly sourced from this game.
  • Silver the Hedgehog cameos as a collectible Trophy,[20] Sticker[19], and Spirit.

Sonic and the Secret Rings[edit]

  • The song “Seven Rings in Hand” by Steve Conte is a collectible CD.[21]
  • Shahra and Erazor Djinn appear as collectible Stickers in Super Smash Bros. Brawl[19].

Sonic Unleashed[edit]

  • Sonic the Werehog appears as a collectible Spirit in Super Smash Bros. Ultimate.

Sonic and the Black Knight[edit]

  • The song “Knight of the Wind” by Crush 40 is a collectible CD.

Sonic Colors[edit]

  • The song “Reach for the Stars” by Jean Paul Makhlouf of Cash Cash is a collectible CD.

Sonic Generations[edit]

  • The song “Rooftop Run” is a collectible CD.

Sonic Lost World[edit]

  • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is the game's first world, Windy Hill Zone.[18] The arena consists of a large and curved floating platform with three small platforms above it as well as a large windmill on the stage's right and rotating Springs on the bottom. Much like the Mario Galaxy stage, the arena has a center of gravity. As such, multiple projectiles and characters’ launch trajectory will follow the stage's curvature. The Fauna of Windy Hill (Flicky, Pecky, Picky, Pocky, Cucky, Ricky, and Rocky) spectate the battle from the back of the stage.
  • The songs “Windy Hill - Zone 1” and “Wonder World” are collectible CDs. The Fauna of Windy Hill and the Deadly Six cameo as collectible Trophies in for Wii U.

Sonic Mania[edit]

  • The song “Lights, Camera, Action! (Studiopolis Zone - Act 1)” is a collectible CD.

Sonic Forces[edit]

  • The songs “Fist Bump”, performed by Doug Robb of Hoobastank, and “Sunset Heights” are collectible CDs.
  • The game's antagonist, Infinite, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Mega Man series[edit]

File:MegaManSymbol.svg
A cog, which Japan uses to represent the Mega Man series.

Mega Man[edit]

  • Capcom’s super fighting robot, the eponymous Mega Man, became the third third-party fighter that joined the roster with Super Smash Bros. for Nintendo 3DS and Wii U.[74] He is labeled as Fighter #46. Mega Man battles with the weapons he has taken from the Robot Masters including Metal Blade, Crash Bomber, Leaf Shield, Top Spin, Spark Shot, Flame Sword, Slash Claw, Hard Knuckle, and Flame Blast. Other attacks involve jumping on the spring of his robot dog Rush and performing Mega Upper from Marvel vs. Capcom. For his Final Smash, Mega Legends, Mega Man traps opponents in a Black Hole Bomb and fires a powerful laser at them alongside X, MegaMan.EXE, Mega Man Volnutt, Geo Stelar, Bass, and Proto Man.
  • The Robot Master Elec Man is a summonable Assist Trophy exclusively in for Nintendo 3DS and Wii U[18]. He will hop about on the stage and fire Thunder Beams in three different directions simultaneously.
  • The hard hat Mettaur robots are enemies in for Nintendo 3DS’s Smash Run mode.[62] They will fire three shots in a wide trajectory before hiding back under their hard hat, which can deflect projectiles and block attacks. The only way to defeat them is to grab and throw them.
  • Remixes of “Cut Man Stage”, “Guts Man Stage”, “Ice Man Stage”, “Bomb Man Stage”, and “Fire Man Stage”, and an arrangement of “Mega Man Retro Medley” (composed of “Game Start”, and the themes from Elec Man, Bomb Man, Cut Man, Guts Man, Fire Man, and Ice Man) are collectible CDs.
  • Dr. Light, Dr. Wily, Roll, Mettaur, Cut Man, Guts Man,[24] Fire Man, Elec Man, and the Yellow Devil appear as collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Super Smash Bros. Ultimate.

Mega Man 2[edit]

  • Available in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate is a stage taking place in front of Wily Castle, the final stage of Mega Man 2[18]. Its layout consists of a metal platform with several floating platforms attached to a rail appearing on either side or above it. Periodically, the Yellow Devil will enter the battlefield to attack the players with lasers or disassembling itself piece by piece. It can be defeated by attacking its sole eye; beating it will result in a wide explosion that can trap multiple opponents.
  • Remixes of “Air Man Stage”, “Metal Man Stage”, “Crash Man Stage”, “Flash Man Stage”[33], “Wood Man Stage”, and “Quick Man Stage”, a new arrangement titled “Mega Man 2 Medley”[48] (composed of the title screen and Wily Castle theme), and a “Mega Man 2 Retro Medley” (composed of the themes of Air Man, Wood Man, Quick Man, Flash Man, Crash Man, Metal Man, and Wily Castle) are collectible CDs.
  • An E-Tank is a collectible Trophy in for Nintendo 3DS and Wii U. Metal Man, Wood Man, Air Man, Quick Man, Crash Man, and Flash Man cameo as collectible Spirits in Ultimate. A timed demo of the game is available in for Wii U.

Mega Man 3[edit]

  • New arrangements of “Spark Man Stage”, “Shadow Man Stage”, “Hard Man Stage”, “Top Man Stage”, and “Snake Man Stage”, as well as “Mega Man 3 Retro Medley” (composed of the themes of Top Man, Shadow Man, Spark Man, Snake Man, and Hard Man) are collectible CDs.
  • A custom outfit based on the armor and helmet of Proto Man is available to the Mii Gunner as paid DLC.[30] He also cameos as a collectible Trophy in Super Smash Bros. for Wii U and as s Spirit in Super Smash Bros. Ultimate alongside Rush, Snake Man, Hard Man, Top Man, Spark Man, and Shadow Man.

Mega Man 4[edit]

  • The new arrangement named “Mega Man 4 Medley” is composed of the themes of Dive Man, Skull Man, and Drill Man.[33] Portions of the original Dive Man and Skull Man themes can be heard in “Mega Man 4-6 Retro Medley”. Both are available as collectible CDs.
  • Eddie cameos as a collectible Trophy in Super Smash Bros. for Wii U.

Mega Man 5[edit]

  • New arrangements of “Gravity Man Stage”, “Napalm Man Stage”, and “Dark Man Stage” are collectible CDs. Portions of the original Dark Man theme can also be heard in “Mega Man 4-6 Retro Medley”.
  • Beat, Gravity Man, Dark Man 4, and Napalm Man appear as collectible Spirits in Super Smash Bros. Ultimate.

Mega Man 6[edit]

  • A portion of Flame Man's theme can be heard in “Mega Man 4-6 Retro Medley”.
  • Knight Man and Wind Man cameo as collectible Spirits in Super Smash Bros. Ultimate.

Mega Man 7[edit]

  • Dr. Wily piloting his Wily Capsule is a summonable Assist Trophy in Super Smash Bros. Ultimate.[24] He will teleport at random spots above the stage and fire orbs of energy made of either fire, electricity, or ice. The orbs will be either aimed directly at opponents or latch onto a stage's surface.
  • Bass and Treble appear as a collectible Trophy in Super Smash Bros. for Wii U.[179] Auto and Slash Man appear as collectible Spirits in Ultimate.

Mega Man 8[edit]

  • Sword Man appears as a collectible Spirit in Super Smash Bros. Ultimate.

Mega Man 9[edit]

  • A new arrangement of “We’re Robots (Dr. Wily Stage 2)” is a collectible CD in Super Smash Bros. Ultimate. Galaxy Man also appears as a collectible Spirit.

Mega Man 2: The Power Fighters[edit]

  • Duo cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Mega Man X series[edit]

  • The Maverick Hunter Zero is a summonable Assist Trophy in Super Smash Bros. Ultimate.[45] Wielding his Z-Saber, Zero will attack by slashing three times or performing his signature moves: the flaming slash Ryuenjin, the somersaulting slash Kuenzan, or the blade beam Genmu Zero.
    • A custom outfit based on Zero's armor and helmet is also available to the Mii Sword fighter as paid DLC.[30]
  • A remix of “Central Highway” from Mega Man X and a direct rip of “X vs. ZERO” from Mega Man X5 are collectible CDs.
  • Full Armor X, Zero with his Zero Buster, and Sigma from Mega Man X, Zero with his Z-Saber from Mega Man X2, and Axl from Mega Man X7 cameo as collectible Spirits in Ultimate.
  • A custom outfit based on the armor and helmet of X is available to the Mii Gunner as paid DLC.[30]

Mega Man Legends[edit]

  • Mega Man Volnutt, Tron Bonne, and Roll Caskett appear as collectible Spirits in Super Smash Bros. Ultimate.

Mega Man Zero[edit]

  • The eponymous Mega Man Zero is a collectible Spirit in Super Smash Bros. Ultimate. The game's remix of “Theme of ZERO” from Mega Man X is a collectible CD.

Mega Man ZX[edit]

  • Vent as the Model X cameos as a collectible Spirit in Super Smash Bros. Ultimate; maxing it out to Level 99, it will transform into the Model ZX.

Mega Man Battle Network[edit]

  • A custom outfit based on the armor and helmet of MegaMan.EXE is available to the Mii Gunner as paid DLC.[30] Both MegaMan.EXE and ProtoMan.EXE also cameo as collectible Spirits.

Mega Man Star Force[edit]

  • The song “Shooting Star” is a collectible CD. Geo Stelar & Omega-Xis appear as a collectible Spirit in Super Smash Bros. Ultimate.

Pac-Man series[edit]

File:PacManSymbol.svg
Pac-Man in his traditional wedge form. Used to represent the Pac-Man series and accompanying Bandai Namco games.

Pac-Man[edit]

  • Bandai Namco’s eponymous rotund mascot Pac-Man joined the roster in Super Smash Bros. for Nintendo 3DS and Wii U.[180] He is labeled as Fighter #55. Similar to the Inklings, Pac-Man will shift from either his more modern appearance with arms and legs to his classic ball form depending on the attack. His special moves are original to Smash and involve several elements from the classic games; he will throw a Bonus Fruit each with their own properties, create and follow a trail of Pac-Dots, drop a fire hydrant from Pac-Land, and recover with the trampoline from Mappy. His Final Smash transforms him into Super Pac-Man and will zoom across the screen to eat the characters.
  • Exclusive to Super Smash Bros. for Nintendo 3DS is the Pac-Maze stage,[181] the platform orientation meant to be similar to the maze’s layout. A number of pellets will appear on the arena which players can collect. If a player collects one hundred pellets, a Power Pellet will appear in their designated color (Red for Player 1, Blue for Player 2, Yellow for Player 3, and Green for Player 3). Once grabbing their corresponding Pellet, they will become temporarily immune to the Ghosts that roam around the stage.
  • The Ghosts (Inkly, Blinky, Pinky, and Clyde) are a summonable Assist Trophy. They will fly around the stage in a similar manner to their movements in the maze, hitting anyone in their way.
  • An original composition consisting of the game start and intermission themes simply called “PAC-MAN” and its remix “PAC-MAN (Club Mix)”[48] are collectible CDs. The Ghosts, a Power Pellet, the Bonus Fruit, and a blue Ghost (named TURN-TO-BLUE) cameo as collectible Trophies and Spirits.

Pac-Land[edit]

  • Appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate is a faithful recreation of the game's levels, aptly named Pac-Land[180]. It will begin at the first level with Pac-Man's house and the camera will automatically move to the right, forcing players to traverse through the level while fighting. The various houses, trees, and bridges serve as platforms during the journey. Once reaching the end of the first level, characters will be transported to Fairyland to meet Mother Fairy and grab the Wing Shoes to boost the jumps of whoever obtained them. It will then go to the next part of the level with the camera now moving to the left. This trip will now contain new platforms and locations such as a collapsing log bridge and a small lake. Special items can spawn to grant temporary invincibility as well as balloons that grant health.
  • A Fire Hydrant and Pac-Man's house appear as collectible Trophies in for Wii U. The Mother Fairy cameos as a collectible Spirit in Ultimate.

Pac-Mania[edit]

  • A remix of “PAC-MAN’S PARK / BLOCK TOWN” is a collectible CD.

Street Fighter series[edit]

File:StreetFighterSymbol.svg
"SF" in the font of the Street Fighter II logo. Used to represent the Street Fighter series.

Street Fighter[edit]

  • Capcom’s wandering World Warrior, Ryu, joined Super Smash Bros. for Nintendo 3DS and Wii U as the fourth DLC character following Mewtwo, Lucas, and Roy and is the first DLC newcomer.[182] He later returns in Super Smash Bros. Ultimate as a part of the base roster and is labeled as Fighter #60. Ryu brings with him his signature moves Hadouken, Shoryuken, and Tatsumaki Senpukyaku; though they are strong on their own, they can be powered up by performing their corresponding command inputs, one of which can even transform the Hadoken to a Shakunetsu Hadoken. He also has his Focus Attack mechanic from Street Fighter IV; a defensive move that absorbs an attack allowing Ryu to counterattack right after, the impact knocking the character down to the floor. Uniquely he has two Final Smashes; if activated far away from any opponent, he will perform Shinku Hadoken and if activated next to an opponent, he will instead perform Shin Shoryuken.
  • The Fire Breathing Fist, Ken Masters, joined his best friend Ryu in Super Smash Bros. Ultimate as his Echo Fighter, thus labeling him as Fighter #60ε.[24] Though, despite his designation as an Echo Fighter, he is not a true clone of Ryu as Ken can perform abilities that his friend can't such as Ken's famous kicks, Oosoto Mawashi Geri and Nata Otoshi Geri, only accessible through their specific command inputs. Ken's Final Smashes are also unique to him; if below any fighter, he will perform Shinryuken and if activated next to an opponent, he will instead perform Shippu Jinraikyaku.
  • Sagat and Gen cameo as a collectible Spirit in Ultimate.

Street Fighter II: The World Warrior[edit]

  • Ryu's home stage Suzaku Castle is bundled with the Ryu DLC in Super Smash Bros. for Nintendo 3DS and Wii U[182]. It later returned for Super Smash Bros. Ultimate as a part of the base game. It consists of a series of platforms that are adjacent to a rooftop with the castle itself in the background. Two signs that read “Wind, Forest, Fire, Mountain” in kanji will also be in the back of the platforms; they can be destroyed if anyone will be launched near them but will be repaired after a few seconds.
  • US Air Force major Guile is a summonable Assist Trophy in Ultimate[24]. He will stay in one place, usually performing Sonic Boom towards characters. If anyone gets near him, he will attack with Flash Kick. He can also block attacks and projectiles, making him difficult to KO.
  • New arrangements of “Ryu Stage”, “Vega Stage”[33], “Ken Stage”, and “Guile Stage”[33] are available, with the former two composed by Yoko Shimamura, Street Fighter II’s original composer. The original versions of the following songs are also available as collectible CDs:
    • “Ryu Stage Type A”
    • “Ken Stage Type A”
    • “Chun-Li Stage Type A”
    • “Guile Stage Type A”
    • “Dhalsim Stage Type A”
    • “Blanka Stage Type A”
    • “Zangief Stage Type A”
    • “Balrog Stage Type A”
    • “Vega Stage Type A”
    • “Sagat Stage Type A”
    • “M. Bison Stage Type A”
    • “Player Select Type A”
  • Chun-Li, Guile, E. Honda, Dhalsim, Blanka, Vega, Balrog, Zangief, and M. Bison appear as collectible Spirits in Ultimate.

Super Street Fighter II: The New Challengers[edit]

  • The following tracks are available as collectible CDs:
    • “Ryu Stage Type B”
    • “Ken Stage Type B”
    • “Chun-Li Stage Type B”
    • “Guile Stage Type B”
    • “Cammy Stage Type B”
    • “Dhalsim Stage Type B”
    • “T. Hawk Stage Type B”
    • “Fei Long Stage Type B”
    • “Dee Jay Stage Type B”
    • “Blanka Stage Type B”
    • “Vega Stage Type B”
    • “Balrog Stage Type B”
    • “Sagat Stage Type B”
    • “M. Bison Stage Type B”
    • “Player Select Type B”
  • Cammy White, Dee Jay, T. Hawk, and Fei Long appear as collectible Spirits.

Super Street Fighter II Turbo[edit]

Street Fighter Alpha series[edit]

Street Fighter III: New Generation[edit]

  • Yun & Yang and Ibuki cameo as collectible Spirits in Super Smash Bros. Ultimate.

Hyper Street Fighter II[edit]

  • The following songs are available as collectible CDs:
    • “Cammy Stage Type A”
    • “T. Hawk Stage Type A”
    • “Fei Long Stage Type A”
    • “Dee Jay Stage Type A”

Super Street Fighter IV[edit]

  • Juri Han appears as a collectible Spirit in Super Smash Bros. Ultimate.
File:FinalFantasySymbol.svg
"FF" in the font of the Final Fantasy series logo. Used to represent Final Fantasy VII.

Final Fantasy VII[edit]

  • Square Enix’s ex-SOLDIER 1st Class protagonist, Cloud Strife, joined the cast as the fifth DLC character added to Super Smash Bros. for Nintendo 3DS and Wii U.[183] He later returns to Super Smash Bros. Ultimate as a part of the base roster and is labeled as Fighter #61. Cloud comes equipped with his large Buster Sword and uses it for his attacks and abilities such as Blade Beam, Cross Slash, and Climhazzard. Unique to Cloud is his Limit Meter; when full, either by charging or getting hit, Cloud’s special moves will be their more powerful Limit Break versions as well as gaining one more move being Finishing Touch. His Final Smash is the Limit Break technique Omnislash, the finishing blow that defeated Sephiroth. Cloud also has an Alternate Costume being his appearance from the film Final Fantasy VII: Advent Children, which also has him wielding the Fusion Sword.
  • The cyberpunk city of Midgar is a stage packaged with the Cloud DLC in for Nintendo 3DS and Wii U[129] and later returned as a part of the base game for Ultimate.[18] Its layout is similar to Battlefield and Dream Land, with the Shinra Electric Power Company and its reactors visible in the background. Periodically, Summon Materia will appear and anyone who touches it will summon any of the following monsters to attack:
    • Ifrit, using Hellfire to tilt the stage
    • Ramuh, using Judgment Bolt to electrify the three platforms
    • Odin, using Zantetsuken to slice the stage in half temporarily
    • Leviathan, using Tidal Wave to flood the stage with a large raging river
    • Bahamut ZERO, using Teraflare to fire a large laser beam on the stage
  • The battle theme “Let the Battles Begin!” and the boss theme “Fight On!” are available as collectible CDs.
  • A custom headgear modeled after the Chocobo is available to Mii Fighters as paid DLC exclusive to for Nintendo 3DS and Wii U[30].

Bayonetta series[edit]

File:BayonettaSymbol.svg
The symbol of the Umbra Witches. Used to represent the Bayonetta series.

Bayonetta[edit]

  • Sega and PlatinumGames’ sultry Umbra Witch, the eponymous Bayonetta, joined Super Smash Bros. for Nintendo 3DS and Wii U as the seventh and final DLC character to be added to the game, a result of winning the Fighter Ballot.[129] She later returned for Super Smash Bros. Ultimate as a part of the base roster and is classified as Fighter #63.[18] Bayonetta's playstyle is heavily reliant on combos as most of her moves can connect to each other to perform a successful string. She can also perform her unique techniques such as Heel Slide (or After Burner Kick if done in the air), Witch Twist for recovering, shooting with Bullet Climax, and Witch Time - a counterattack that slows the opponent down. Unique to Bayonetta is her Bullet Arts, the ability to continuously shoot the opponent after performing an attack with her guns Scarborough Fair. She is also capable of summoning Madama Butterfly through her Wicked Weaves for certain moves. Her Final Smash Infernal Climax slows down time to trap an opponent in a fierce assault from the demon Gomorrah.
  • The stage that comes packaged with the Bayonetta DLC is a small recreation of the destruction of the Umbra Clock Tower from the opening to Bayonetta[129]. Battles take place on the face of the clock tower, falling endlessly from the cliffside. Several falling debris will float by to provide additional platforms to the stage. Periodically, the clock will enter and exit a portal that leads to the alternate dimension of Purgatorio. Here, several Affinity angels will fly by as do the angelic monsters Inspired and Fortitudo, though they pose no threat to the fighters. The stage returns in Ultimate as a part of the base game.
  • The demon barkeeper Rodin is a summonable Assist Trophy in Ultimate[18]. He will run around the stage and attack with his own form of Wicked Weaves and After Burner Kick. He will grant his summoner a random item before departing.
  • A remix of “Theme of Bayonetta - Mysterious Destiny (Instrumental)”, and direct rips of “Let’s Hit the Climax!”, “One of a Kind”, “Riders of the Light”, “Red & Black”, “Friendship”, and “Let’s Dance, Boys!” are available as collectible CDs.
  • Jeanne, Cutie J, Rodin, Luka, Madama Butterfly, Gomorrah, Affinity, Inspired, Fortitudo, Balder, Father Balder, and Cereza appear as collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Ultimate.

Bayonetta 2[edit]

  • A remix of “Tomorrow is Mine (Instrumental)”, and direct rips of “Time for the Climax!” and “The Legend of Aesir” are available as collectible CDs.
  • Rodin the Infinite One, Loki, Alraune, and Masked Lumen appear as collectible Spirits in Super Smash Bros. Ultimate.
  • Bayonetta's default appearance in Smash is her design in this game where she wields the guns Love is Blue. Her appearance in the first game is instead an Alternate Costume.[129]

Castlevania series[edit]

File:CastlevaniaSymbol.svg
A silhouette of Dracula's Castle. Used to represent the Castlevania series.

Castlevania[edit]

  • Konami’s legendary vampire hunter Simon Belmont joined the cast in Super Smash Bros. Ultimate, classified as Fighter #66.[45] Simon battles with the holy whip Vampire Killer, granting him tremendous reach and can latch on to edges. It can also be controlled freely by holding the attack button and moving the control stick. Alongside his holy whip, Simon also comes equipped with the Axe, the Cross, and Holy Water, with Simon’s throwing animations and functions identical to the original games. For his Final Smash Grand Cross, he traps an opponent in a coffin and attacks with a barrage of crosses.
  • The titular Castlevania itself, or better known as Dracula’s Castle, is a stage in Ultimate[45]. It is a floating arena with two platforms constantly rising and falling and a broken staircase attached to the stage’s right side, with Dracula’s tomb residing in the background. Occasionally, various monsters will enter the background to observe the fight. These include: The Creature & Flea Man, Mummy, Medusa, Werewolf, Death, and Carmilla as he giant mask form as well as the silhouettes of Dracula and Kid Dracula. Candelabras can also appear; attacking them will spawn an item.
  • Death’s Scythe is a usable item.[45] It is a battering weapon that causes moderate damage. If anyone has 100% damage or over, they can be instantly KO’d if hit with a powerful swing of the scythe.
  • New arrangements of “Vampire Killer”, “Out of Time”, and “Starker / Wicked Child” are collectible CDs. All of the previously mentioned monsters that appear in the Dracula's Castle stage (except for Carmilla and Werewolf) appear as collectible Spirits.

Castlevania II: Simon's Quest[edit]

  • A new arrangement of “Bloody Tears / Monster Dance”[33] and a direct rip of “Dwelling of Doom” are collectible CDs. Carmilla and Werewolf are collectible Spirits.

Haunted Castle[edit]

  • A new arrangement of “Cross Your Heart” is a collectible CD.

Castlevania III: Dracula's Curse[edit]

  • New arrangements of “Beginning” and “Aquarius” are available as collectible CDs. Trevor C. Belmont makes a cameo as a collectible Spirit.

Super Castlevania IV[edit]

  • The song “Simon Belmont’s Theme” is a collectible CD.

Akumajō Special: Boku Dracula-kun[edit]

  • The titular Kid Dracula cameos as a collectible Spirit.

Castlevania: Rondo of Blood[edit]

  • Simon's descendant Richter Belmont joined Super Smash Bros. Ultimate alongside his ancestor as his Echo Fighter, thus labeling him as Fighter #66ε.[45] As such, Richter shares the same moveset as his ancestor though interestingly some of the attacks actually originated from Richter rather than Simon. The only thing that truly differentiates the two is their voices, taunts, and victory animations.
  • A new arrangement of “Divine Bloodlines” is a collectible CD. Maria Renard and dark priest Shaft appear as collectible Spirits.

Castlevania: Bloodlines[edit]

  • A new arrangement of “Iron Blue Intention” is a collectible CD.

Castlevania: Symphony of the Night[edit]

  • The son of Dracula, Alucard, is a summonable Assist Trophy.[45] He will roam the stage and attack all opponents aside from the summoner with his weapon the Crissaegrim and transforming into a bat. He can also evade attacks by turning into mist making him difficult to KO.
  • Series antagonist Count Dracula Vlad Țepeș is a boss in Ultimate’s World of Light adventure mode,[45] his design taken from Symphony of the Night. He will attack by firing large fireballs and magic orbs, raising pillars of fire, and transforming into a swarm of bats. Once defeated, he will transform into his monstrous second form and must be defeated again, this time with new attacks including claw swipes, causing shockwaves, and summoning a wave of electricity.
  • New arrangements of “Lost Painting”[33] and “Dance of Gold” are collectible CDs.
  • Maria Renard, as she appears in the game, is a Spirit only available through maxing out the Rondo of Blood Maria Renard Spirit to Level 99. Dracula's two forms are also Spirits obtainable only by defeating him in World of Light.

Castlevania 64[edit]

  • The game's protagonist Reinhardt Schneider is available as a collectible Spirit.

Castlevania: Circle of the Moon[edit]

  • A remix of “Awake” is a collectible CD. The protagonist Nathan Graves and his rival Hugh Baldwin cameo as collectible Spirits.

Castlevania: Harmony of Dissonance[edit]

  • The game's protagonist Juste Belmont appears as a collectible Spirit.

Castlevania: Aria of Sorrow[edit]

  • Soma Cruz, Yoko Belnades, and Julius Belmont appear as collectible Spirits.

Castlevania: Lament of Innocence[edit]

  • The remix of “Lament of Innocence” is a collectible CD. Leon Belmont cameos as a collectible Spirit.

Castlevania: Dawn of Sorrow[edit]

  • A direct rip of “Jet Black Intrusion” is a collectible CD.

Castlevania: Curse of Darkness[edit]

  • The game's protagonist Hector appears as a collectible Spirit.

Castlevania: Portrait of Ruin[edit]

  • Direct rips of “Hail from the Past” and “Jail of Jewel” are available as collectible CDs. Johnathan Morris and Charlotte Aulin appear as collectible Spirits.

Castlevania: Order of Ecclesia[edit]

  • The protagonist Shanoa cameos as a collectible Spirit.

Castlevania: The Arcade[edit]

  • This game's version of “Theme of Simon Belmont” as well as “Black Night” are available as collectible CDs.

Castlevania Judgment[edit]

  • This game's arrangements of “Vampire Killer”, “Mad Forest”, “Dance of Illusions”, and “Dracula’s Castle” are collectible CDs.

Castlevania: Harmony of Despair[edit]

  • This game's arrangements of “Nothing to Lose”, “Can’t Wait Until Midnight”, “Slash”, “The Tragic Prince”, “Crash in the Dark Night”, “Ripped Silence”, “Twilight Stigmata”, and “Jet Black Wings” are available as collectible CDs.

Castlevania: Lords of Shadow[edit]

  • The protagonist Gabriel Belmont appears as a collectible Spirit.

Persona series[edit]

File:PersonaSymbol.svg
The logo of the Phantom Thieves of Hearts from Persona 5, often seen on their calling cards. Used to represent the Persona series.

Persona 5[edit]

  • Atlus’ silent Phantom Thief protagonist, going by his codename Joker, joined Super Smash Bros. Ultimate as the second DLC character and is the first challenger from Fighters Pass Volume 1.[184] He is classified as Fighter #71. He is a fast and agile character that comes equipped with a knife, his airsoft pistol Tkachev, and a grappling hook. Unique to Joker is the Rebellion Gauge, a meter that fills up when Joker is hit. When it is full, he will unleash his Persona Arsene that allows him to use Persona abilities during the meter’s duration. These include the curse spells Eiha and Eigaon, the counterattack Tetrakarn, and the projectile reflecting Makarakarn, as well as recovering with Arsene’s wings. For his Final Smash, he will trap an opponent in an All-Out Attack with The Phantom Thieves of Hearts. Joker also has an Alternate Costume where he wears his Shujin Academy uniform.
  • Bundled with the Joker Challenger Pack is the stage Mementos, a parallel universe-version of the Tokyo subway station inside the Metaverse.[185] It is a floating arena with three floating platforms. Trains will drive by in the background and foreground, the latter damaging players. Periodically, the Morganamobile will enter the background and drop off members of the Phantom Thieves to spectate and cheer the fighters on before getting picked up by Morgana and leaving. If music from Persona 5, Persona 4, or Persona 3 plays, the stage’s design will feature their respective aesthetics and color schemes (red/black/white with stars and spirals, yellow with a checkerboard and flower pattern and rainbows, and blue with the Dark Hour clock, triangle patterns, and the moon).
  • A new rendition of “Beneath the Mask”, with redone vocals by the original singer Lyn Inaizumi, and direct rips of “Last Surprise”, “Wake Up, Get Up, Get Out There”, “Rivers in the Desert”, and “Our Beginning” come bundled with the Challenger Pack. Joker's default victory theme is a direct rip of “Triumph”; a sound byte from one of the Phantom Thieves will also play in his victory animations to congratulate him.
  • Downloading the Joker Challenger Pack grants players access to a special DLC Spirit Board, which adds Spirits of Morgana / Mona, Ryuji Sakamoto / Skull, Ann Takamaki / Panther, Yusuke Kitagawa / Fox, Makoto Niijima / Queen, Futaba Sakura / Oracle, Haru Okumura / Noir, Goro Akechi / Crow, the entire Phantom Thieves of Hearts, Igor, and Caroline & Justine.[185]
  • A custom headgear modeled after Morgana is available to the Mii Fighters as a separate paid DLC.[185]

Revelations: Persona[edit]

  • A new arrangement of “Aria of the Soul” is packaged with the Joker Challenger Pack.

Persona 3[edit]

  • Direct rips of “Mass Destruction” and “Battle Hymn of the Soul” are packaged with the Joker Challenger Pack. If either of those two songs are playing on Mementos with Joker present, his victory theme will instead play “After the Battle” and the background colors will be blue instead of red.
  • A custom outfit modeled after the Gekkoukan High School uniform and hair of the Protagonist (Makoto Yuki / Minato Arisato) is available to the Mii Sword fighter as a separate paid DLC.[185]

Persona 4[edit]

  • A new arrangement of “I’ll Face Myself” and direct rips of “Reach Out to the Truth” and “Time to Make History” from Persona 4 Golden are packaged with the Joker Challenger Pack. If any of these songs are playing on Mementos with Joker present, his victory theme will instead play “Period” and the background colors will be yellow.
  • A custom outfit modeled after the Yasogami High School uniform and hair of Yu Narukami for the Mii Sword fighter and a custom headgear based on Teddie for all Mii Fighters are available as separate paid DLC.[185]

Dragon Quest series[edit]

File:DragonQuestSymbol.svg
The Crest of Erdrick. Used to represent the Dragon Quest series.

Dragon Quest XI: Echoes of an Elusive Age[edit]

  • Square Enix’s eleventh Dragon Quest protagonist known simply as Hero (or the title of the Luminary) joined Super Smash Bros. Ultimate as the second character in Fighters Pass Volume 1.[186] He is labeled as Fighter #72. He is equipped with the Supreme Sword of Light and Erdwin's Shield; attacks from his sword have the chance to inflict a Critical Hit at random. The Hero also boasts an arsenal of spells. In fact, one of his moves activates a Command Selection menu that shows a random list of four different spells out of twenty-one, each with their own effects and properties. However, the Hero cannot cast spells endlessly as he also has an MP meter, a gauge that is depleted every time a spell is cast though it can refill either by itself overtime or by attacking an opponent. His Final Smash is named Gigaslash, a powerful and electrifying sword attack with added assistance from the seven non-playable Heroes of the series.
  • Bundled with the Hero Challenger Pack is Yggdrasil's Altar, a stage that takes its appearance from this game.[187] Fights take place on the actual altar itself as it transports players to pass by certain locations including the Yggdrasil tree as well as the flying whale Cetacea. Several smaller platforms will also periodically enter and exit the stage. Slimes, Tockles, and Liquid Metal Slimes can be seen roaming at the back of the altar to spectate the fight. Occasionally, platforms bearing a treasure chest can also appear to provide an item though there is a chance that a chest might be a Mimic in disguise which can be defeated.
  • Direct rips of “The Hero Goes Forth with a Determination” and “Unflinchable Courage” are bundled with the Challenger Pack.
  • Downloading the Hero Challenger Pack grants players access to a special DLC Spirit Board,[187] which adds Spirits of the Hero's Comrades (Erik, Serena, Veronica, Sylvando, Jade, Rab, and Hendrik), Cetacea, and the Tockles.[188]
  • A custom outfit based on the clothes of the mage Veronica is available to the Mii Sword fighter as a separate paid DLC; the sword in use is her magic staff.[187]

Dragon Quest[edit]

  • A custom headgear based on the series mascot and iconic mob enemy Slime is available to all Mii Fighters as a separate paid DLC.[187] It also appears as a Spirit in the DLC Spirit Board alongside a Golem and a Dracky.

Dragon Quest II: Luminaries of the Legendary Line[edit]

  • A rare variation of Slimes known as a Liquid Metal Slime appears as a Spirit in the DLC Spirit Board.[187]

Dragon Quest III: The Seeds of Salvation[edit]

  • The series's third Hero from this game, known by the title of Erdrick, is a playable fighter via one of the Luminary's Alternate Costumes.[186] Their differences are purely aesthetic from having a different voice to wielding different weapons, as Erdrick is equipped with the Sword of Kings and the Shield of Heroes. Simply put, he is an aesthetic change available for the player's preference.
  • Custom outfits based on the armor and helmet of the Erdrick Equipment for the Mii Sword fighter and the clothing and hair of the Martial Artists for the Mii Brawler (as both appear in Dragon Quest III) are available as separate paid DLC.[187]

Dragon Quest IV: Chapters of the Chosen[edit]

  • The series's fourth Hero from this game, known by fans as Solo, is a playable fighter as one of the Luminary's Alternate Costumes.[186] Much like Erdrick, he is simply a cosmetic change with their only true differences being voice and weapons, as Solo wields the Zenithian Sword and Zenithian Shield.
  • A King Slime appears as a Spirit only through maxing out the Slime Spirit to Level 99.

Dragon Quest V: Hand of the Heavenly Bride[edit]

  • The Great Sabrecub appears as a Spirit in the DLC Spirit Board;[187] if it is maxed out to Level 99, it will transform into the Great Sabrecat.

Dragon Quest VIII: Journey of the Cursed King[edit]

  • The series's eighth Hero from this game, known simply by fans as Eight, is a playable fighter as one of the Luminary's Alternate Costumes.[186] Much like Erdrick and Solo, his only difference from them is his voice and his weapons, as Eight is equipped with the Dragovian King Sword and the Dragovian Shield. His mouse friend Munchy can also be seen popping out of his pocket.

Theatrhythm Dragon Quest[edit]

  • This game's renditions of “Adventure” and “Fighting Spirits” from Dragon Quest III, “Battle for the Glory” and “Wagon Wheel’s March” from Dragon Quest IV, and “War Cry” and “Marching Through the Fields” from Dragon Quest VIII are packaged with the Hero Challenger Pack.[187]

Banjo-Kazooie series[edit]

File:BanjoKazooieSymbol.svg
A collectible Jiggy. Used to represent the Banjo-Kazooie series.

Banjo-Kazooie[edit]

  • Rare’s easy-going bear and bird duo, the titular Banjo & Kazooie, joined Super Smash Bros. Ultimate as the third character of Fighters Pass Volume 1,[186] notably marking their first appearance on a Nintendo console in over 17 years since becoming owned by Xbox Game Studios. They are collectively labeled as Fighter #73. Much like Duck Hunt, the player commands the two as one unit as their attacks require them to work in tandem. Their attacks are the original abilities they could learn from the original Nintendo 64 games including Egg Firing/Breegull Blaster, Wonderwing, Grenade Egg, Beak Bayonet, Rat-a-Tat Rap, Beak Barge, and Breegull Bash. They can also recover with the aid of a Shock Spring Pad. Their Final Smash summons The Mighty Jinjonator to rapidly attack a trapped opponent.
  • Bundled with the Banjo & Kazooie Challenger Pack is their homeland of Spiral Mountain, with battles taking place on the mountain’s flat peak.[113] Periodically the stage will rotate around the center of the stage and stop at various points while fighters remain at the regular plane of gameplay. While stopping, additional platforms will enter the battlefield arranged in different orientations. While rotating, various locations can be seen surrounding the mountain such as Banjo & Kazooie’s house and Gruntilda’s lair. At various points in the stage, Bottles the Mole, Mumbo Jumbo, Banjo’s sister Tooty, Buzzbombs, Jinjos, and Gruntilda will appear to spectate the match.
  • New arrangements of “Spiral Mountain” (by original series composer Grant Kirkhope[33]), “Main Theme - Banjo-Kazooie”, “Mumbo’s Mountain”, “Treasure Trove Cove”, “Gobi’s Valley”, and “Mad Monster Mansion” as well as a direct rip of “Freezeezy Peak” come packaged with the Banjo & Kazooie Challenger Pack.[113]
  • Downloading the Banjo & Kazooie Challenger Pack grants players access to a special DLC Spirit Board, which adds Spirits of Tooty, Gruntilda, Mumbo Jumbo, Bottles, a Buzzbomb, the Jinjos, a Jiggy, and the Mighty Jinjonator.[113]

Banjo-Tooie[edit]

  • A remix of “Vs. Klungo”, and direct rips of “Vs. Mr. Patch” and “Vs. Lord Woo Fak Fak” are packaged with the Challenger Pack.[113]

Fatal Fury and The King of Fighters series[edit]

File:FatalFurySymbol.svg
The star seen on the logo of Real Bout Fatal Fury as well as on the back of Terry's jacket. Used to represent the Fatal Fury series and accompanying SNK games.

Fatal Fury: King of Fighters[edit]

  • SNK’s Legendary Hungry Wolf of South Town, Terry Bogard, joined Super Smash Bros. Ultimate as the fourth character of Fighters Pass Volume 1.[189] He is classified as Fighter #74. Terry brings with him his iconic moves being Power Wave, Burning Knuckle, Crack Shoot, Rising Tackle, and Power Dunk; much like the Street Fighter Shotos, Terry can perform their respective command inputs to make them stronger. Exclusive to him however are his Super Special Moves, only accessible when Terry’s damage is 100% or above; performing a specific command input will have him perform either an explosive Power Geyser or the iconic Buster Wolf. His Final Smash, Triple Wolf, traps an opponent in a combination of Triple Geyser, Power Dunk, and Buster Wolf.
  • A new arrangement of “Haremar Faith Capoeira School - Song of the Fight (Believers Will be Saved)” and a direct rip of “The Sea Knows” are available with the Terry Challenger Pack.[190]
  • Downloading the DLC grants players a special DLC Spirit Board, which adds Spirits of Andy Bogard, Joe Higashi, and Geese Howard from this game.[190]

Fatal Fury 2 / Fatal Fury Special[edit]

  • New arrangements of “Kurikinton”, “Pasta”, “Tarkun and Kitapy”, “Let’s Go to Seoul”, and “The London March”, and direct rips of “Kurikinton”, “Soy Sauce for Geese”, “A New Poem That the South Thailand Wants to Tell”, “The Working Matador”, “Duck Dub Dub (Duck, You Too)”, and Art of Fighting Ver.230000000.0” are packaged with the Terry Challenger Pack.[190]
  • Kim Kaphwan appears as a Spirit in the DLC Spirit Board.

Fatal Fury 3: Road to the Final Victory[edit]

  • A direct rip of “Big Shot!” is available with the Terry Challenger Pack.[190]

Fatal Fury: Wild Ambition[edit]

  • A remix of “11th Street” is available with the Terry Challenger Pack.[190]

The King of Fighters '94[edit]

  • The theme song for the Women Fighters, “Ne!”, is available with the Terry Challenger Pack.[190]
  • Kyo Kusanagi appears as a Spirit in the DLC Spirit Board.[190]

The King of Fighters '95[edit]

  • A custom outfit based on the clothing and hair of Iori Yagami is available as a separate paid DLC. Iori also appears as a Spirit in the DLC Spirit Board.[190]

The King of Fighters '96[edit]

  • A remix of Iori's theme, “Stormy Saxophone 2”, is available with the Terry Challenger Pack.[190]

The King of Fighters '99[edit]

  • Team Fatal Fury's theme from this game, “176th Street”, is available with the Terry Challenger Pack.[190]

The King of Fighters 2000[edit]

  • Team Fatal Fury's theme from this game, ”Terry115”, is available with the Terry Challenger Pack.[190]

The King of Fighters 2002 - Unlimited Match[edit]

  • Direct rips of “DESERT REQUIEM ~Operation02UM~”, “ESAKA!!”, “KD-0079+”, “Undercover”, and “Cutting Edge” are available with the Terry Challenger Pack.

The King of Fighters XI[edit]

  • Team Fatal Fury's theme from this game, “Street Dancer”, is available with the Terry Challenger Pack.[190]

The King of Fighters XII[edit]

  • Bundled with Terry is a stadium that takes its primary inspiration from this game as well as elements from other stadiums in the series, aptly named King of Fighters Stadium.[190] It is a flat stage taking place in a football stadium, where fireworks and other kinds of pyrotechnics will activate if a character lands a KO. Unique to this stage are two invisible walls that surround the stage, making its orientation similar to traditional fighting games. Launched fighters will collide with the wall; if they have high damage and are launched hard enough, they will break through the wall for the KO. Multiple SNK characters cameo in the back of the stage to spectate and cheer on the fighters, some of which can appear based on the song choice. These characters include:

The King of Fighters XIII[edit]

  • The songs “Wild Street”, “Esaka Continues…”, “Tame a Bad Boy”, “KDD-0063”, and “The Second Joker” are available with the Terry Challenger Pack.[190]

The King of Fighters XIV[edit]

  • Direct rips of “Kuri Kinton Flavor”, “Soy Sauce for Geese”, “Departure from South Town”, “Yappari ESAKA”, “New Order”, “IKARI”, and “W.W.III” are available with the Terry Challenger Pack.[190]

Various first-party games[edit]

Below is a list of games developed or published by Nintendo that have received minor representation in the Super Smash Bros. series; this means that they do not have a representative fighter in the games and are relegated to appearances as Stages, CDs, Trophies, Stickers, and Spirits.

1080°[edit]

A series of games for the Nintendo 64 and Nintendo GameCube involving extreme snowboard races.

Advance Wars[edit]

A series of tactical strategy games where players command an army of infantrymen, tanks, and aircraft.

And-Kensaku[edit]

A party game for the Wii where players have to guess how many times a search term has been looked up on Google.

  • The game's host, Ando Kensaku, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Art Academy[edit]

A series of instructional games for the Nintendo 3DS and Wii U that teaches players drawing and painting.

  • The player's art teacher, Vince, is a summonable Assist Trophy.[24] He will reside in the back and cover the summoner's opponents in a large drawing that slowly harms them. He can draw up to three pictures including statues, tomatoes, seashells, birds, and cats before departing. Vince also appears as a collectible Trophy in Super Smash Bros. for Wii U and as a Spirit in Super Smash Bros. Ultimate. Vince is also the inspiration for a custom outfit available to the Mii Sword fighter in Ultimate, the sword being his paintbrush.
  • A direct rip of Lesson 9's theme, “Swan Lesson”, is a collectible CD.

ASH: Archaic Sealed Heat[edit]

A tactical RPG for the Nintendo DS where the protagonist must defeat the Fire Serpent with the assistance of souls of the dead which she has the ability to summon.

  • The protagonist, Princess Aisya, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Astral Chain[edit]

An action game for the Nintendo Switch and developed by PlatinumGames. Follows two twins controlling linked chimeras to defend the last remains of humanity.

  • A free update for Super Smash Bros. Ultimate added four new Spirits to the Spirit Board in the form of the protagonists the Howard twins, the villain Kyle, and Neuron Police Force's mascot Lappy.[191]
File:BalloonFightSymbol.svg
The player's balloons that allow them to fly. Used to represent Balloon Fight.

Balloon Fight[edit]

Originally developed for the Nintendo Entertainment System, the player controls a Balloon Fighter to fly around the level and pop the balloons of opponents while trying to avoid obstacles.

  • Appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is a faithful recreation of three of the game's levels, aptly named Balloon Fight.[18] It is two landmasses on either side of the stage with a body of water separating the two and just like in the original, if a character walks off one side of the screen, they will be teleported to the other side. A series of platforms float above the water and will have a different orientation depending on what level has been generated. Flippers and thunder clouds can also be a part of the stage's layout; the former can be attacked to spin which causes light damage and the latter will fire a small ball of electricity. The Fish can also appear to bite enemies and drag them below if they are near the water.
  • A Flipper is a usable item in Super Smash Bros. Melee.[4] It can be thrown and remain suspended in the air. Anyone that comes into contact with a Flipper will cause it to spin which in turn will launch fighters.
  • Both the original and two remixes of “Balloon Trip” as well as the arrangement “Balloon Fight Medley” (composed of the opening theme, “Balloon Trip”, and various jingles and sound effects) are available as collectible CDs. The Balloon Fighter appears as a collectible Trophy in Melee, a Sticker in Super Smash Bros. Brawl[19] alongside an Enemy, and as a Spirit in Ultimate alongside the Fish.

Baseball[edit]

One of the earliest sports games developed by Nintendo, developed for the Nintendo Entertainment System and Game Boy.

  • Artwork of a Pitcher and a Batter appear as a Spirit in Super Smash Bros. Ultimate.

Baten Kaitos Origins[edit]

A card-based RPG for the Nintendo GameCube set in a war between the Pro-Magnation (those who believe in the use of magic) and the Pro-Machination (those who believe the land should me mechanized). While the Baten Kaitos series is owned by Bandai Namco, this particular game was published by Nintendo.

  • A remix of the battle theme, “The Valedictory Elegy”, is available as a collectible CD.
  • The protagonists Sagi and Milly appear as collectible Spirits in Super Smash Bros. Ultimate.

Battle Clash[edit]

A rail shooter for the Super Nintendo Entertainment System compatible with the Super Scope where players must take down giant mechs.

  • Mike Anderson's Standing Tank, the ST Falcon, is a collectible Spirit in Super Smash Bros. Ultimate.

Big Brain Academy[edit]

A series of educational puzzle games that are designed to determine a player's brain size, their IQ, and reaction times.

  • A remix of the “Title Theme” is a collectible CD.[21]
  • Stickers of Dr. Lobe from his appearances in Big Brain Academy and Big Brain Academy: Wii Degree in Super Smash Bros. Brawl[19]. He later returns as a Spirit in Super Smash Bros. Ultimate.

bit Generations[edit]

A collection of minigames for the Game By Advance, later re-released for the Nintendo DSi and WiiWare under the name Art Style.

  • The logos for the minigames Orbiter, Chromatron, Boundish, Digidrive, and Rotohex are collectible Stickers in Super Smash Bros. Brawl[19].

BoxBoy![edit]

A series of platforming games for the Nintendo 3DS and Nintendo Switch involving solving puzzles by generating a series of cubes from the protagonist to be used as platforms or weights.

  • Qbby appears as a collectible Spirit in Super Smash Bros. Ultimate; he is one of the few Spirits outside of the fighters that can be obtained via amiibo.

Brain Age[edit]

A series of educational games that test the player's "Brain Age" by playing a series of routine puzzles that are designed to improve and maintain the player's Brain Age.

Captain Rainbow[edit]

An action / adventure game for the Wii where the protagonist helps obscure Nintendo characters fulfill their wishes.

  • The titular Captain Rainbow appears as a collectible Trophy in Super Smash Bros. for Wii U alongside an obese Little Mac,[192] and as a Spirit in Super Smash Bros. Ultimate; he is only available after maxing out the Spirit of Nick, his civilian identity.
  • A direct rip of “Tomorrow’s Passion” is a collectible CD

Card Hero[edit]

A series of trading card games first appearing in the Game Boy Color, often packaged with actual trading cards.

Chee-Chai Alien[edit]

Puzzle minigames released for the Game Boy Color and Game Boy Advance that feature creatures known as Chaliens. The game requires the use of the system's infrared sensor to find artificial light sources.

  • Li’l Blue is a collectible Spirit in Super Smash Bros. Ultimate.

Chibi-Robo![edit]

A series of games debuting on the Nintendo GameCube that follows a micro-sized robot with a plug tail for recharging. Throughout the series, he has been tasked with multiple immense objectives such as trying to keep a family happy, maintaining a park, and fighting off alien invaders.

  • A custom outfit modeled after Chibi-Robo is available to the Mii Gunner, the gun being the Chibi-Blaster.[24]
  • A handful of characters make cameos as Trophies,[20] Stickers[19], and Spirits:
    • Chibi-Robo, Telly, and Mr. Sanderson from Chibi-Robo!
    • Chibi-Robo's appearance and a Free Ranger from Chibi-Robo!: Park Patrol
    • Chibi-Tot from Chibi-Robo: Photo Finder
    • Super Chibi-Robo and Drake Redcrest from Chibi-Robo: Zip Lash

Chōsōjū Mecha MG[edit]

An action game for the Nintendo DS where players can control giant mechs known as Marionation Gears.

  • The Warrior Mech Gauss, the HM Mech Rosa, the Musketeer Daltania, and the Ningyou Kouchuu Viigaru appear as collectible Trophies and Stickers in Super Smash Bros. Brawl.[19][20] The Warrior Mech Gauss returns in Super Smash Bros. Ultimate as a Spirit.
  • A remix of “Marionation Gear” is a collectible CD.[21]

Clu Clu Land[edit]

A game for the Nintendo Entertainment System where players navigate Bubbles through an underwater maze to collect various treasures and gold ingots.

  • The Unira sea urchin is a usable item.[4] It initially appears as a regular ball. If thrown, it will latch onto a surface and extend its spikes, which deal a large amount of damage. The spikes can only be retracted by attacking it from a distance. The Unira also appears as a Trophy in Super Smash Bros. Brawl[20] and Super Smash Bros. for Nintendo 3DS and Wii U and as a Spirit in Super Smash Bros. Ultimate.
  • The new arrangement “Clu Clu Land” is a collectible CD.[21] The protagonist Bubbles is a Trophy in Super Smash Bros. Melee and is a Spirit in Ultimate.

Code Name: S.T.E.A.M.[edit]

A tactical RPG for the Nintendo 3DS featuring various depictions of literature characters in a steampunk setting uniting to stop an alien threat. Marth, Ike, Robin, and Lucina can also be summoned to assist the player via amiibo.

  • The game's depiction of Henry Fleming from The Red Badge of Courage is a collectible Spirit in Super Smash Bros. Ultimate.
  • A remix of “Trouble Brewing II”, and direct rips of “Code Name: F.E.” (a remix of the Fire Emblem theme), “Lords - A Chance Encounter” (a remix of “Story 2: The Beginning of Each Map” from Fire Emblem: Shadow Dragon and the Blade of Light), and “Lords - Showdown” (a remix and mashup of “Story 5 Meeting” and the Fire Emblem theme from Shadow Dragon and the Blade of Light) are collectible CDs.

Cubivore: Survival of the Fittest[edit]

Released for the Nintendo GameCube, players control a cube-shaped animal known as a Cubivore who must eat other Cubivores to mutate and grow stronger.

  • A creature named Alpha is a collectible Trophy in Super Smash Bros. Melee; this Trophy's inclusion was made to promote the release of the game as it came out a few months after Melee, though oddly enough, Alpha does not exist in the game itself. A Pig appears as a Spirit in Super Smash Bros. Ultimate.

Culdcept[edit]

A turn-based strategy game series where players can cast magic and summon monsters through they use of magic cards. Games in the series that have representation in Smash Bros. are from titles published by Nintendo.

  • A remix of the theme song, titled “Culdcept”, as well as direct rips of “Revolt -Striving for Hope-” and “Worthy Rival Battle” from Culdcept Revolt are available as collectible CDs.
  • Goligan cameos as a collectible Trophy in Super Smash Bros. for Nintendo 3DS. He returns as a collectible Spirit in Super Smash Bros. Ultimate alongside the goddess Culdra and Allen, the protagonist of Culdcept Revolt.

Custom Robo[edit]

An action RPG series that made its debut on the Nintendo GameCube where players can create their own miniature robots with various weapons to battle in the Holosseum.

  • The Ray Mk III from Custom Robo Arena is a summonable Assist Trophy in Super Smash Bros. Brawl[178]. It will fly around the stage and fire a barrage of energy shots or a missile, hitting anyone at random. A custom outfit modeled after the Ray Mk III is also available to the Mii Gunner in Super Smash Bros. Ultimate[24].
  • The following characters make cameos as collectible Trophies,[20] Stickers[19], and Spirits:
    • Ray and a group of various Custom Robos from Custom Robo
    • The Ray Mk II, Bayonette, Annie, Flare, and Jameson & A.I.R.S from Custom Robo V2
    • The Ray 01, the Rakensen, a Robo Cube, and Seal Head from Custom Robo: Battle Revolution
    • The Ray Mk III from Custom Robo Arena

Darumeshi Sports Shop / Rusty's Real Deal Baseball[edit]

A free-to-play Nintendo 3DS eShop title where players must barter with a sports store owner for prices on baseball-themed minigames and Nintendo 3DS systems.

  • Both Inuji Darumeshi and Rusty Slugger appear as collectible Trophies in Super Smash Bros. for Nintendo 3DS and as Spirits in Super Smash Bros. Ultimate.

Devil World[edit]

A Japanese-exclusive Nintendo Entertainment System game where players must navigate through a constantly shifting maze to collect Crosses and Bibles.

  • The Devil is a summonable Assist Trophy.[193] He will fly to the top of the screen and move the camera to whatever direction he is pointing, which also includes moving the blast zones. Where he points is completely random.
  • The main character Tamagon cameos as a collectible Trophy in Super Smash Bros. Melee, as a Sticker in Super Smash Bros. Brawl[19], and as a Spirit in Super Smash Bros. Ultimate.

Dillon's Rolling Western[edit]

A series of Nintendo 3DS eShop titles following the titular protagonist as he defends villages' livestock from being eaten by the Grocks.

  • The titular armadillo, Dillon, is a summonable Assist Trophy.[194] He will perform his rolling attack several times, which involves him curling up into a ball, charging up, and ramming towards an opponent. His final rolling attack is significantly more powered up and resistant to attacks. Dillon also appears as a Trophy in Super Smash Bros. for Nintendo 3DS and Wii U and as a Spirit in Super Smash Bros. Ultimate alongside Russ, the latter appearance now in his design from Dillon’s Dead-Heat Breakers.
  • The “Daytime Theme” from Dillon’s Rolling Western: The Last Ranger and “Frontier Battle” from Dillon’s Dead-Heat Breakers are collectible CDs.

Disaster: Day of Crisis[edit]

A Wii game exclusively available in Japan and Europe. The protagonist must save his sister from a secret organization while rescuing civilians from natural disasters along the way.

  • The protagonist, Raymond Bryce, is a collectible Spirit in Super Smash Bros. Ultimate.

Doshin the Giant[edit]

A Japanese-exclusive title for the Nintendo 64DD and Nintendo GameCube where players control a giant that can either help or destroy the island of Barudo.

  • The Giant as both the Love Giant form (Doshin) and the Hate Giant (Jashin) appears as collectible Trophies in Super Smash Bros. Melee.

Drill Dozer[edit]

A Game Boy Advance game with a rumble feature built within the cartridge. The player controls the protagonist inside the Drill Dozer machine to go up against the Skullers business group.

  • The protagonist Jill is a summonable Assist Trophy in Super Smash Bros. Brawl[27]. She rides around the stage piloting her Drill Dozer and drilling the air; anyone hit by the drill will be damaged continuously. Jill is also a collectible Sticker alongside Grutch[19] and as a Trophy in Brawl[20] and as a Spirit in Super Smash Bros. Ultimate.
File:ElectroplanktonSymbol.svg
A Nanocarp, used to represent Electroplankton. Its design is taken from the game's box art.

Electroplankton[edit]

A series of interactive interfaces for the Nintendo DS, Nintendo DSi, and Nintendo 3DS that allows players to compose their own music.

  • A stage taking place on the game's Hanenbow interface appears in Super Smash Bros. Brawl[195] and Super Smash Bros. Ultimate. It is a minimalistic arena consisting of one large tree branch and two smaller ones, each with leaves and stems attached that serve as platforms. Water is present at the bottom where several Electroplankton can jump out and bounce on the leaves, but characters cannot swim in it. The leaves can be attacked and will slowly turn colors the more it is hit; if all the leaves on the large branch are red, a flower will bloom and remain until the leaves slowly lose their red hue. Much like Flat Zone and Pac-Land, all characters are rendered in 2D.
  • The ambient track “Electroplankton”[21] and a new remix of the same name that features melodies and samples from the Hanenbow, Luminaria, Lumiloop, and Beatnes interfaces are available as collectible CDs.
  • The icon that represents Hanenbow is available as a Sticker in Brawl alongside the Nanocarp and Volvoice interfaces as well as Electroplankton itself[19], and as a Spirit in Ultimate.

English Training: Have Fun Improving Your Skills![edit]

A series of educational games for Nintendo DS released only in Japan and other non-English speaking countries.

  • The host in the Japanese version, Dzuke-chan, cameos as a collectible Sticker in Super Smash Bros. Brawl[19].

Eternal Darkness: Sanity's Requiem[edit]

A psychological horror game for the Nintendo GameCube where a group of characters from different time periods must prevent the world from being plunged into darkness, all while not trying to lose their sanity. The game is notable for frightening players with fourth wall breaking scares.

  • The de facto protagonist, Alexandra Roivas, appears as a collectible Spirit in Super Smash Bros. Ultimate.

Ever Oasis[edit]

A fantasy RPG for the Nintendo 3DS where characters must maintain the last oasis in the world, while rescuing and recruiting civilians along the way.

  • The songs “Dawn in the Desert” and “Struggle Against Chaos” are collectible CDs in Super Smash Bros. Ultimate.
  • Tethu and Esna cameo as collectible Spirits.

Excite series[edit]

A series of extreme motorsport races ranging from dirt cycles to off-road trucks and robot vehicles.

  • A horde of Excitebikers from Excitebike appear as a summonable Assist Trophy in Super Smash Bros. Brawl in their original 8-bit designs.[196] They will appear en masse and ride back and forth around the stage causing damage to anyone in their way. A lone Excitebiker also cameos as a collectible Trophy in Melee, Brawl[20], and for Nintendo 3DS, and as a Spirit in Ultimate.
  • A direct rip of racing music titled “Excite Truck” is a collectible CD.[21]
  • Aside from the biker, the Boulder, Wolf, Firefly, and Rad trucks from Excite Truck are collectible Trophies and Stickers in Brawl[19][20]. A Beetle from Excitebots: Trick Racing is a Spirit in Ultimate.

Famicom Bunko: Hajimari no Mori[edit]

A text adventure game released only in Japan for the Super Famicom exclusively through the Nintendo Power downloadable cartridge service. The game follows a young boy living in the countryside with his grandfather temporarily where he meets a mysterious girl who he must find afterwards as the game progresses.

  • Komurasaki (referred to as "Girl from Hajimari no Mori") appears as a collectible Spirit in Super Smash Bros. Ultimate.

Famicom Grand Prix[edit]

A series of racing games released exclusively in Japan for the Famicom Disk System.

  • A remix of “Title Theme” from Famicom Grand Prix II: 3D Hot Rally is a collectible CD.[21]
  • The MONSTER vehicle appears as a collectible Trophy in Super Smash Bros. Melee, a Sticker in Super Smash Bros. Brawl[19], and as a Spirit in Super Smash Bros. Ultimate.

Famicom Tantei Club[edit]

A two-disc murder mystery available exclusively in Japan for the Famicom Disk System.

Fatal Frame[edit]

A series of horror games created by Koei Tecmo that involve taking pictures of ghosts to fend them off with the blessed Camera Obscura. The characters that appear in Smash Bros. are from games that Nintendo helped develop and published.

FlingSmash[edit]

Utilizing the Wii MotionPlus accessory, the game involves bouncing the main character around the level like a ping pong ball to break blocks and walls, defeating enemies, and collecting treasure.

  • Zip appears as a collectible Spirit in Super Smash Bros. Ultimate.

Fluidity: Spin Cycle[edit]

A Nintendo 3DS eShop exclusive puzzle game that utilizes the system's gyroscopic sensor.

  • The protagonist, Eddy, appears as a collectible Trophy in Super Smash Bros. for Nintendo 3DS and as a Spirit in Super Smash Bros. Ultimate.

Fossil Fighters[edit]

An action / RPG series for the Nintendo DS and Nintendo 3DS where players can find dinosaur fossils, revive them, and train them for battle in a similar vein to Pokémon.

  • The song “Battle Start” from Fossil Fighters: Frontier is a collectible CD in Super Smash Bros. Ultimate.
  • A Trophy of Jura, Tria, and Nibbles is available in Super Smash Bros. for Nintendo 3DS. The Vivosaur T-Rex from Fossil Fighters and Nibbles from Fossil Fighters: Frontier are collectible Spirits in Ultimate.

Freakyforms: Your Creations, Alive![edit]

A game available exclusively on the Nintendo 3DS eShop where players can create creatures called Formees by joining various shapes together.

  • King Roy cameos as a collectible Trophy in Super Smash Bros. for Nintendo 3DS.
  • A new arrangement, “Freakyforms: Your Creations, Alive! Medley”, is composed of the title theme, the battle theme, and the roll call theme. It is available as a collectible CD.

GiFTPiA[edit]

Exclusively available in Japan for the Nintendo GameCube, the game follows Pockle, a resident of Nanashi Island, who gets arrested and fined for five million Mane. The game's main objective is for Pockle to slowly pay off his debt while also befriending and helping out various residents of the island.

  • The robot police chief Mappo cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Glory of Heracles: Proof of the Soul[edit]

An RPG for the Nintendo DS based on the Greek mythologies of the hero Heracles.

  • A medley arrangement of two songs from the game, given the name “Glory of Heracles”, is available as a collectible CD.
  • The game's Hero and the titular Heracles cameo as collectible Spirits in Super Smash Bros. Ultimate.

Golden Sun[edit]

A series of RPG games for the Game Boy Advance and Nintendo DS that revolve around the four elements and alchemy.

  • Series protagonist Isaac is a summonable Assist Trophy.[178] He will use a variety of Psynergy aids in the form of a large glowing hand including “Move” (pushes opponents), “Pound” (punches down at a character), “Lift” (carries opponents to the upper blast zone), and “Teleport” (allows Isaac to move to another spot on the stage). A custom outfit based on Isaac is also available to the Mii Sword fighter in Super Smash Bros. Ultimate.
  • A new arrangement of “Battle Scene / Final Boss”[21] from Golden Sun and a direct rip of “Weyard” from Golden Sun: Dark Dawn are collectible CDs.
  • Isaac also appears as a collectible Trophy in Super Smash Bros. Brawl[20] and as a Spirit in Ultimate; enhancing the Spirit after reaching Level 99 will transform it into his older appearance from Golden Sun: Dark Dawn. Other Spirits include Garet, Ivan, Mia, Felix, and Jenna from Golden Sun and Isaac's son Matthew from Dark Dawn.

HarmoKnight[edit]

A rhythm platforming game exclusively available in the Nintendo 3DS eShop where the player must save the land of Melodia by whacking the Nozoids and other enemies to the beat of the song.

Hotel Dusk: Room 215[edit]

A mystery visual novel set in December 1979 for the Nintendo DS where a former detective turned salesman must solve the case of a mysterious hotel room by completing various puzzles.

  • Kyle Hyde appears as a Trophy and as a Sticker in Super Smash Bros. Brawl[19][20] and as a Spirit in Super Smash Bros. Ultimate. Mila and Dunning Smith also appear as Stickers. The Kyle Hyde trophy is notably animated in Squigglevision to emulate the game's art style.

Ice Hockey[edit]

A hockey game made for the Famicom Disk System and the Nintendo Entertainment System.

  • A Fat Hockey Player is a collectible Sticker in Super Smash Bros. Brawl[19]. He returns as a Spirit alongside two other hockey players in Super Smash Bros. Ultimate, their artwork taken from the Famicom Disk System box art. All three hockey players take their designs from the Famicom box art.

Jam with the Band[edit]

Music game series for the Nintendo DS exclusively available in Japan and Europe where players must play all instruments in a song simultaneously. The songs can range from pop, rock, and classic to music from Nintendo games to even theme songs to various anime. Players can also compose their own music to be played by other players.

  • The character Barbara the Bat is a summonable Assist Trophy in Super Smash Bros. Brawl[178]. She will play her electric guitar to create a large shockwave that surrounds her, hitting anyone near her. A custom headgear based on Barbara's Hair is also available to all Mii Fighters.
  • The song “PERFORMANCE” is a collectible CD. Barbara is a Trophy in Brawl[20] and as a Spirit in Super Smash Bros. Ultimate.

Joy Mech Fight[edit]

A fighting game released only in Japan for the Famicom where the playable roster consists of various robots.

  • The helper robot Sukapon is a summonable Assist Trophy in Super Smash Bros. Ultimate. She will move around the stage and perform several moves being Tondeker (throwing copies of her head), Sukapon Roll (rolling her body forward like a cartwheel), and Sukapon Toss (grabbing and throwing characters). Sukapon also makes a cameo as a Sticker in Super Smash Bros. Brawl[19] and is available as a Spirit in Ultimate.

Kaeru no Tame ni Kane wa Naru[edit]

An action RPG game released only in Japan for the Game Boy where two princes from rival kingdoms race to see who can rescue Princess Tiramisu first from the evil King Delarin.

  • The protagonist, The Prince of Sablé, is a summonable Assist Trophy.[198] He can transform into his frog or snake forms and trap opponents in a dust cloud for a barrage of attacks. He also appears as a Sticker in Super Smash Bros. Brawl[19] and as a Trophy in Super Smash Bros. for Nintendo 3DS and Wii U. The Frog & Snake is also a Spirit in Super Smash Bros. Ultimate; if it's maxed out to Level 99, it will transform into The Prince of Sablé. His rival, Prince Richard, is also a Spirit.

Ketzal's Corridors[edit]

A puzzle game available in the Nintendo 3DS eShop that requires players to fit various shapes through an oddly shaped hole by flipping or turning them.

  • The three Guardians (King Prana, King Leo, and King Croco) are available as a Trophy in Super Smash Bros. for Nintendo 3DS.

Kiki Trick[edit]

An audio-based party game for the Wii available exclusively in Japan. Players must figure out the word that completes a sentence or phrase by listening to its garbled audio.

  • The game's host, Noise, appears as a collectible Spirit in Super Smash Bros. Ultimate.

Kurikin Nano Island Story[edit]

A Japanese-exclusive RPG for the Nintendo DS set in the Nano Academy, in which players are tasked with training over 100 types of bacteria.

  • A Kurikin bacteria appears as a collectible Spirit in Super Smash Bros. Ultimate.

Kuru Kuru Kururin[edit]

A Japanese-exclusive puzzle game for the Game Boy Advance. Players control a duck named Kururin, who pilots a long elongated stick ship that is constantly rotating. The goal is to maneuver the ship around walls and objects but only when the ship is in a specific angle depending the level's orientation, but must be done quickly before the ship loses its position due to the neverending rotation

  • The Helirin is a summonable Assist Trophy in Super Smash Bros. Brawl[27]. It functions as a slow rotating platform or wall that slowly moves forward. The Helirin is also a collectible Trophy in Super Smash Bros. Melee and Brawl[20] and as a Spirit in Super Smash Bros. Ultimate.
  • Kururin as he appears in Kururin Paradise and a Helibokaan from Kururin Squash! appear as collectible Stickers in Brawl[19]. A group of Action Helirins (Helibokaan, Helibashan, Heliboboh, Heliburuun, and Helibibyuun) from Kururin Squash! are a Trophy also in Brawl[20].

Looksley's Line Up[edit]

A hidden object game exclusively released for the Nintendo DSiWare where players must find certain objects by way of tilting the DSi in different angles.

  • The titular Looksley appears as a Spirit in Super Smash Bros. Ultimate.

Mach Rider[edit]

A driving game for the Nintendo Entertainment System set in the year 2112, where a mysterious rider drives their Mach Bike to destroy evil invading forces.

  • A remix of the game's music, aptly named “Mach Rider”, is a collectible CD.[21]
  • The titular Mach Rider cameos as a Trophy in Super Smash Bros. Melee, as a Sticker in Super Smash Bros. Brawl[19], and as a Spirit in Super Smash Bros. Ultimate.

Magical Vacation and Magical Starsign[edit]

Fantasy RPG games for the Nintendo DS following the students of the Will O Wisp magic school, with each student having the ability to control a different element.

  • The male and female protagonist from Magical Vacation appear as collectible Stickers in Super Smash Bros. Brawl (alongside Kirsh)[19] and as Spirits in Super Smash Bros. Ultimate.
  • Mokka and Putty from Magical Starsign appear as Trophies[20] and as Stickers (alongside the male protagonist, a Sparrow, and an HP Pot)[19] in Brawl and as Spirits in Ultimate.

Make 10: A Journey of Numbers[edit]

A mathematics game for the Nintendo DS only available in Japan, Europe, and Australia. Players must find a series of combinations that have must have 10 as the answer.

  • The helpful guide Num Diddly appears as a collectible Spirit in Super Smash Bros. Ultimate.

Marvelous[edit]

A Japanese-exclusive action RPG game for the Satellaview following three boys who explore an island to solve its puzzles in the hopes of finding buried treasure from a legendary pirate.

  • The three protagonists, Dion, Max, & Jack, appear as a collectible Spirit in Super Smash Bros. Ultimate.

Miitopia[edit]

A Nintendo 3DS RPG where the playable characters are the Mii avatars made in the player's system in different classes going on a quest to save other Mii faces from the Dark Lord.

  • The songs “Boss Battle” and “Boss: The Darkest Lord” are available as collectible CDs in Super Smash Bros. Ultimate.

Mole Mania[edit]

A puzzle game for the Game Boy where a mole must save his family from Jinbe the cabbage farmer by solving puzzles that involve pushing or throwing black balls into an exit.

  • Muddy Mole cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Napoleon / L’Aigle de Guerre[edit]

A real-time strategy game for the Game Boy Advance available only in Japan and Europe that is very loosely based on the Napoleonic Wars.

  • Napoleon's friend and first commander, Alessandro Inzaghi, appears as a collectible Spirit in Super Smash Bros. Ultimate.

NES Remix[edit]

A collection of quick-fire minigames for the Wii U and Nintendo 3DS taking place in small scenarios from various Nintendo Entertainment System games.

  • The song “Title Theme” from NES Remix 2 is a collectible CD.

Nintendo Badge Arcade[edit]

A Nintendo 3DS eShop exclusive free-to-play game where users play a series of crane games to grab badges of multiple Nintendo characters to decorate the 3DS's home screen.

  • The host Arcade Bunny is a summonable Assist Trophy in Super Smash Bros. Ultimate. He will stand in the background while a claw appears from the top which will attempt to grab an opponent and carry them past the top blast zone for a KO. The claw is given three tries much like a crane game. A custom outfit modeled after the Bunny's head is available to all Mii Fighters in Ultimate. He's also available as a Spirit.
  • The “Title Theme” and the “Arcade Bunny’s Theme” are collectible CDs.

Nintendo Pocket Football Club[edit]

A series of soccer management simulation games released exclusively in Japan (under the name Calciobit) and Europe.

  • The Athletes/Football Players Trophy in Super Smash Bros. for Nintendo 3DS depicts a match between the Red and Blue Soccer Teams. A lone Pocket Football Player is a collectible Spirit in Super Smash Bros. Ultimate.
File:NintendogsSymbol.svg
A dog's paw print. Used to represent the Nintendogs series.

Nintendogs[edit]

A series of real-time pet simulation games for the Nintendo DS and Nintendo 3DS where players care for different breeds of dogs and cats.

  • Appearing in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is the Country Home's Living Room as it appears in Nintendogs + Cats[74]. It is a flat stage taking place on the floor of the living room. A random breed of dog will appear at random in the background roaming the room and playing with its toys. These breeds include a Beagle, a Toy Poodle, a Jack Russell Terrier, a Golden Retriever, and a Shiba Inu though there is a chance a Tabby Cat will show up. Periodically, toy blocks and various toys will appear in the air and drop on the ground in a random arrangement serving as the stage's platforms. Anyone below a dropping block will be damaged and launched. After a few seconds, the blocks and toys will disappear before a new set appears a few more seconds later.
  • The titular Nintendog is a summonable Assist Trophy.[27] Once summoned, it will appear directly in front of the screen and obscure the fight as the dog is trying to get the player to play with it. After a few seconds, it will leave the camera and bring the view back to the fight. The breed has changed in each of its appearances: in Super Smash Bros. Brawl it's a Labrador Retriever, in Super Smash Bros. for Nintendo 3DS and Wii U it's a French Bulldog, and in Super Smash Bros. Ultimate it's a Toy Poodle.
  • A new remix of “Bath Time Theme”, both instrumental and additional vocal versions, is available as a collectible CD.[48]
  • A Miniature Dachshund, a Chihuahua, a Shiba Inu, and Welsh Corgi appear as collectible Stickers in Brawl[19]. A Golden Retriever, a Beagle, a Yellow Labrador, a Jack Russell Terrier, a Toy Poodle, and a Calico are collectible Trophies in for Nintendo 3DS. A Toy Poodle, a French Bulldog, and a Labrador Retriever are Spirits in Ultimate.

Nintendouji[edit]

A dungeon-crawler available exclusively in Japan for the Nintendo 3DS eShop only for gold and platinum members of Club Nintendo.

  • The titular Nintendouji, Kageshina Kurabe, appears as a collectible Trophy in Super Smash Bros. for Nintendo 3DS and as a Spirit in Super Smash Bros. Ultimate.

Number Battle[edit]

A puzzle game for the Nintendo DS where players must make a number sequence with tiles on a board with numbers 1–5.

  • Hsien appears as a collectible Spirit in Super Smash Bros. Ultimate.

Osu! Tatakae! Ouendan! / Elite Beat Agents[edit]

A series of rhythm /action games for the Nintendo DS where cheerleaders sing popular songs to assist people and encourage them. Ouendan was first made available exclusively in Japan before being reworked as Elite Beat Agents for western release.

  • Ryuta Ippongi and Hayato Saionji from Osu! Tatakae! Ouendan appear as a collectible Trophy[20] and as Stickers (alongside Hajime Tanaka, Kai Doumeki, and Sayaka Amemiya) in Super Smash Bros. Brawl[19], and as Spirits (alongside the Ouendan Cheerleaders) in Super Smash Bros. Ultimate.
  • Agent J, Agent Morris, and Agent Derek from Elite Beat Agents appear as a collectible Trophy[20] and as Stickers (alongside Commander Kahn)[19] in Brawl, and as Spirits (alongside the Elite Beat Divas) in Ultimate.

Pandora's Tower[edit]

An action RPG for the Wii where the protagonist must prevent a girl from being permanently transformed into a hideous beast by feeding her the flesh of monsters that reside in 13 towers.

  • Aeron and Elena appear as a collectible Trophy in Super Smash Bros. for Wii U and as Spirits in Super Smash Bros. Ultimate.

Panel de Pon / Tetris Attack[edit]

A series of tile-matching games debuting on the Super Famicom, reworked for western releases as Tetris Attack. The game has also been rebranded to be a spin-off title for the Pokémon series

  • Lip's Stick is a usable item.[4] Players can whack opponents with it or release dust when swinging it. When a character is hit, it will spawn a flower on the top of their head which continuously inflicts damage until it is detached. The flower, however, can grow the more they are hit by the stick.
  • A remix of “Lip’s Theme” is available as a collectible CD.[21]
  • The stick's wielder, Flower Fairy Lip, is the basis of a custom outfit for the Mii Sword fighter in Super Smash Bros. Ultimate, the sword being the Stick.[24] Lip is also a Sticker in Super Smash Bros. Brawl alongside Jewel Fairy Ruby, Moon Fairy Seren, Water Fairy Elias, and a Panel (as they appear in Nintendo Puzzle Collection)[19], and as a Spirit in Ultimate.

Personal Trainer: Cooking[edit]

A digital and instructional cookbook for the Nintendo DS.

  • A remix of the title theme, given the simple name “Personal Train: Cooking”, is a collectible CD.
  • The Chef guide appears as a collectible Sticker in Super Smash Bros. Brawl[19] and as a Spirit in Super Smash Bros. Ultimate.
File:PilotwingsSymbol.svg
A monoplane seen on the logo for Pilotwings Resort. Used to represent the Pilotwings series.

Pilotwings[edit]

A series of flight simulation games for the Super Nintendo Entertainment System, Nintendo 64, and Nintendo 3DS.

  • The appropriately named Pilotwings stage is available in Super Smash Bros. for Wii U[199] and Super Smash Bros. Ultimate. Fights first take place on the wings of the Light Plane, taking off from a 2D island resembling the Lesson 3 island from the first Pilotwings. After a minute, the Light Plane will drop players off onto the top of the yellow monoplane from Pilotwings Resort, taking players through Wuhu Island. After another minute, the plane will fly over the Lesson 3 island to drop players back on the Light Plane to repeat the cycle.
  • The Rocket Belt as it appears in Pilotwings Resort is an equippable item.[18] It will grant characters the ability to fly freely until all of its fuel is used up.
  • New remixes of “Light Plane” (both instrumental and with additional vocals) from Pilotwings, and “Turbo Jet” and “Pedal Glider” from Pilotwings Resort are available as collectible CDs.
  • The Instructor from Pilotwings is a collectible Sticker in Super Smash Bros. Brawl[19]. The Light Plane and the Hang Glider from Pilotwings and the yellow Monoplane from Pilotwings Resort are collectible Trophies in for Wii U. A regular propeller plane also from Pilotwings Resort is a Spirit in Ultimate.

Project Hacker: Kakusei[edit]

A point-and-click adventure game for the Nintendo DS only available in Japan following a hacker and his detective partner solving internet crimes for the G.I.S.

  • The protagonist, Satoru Amatsubo, appears as a collectible Spirit in Super Smash Bros. Ultimate.

Pushmo[edit]

A platforming puzzle series available only through the Nintendo 3DS and Wii U eShop where blocks must be pushed or pulled to create a series of platforms or steps to rescue children and small animals.

  • The song “Welcome Center” from Stretchmo is a collectible CD.
  • Mallo appears as a collectible Trophy in Super Smash Bros. for Nintendo 3DS and as a Spirit in Super Smash Bros. Ultimate.

Rhythm Heaven[edit]

A series of rhythm-based minigames first appearing for the Game Boy Advance exclusively in Japan before being released globally for the Nintendo DS, Wii, and Nintendo 3DS.

  • A Sneaky Spirit are enemies in Super Smash Bros. for Nintendo 3DS’s Smash Run mode. They rhythmically pop in and out of the ground, making them hard to defeat.
  • The songs “Blue Birds” from Rhythm Heaven and “Monkey Watch” from Rhythm Heaven Fever are collectible CDs.
  • Several characters appear as collectible Trophies in for Nintendo 3DS and Wii U and as Spirits in Ultimate:
    • Karate Joe and the Chorus Kids from Rhythm Heaven
    • Marshal/Matt, Cam, & Miss Ribbon, The Wandering Samurai, Baxter & Forthington, and Wrestler & Reporter from Rhythm Heaven Fever
    • The Wandering Samurai, Sick Beats Doctor, Sumo Brothers, and Munchy Monk from Rhythm Heaven Megamix

Ring Fit Adventure[edit]

A fitness RPG game for the Nintendo Switch where players go on a quest to defeat a bodybuilding dragon. The Ring-Con and Leg Strap accessories are required to play the game as the battles involve performing actual exercises and yoga poses.

  • A free update to Super Smash Bros. Ultimate added three new Spirits to the Spirit Board in the form of the male and female Ring Fit Trainees, the Ring, and the antagonist Dragaux.[200]

Sakura Samurai: Art of the Sword[edit]

A Nintendo 3DS eShop exclusive action game set in feudal Japan. Players control a samurai who must rescue a princess named Cherry Blossom from an evil warlord.

  • A remix of “Boss 1” is a collectible CD.
  • The titular Sakura Samurai appears as a collectible Trophy in Super Smash Bros. for Nintendo 3DS and as a Spirit in Super Smash Bros. Ultimate.

Sennen Kazoku[edit]

A Japanese-exclusive life simulation game for the Game Boy Advance following a cupid sent by God to protect a family from imminent danger.

  • Cupid, Kamisama, Akuma, and an Aijou Boom no Ya appear as collectible Stickers in Super Smash Bros. Brawl[19]. Cupid returns as a Spirit in Super Smash Bros. Ultimate.

Sheriff[edit]

A twin-stick shooter arcade game where players must shoot a group of bandits to save a kidnapped woman.

  • The titular Sheriff is a summonable Assist Trophy.[201] He will walk around the stage and shoot at random opponents from all angles. Sheriff is also a Trophy in Super Smash Bros. Melee and Super Smash Bros. for Nintendo 3DS and Wii U and as a Spirit in Super Smash Bros. Ultimate.

Shin Onigashima[edit]

A Japanese-exclusive text-based fairy tale adventure game for the Famicom Disk System where the two protagonists go on a quest to retrieve the souls of their adoptive parents. It is based on the traditional Japanese fairy tales Momotarō and The Tale of the Bamboo Cutter.

  • Donbe & Hikari appear as a collectible Trophy in Super Smash Bros. Melee, as a Sticker in Super Smash Bros. Brawl[19], and as a Spirit in Super Smash Bros. Ultimate; enhancing the Spirit after maxing it out to Level 99 transforms it into their older appearance from Shin Onigashima Kouhen.
  • The arrangement “Shin Onigashima Medley” is a collectible CD.[21] It is composed of the title theme, “At Home”, and “Neighboring Village”.

SimCity[edit]

A city building simulator for the Super Nintendo Entertainment System. While the franchise has been bought out by Electronic Arts, this particular game is still under full ownership of Nintendo as it was developed and published by them.

  • The mayor's assistant, Dr. Wright, is a summonable Assist Trophy.[202] After appearing, he will summon a skyscraper from the ground that causes a high amount of damage and launches characters vertically. He also has a chance of summoning a much larger and more powerful skyscraper. Dr. Wright also appears as a Trophy in Super Smash Bros. Melee and Brawl[20] and as a Spirit in Ultimate.

Sin and Punishment[edit]

A series of shooters for the Nintendo 64 and Wii following three rebels fighting off mutated creatures in Japan's dystopian future.

  • The protagonist Saki Amamiya is a summonable Assist Trophy.[203] He will run and jump around the stage and attack with his Dolphin Gun either by shooting energy bullets or slashing with the energy blade. A custom outfit based on Saki is also available to the Mii Gunner in Super Smash Bros. Ultimate, the gun being his Dolphin Gun. Saki also appears as a collectible Trophy in Brawl[20] and for Nintendo 3DS and Wii U and as a Spirit in Ultimate alongside his son Isa Jo from Sin and Punishment: Star Successor.

Slide Adventure MAGKID[edit]

A Japanese-exclusive Nintendo DS game that requires to slide the system on a Slide Controller peripheral.

  • The titular MAGKID and the Midori Mushi appear as collectible Stickers in Super Smash Bros. Brawl[19]. MAGKID returns in Super Smash Bros. Ultimate as a collectible Spirit.

Snipperclips - Cut it Out, Together![edit]

A couch co-op game for the Nintendo Switch that requires two people to solve physics-based puzzles by snipping sections of each other to fill out a shape.

  • Snip and Clip appear as a collectible Spirit in Super Smash Bros. Ultimate.
  • A remix of “Noisy Notebook” is available as a collectible CD.[33]

Soma Bringer[edit]

A Japanese-exclusive action RPG for the Nintendo DS that follows a military organization called Pharzuph that fight off corrupted life forms known as Visitors to protect a source of mystical energy, the titular Soma.

  • The song “Attack (Soma Bringer)” is available as a collectible CD.
  • Welt and Idea appear as collectible Spirits in Super Smash Bros. Ultimate.

Steel Diver[edit]

Naval combat games for the Nintendo 3DS where players can command submarines.

  • The Steel Diver item is a gun that is modeled after the BlueShark submarine and will fire small torpedoes.[204]
  • A group of the game's submarines is a collectible Trophy in Super Smash Bros. for Nintendo 3DS. The song “Filled with Hope” from Steel Diver: Sub Wars is a collectible CD.

Stunt Race FX[edit]

A racing game for the Super Nintendo Entertainment System and is one of the few titles that utilize the Super FX Chip.

  • The F-Type and the Tractor Trailer cameo as collectible Stickers in Super Smash Bros. Brawl[19] and as Spirits in Super Smash Bros. Ultimate.

Style Savvy[edit]

A series of fashion simulation games for the Nintendo DS and Nintendo 3DS where players can partake in fashion shows, design their own clothing, and manage a clothing store.

  • A new arrangement called “Style Savvy: Trendsetters” (composed of remixes of the opening theme, register theme, and the title theme), and direct rips of “Pop Fashion Show” from Style Savvy: Trendsetters and the J-pop track “Ring a Ding!” from Style Savvy: Styling Star are collectible CDs.
  • Shopkeeper Evie appears as a Trophy in Super Smash Bros. for Nintendo 3DS. The Shop Assistant from the first Style Savvy appears as a Spirit in Super Smash Bros. Ultimate.

Sushi Striker: The Way of Sushido[edit]

A puzzle game for the Nintendo 3DS and Nintendo Switch where the player must line up three sushi of the same kind (a technique known as Sushido) to battle opposing forces that want to ban sushi across the line.

  • The protagonist, Musashi, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Sutte Hakkun[edit]

A Japanese-exclusive puzzle game for the Satellaview. The player must collect rainbow shards around the levels by absorbing paint and converting them into blocks to be used as platforms.

  • The titular Hakkun cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Takt of Magic[edit]

A Japanese-exclusive RPG for the Wii where players can cast spells in battles by drawing symbols with the Wii Remote.

  • The protagonist, Orville, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

Tank Troopers[edit]

A tank shooter game exclusively available in the Nintendo 3DS eShop. Players can customize their tank and take it into the battlefield against 29 other tanks.

  • The song “Garage” is a collectible CD in Super Smash Bros. Ultimate.

Teleroboxer[edit]

A fighting game made for the Virtual Boy set in 2022 where a boxing game known as Teleroboxing has become a dominant sport, in which giant robots battle each other by mimicking their human owner through a system called Telerobotics.

  • The protagonist, Harry, cameos as a Spirit in Super Smash Bros. Ultimate.

Tennis[edit]

A tennis game made for the Nintendo Entertainment System and Game Boy.

  • The game's artwork of tennis players appears as a Spirit in Super Smash Bros. Ultimate.

Tetris[edit]

The world-famous series of block-based puzzle games. The games represented come from titles published by Nintendo.

  • New arrangements of “Tetris: Type A” and “Tetris: Type B” are available as collectible CDs.[21]
  • A free update to Super Smash Bros. Ultimate added five new Spirits to the Spirit Board being the I, T, S & Z, L & J, and O Tetrominoes taking their designs from Tetris 99.[205]

The Last Story[edit]

An RPG for the Wii where a mercenary and a princess work together to prevent a planet's decay.

The Legendary Starfy[edit]

A series of platforming games for the Game Boy Advance and the Nintendo DS that take place in the ocean.

  • The titular Starfy is a summonable Assist Trophy.[206] He will aimlessly walk around and perform Star Spin, a very weak attack. Due to his small size and light weight, he is very easy to KO or push off-stage.
  • Several characters appear as collectible Trophies,[20] Stickers[19], and Spirits:

The Mysterious Murasame Castle[edit]

A Japanese-exclusive adventure game for the Famicom Disk System set in Edo-period Japan. A samurai must journey to the Murasame Castle to stop supernatural forces that have possessed the castle.

  • The protagonist Takamaru is a summonable Assist Trophy.[207] He will jump around the stage and attack with a flurry of slashes from his katana and fire Windmill Swords from all four directions at once. A custom outfit based on Takamaru is also available to the Mii Sword fighter.[30] Takamaru also appears as a Sticker in Super Smash Bros. Brawl'[19], a Trophy in Super Smash Bros. for Nintendo 3DS and Wii U, and as a Spirit in Super Smash Bros. Ultimate.
  • A direct rip of “Joukamachi BGM” (given the name “Douchuumen (Nazo no Murasamejou)”)[21] and the arrangement “The Mysterious Murasame Castle Medley” (composed of the Game Start jingle, “Joukamachi BGM”, “Mysterious Castle”, “Bonus Stage”, “In the Castle”, and the game over jingle) are collectible CDs.

The Tower SP[edit]

A construction and management simulator for the Game Boy Advance where the player can build, operate, and maintain a modern-day skyscraper.

  • The boss of the game, Yama, cameos as a collectible Spirit in Super Smash Bros. Ultimate.

The Wonderful 101[edit]

An action game for the Wii U and the Nintendo Switch, developed by PlatinumGames. Players command a group of masked superheroes, known as The Wonderful 100, who can band together to form a variety of shapes and weapons to battle against a legion of aliens known as GEATHJERK.

  • The Wonderful Ones (Wonder-Red, Wonder-Blue, Wonder-Green, Wonder-Pink, Wonder-Yellow, Wonder-White, and Wonder-Black) are available as collectible Trophies in Super Smash Bros. for Wii U.[208] Wonder-Red and Wonder-Blue reappear in Super Smash Bros. Ultimate as collectible Spirits.
  • The songs “ST01: Roll Out, Wonderful 100!” and “Jergingha - Planet Destruction Form” are collectible CDs.

Tomato Adventure[edit]

A Japanese-exclusive RPG for the Game Boy Advance in which the protagonist must save sister from an evil king while collecting various weapons and recruiting new allies.

  • DeMille and the Tomatrio appear as collectible Spirits in Super Smash Bros. Ultimate.
File:TomodachiSymbol.svg
A house much like where a Mii resides. Used to represent Tomodachi Life.

Tomodachi Life[edit]

A social simulator game for the Nintendo 3DS where players can observe the Mii avatars in their system live out their bizarre lives as they do daily activities, perform concerts, make friends, or enter a romantic relationship.

  • The Mii Apartments is a stage appearing in Super Smash Bros. for Nintendo 3DS[209] and Super Smash Bros. Ultimate, given the simple name of Tomodachi Life. Battles take place in the upper three floors of the apartment as well as the roof. Each floor contains two random rooms that are inhabited by a Mii taken from the player's system.
  • Two new remixes of “Afternoon on the Island”[48][33] are collectible CDs. The Mii Apartments building and the Golden Room are collectible Trophies in for Nintendo 3DS.

Trace Memory[edit]

A mystery visual novel series for the Nintendo DS following the main character trying to find the answers behind the mysterious disappearance of her parents.

  • The protagonist, Ashley Robbins, appears as a collectible Trophy[20] and Sticker (alongside Jessica, the Captain, and a picture of her viewing the DTS)[19] in Super Smash Bros. Brawl. She returns in Super Smash Bros. Ultimate as a collectible Spirit, her design now taken from Another Code: R - A Journey into Lost Memories.

Tsukutte Utau: Saru Band[edit]

A music composition game exclusively available on the Nintendo DSiWare. Players can create their own songs for a monkey band to perform.

  • The protagonist, Prince Saruno, appears as a collectible Spirit in Super Smash Bros. Ultimate.

Urban Champion[edit]

One of Nintendo's early fighting games developed for the Nintendo Entertainment System. Players must defeat their opponent by knocking them off the screen as well as other unique methods such as getting arrested by a passing officer.

  • The titular Urban Champion appears as a collectible Spirit in Super Smash Bros. Ultimate, the design taken from the Famicom box art.

Volleyball[edit]

A volleyball game for the Famicom Disk System and the Nintendo Entertainment System.

  • A female volleyball player appears as a collectible Spirit in Super Smash Bros. Ultimate, her design taken from the Famicom Disk System box art.

Wave Race[edit]

A series of extreme jet-ski racing games for the Nintendo 64 and Nintendo GameCube.

  • Ryota Hayami cameos as a collectible Trophy in Super Smash Bros. Melee, as a Sticker in Super Smash Bros. Brawl (alongside Akari Hayami, Rob Haywood, and the logo for Wave Race: Blue Storm)[19], and as a Spirit in Super Smash Bros. Ultimate.

X[edit]

A space combat series for the Game Boy and Nintendo 3DS where players must control spaceships to prevent an impending alien invasion. X can be considered as the precursor to Star Fox

  • The Commander / Training Academy Coach appears as a collectible Sticker in Super Smash Bros. Brawl[19] and as a Spirit in Super Smash Bros. Ultimate.
  • A remix of “Tunnel Scene” from X[210] and a direct rip of “Tunnel Theme” from X-Scape are available as collectible CDs.

Yakuman[edit]

A Japanese exclusive series for the Famicom and Game Boy revolving around the game of Mahjong.

  • The Yakuman Player as seen on the Game Boy box art appears as a collectible Sticker in Super Smash Bros. Brawl[19] and as a Spirit in Super Smash Bros. Ultimate.

Yūyūki[edit]

A Japanese-exclusive text-based fairy tale for the Famicom Disk System taking place in China where a little must rescue a monkey born from a meteor. The story is loosely based on the Chinese novel Journey to the West.

  • Goku & Chao appear as a collectible Spirit in Super Smash Bros. Ultimate.
  • Remixes of various songs are a part of the arrangement “Yūyūki Medley” which is available as a collectible CD in Ultimate.

Zangeki no Reginleiv[edit]

A Japanese-exclusive hack-and-slash gore game for the Wii following two siblings of Norse mythology battling monsters to prevent the oncoming apocalyptic event known as Ragnarok.

  • The protagonists Frey and Freya appear as collectible Trophies in Super Smash Bros. for Wii U and as a Spirit in Super Smash Bros. Ultimate.

Various third-party games[edit]

After Burner[edit]

A series of combat flight simulation games created by Sega.

  • The remix of the main theme from Bayonetta, given the name “After Burner (∞ Climax Mix)”, is a collectible CD.

Assassin's Creed[edit]

Ubisoft's famed historical stealth action / adventure games where a young man named Desmond Miles from 2012 gets to live out the lives of his ancestors, who are members of the Assassin Order, as they wage a long-standing war against the Knights Templar.

BIT.TRIP[edit]

A series of rhythm games made and published independently by Choice Provisions.

  • The game's protagonist, CommanderVideo, cameos as a collectible Trophy in Super Smash Bros. for Wii U;[170] notably, this marks the first time a character from an independent developer had received any kind of representation in Smash Bros.

Bomberman[edit]

Famed series of maze-based puzzle games currently owned by Konami.

  • The eponymous Bomberman is a summonable Assist Trophy in Super Smash Bros. Ultimate.[34] He will run around the stage and drop large bombs at random spots. After a few seconds, the bombs will detonate in a cross-shaped blast. The bombs themselves can be hit, though doing so will only move them. Bomberman is also a collectible Spirit using his appearance from Super Bomberman R.

Cuphead[edit]

A shooter platforming game in an art style based on 1930s cartoons independently developed by StudioMDHR. Follows two brothers who must gather the souls of various characters for the Devil in an effort to save their own after losing a bet with him.

  • A custom outfit based on the eponymous Cuphead is available to the Mii Gunner as paid DLC exclusively for Super Smash Bros. Ultimate, the accompanying headgear modeled after Cuphead's head.[79] Notably, this game marks the first time Cuphead has been officially modeled in 3D. The costume is also bundled with the song “Floral Fury”.
  • A free update to Ultimate added four new Spirits to the Spirit Board in the form of Cuphead, Mugman, King Dice, and the Devil.[211]

DAEMON X MACHINA[edit]

A third-person shooter developed and published by Marvelous where players can pilot giant mechs that battle mutated creatures with rogue Artificial Intelligence.

  • A free update to Super Smash Bros. Ultimate added four new Spirits to the Spirit Board in the form of Radiant Gleam, Kloster (Grief), Bullet Walker (Brigadier General), and High Line (Guns Empress).[212]

Getsu Fuma Den[edit]

A Japanese-exclusive action / adventure game from Konami. It follows Fuma on a quest to battle a demon to avenge his slain family.

Legend of the Mystical Ninja[edit]

A fantasy series from Konami based on the legend of the Japanese thief Ishikawa Goemon.

  • A custom outfit based on the titular Mystical Ninja, Goemon, is available to the Mii Sword fighter as a separate paid DLC; his sword being his kiseru smoking pipe.[113]

Monster Hunter[edit]

Capcom's series of action RPG games where players can work together to hunt and kill large dangerous monsters.

  • The flying Rathalos monster is a summonable Assist Trophy in Super Smash Bros. Ultimate.[45] He will fly onto the stage and attack with fireballs, claw swipes, and a stunning roar. He can be defeated but is very resistant to attacks.
    • Rathalos is also a boss in Ultimate’s World of Light adventure mode. He will perform the same attacks as will as new moves including swooping from the background and a swing of his tail. He is also susceptible to being buried from Pitfall Seeds and stunned by Deku Nuts, making him much easier to deal with.
  • The songs “Roar / Rathalos” from Monster Hunter and “Proof of a Hero” from Monster Hunter 4 are collectible CDs.
  • Two of the series's armors, the Hunter's Blademaster Armor and the Rathalos Blademaster Armor, are available as custom outfits for the Mii Sword fighter as paid DLC exclusive to Super Smash Bros. for Nintendo 3DS and Wii U; their equipped swords are the Hunter's Knife and the Blazing Falchion, respectively.[30]

Raving Rabbids[edit]

A series of games created by Ubisoft and is a spin-off of the Rayman series that follow the bizarre misadventures of the Rabbids, a race of crazed gibberish-talking bunnies that often cause mayhem.

Rayman Legends[edit]

A title that is a part of the Rayman series from Ubisoft that follows the titular limbless protagonist as he battles witches, cybernetic pirates, a race of dark entities known as the Hoodlums, and the crazed Rabbids.

  • The eponymous Rayman[213] and his friends Globox and Barbara appear as collectible Trophies in Super Smash Bros. for Wii U. Rayman returns for Super Smash Bros. Ultimate as a collectible Spirit.

Resident Evil[edit]

Capcom's prized series of survival horror shooter games that follow a different cast of protagonist working to oppose the evil Umbrella Corporation and their dangerous zombie experiments and bioweapons.

River City Ransom[edit]

A series of classic beat-em-up games from Arc System Works where the protagonist battles dangerous street gangs.

  • A free update to Super Smash Bros. Ultimate added four new Spirits to the Spirit Board in the form of Kunio, Riki, Goda, and Ryuichi & Ryuji.[215]

Shantae[edit]

A series of platformers independently developed by WayForward Technologies that star the titular half-human and half-genie protagonist as she fights evil pirates with her magic hair and shapeshifting belly-dancing.

Shovel Knight[edit]

A series of 16-bit platformers independently developed by Yacht Club Games and stars the titular protagonist on a quest to rescue his friend from a cursed amulet and the knight members of the Order of No Quarter.

  • The eponymous Shovel Knight is a summonable Assist Trophy in Super Smash Bros. Ultimate.[24] He will roam the stage and dig the ground to create traps that characters can get buried in. His digging may also spawn an item. He can also hop around the stage with his shovel which can inflict damage.
  • Shovel Knight, Shield Knight, Plague Knight, King Knight, and Specter Knight appear as collectible Spirits.

Trials of Mana[edit]

A part of Square Enix's famed Mana RPG series where several protagonists fight opposing forces to protect the Tree of Mana and its natural and magical energy source.

  • A free update to Super Smash Bros. Ultimate added three new Spirits to the Spirit Board in the form of Duran & Angela, Kevin & Charlotte, and Hawkeye & Riesz, their artwork taken from the 2020 Nintendo Switch remake.[216]

Undertale[edit]

A popular RPG game independently developed and published by Toby Fox where the protagonist named Frisk travels through an underground world and meet an assortment of bizarre characters that he can either befriend or kill.

  • A custom outfit based on Sans is available to the Mii Gunner as paid DLC exclusively for Super Smash Bros. Ultimate, the accompanying headgear modeled after Sans's head and the gun being a Gaster Blaster.[113] Much like Cuphead, this game marks the first time Sans has been officially modeled in 3D. The costume is also bundled with a new arrangement of “MEGALOVANIA”, notably composed by the game's creator, developer, and composer Toby Fox.

Virtua Fighter[edit]

Sega's classic 3D fighting game series where a cast of martial artists compete in the World Fighting Tournament.

  • The martial artist Akira Yuki is a summonable Assist Trophy in Super Smash Bros. Ultimate,[24] his blocky appearance and choppy animations taken directly from the original arcade game and Sega Saturn port. He will roam around the stage and attack random players with his Bājíquán fighting style, including his signature Tetsuzanko attack. He can also block attacks and projectiles. He will leave with his signature catchphrase "十年早いんだよ!" (“Ten years too soon to challenge me!”). Akira is also available as a collectible Spirit.
  • Custom outfits based on the blocky appearance of Akira and the leather jacket and hairstyle of Jacky Bryant are available to the Mii Brawler as paid DLC for both Super Smash Bros. for Nintendo 3DS and Wii U[30] and Ultimate.[190]

Warframe[edit]

A free-to-play action shooter RPG developed and published by Digital Extremes where a member of the alien race Tenno awakens after centuries of being cryogenically asleep to find their planetary system at war with each other.

  • A free update to Super Smash Bros. Ultimate added a new Spirit to the Spirit Board being The Lotus, the game's guide. Maxing it out to Level 99 will transform it into the Sentient Natah.

Bandai Namco games[edit]

Several classic and modern games saw different forms of representation being grouped with the rest of the content from the Pac-Man series:

  • Babylonian Castle Saga - A series of maze games set in the medieval times. A custom outfit based on Prince Gilgamesh’s golden Hyper Armor is available to the Mii Swordfighter as a paid DLC exclusive to Super Smash Bros. for Nintendo 3DS and Wii U[30].
  • Bravoman - An action game that parodies the superhero genre. A shooter where the astronaut must save aliens from more hostile species. The arrangement “Bravoman Retro Medley” is composed of the title theme and the first level theme.
  • Dig Dug - An underground maze game where players must dig underground to defeat enemies. The iconic Pooka enemy appears in Super Smash Bros. for Nintendo 3DS's Smash Run mode; just like the original game, it will inflate each time it is hit until it pops.
  • Dragon Spirit - A series of vertical shooters using dragons. A remix of “Area 1” is available in Super Smash Bros. Ultimate.
  • Galaxian - The iconic space shooter where players control a spaceship shooting a group of invading aliens. A Boss Galaga is a usable item;[217] it will fly into the air before divind down and attempting to pick up a character in its tractor beam to carry it all the way past the upper blast zone. A new arrangement, “Galaga Medley”, is composed of the start, the “Fighter Captured”, the “Fighter Rescued”, and “Name Entry” jingles.[33] Various original sound effects also accompany the medley.
  • Libble Rabble - An action game where the player must avoid enemies to harvest mushrooms. The arrangement “Libble Rabble Retro Medley” is composed of the Level Start jingle, main theme, bonus level themes, Life Lost and Game Over jingles, and the high score theme.
  • Mappy - A series of platformers starring mouse policeman Mappy who must retrieve stolen goods from literal cat burglars. A new arrangement, “Mappy Medley”, is composed of the credits and opening jingles, the main theme, the “Round Clear”, “Bonus Round”, & “Results” jingles, and “Extended Music”
  • Metro-Cross - A platforming game where the player must survive a futuristic obstacle course before it self-destructs. The arrangement “Metro-Cross Retro Medley” is composed of the level start jingle, the main theme, level clear, time up, game clear, & Game Over jingles, and the high score music.
  • Rally-X - A driving game where players navigate a car through a maze. Namco's recurring item the Special Flag is a usable item;[218] the player will enter a stance when activated and will grant the player an extra point in timed mode or an extra life in stock mode. However, if a player is attacked while in the stance, it can be easily dropped.
  • Shadow Land - A platforming game following Tarosuke's travels through purgatory towards his ultimate fate. The arrangement “Yokai Dochuki Retro Medley” is composed of the main theme and Round Clear theme.
  • Sky Kid - A side-scrolling airplane shooter. The arrangement “Sky Kid Retro Medley” is composed of the main themes and high score music from Sky Kid and Sky Kid Deluxe.
  • Tales of Symphonia - A part of the long-running Tales of RPG series; this particular title follows a group of friends on a quest to save their world and its parallel universe counterpart. A custom outfit based on the clothing and hair of Lloyd Irving is available to the Mii Sword fighter as a paid DLC exclusive to Super Smash Bros. for Nintendo 3DS and Wii U[30].
  • Tekken - A series of 3D fighting games revolving around the King of Iron Fist Tournament and a series of characters challenging the tournament's benefactor who leads the crime syndicate, the Zaibatsu. A custom outfit based on the gi and hair of central antagonist Heihachi Mishima is available to the Mii Brawler as a paid DLC exclusive to Super Smash Bros. for Nintendo 3DS and Wii U[30].
  • Xevious - A vertical shooter where a spaceship battles a group of aliens and their biocomputer leader from the planet Xevious. The Bacura enemies appear in Super Smash Bros. for Nintendo 3DS’s Smash Run mode; they are completely invincible and will reflect projectiles. Anyone hit by them will be launched straight down.
  • The song “Namco Arcade ‘80s Retro Medley 1” features the following original tracks:
    • The start jingle from Galaga
    • The main theme and level complete jingle from New Rally-X
    • The main theme and level complete jingle from Mappy
    • The level start, main theme, and level complete jingle from Dig Dug
    • The main theme and level complete jingle from The Tower of Druaga
  • The song “Namco Arcade ‘80s Retro Medley 2” features the following original tracks:
  • One of Pac-Man’s taunt animations is called “Namco Roulette”, which involves Pac-Man briefly showing off an 8-bit sprite from a random Namco game.[219] These are the following characters that can appear in the taunt:
    • TURN-TO-BLUE from Pac-Man
    • The Fighter ship from Galaga
    • The Galaxip from Galaxian
    • The King from King & Balloon
    • My Car from Rally-X
    • The Fighter ship from Bosconian
    • Pooka from Dig Dug
    • The Solvalou and the Andor Genesis ships from Xevious
    • Mappy
    • Topcup from Libble Rabble
    • Hypership from Gaplus
    • Prince Gilgamesh from The Tower of Druaga
    • Prince Clovis from Dragon Buster
    • The Runner from Metro-Cross
    • Paccet from Baraduke
    • The Red Baron from Sky Kid
    • Valkyrie from Valkyrie no Densetsu
    • Heihachi Mishima from Tekken
    • Don-Chan from Taiko no Tatsujin
    • The Prince of All Cosmos from Katamari Damacy

SNK games[edit]

Various SNK games saw different forms of representation in Super Smash Bros. Ultimate as a part of the Terry Challenger Pack:

  • Alpha Mission - A series of vertical shooters where players control SYD, a fighter ship opposing the fleet of the Seven Star Alliance. Included is a remix of “Theme of SYD”[190]
  • Art of Fighting - A fighting game trilogy that serves as the prequel to Fatal Fury and follows a martial artist traveling to South Town to rescue his kidnapped sister. Included is a remix of “ART of FIGHT” and a Spirit of Ryo Sakazaki in the DLC Spirit Board.[190] A custom outfit based on his orange gi and hair is also available to the Mii Brawler as a separate paid DLC.[190]
  • Athena - A series of games that follow Princess Athena and a loose interpretation of Greek mythology. Packaged is a remix of “Forest World”[190]
  • Ikari Warriors - Side-scrolling shooters following two mercenaries fighting their way to a village. Ralf Jones & Clark Still appear as a Spirit in the DLC Spirit Board.[190]
  • Metal Slug - Another shooter series starring the soldiers of the Peregrine Falcons as they fight crazed artillerymen and alien invaders. New arrangements of “Main Theme of Metal Slug” and “Assault Theme - METAL SLUG 1-3”, and direct rips of “Final Attack - METAL SLUG 1-6”, “Judgment” from Metal Slug 2, and “Blue Water Fangs (The Island of Dr. Moreau)” from Metal Slug 3 are included[190]
  • Psycho Soldier - The successor to Athena that stars a young Japanese schoolgirl who inherits psychokinetic abilities to battle aliens. A new arrangement of “Psycho Soldier Theme”, performed by Kanako Kotera in both English and Japanese, is available.[190] Athena Asamiya is also a Spirit in the DLC Spirit Board.
  • Samurai Shodown - A series of fighting games set in 18th century Japan where each of the main cast wields a bladed weapon of some kind. New arrangements of “Banquet of Nature” and “Gaia” and a direct rip of “Tuna” and Spirits of Nakoruru and Haohmaru in the DLC Spirit Board are included;[190] the former is also the inspiration for a custom outfit for the Mii Sword fighter available as a separate paid DLC.[190]

References[edit]

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  18. 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 18.13 18.14 18.15 18.16 18.17 18.18 18.19 18.20 18.21 18.22 18.23 18.24 18.25 18.26 18.27 18.28 18.29 18.30 18.31 18.32 18.33 18.34 18.35 "Nintendo Direct 04-08-2014: Super Smash Bros. Direct". www.nintendo.com. 8 April 2014. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  19. 19.000 19.001 19.002 19.003 19.004 19.005 19.006 19.007 19.008 19.009 19.010 19.011 19.012 19.013 19.014 19.015 19.016 19.017 19.018 19.019 19.020 19.021 19.022 19.023 19.024 19.025 19.026 19.027 19.028 19.029 19.030 19.031 19.032 19.033 19.034 19.035 19.036 19.037 19.038 19.039 19.040 19.041 19.042 19.043 19.044 19.045 19.046 19.047 19.048 19.049 19.050 19.051 19.052 19.053 19.054 19.055 19.056 19.057 19.058 19.059 19.060 19.061 19.062 19.063 19.064 19.065 19.066 19.067 19.068 19.069 19.070 19.071 19.072 19.073 19.074 19.075 19.076 19.077 19.078 19.079 19.080 19.081 19.082 19.083 19.084 19.085 19.086 19.087 19.088 19.089 19.090 19.091 19.092 19.093 19.094 19.095 19.096 19.097 19.098 19.099 19.100 19.101 19.102 19.103 19.104 19.105 19.106 19.107 19.108 19.109 19.110 19.111 19.112 19.113 19.114 19.115 19.116 19.117 19.118 19.119 19.120 19.121 19.122 19.123 19.124 19.125 19.126 19.127 19.128 19.129 19.130 19.131 19.132 19.133 19.134 19.135 19.136 19.137 19.138 19.139 19.140 19.141 19.142 19.143 19.144 19.145 19.146 19.147 "Smash Bros. DOJO!! - All Stickers". www.smashbros.com. 9 April 2008. Retrieved 2020-06-01. Unknown parameter |url-status= ignored (help)
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 20.13 20.14 20.15 20.16 20.17 20.18 20.19 20.20 20.21 20.22 20.23 20.24 20.25 20.26 20.27 20.28 20.29 20.30 20.31 20.32 20.33 20.34 20.35 20.36 20.37 20.38 20.39 20.40 20.41 20.42 20.43 20.44 20.45 20.46 20.47 20.48 20.49 20.50 20.51 20.52 20.53 20.54 20.55 20.56 20.57 20.58 20.59 20.60 20.61 20.62 20.63 20.64 20.65 20.66 20.67 20.68 20.69 20.70 20.71 20.72 20.73 20.74 20.75 20.76 20.77 20.78 20.79 20.80 20.81 20.82 20.83 20.84 20.85 20.86 20.87 20.88 20.89 "Smash Bros. DOJO!! - All Trophies". www.smashbros.com. 8 April 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  21. 21.000 21.001 21.002 21.003 21.004 21.005 21.006 21.007 21.008 21.009 21.010 21.011 21.012 21.013 21.014 21.015 21.016 21.017 21.018 21.019 21.020 21.021 21.022 21.023 21.024 21.025 21.026 21.027 21.028 21.029 21.030 21.031 21.032 21.033 21.034 21.035 21.036 21.037 21.038 21.039 21.040 21.041 21.042 21.043 21.044 21.045 21.046 21.047 21.048 21.049 21.050 21.051 21.052 21.053 21.054 21.055 21.056 21.057 21.058 21.059 21.060 21.061 21.062 21.063 21.064 21.065 21.066 21.067 21.068 21.069 21.070 21.071 21.072 21.073 21.074 21.075 21.076 21.077 21.078 21.079 21.080 21.081 21.082 21.083 21.084 21.085 21.086 21.087 21.088 21.089 21.090 21.091 21.092 21.093 21.094 21.095 21.096 21.097 21.098 21.099 21.100 21.101 21.102 21.103 21.104 21.105 21.106 21.107 21.108 21.109 21.110 21.111 21.112 21.113 21.114 21.115 21.116 21.117 21.118 21.119 "Smash Bros. DOJO!! - Full Song List with Secret Songs". www.smashbros.com. 3 April 2008. Retrieved 2020-06-01. Unknown parameter |url-status= ignored (help)
  22. "Super Smash Bros. Melee - Peach (Japanese)". www.nintendo.co.jp. 2 October 2001. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  23. "Super Smash Bros. Melee - Bowser (Japanese)". www.nintendo.co.jp. 24 July 2001. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  24. 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 24.11 24.12 24.13 24.14 24.15 24.16 24.17 24.18 24.19 24.20 24.21 24.22 24.23 24.24 24.25 24.26 24.27 24.28 24.29 24.30 24.31 24.32 24.33 24.34 24.35 24.36 "Nintendo Direct 11.1.2018 - Super Smash Bros. Ultimate Final Direct". www.nintendo.com. 1 November 2018. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  25. "Smash Bros. DOJO!! - Mushroomy Kingdom". www.smashbros.com. 23 January 2008. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  26. "速報スマブラ拳!! : カメラモード". www.nintendo.co.jp. 16 November 2001. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  27. 27.0 27.1 27.2 27.3 27.4 27.5 27.6 27.7 "Smash Bros. DOJO!! - Assist Trophies". www.smashbros.com. 6 February 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  28. 28.0 28.1 "Super Smash Bros. for Nintendo 3DS - Items". www.smashbros.com. Retrieved 2020-05-29.
  29. 29.0 29.1 29.2 29.3 29.4 29.5 29.6 "Smash Bros. DOJO!! - Masterpieces". www.smashbros.com. 25 January 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  30. 30.00 30.01 30.02 30.03 30.04 30.05 30.06 30.07 30.08 30.09 30.10 30.11 30.12 30.13 30.14 30.15 30.16 30.17 30.18 30.19 30.20 30.21 30.22 30.23 30.24 30.25 30.26 30.27 30.28 30.29 30.30 30.31 "Super Smash Bros. for Nintendo 3DS / Wii U: Downloadable Content Info". www.smashbros.com. Retrieved 2020-05-30.
  31. 31.0 31.1 31.2 31.3 31.4 "Super Smash Bros. Melee - Secret Stages (Japanese)". www.nintendo.co.jp. 14 December 2001. Retrieved 2020-05-28. Unknown parameter |url-status= ignored (help)
  32. 32.0 32.1 32.2 32.3 32.4 "Smash Bros. DOJO!! - Hidden Masterpieces". www.smashbros.com. 12 March 2008. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  33. 33.00 33.01 33.02 33.03 33.04 33.05 33.06 33.07 33.08 33.09 33.10 33.11 33.12 33.13 33.14 33.15 33.16 33.17 33.18 33.19 33.20 33.21 33.22 33.23 33.24 33.25 33.26 "Super Smash Bros. Ultimate - Music". www.smashbros.com. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  34. 34.0 34.1 34.2 34.3 34.4 34.5 34.6 34.7 34.8 34.9 "Nintendo Direct 06-12-2018 - E3 2018". www.nintendo.com. 12 June 2018. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  35. 35.0 35.1 35.2 35.3 35.4 35.5 "Super Smash Bros. Melee - Stages Part 2 (Japanese)". www.nintendo.co.jp. 2 November 2001. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  36. 36.0 36.1 36.2 36.3 36.4 "Super Smash Bros. Melee - Stages Part 1 (Japanese)". www.nintendo.co.jp. 13 July 2001. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  37. "Smash Bros. DOJO!! - Delfino Plaza". www.smashbros.com. 1 June 2007. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  38. "Smash Bros. DOJO!! - Petey Piranha". www.smashbros.com. 24 August 2007. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  39. Watts, Martin (2014-06-10). "Super Mario Bros. 2 Stage for Super Smash Bros. 3DS Will Feature Plenty of Coins". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  40. Whitehead, Thomas (2014-06-08). "Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Forty One". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  41. "Super Smash Bros. for Wii U Screenshot (06/26/14)". Nintendo Everything. 2014-06-26. Retrieved 2020-05-29.
  42. 大乱闘スマッシュブラザーズ【スマブラ公式】 (2019-05-28). "5/31(金)から5日間、スピリッツボードのイベント「かわいくてゴメンあそばせ」を開催! 開催期間中、スピリッツボードにヒロインキャラクターが大集合! さらに、今回のイベント期間限定のスピリットも出現しますよ! どうかお見逃しなく!". @SmashBrosJP (in 日本語). Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  43. 43.0 43.1 "Nintendo Direct 12-18-2013". www.nintendo.com. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  44. Whitehead, Thomas (2013-11-15). "Oh Yes, The Mario Galaxy Stage is Confirmed for the New Super Smash Bros". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  45. 45.00 45.01 45.02 45.03 45.04 45.05 45.06 45.07 45.08 45.09 45.10 45.11 45.12 45.13 45.14 45.15 45.16 45.17 45.18 45.19 45.20 45.21 45.22 45.23 "Nintendo Direct 08-08-2018 - Super Smash Bros. Ultimate Direct". www.nintendo.com. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  46. Whitehead, Thomas (2014-03-18). "Masahiro Sakurai Takes Us Through the Multifaceted Super Mario 3D Land Stage for Super Smash Bros". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  47. "Super Smash Bros. for Wii U screenshot (6/4/14)". Nintendo Everything. 2014-06-04. Retrieved 2020-05-29.
  48. 48.00 48.01 48.02 48.03 48.04 48.05 48.06 48.07 48.08 48.09 48.10 48.11 "Super Smash Bros. for Nintendo 3DS / Wii U: Music". www.smashbros.com. Retrieved 2020-05-30.
  49. "Super Smash Bros. Melee - Dr. Mario (Japanese)". www.nintendo.co.jp. 1 January 2002. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  50. "Smash Bros. DOJO!! - Mario Circuit". www.smashbros.com. 13 December 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  51. "Super Smash Bros. for Wii U screenshots (5/8/14)". Nintendo Everything. 2014-05-08. Retrieved 2020-05-29.
  52. "Super Smash Bros. for 3DS screenshot (12/24/13) - Rainbow Road stage revealed". Nintendo Everything. 2013-12-24. Retrieved 2020-05-29.
  53. Versus, Nintendo (2018-12-27). "A Spirit based on the River Survival co-op mode from #SuperMarioParty will appear in the Spirit Board at 2am & 2pm PT everyday until 01/01. Take a break from rowing downstream with your friends and family to earn this new Spirit in Super #SmashBrosUltimate!". @NintendoVS. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  54. "Smash Bros. DOJO!! - Waluigi". www.smashbros.com. 14 December 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  55. Whitehead, Thomas (2014-07-29). "Multi-Generational Paper Mario Stage Confirmed for Super Smash Bros. for Nintendo 3DS". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  56. "Smash Bros. DOJO!! - Luigi's Mansion". www.smashbros.com. 18 February 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  57. "Smash Bros. DOJO!! - 75m". www.smashbros.com. 4 March 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  58. "Smash Bros. DOJO!! - Music - Donkey Kong". www.smashbros.com. 27 November 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  59. "Smash Bros. DOJO!! - Diddy Kong". www.smashbros.com. 22 August 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  60. "Smash Bros. DOJO!! - Rumble Falls". www.smashbros.com. 23 July 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  61. "Super Smash Bros. Melee - Zelda (Japanese)". www.nintendo.co.jp. 6 November 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  62. 62.0 62.1 "Super Smash Bros. for 3DS screenshots (5/6/14)". Nintendo Everything. 2014-05-06. Retrieved 2020-05-29.
  63. "Super Smash Bros. for Wii U screenshot (2/18/14)". Nintendo Everything. 2014-02-18. Retrieved 2020-05-29.
  64. "Super Smash Bros. for Wii U screenshot (3/24/2014)". Nintendo Everything. 2014-03-24. Retrieved 2020-05-29.
  65. 大乱闘スマッシュブラザーズ【スマブラ公式】 (2019-06-11). "6/14(金)から5日間、スピリッツボードのイベント「もう一度あの島へ! 夢をみるスピリッツ」を開催! 期間限定で、新規スピリッツ「リンク(夢をみる島)」と「フクロウ」が登場します。ぜひチェックしてみてください! #スマブラ". @SmashBrosJP (in 日本語). Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  66. "Super Smash Bros. Melee - Sheik (Japanese)". www.nintendo.co.jp. 30 October 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  67. "Super Smash Bros. Melee - Ganondorf (Japanese)". www.nintendo.co.jp. 18 December 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  68. "Super Smash Bros. for 3DS screenshot (3/3/14) - Kotake and Koume in Gerudo Valley". Nintendo Everything. 2014-03-03. Retrieved 2020-05-29.
  69. "Super Smash Bros. Melee - Young Link (Japanese)". www.nintendo.co.jp. 22 January 2002. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  70. Whitehead, Thomas (2013-12-06). "Majora's Mask Appears Again, This Time as a New Smash Bros. Assist Trophy". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  71. "Smash Bros. DOJO!! - Toon Link". www.smashbros.com. 28 March 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  72. "Smash Bros. DOJO!! - Pirate Ship". www.smashbros.com. 1 April 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  73. "Smash Bros. DOJO!! - Bridge of Eldin". www.smashbros.com. 6 July 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  74. 74.0 74.1 74.2 74.3 74.4 Whitehead, Thomas (2013-06-11). "Super Smash Bros. Footage Revealed, Mega Man Introduced as a New Challenger". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  75. "Super Smash Bros. for Wii U screenshot (8/21/14) - Ghirahim Assist Trophiy". Nintendo Everything. 2014-08-21. Retrieved 2020-05-29.
  76. "Super Smash Bros. for Wii U screenshot (1/28/14)". Nintendo Everything. 2014-01-28. Retrieved 2020-05-29.
  77. "Super Smash Bros. for Wii U screenshot (4/2/14) - Gust Bellows". Nintendo Everything. 2014-04-02. Retrieved 2020-05-29.
  78. "Super Smash Bros. for Wii U Screenshot (06/24/2014)". Nintendo Everything. 2014-06-24. Retrieved 2020-05-29.
  79. 79.0 79.1 79.2 79.3 79.4 79.5 79.6 79.7 Comments: 2, nintendojam | (16 January 2020). "Super Smash Bros. Ultimate - Mr. Sakurai presents "Byleth"". GoNintendo. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  80. "Super Smash Bros. for Wii U screenshot (2/7/14) - Mother Brain Assist Trophy". Nintendo Everything. 2014-02-07. Retrieved 2020-05-29.
  81. "Smash Bros. DOJO!! - Norfair". www.smashbros.com. 9 November 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  82. "Smash Bros. DOJO!! - Frigate Orpheon". www.smashbros.com. 18 December 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  83. "Smash Bros. DOJO!! - Zero Suit Samus". www.smashbros.com. 19 July 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  84. "Super Smash Bros. for Wii U screenshot reveals new stage - Pyrosphere from Metroid: Other M". Nintendo Everything. 2013-08-20. Retrieved 2020-05-29.
  85. "Smash Bros. DOJO!! - Yoshi's Island". www.smashbros.com. 12 June 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  86. "Super Smash Bros. for Wii U screenshots (11/06/14)". Nintendo Everything. 2014-11-06. Retrieved 2020-05-29.
  87. "Smash Bros. DOJO!! - King Dedede". www.smashbros.com. 25 October 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  88. "Super Smash Bros. for 3DS screenshot (8/8/14) - Game Boy stage revealed". Nintendo Everything. 2014-08-08. Retrieved 2020-05-29.
  89. "Smash Bros. DOJO!! - Meta Knight". www.smashbros.com. 5 September 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  90. "Super Smash Bros. for Wii U Screenshot (08/11/14)". Nintendo Everything. 2014-08-11. Retrieved 2020-05-29.
  91. "Super Smash Bros. for Wii U Screenshot (08/18/14)". Nintendo Everything. 2014-08-18. Retrieved 2020-05-29.
  92. "Smash Bros. DOJO!! - Halberd". www.smashbros.com. 12 September 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  93. "Smash Bros. DOJO!! - Knuckle Joe". www.smashbros.com. 27 July 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  94. 94.0 94.1 "Super Smash Bros. for 3DS screenshot (4/17/14)". Nintendo Everything. 2014-04-17. Retrieved 2020-05-29.
  95. "Super Smash Bros. Melee - Falco (Japanese)". www.nintendo.co.jp. 1 January 2002. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  96. "Smash Bros. DOJO!! - Andross". www.smashbros.com. 28 August 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  97. "Smash Bros. DOJO!! - Wolf". www.smashbros.com. 31 March 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  98. "Smash Bros. DOJO!! - Lylat Cruise". www.smashbros.com. 22 June 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  99. "Super Smash Bros. for Wii U screenshots (10/01/14)". Nintendo Everything. 2014-10-01. Retrieved 2020-05-29.
  100. "Super Smash Bros. Melee - Mewtwo (Japanese)". www.nintendo.co.jp. 8 January 2002. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  101. "Super Smash Bros. - Pokémon Types (Japanese)". www.nintendo.co.jp. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  102. "Smash Bros. DOJO!! - Pokémon Stadium 2". www.smashbros.com. 6 September 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  103. "Super Smash Bros. Melee - Pichu (Japanese)". www.nintendo.co.jp. 11 November 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  104. "Super Smash Bros. Melee - Pokémon List (Japanese)". www.nintendo.co.jp. 11 January 2002. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  105. 105.0 105.1 "Smash Bros. DOJO!! - Pokémon Encyclopedia". www.smashbros.com. 19 March 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  106. "Smash Bros. DOJO!! - Pokémon Trainer". www.smashbros.com. 13 August 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  107. "Smash Bros. DOJO!! - Lucario". www.smashbros.com. 28 February 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  108. "Smash Bros. DOJO!! - Spear Pillar". www.smashbros.com. 29 February 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  109. 109.0 109.1 "Super Smash Bros. for Nintendo - Pokémon". www.smashbros.com. Retrieved 2020-05-31.
  110. Whitehead, Thomas (2014-03-28). "Here's a Closer Look at the Evolving Prism Tower Stage in Super Smash Bros. on 3DS". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  111. "Super Smash Bros. for Wii U screenshot (2/28/14)". Nintendo Everything. 2014-02-28. Retrieved 2020-05-29.
  112. "Super Smash Bros. Ultimate: Items - Pokémon". www.smashbros.com. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  113. 113.0 113.1 113.2 113.3 113.4 113.5 113.6 Comments: 1, rawmeatcowboy | (4 September 2019). "Smash Bros. Ultimate - Banjo-Kazooie presentation, Mii fighter costumes trailer, Terry gameplay footage". GoNintendo. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  114. Versus, Nintendo (2019-11-20). "Pokémon from the Galar region, the stage for #PokémonSwordShield, are flocking to the Spirit Board! For 5 days starting 11/22 (Fri), four new spirits will appear. #SmashBrosUltimatepic.twitter.com/7ZIsf0cng2". @NintendoVS. Retrieved 2020-05-29.
  115. "Super Smash Bros. for 3DS screenshot (10/09/14)". Nintendo Everything. 2014-10-08. Retrieved 2020-05-29.
  116. "Smash Bros. DOJO!! - Lucas". www.smashbros.com. 1 October 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  117. "Smash Bros. DOJO!! - New Pork City". www.smashbros.com. 15 October 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  118. "Smash Bros. DOJO!! - Samurai Goroh". www.smashbros.com. 2 July 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  119. "Smash Bros. DOJO!! - Port Town Aero Dive". www.smashbros.com. 4 February 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  120. "Super Smash Bros. Melee - Ice Climbers (Japanese)". www.nintendo.co.jp. 9 October 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  121. "Smash Bros. DOJO!! - Summit". www.smashbros.com. 31 October 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  122. "Super Smash Bros. Melee - Marth (Japanese)". www.nintendo.co.jp. 4 December 2001. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  123. "Smash Bros. DOJO!! - Castle Siege". www.smashbros.com. 2 August 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  124. "Super Smash Bros. for Wii U screenshot (6/6/14) - new stage revealed". Nintendo Everything. 2014-06-06. Retrieved 2020-05-29.
  125. "Super Smash Bros. Melee - Roy (Japanese)". www.nintendo.co.jp. 15 January 2002. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  126. "Smash Bros. DOJO!! - Lyn". www.smashbros.com. 11 September 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  127. "Smash Bros. DOJO!! - Ike". www.smashbros.com. 1 August 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  128. 128.0 128.1 Whitehead, Thomas (2014-07-14). "Captain Falcon, Lucina and Robin All Join The Super Smash Bros. Roster". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  129. 129.0 129.1 129.2 129.3 129.4 "Nintendo Direct 12-15-2015 - Super Smash Bros. for Nintendo 3DS and Wii U: Final Video Presentation". www.nintendo.com. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  130. "Smash Bros. DOJO!! - Flat Zone 2". www.smashbros.com. 11 March 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  131. "Smash Bros. DOJO!! - Pit". www.smashbros.com. 25 May 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  132. "Super Smash Bros. - Palutena trailer". Nintendo Everything. 2014-06-10. Retrieved 2020-05-29.
  133. "Smash Bros. DOJO!! - Skyworld". www.smashbros.com. 25 July 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  134. "Super Smash Bros. for Nintendo 3DS / Wii U - Dark Pit". www.smashbros.com. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  135. "Super Smash Bros. for 3DS screenshot (7/23/13)". Nintendo Everything. 2013-07-23. Retrieved 2020-05-29.
  136. "Super Smash Bros. for Wii U screenshots (8/5/14) - Daybreak item". Nintendo Everything. 2014-08-05. Retrieved 2020-05-29.
  137. "Super Smash Bros. for Wii U screenshot (3/26/14)". Nintendo Everything. 2014-03-26. Retrieved 2020-05-29.
  138. "Super Smash Bros. for Wii U screenshot shows Kid Icarus: Uprising's X Bomb". Nintendo Everything. 2013-08-16. Retrieved 2020-05-29.
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  146. "Smash Bros. DOJO!! - Pikmin & Olimar". www.smashbros.com. 9 January 2008. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  147. "Smash Bros. DOJO!! - Distant Planet". www.smashbros.com. 15 January 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
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  149. "Smash Bros. DOJO!! - Music - Pikmin: World Map". www.smashbros.com. 9 January 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
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  153. "Smash Bros. DOJO!! - PictoChat". www.smashbros.com. 22 October 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  154. "Super Smash Bros. for 3DS screenshot (9/24/14)". Nintendo Everything. 2014-09-24. Retrieved 2020-05-29.
  155. Versus, Nintendo (2019-04-24). "The #SmashBrosUltimate Spirit Event "Nintendo Labo: SMASH KIT" starts on 4/25! Beat the target spirits in battle to earn triple the usual EXP! Event-exclusive spirits will make an appearance, so don't miss out!pic.twitter.com/l8Uhk25K8b". @NintendoVS. Retrieved 2020-05-29.
  156. "Smash Bros. DOJO!! - Mr. Resetti". www.smashbros.com. 26 September 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  157. "Smash Bros. DOJO!! - Smashville". www.smashbros.com. 13 July 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  158. "Nintendo Direct - 9.13.2018". www.nintendo.com. Retrieved 2020-05-29.
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  160. "Super Smash Bros. for 3DS screenshot (3/7/14) - Tortimer Island stage revealed". Nintendo Everything. 2014-03-07. Retrieved 2020-05-29.
  161. Versus, Nintendo (2020-04-02). "The #SmashBrosUltimate Spirit Event "Animal Crossing Spirits! Yes, Yes!" starts tonight, 4/2 at 11pm PT through 4/7, 11pm PT! Lots of spirits from @AnimalCrossing are coming to visit the Spirit Board, along with four new spirits from #AnimalCrossing: New Horizons! #ACNHpic.twitter.com/TRuSpm9JHQ". @NintendoVS. Retrieved 2020-05-29.
  162. "Wii Fit Trainer in Smash Bros. - trailer". Nintendo Everything. 2013-06-11. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
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  164. "Smash Bros. DOJO!! - Little Mac". www.smashbros.com. 18 October 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  165. "Super Smash Bros. for Wii U Screenshot (07/01/14)". Nintendo Everything. 2014-07-01. Retrieved 2020-05-29.
  166. "Super Smash Bros. for Wii U screenshot (2/25/14)". Nintendo Everything. 2014-02-25. Retrieved 2020-05-29.
  167. "Miis confirmed for the new Super Smash Bros., NFC/figurines as well". Nintendo Everything. 2014-06-10. Retrieved 2020-05-29.
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  171. "Nintendo Direct Mini 3.26.2020". www.nintendo.com. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  172. "Smash Bros. DOJO!! - Snake". www.smashbros.com. 21 September 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  173. "Smash Bros. DOJO!! - Shadow Moses Island". www.smashbros.com. 2 October 2007. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  174. "Smash Bros. DOJO!! - Gray Fox". www.smashbros.com. 7 November 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  175. "Smash Bros. DOJO!! - Sonic". www.smashbros.com. 10 October 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  176. "Smash Bros. DOJO!! - Green Hill Zone". www.smashbros.com. 14 February 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  177. "Super Smash Bros. for 3DS screenshot (06/17/14)". Nintendo Everything. 2014-06-17. Retrieved 2020-05-29.
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  184. Comments: 46, rawmeatcowboy | (6 December 2018). "Joker from Persona 5 announced as Smash Bros. Ultimate's Challengers DLC Pack 1". GoNintendo. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  185. 185.0 185.1 185.2 185.3 185.4 Comments: 30, rawmeatcowboy | (16 April 2019). "Smash Bros. Ultimate's Version 3.0 coming April 17th, 2019, includes Joker, Stage Builder, and more". GoNintendo. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
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  187. 187.0 187.1 187.2 187.3 187.4 187.5 187.6 187.7 Comments: 13, yoshiller | (30 July 2019). "Super Smash Bros. Ultimate – "Hero" presentation full coverage and summary". GoNintendo. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  188. Versus, Nintendo (2019-08-21). "#SmashBrosUltimate and #DragonQuest XI S meet again! If you play DRAGON QUEST XI S or its demo, the Tockles spirit will be available in Super Smash Bros. Ultimate in the future. Stay tuned for info on this spirit's release!pic.twitter.com/DN8mgWLOFP". @NintendoVS. Retrieved 2020-05-29.
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  191. Versus, Nintendo (2020-01-13). "Starting on 1/17 for 5 days, the #SmashBrosUltimate spirit event "Chain the Future to Spirits!" will be held. Neuron's newest recruits, as well as Kyle and Lappy will invade the Spirit Board! Don't miss out!pic.twitter.com/mXDaRmmPZ4". @NintendoVS. Retrieved 2020-05-29.
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  193. "Smash Bros. DOJO!! - Devil". www.smashbros.com. 14 August 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  194. "Super Smash Bros. for Wii U screenshots (5/2/14) - Dillon Assist Trophy". Nintendo Everything. 2014-05-02. Retrieved 2020-05-29.
  195. "Smash Bros. DOJO!! - Hanenbow". www.smashbros.com. 26 March 2008. Retrieved 2020-05-30. Unknown parameter |url-status= ignored (help)
  196. "Smash Bros. DOJO!! - Excitebike". www.smashbros.com. 3 October 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  197. 197.0 197.1 "Super Smash Bros. for Wii U screenshot (10/17/14)". Nintendo Everything. 2014-10-17. Retrieved 2020-05-29.
  198. "Super Smash Bros. for 3DS Screenshots (08/04/14)". Nintendo Everything. 2014-08-04. Retrieved 2020-05-29.
  199. "New Super Smash Bros. Wii U screenshot shows Pilotwings stage". Nintendo Everything. 2013-08-06. Retrieved 2020-05-29.
  200. Versus, Nintendo (2020-03-10). "It's time to get those gains! From 3/13-3/18, the Spirit Event "Spirits Fit for a Fight" will add 3 new spirits! Work up a sweat keeping an eye out for the new Ring Fit Trainees from #RingFitAdventure to add to your Spirit Board! #SmashBrosUltimatepic.twitter.com/97DlDuJjs6". @NintendoVS. Retrieved 2020-05-29.
  201. "Super Smash Bros. for Wii U screenshot (10/02/14)". Nintendo Everything. 2014-10-02. Retrieved 2020-05-29.
  202. "Smash Bros. DOJO!! - Dr. Wright". www.smashbros.com. 10 July 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  203. "Smash Bros. DOJO!! - Saki Amamiya". www.smashbros.com. 22 November 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  204. "Super Smash Bros. for Wii U screenshot (12/9/13) - Steel Diver projectile weapon". Nintendo Everything. 2013-12-09. Retrieved 2020-05-29.
  205. Versus, Nintendo (2019-10-23). "Attention all #SmashBrosUltimate spirit collectors! Five new spirits from #Tetris99 are slowly descending onto the Spirit Board for this week's event: "Attack of the Tetriminos!" Play from 10/24, 11pm PT - 10/29, 11pm PT to earn them!pic.twitter.com/NeYjKLNbex". @NintendoVS. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  206. "Smash Bros. DOJO!! - Stafy". www.smashbros.com. 14 December 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  207. "Super Smash Bros. for Wii U Screenshot (07/28/14)". Nintendo Everything. 2014-07-28. Retrieved 2020-05-29.
  208. "Super Smash Bros. for Wii U screenshot (5/7/14)". Nintendo Everything. 2014-05-07. Retrieved 2020-05-29.
  209. Whitehead, Thomas (2014-07-24). "Tomodachi Life Stage Drops Into Super Smash Bros. for Nintendo 3DS". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  210. "Smash Bros. DOJO!! - Music - X: Tunnel Scene". www.smashbros.com. 5 December 2007. Retrieved 2020-05-31. Unknown parameter |url-status= ignored (help)
  211. Versus, Nintendo (2020-02-12). "The five-day #SmashBrosUltimate Spirit event "Ready? Wallop!" starts on 2/14. Four new spirits from Cuphead will be pottering about on the Spirit Board!pic.twitter.com/O8RJOTQlx0". @NintendoVS. Retrieved 2020-05-29.
  212. Versus, Nintendo (2019-09-25). "The #SmashBrosUltimate spirit event "Arsenals at the ready! DAEMON X MACHINA" starts on 9/26 at 11pm PT! Four new spirits from the new mech-action game #DaemonXMachina will be storming their way onto the Spirit Board in this time-limited event, so be sure to check them out!pic.twitter.com/YYSmCGs1ld". @NintendoVS. Retrieved 2020-05-29.
  213. McFerran, Damien (2014-07-14). "Rayman Trophy Revealed For Super Smash Bros. On Wii U And 3DS". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  214. Versus, Nintendo (2019-11-26). "Conquer the looming fear! For 5 days starting 11/29, Chris, Leon, Wesker, and Jill will appear on the Spirit Board in Super #SmashBrosUltimate! Check it out!pic.twitter.com/fgHSZgyY8m". @NintendoVS. Retrieved 2020-05-29.
  215. Versus, Nintendo (2020-01-23). "Kunio, Ryuichi & Ryuji, Riki, and Goda are punching their way to the #SmashBrosUltimate Spirit Board with the River City Smash event! Defeat them in battle to earn more gold than usual! The event begins 1/23, 11pm PT.pic.twitter.com/3HIv6P0aMr". @NintendoVS. Retrieved 2020-05-29.
  216. Versus, Nintendo (2020-04-22). "A new #SmashBrosUltimate Spirit Event commemorating the release of Trials of Mana, "The Spirits of Mana", kicks off for 5 days starting on 4/23 at 11pm PT! Be sure to check it out, as there will be three new spirits making their way on to the Spirit Board!pic.twitter.com/zyJnCSKzR3". @NintendoVS. Retrieved 2020-05-29.
  217. "Super Smash Bros. for Wii U Screenshot (07/28/14)". Nintendo Everything. 2014-07-30. Retrieved 2020-05-29.
  218. Olney, Alex (2014-08-12). "The Namco Special Flag Will Boost Your Score in the New Super Smash Bros". Nintendo Life. Retrieved 2020-05-29. Unknown parameter |url-status= ignored (help)
  219. "Super Smash Bros. for Wii U Screenshots (07/11/14)". Nintendo Everything. 2014-07-11. Retrieved 2020-05-29.


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