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{{Article for deletion/dated|page=Internet Problem Solving Contest|timestamp=20150615220432|year=2015|month=June|day=15|substed=yes|help=off}}
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'''Internet Problem Solving Contest''' is an online programming competition for teams of up to three people, conducted annually in May or June since 1999. It is organized by the students and faculty members of [[Faculty of Mathematics, Physics and Informatics]] of [[Comenius University]] in [[Bratislava]], [[Slovakia]].
'''Internet Problem Solving Contest''' is an online programming competition for teams of up to three people, conducted annually in May or June since 1999. It is organized by the students and faculty members of [[Faculty of Mathematics, Physics and Informatics]] of [[Comenius University]] in [[Bratislava]], [[Slovakia]].


The competition consists of a set of [[algorithm|algorithmic]] problems which must be solved in a fixed amount of time. For each problem two input data sets (''easy'' and ''hard'') are published, and competitors are asked to compute the correct output data for given data sets. Usually, this involves writing a computer program in some [[programming language]], but producing the output by hand or in any other way is also acceptable.
The competition consists of a set of [[algorithm|algorithmic]] problems which must be solved in a fixed amount of time. For each problem two input data sets (''easy'' and ''hard'') are published, and competitors are asked to compute the correct output data for given data sets. Usually, this involves writing a computer program in some [[programming language]], but producing the output by hand or in any other way is also acceptable.


Teams are ranked by the number of points received. Each team received 1 point for solving each easy data set, and 2 points for each hard data sets. Upon solving a problem, the time taken since the beginning of the contest is added to the time penalty, plus penalties for prior incorrect submissions of the problem; in case of a tie, teams are ranked with time penalty, with lesser time consumed ranking higher.
Teams are ranked by the number of points received. Each team receives 1 point for solving each easy data set, and 2 points for each hard data sets. Upon solving a problem, the time taken since the beginning of the contest is added to the time penalty, plus penalties for prior incorrect submissions of the problem; in case of a tie, teams are ranked with time penalty, with lesser time consumed ranking higher.
<ref>{{cite web|url=http://ipsc.ksp.sk/rules.php|title=IPSC 2014 Rules|date=2014-08-01}}</ref>
<ref>{{cite web|url=http://ipsc.ksp.sk/rules.php|title=IPSC 2014 Rules|date=2014-08-01}}</ref>


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Revision as of 08:27, 13 March 2025

Internet Problem Solving Contest is an online programming competition for teams of up to three people, conducted annually in May or June since 1999. It is organized by the students and faculty members of Faculty of Mathematics, Physics and Informatics of Comenius University in Bratislava, Slovakia.

The competition consists of a set of algorithmic problems which must be solved in a fixed amount of time. For each problem two input data sets (easy and hard) are published, and competitors are asked to compute the correct output data for given data sets. Usually, this involves writing a computer program in some programming language, but producing the output by hand or in any other way is also acceptable.

Teams are ranked by the number of points received. Each team receives 1 point for solving each easy data set, and 2 points for each hard data sets. Upon solving a problem, the time taken since the beginning of the contest is added to the time penalty, plus penalties for prior incorrect submissions of the problem; in case of a tie, teams are ranked with time penalty, with lesser time consumed ranking higher. [1]

Winners

See also

References

  1. "IPSC 2014 Rules". 2014-08-01.

External links


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