Behdad Sami Interactive
|Industry||Video game industry|
|Founded 📆||June 1, 2014|
Area served 🗺️
Number of employees
|🌐 Website||Behdad Sami Interactive|
While recovering from injuries occurred during his professional basketball career in the 2010/2011 season, Behdad Sami decided to pursue his dream of creating a video game.
Behdad Sami Interactive's first game, Get 'Em officially started production in 2011. It was planned to take a total of 6 months to produce, but due to numerous unfortunate setbacks, production took an extra 5 years. Get 'Em was finally released in summer of 2016 for the iOS platform and fall of 2016 for Android.
Get 'Em was inspired by the open world free-roaming games Grand Theft Auto and Need For Speed Underground. The name comes from the term most dog owners use to tell their dog to fetch or "get" something. The concept of the game was to bring crime-fighting dogs into the spotlight, instead of being in a sidekick role. Behdad wanted users to play as superhero vigilante dogs in an open world environment, to give the users a sense of freedom as a dog in a big city.
|2016||Get 'Em||Open World mobile game||iOS|
- "Behdad Sami Interactive Home Page". Retrieved 2016-01-01.
- "GEEK Article". Retrieved 2016-06-30.
- "VICE Article". Retrieved 2015-10-23.
- "Get 'Em iOS Link". Retrieved 2016-07-01.
- "Get 'Em Android Link". Retrieved 2016-10-01.
- "MakeMac Article". Retrieved 2016-06-16.
- "Appgefahern Article". Retrieved 2016-06-20.
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