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The Occupation

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The Occupation
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Developer(s)White Paper Games
Publisher(s)Humble Bundle
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EngineUnreal 4
Platform(s)PlayStation 4, Microsoft Windows
Release2018
Genre(s)Stealth
Mode(s)Single player[1]
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The Occupation is an upcoming single player[1] video game developed by White Paper Games and scheduled for release on PlayStation 4[2] and Microsoft Windows in 2018. The game takes place in a single government building, in real time over four hours, the game advances without input from the player, but almost all in-game actions can affect the game's story.[3]

The game is set in late 1987 within the same universe as White Paper Games' first title Ether One.[4]

Gameplay[edit | edit source]

The game doesn't have a health bar or energy system, when the game needs to punish the player it does so by using up the player's time, for example if a player is caught doing something they shouldn't, they are taken to a security office and lose 15 minutes of game time, which shortens the time available to achieve the main aim of the game, obtaining knowledge.[5]

Plot[edit | edit source]

Prior to the start of the game; a terrorist attack has killed 23 people and led the British Government to create The Union Act, a "controversial act which threatens the civil liberties of the British population."

The game's plot starts at 3:27PM on 24 October 1987.[6] The player character is a journalist that is researching The Union Act, players have freedom of choice on how to act; become a whistle blowing journalist fighting against the act, or do nothing as the game progresses on its own.[3]

Development[edit | edit source]

The game is being developed on Unreal 4[7] The game uses dynamic artificial intelligence, which combines scripted activities for the in-game characters, along with deviations to their normal routine based on their in-game requirements or interactions.[8] The developers illustrated this by explaining the actions of a character called Dan, a Scottish Muslim who is a "towering bald man who screams security", he breaks his usual desk based routine, because of his need to pray at certain times, creating a circumstance that the player can take advantage of should they wish.[4]

References[edit | edit source]

  1. 1.0 1.1 "Access • The Occupation". GamesTM. No. 197. Future plc. February 2018. pp. 20–21. ISSN 1478-5889.
  2. "The Occupation – hands-on with the PS4 whistle-blowing adventure - PlayStation Universe". Retrieved 27 February 2018.
  3. 3.0 3.1 Priestman, Chris (7 May 2017). "The Occupation and the perils of politics in games". Retrieved 27 February 2018.
  4. 4.0 4.1 "The Occupation is a politically-charged thriller that pits you against the clock". Retrieved 27 February 2018.
  5. "Hype • The Occupation". Edge. No. 317. Future plc. 27 February 2018. pp. 42–43. ISSN 1350-1593.
  6. Wolstenholme, Dan J. "The Occupation". occupation-game.com. Retrieved 27 February 2018.
  7. "Making it in Unreal: how BioShock Infinite's Elizabeth helped The Occupation". Retrieved 27 February 2018.
  8. McAloon, Alissa. "Balancing unpredictability and order is key for dynamic AI, says The Occupation dev". Retrieved 27 February 2018.


This article "The Occupation" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:The Occupation. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.


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