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Apocalypse: Desire Next

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Apocalypse: Desire Next
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Developer(s)Neverland
Publisher(s)Idea Factory
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Platform(s)Xbox 360
Release
  • JP: November 29, 2007
Genre(s)Tactical role-playing
Strategy
Mode(s)Single-player
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Apocalypse: Desire Next is a tactical role-playing strategy video game developed by Neverland and published by Idea Factory.[1]

It was released on November 29, 2007 on disc and on January 26, 2010 digitally in Japan for the Xbox 360.[2]

Gameplay[edit]

In the game, the player takes control of a mercenary named Shino who is tasked with finding a missing girl named Kaori. The game is set in a post-apocalyptic world where Japan has been divided into several warring factions. The player must travel through the world, fighting enemies and completing missions in order to progress the story.

The game features a turn-based combat system in which the player controls a team of up to four characters. Each character has their own unique abilities and weapons. The player must use their characters' abilities to defeat their enemies and complete missions.

The game also features a crafting system in which the player can create new weapons and items. The player can collect materials from enemies and the environment to use in crafting. The player can also upgrade their weapons and items to make them more powerful. The game features a storyline that is affected by the player's choices. The player's choices can lead to different endings.

Reception[edit]

Charles Onyett on IGN says that the game made him feel like there was a PSX in his Xbox 360.[3]

References[edit]

  1. "Apocalypse: Desire Next Release Information for Xbox 360 - GameFAQs". gamefaqs.gamespot.com. Retrieved 2023-12-21.
  2. "Apocalypse: Desire Next International Releases". Giant Bomb. Retrieved 2023-12-21.
  3. Onyett, Charles (2007-09-20). "TGS 2007: Apocalypse - Desire Next - Eyes-on". IGN. Retrieved 2023-12-21.


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