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Diversion (version control)

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Diversion is a cloud-native version control system designed for managing software projects that involve large digital assets..[1][2] It is developed by Diversion Company, Inc.[3]. The software is primarily used in game development and other 3D content pipelines, where teams work with large binary files and real-time engines such as Unreal Engine.[4][5]

Overview

Diversion provides tools for tracking changes, managing versions, and collaborating on large repositories that include 3D assets, media files, and project data. The software is designed to support workflows and scale common in game studios and 3D production environments.[6]

Diversion integrates with game engines such as Unreal Engine[7][8][9], and other software development tools such as Jenkins[10] and TeamCity[11]

Use cases

Diversion is targeting workflows related to:[12]

  • Game development
  • 3D content creation
  • Virtual production and animation
  • Unreal Engine-based projects
  • AI training datasets

See also

References

  1. Zitzman, Sharone (2023-05-09). "5 Version-Control Tools Game Developers Should Know About". The New Stack. Retrieved 2025-12-30.
  2. Kaser, Rachel (2025-05-28). "Diversion raises $12M in funding for its version control platform for creatives". GamesBeat. Retrieved 2025-12-30.
  3. "Diversion: Best Version Control for UE | Perforce Alternative". Diversion. Retrieved 2025-12-30.
  4. "Diversion Version Control in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community". Epic Games Developer. Retrieved 2025-12-30.
  5. "Diversion | Version Control for Unreal Engine". Diversion. Retrieved 2025-12-30.
  6. "Diversion Product | Modern Version Control for Game and Creative Studios". Diversion. Retrieved 2025-12-30.
  7. "Diversion Version Control in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community". Epic Games Developer (in français). Retrieved 2025-12-30.
  8. "Diversion Version Control". Fab.com. Retrieved 2025-12-30.
  9. "Unreal Engine Plugin". Diversion Documentation. Retrieved 2025-12-30.
  10. "Diversion SCM". Diversion SCM. 2025-12-17. Retrieved 2025-12-30.
  11. Chris (2025-12-01), midgen/teamcity-diversion, retrieved 2025-12-30
  12. "Diversion: Best Version Control for UE | Perforce Alternative". Diversion. Retrieved 2025-12-30.

External links

Category:Version control systems Category:Proprietary version control systems Category:Unreal Engine


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