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Edithistory:List of common shading algorithms

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oldid date/time username edit summary
1303959608 2025-08-03T02:47:53Z Kvng Removed {{[[Template:Proposed deletion/dated|Proposed deletion/dated]]}} tag: [[WP:DEPROD|Deletion contested]], not an uncontroversial proposal
1302990325 2025-07-28T14:19:43Z Schützenpanzer Added {{[[Template:Unreferenced|Unreferenced]]}} tag
1302968694 2025-07-28T11:29:39Z Portadapter
1077139001 2022-03-14T18:21:23Z Qwerfjkl (bot) Changing short description "Wikipedia list article" to "none" per [[WP:SDNONE]] (via [[de:Benutzer:Schnark/js/bandersnatch|Bandersnatch]])
1042062396 2021-09-03T01:21:17Z Maxeto0910 Added short description.
789089491 2017-07-05T08:26:17Z Kri /* See also */ + [[Bidirectional reflectance distribution function]], [[Physically based rendering]] and [[Unbiased rendering]]
789089405 2017-07-05T08:25:12Z Kri /* Illumination models */ Divided into diffuse, specular and subsurface scattering
787982212 2017-06-28T19:21:44Z Kri Reverted [[WP:AGF|good faith]] edits by [[Special:Contributions/75.90.57.156|75.90.57.156]]: Physically based rendering is not a shading model because it doesn't tell you how a surface distributes reflected light. ([[WP:TW|TW]])
785781837 2017-06-15T11:34:26Z 75.90.57.156 /* Illumination models */ Added Physically based rendering
778532592 2017-05-03T18:24:46Z Blueclaw formatted article
773446391 2017-04-02T12:58:20Z 181.90.19.128
731790792 2016-07-27T14:59:46Z BobDog54 added hyphen
666207090 2015-06-09T16:42:32Z 192.54.144.229
665893430 2015-06-07T14:19:18Z Kri New section: See also + added [[Gamma correction]]
607894864 2014-05-10T10:43:41Z 84.240.59.72
588071013 2013-12-28T14:20:23Z Kri Clarified "combined with any interpolation model"
586767439 2013-12-19T09:56:01Z 178.48.111.106 Removed self-redirection
563276905 2013-07-07T19:43:32Z Kri [[Cel shading]] is not really an illumination model
524257530 2012-11-21T22:10:08Z Kri + [[Cel shading]] as an illumination model
524256006 2012-11-21T21:57:50Z Kri wikified
433021630 2011-06-07T12:20:13Z Martin Kraus restructured to clearly distinguish between interpolation techniques and illumination models
425429558 2011-04-23T01:02:19Z 67.6.30.8 There are other lists
403541419 2010-12-21T15:47:45Z Pimvantend added minnaert
394355101 2010-11-02T10:42:47Z Eyreland
394354966 2010-11-02T10:41:37Z Eyreland
394354837 2010-11-02T10:40:26Z Eyreland
394354725 2010-11-02T10:39:26Z Eyreland
376542121 2010-08-01T04:47:28Z Dicklyon en dash and avoid redirects
344122988 2010-02-15T01:14:52Z Eekerz more specific cat
291662618 2009-05-22T18:26:01Z 71.7.236.36 Removed "fishing shader" as it was a broken link and I'm also fairly certain it's not a real thing.
289795218 2009-05-14T01:48:35Z 122.164.169.238
286447204 2009-04-27T14:40:08Z Bautze link to Shader
248378650 2008-10-29T10:24:21Z Teo64x
242619380 2008-10-02T23:36:44Z SmackBot Embolden title or general fixes
227384431 2008-07-23T10:17:54Z 212.44.19.206
159952814 2007-09-24T05:14:35Z Starkiller88
114551377 2007-03-12T14:55:12Z Valaggar Fixed Phong link to Phong Shading, changed WardIso to Ward anisotropic distibution, added link.
100347249 2007-01-13T01:05:40Z JeffBobFrank
97162857 2006-12-29T17:12:17Z 88.121.30.31
91975459 2006-12-04T11:01:36Z Lomacar [[WP:AES|←]]Created page with '[[Lambertian_reflectance|Lambert]] [[Gouraud_shading|Gouraud]] [[Phong_reflection_model|Phong]] [[Blinn%E2%80%93Phong_shading_model|Blinn]] [[Oren-Nayar]] [[Co...'