AvaGlide
| AvaGlide | |
|---|---|
| Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). Cover art | |
| Developer(s) | Haiku Interactive |
| Publisher(s) | Haiku Interactive |
| Director(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Producer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Designer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Programmer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Artist(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Writer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Composer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Engine | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Platform(s) | Xbox 360 (Xbox Live) |
| Release |
|
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
| Cabinet | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Arcade system | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| CPU | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Sound | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Display | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Search AvaGlide on Amazon.
AvaGlide is an avatar-based title, developed by British indie studio Haiku Interactive and published on the Xbox Live Indie Games channel. It was released in 2010, and praised for its visuals and gameplay.[1]
Gameplay
AvaGlide uses a player's Xbox avatar in a series of hang-gliding minigames. Three minigames include navigating the glider through rings to collect points and time bonuses, hitting targets with crates dropped while gliding, and a course to collect as many points as possible. Multiplayer functionality is enabled.
Development
AvaGlide uses the SunBurn XNA Game Engine from Synapse Gaming and a physics library.
References
- ↑ "Xbox Live Indie Game of the Week: Hang Gliders, Strange Fruit and Airborne Maths! | Dealspwn". Archived from the original on 2011-01-23. Retrieved 2011-03-27. Unknown parameter
|url-status=ignored (help)
External links
| This racing game–related article is a stub. You can help EverybodyWiki by expanding it. |
This article "AvaGlide" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:AvaGlide. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.
