Arrow (software)
Original author(s) | Mor. H. Golkar[1] |
---|---|
Initial release | 6 March 2021[2] |
Stable release | |
Written in | GDScript, JavaScript, HTML, CSS[1] |
Engine | |
Operating system | Linux, macOS, Windows[1] |
Type | Game engine, electronic publishing tool |
License | MIT[3] |
Website | github |
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Arrow is a free and open-source tool for designing game narrative and developing interactive fiction. It is released for Windows, and Linux, and can be build for Mac OS X.[1]
Software[edit]
Arrow focuses on being a no-code development platform, utilizing nodes and graphs to create storytelling hypertext. Users can place atomic narrative blocks (nodes) such as content
, dialog
, user-input
, etc. on a grid and link them with graph connections to create both content and logic in the visual editor.[1]
A scene system lets user to split projects into smaller chunks which then can be connected with jump
nodes as a mean to create hyperlink between nodes.[4]
Rather than producing an executable, Arrow supports the use of customized runtime environments and comes with a bundled official runtime developed in HTML, JavaScript and CSS. It also uses this runtime to export projects as playable HTML documents which can be run in Web browsers.[5]
Arrow saves project data in JSON textual format with custom .arrow-project
file extension, by default, but a binary save preference is also available.[6][7]
The main software (editor) itself is developed on top of Godot (game engine) and the source code is mainly in GdScript.[1]
References[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 "Arrow: Game Narrative Design Tool". Retrieved 2021-04-25.
- ↑ 2.0 2.1 "Arrow: Releases". Retrieved 2021-04-25.
- ↑ "Arrow: License". Retrieved 2021-04-25.
- ↑ "Arrow: Official Runtime". Retrieved 2021-04-25.
- ↑ "Arrow Wiki: Project Data Structure". Retrieved 2021-04-25.
- ↑ "Arrow Wiki: Quick Start Guide". Retrieved 2021-04-25.
External links[edit]
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