Crack dot Com
| File:Crack dot Com (logo).jpg | |
| Video game industry | |
| ISIN | 🆔 |
| Founded 📆 | 1996 |
| Founder 👔 | |
| Defunct | 1998 |
Area served 🗺️ | |
| Products 📟 | Abuse |
| Members | |
Number of employees | |
| 🌐 Website | [Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). ] |
| 📇 Address | |
| 📞 telephone | |
Crack dot Com was a computer game development company co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark.[1]
History
Crack dot com started from home with a staff of just four people.[2] Their first completed game, which had Internal Revenue Service agents as the enemies, was never released.[2] The company released only one game, Abuse, an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide. Based on a public source code release, Abuse was ported to a wide variety of platforms including Microsoft Windows, MacOS, AIX, SGI Irix, Amiga/AmigaOS, and Linux.[3]
Prior to the company's closing in October 1998,[4] they were working on Golgotha, a hybrid of first-person shooter and real-time strategy. Citing publisher interference in the creative design of Abuse, Crack dot com opted not to accept any offers from publishers until the game was completed.[2] The game was never finished and Crack dot com made the source and data for Golgotha (as with Abuse) public domain.
The company experienced a setback on January 13, 1997[5] when their file server was broken into by way of their web server,[6] and the source code to Golgotha and also the Quake engine they had licensed from id was stolen.[7] This did result in a number of unofficial ports for Quake, including an SVGAlib version for Linux that was later mainlined by id,[8] as well as unauthorized ports to OS/2, Amiga, Java VMs, and Mac OS.[9] The source code for both Quake and Golgotha were later legally released.[10]
References
- ↑ Jonathan Clark (26–30 October 1998). "So Long, Crack.com". loonygames. loonyboi productions. Archived from the original on 21 October 2020. Retrieved 13 February 2016. Unknown parameter
|url-status=ignored (help) - ↑ 2.0 2.1 2.2 "The Crack Alternative". Next Generation. No. 36. Imagine Media. December 1997. pp. 86–87.
- ↑ Software, AntonioR (2023-06-12), Abuse README, archived from the original on 2019-12-16, retrieved 2023-06-29 Unknown parameter
|url-status=ignored (help) - ↑ sengan (22 October 1998). "Crack.com closes shop". Slashdot. Archived from the original on 29 August 2008. Retrieved 13 February 2016. Unknown parameter
|url-status=ignored (help) - ↑ "Bill Wall's list of 195 famous computer exploits". Fred Cohen & Associates. Retrieved 2023-02-27.
- ↑ "Maximum Security: A Hacker's Guide to Protecting Your Internet Site and Network" (PDF). Angel722 Computer Publishing. p. 57-58. Archived from the original (PDF) on 2023-02-28. Retrieved 2023-02-27. Unknown parameter
|url-status=ignored (help) - ↑ Savage, Annaliza (1997-01-10). "Hackers Hack Crack, Steal Quake". Wired. Archived from the original on 2023-02-15. Retrieved 2023-02-14. Unknown parameter
|url-status=ignored (help) - ↑ Wilson, Hamish (2023-02-27). "Building a Retro Linux Gaming Computer - Part 27: Lost Souls". GamingOnLinux. Archived from the original on 2024-12-19. Retrieved 2023-02-27. Unknown parameter
|url-status=ignored (help) - ↑ Hildinger, Colin L. (1997). "Quake for OS/2". OS/2 eZine!. Archived from the original on 2024-05-26. Retrieved 2025-02-25. Unknown parameter
|url-status=ignored (help) - ↑ Mullen, Michael (2003-05-14). "Quake Source Code Released". GameSpot. Archived from the original on 2023-02-28. Retrieved 2023-02-27. Unknown parameter
|url-status=ignored (help)
External links
- official webpage (offline, archived)
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