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Botomy

From EverybodyWiki Bios & Wiki





Botomy is a programming game where users write code to control their character in online multiplayer battles. It was developed by Brokkli Labs and released in May, 2025.

Survival Mode Gameplay

Gameplay

Botomy uses a simple client/server architecture[1] sending game state to a controller server that responds with a list of moves for the character to execute. Each physics frame, the game calls the controller server endpoint with the current state of all objects. When the server responds with a list of moves, the game will execute them. The game continues to execute while waiting for the server to respond.

The supported move list includes movement (i.e. move_to), item usage (i.e. {use: <item>}), combat (e.g. attack, shield, etc.), debug info, and skill point usage.

Free For All

Free for all is a game type where players compete for a highest score in a timed round. Players increase their score (i.e. xp) by collecting items, defeating monsters, and defeating other players.

Survival

In survival games, players work together to defeat waves of enemies.

Supported Languages

Botomy has an in-game editor for Javascript [2]. In addition, there is an API mode[3] where users can define their own endpoint that the game will communicate with. This allows the player to write their own controller server in any language/framework they choose. Project templates for Typescript[4] and Python[5] are provided.

Development

Botomy was developed using Godot.

Related Links

Game store on Steam https://store.steampowered.com/app/3566430/Botomy/

Game documentation https://botomy.github.io/Botomy/

References

  1. "Quickstart Tutorial | Botomy". botomy.com. Retrieved 2025-05-24.
  2. "Install | Botomy". botomy.com. Retrieved 2025-05-24.
  3. "Install | Botomy". botomy.com. Retrieved 2025-05-24.
  4. Botomy/botomy-node-starter, Botomy, 2025-04-24, retrieved 2025-05-24
  5. Botomy/botomy-python-starter, Botomy, 2025-04-24, retrieved 2025-05-24


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