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Rima: The Story Begins

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Title: Rima: The Story Begins
Developer(s) UP Entertainment Ltd.
Publisher(s) UP Entertainment Ltd.
Director(s) Amir J Nahid
Designer(s) Vishal Luthra, Nancy Liu
Programmer(s) Jay Rustico, Emily Kim
Writer(s) Mahtab Habibi
Composer(s) Kevin MacLeod, Gerardo Garcia Jr
Engine Unity
Platform(s) Android
Release October 11, 2017
Genre(s) Platform-adventure, Metroidvania
Mode(s) Single-player

|257x257px]]Rima: The Story Begins is a modern 2D platform-adventure Metroidvania video game developed and published by UP Entertainment Ltd. The game was released for Android Devices on October 2017.

In this humor-filled Adventure game, the player controls Rima, a small mutant blue-green algae in cyan who is on a mission to save his homeland seized by Shadow. Rima has the ability to run and jump but needs to learn a lot more as he interacts with his environment.

The player helps Rima to collect new abilities, Life Plants and upgrades as he jumps from different platforms and solves various puzzles. Rima: The Story Begins contains 5 major chapters; The Opening, The Criterion, The Night Journey, The Overthrowing and The Rocky tract. every chapter has its own personality to challenge players in order to survive.

Gameplay[edit]

In this fantasy Adventure game, the player controls Rima, a small mutant blue-green algae in cyan & Huva, a bluish bird like being who is accompanying Rima in most of his journey. Huva can shoot light drops to battle obstacles and enemies. Rima has the ability to run and jump but needs to learn a lot more as he interacts with his environment. The player helps Rima to collect new abilities, Life Plants and upgrades as he jumps from different platforms and solves various puzzles. To gain new abilities, players need to find Single eye obelisks which can be found in different parts of the forest. New Abilities help Rima to access previously inaccessible areas.[1][2]

In this game controls are very simple to follow, which combines tapping and holding UI Buttons or swiping toward the arrow directions showing on device's screen. Each chapter of this game has its own personality which involves players to use new abilities gained by Rima and solve new puzzles to progress.[2]

Achievements[edit]

Rima: The Story Begins features five achievements. by completing each chapter one achievement will be unlocked and the player will be rewarded with certain icons, colors, or trails. each achievement has its own unique message for the player.[2]

Main levels[edit]

Rima: The Story Begins contains 5 major chapters; The Opening, The Criterion, The Night Journey, The Overthrowing and The Rocky tract. every chapter has its own personality to challenge the player to use new abilities gained by Rima and solve new puzzles in order to progress and survive.[2]

Characters[edit]

Ilathen; the Goddess of Ila (the land)[1] is wise to Rima’s ability to restore four major elements that bring the life back to the land. Therefore, Rima needs to find and revive these four vital elements before Shadow conquers the entire land. The four vital elements Are; Air, Fire, Water and Earth.[2]

Huva; one of Ilathen's guardians, a bird like Being, Who's been sent by Ilathen to help Rima find the right path through this tough trek. Huva, a bluish bird like being is accompanying Rima in most of his journey who both shoots light drops to battle obstacles and enemies and guides Rima.[3]

Rima; the main character of the game, a small mutant blue-green algae in cyan who is on a mission to save his homeland seized by Shadow.[4][2]

Razgon; the main antagonist of the game, who comes from the dark side of the land, is a giant dragon and Shadow warden who is looking for Rima to hunt him before he even gets close to the elements to revive them.[5]

Louha; the warrior of light, a blackish-blue gorilla, comes from the bright side of the land. Despite his secretive presence and inevitable clumsiness, he has a true heart of a warrior. Whenever the land confronts with a threat, Louha comes out of the blue. He does his best to support Rima to accomplish his mission.[6]

Milasa; the most powerful supporting character is the guardian of Glowing Forest, the one who keeps the light of the forest bright. A purple blue-maned lion that fights against the hunters which stepped into the land once the Dark Gate got open by Shadow.[7][2]

About the story[edit]

In the last full moon before Shadow gets close to the land, Ilathen the Goddess of Ila (the land) sent one of her messengers down to find the one and only savior of the land, because she knew as Shadow steps into the land of Ila and opens the Dark Gate, hope, life and joy would turn into a dream.[8][2]

She chose Rima and sent Huva after him to help and guide Rima to accomplish his predestined mission. Now Rima needs to face dangerous creatures (that stepped into the forest after the dark gate got open), fight his way out and explore the land for new paths, objects and abilities that help him to find and revive the four vital elements the land's life depends on.The four vital elements Are; Air, Fire, Water and Earth. By reviving each element, Rima gets one step closer to fulfill his destiny.But Rima and Huva are not alone, they meet Louha; the warrior of light who comes from the bright side of the land, and Milasa; the guardian of Glowing Forest who keeps the light of the forest bright, in this journey.[2]

Development and release[edit]

Rima: The Story Begins was developed and produced by UP Entertainment Ltd; a Canadian independent video game developer company which was founded in 2014 and includes a small team of animators, designers and programmers who have been working on the game three years before it was released.[9]

The game was released for Android Devices on October 2017 for the first time and the designers at UP Entertainment Ltd. say they were moved by works such as The Jungle Book and heavily influenced by Ori and the Blind Forest, being inspired by current and classic adventure games, notably Sonic, Rayman and Metroid franchises.[10]

The game uses Unity Engine and the art style is meant to appear hand-drawn;[10] as an example Nahid explains, "We did not want to have auto generated scenes, we wanted to have beautiful, detailed and different scenes in every second of this game, so as the player moves through the forest and sees the background and the foreground, it feels (as it should) new and different as if he/she has never played that part of the game before."[11]

The game takes place in a world full of mysteries, rendered at 30 frames per second with no visible loading time as the player explores. Loading only occurs after every chapter is completed.[2]

"Thanks to the wide range of devices powered by Android OS, each with different configurations, we faced so many challenges in order to optimize the game for each and every available device in the market, so we decided to add graphics options in the game, so the player can choose the best configurations depending on his/her device." said the development team at UP Entertainment Ltd.[12]

It was also mentioned that they wouldn't be able to test and run the game on all Android based devices, even on all popular ones.[12]

"The reviews on Google Play store have been positive so far with many people loving the graphics and the story." Toronto GameDevs wrote on their website.[13]

According to UP Entertainment developer team, it's planned to make the game available on other popular platforms such as Apple App Stores, Nintendo Switch and Steam by mid-2018.[14]

References[edit]

  1. 1.0 1.1 "Rima: The Story Begins". Toronto GameDevs. Retrieved 2017-12-01.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 "Rima The Story Begins, Video Game Details". up-entertainment.net. September 28, 2017. Retrieved 2017-12-01.
  3. "Rima: The Story Begins, Characters, Huva". up-entertainment.net. March 21, 2017. Retrieved December 1, 2017.
  4. "Rima: The Story Begins Available on Google Play". Toronto GameDevs. Retrieved 2017-12-01.
  5. "Rima: The Story Begins, Characters, Razgon". up-entertainment.net. March 21, 2017. Retrieved December 1, 2017.
  6. "Rima: The Story Begins, Characters, Louha". up-entertainment.net. March 26, 2017. Retrieved December 1, 2017.
  7. "Rima: The Story Begins, Characters, Milasa". up-entertainment.net. March 26, 2017. Retrieved December 1, 2017.
  8. "Rima: The Story Begins - Description". up-entertainment.net. August 22, 2017. Retrieved 2017-12-01.
  9. "UP Entertainment Ltd. The Company". up-entertainment.net. October 15, 2014. Retrieved December 1, 2017.
  10. 10.0 10.1 "Rima The Story Begins, Inspirations". up-entertainment.net. November 13, 2014. Retrieved December 1, 2017.
  11. "Rima: The Story Begins first game test session". up-entertainment.net. March 8, 2017. Retrieved December 1, 2017.
  12. 12.0 12.1 "Rima: The Story Begins, Delayed". up-entertainment.net. August 7, 2016. Retrieved December 1, 2017.
  13. "Rima: The Story Begins Reviews on Google Play". Toronto GameDevs. Retrieved 2017-12-01.
  14. "Rima: The Story Begins, Future platforms". up-entertainment.net. Retrieved December 1, 2017.

External links[edit]


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