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Edithistory:Picture Processing Unit

From EverybodyWiki Bios & Wiki
oldid date/time username edit summary
981236461 2020-10-01T03:09:45Z Zxcvbnm Nominated for deletion; see [[:Wikipedia:Articles for deletion/Picture Processing Unit]].
964072494 2020-06-23T12:37:41Z 141.136.246.89 Added content
957282738 2020-05-18T01:41:39Z 2600:6C4A:7980:76:9CFF:6DFD:E6AF:49E0 /* Key features */ grammar
956213874 2020-05-12T03:43:56Z Pancho507
922925780 2019-10-25T05:37:03Z Maxeto0910
896406942 2019-05-10T08:31:43Z BZAW31559
892831615 2019-04-17T04:57:04Z 2403:6200:8937:D34B:5031:512A:E0CA:C491 Reference!?!
888258205 2019-03-17T23:55:12Z Furrykef /* Technical information */ The address space only allocates 8 KB for CHR ROM/RAM (the other 8 KB are for nametables). OAM was the official name for sprite memory and is now the most common term. The description of palettes was wrong.
839101026 2018-05-01T07:45:49Z 82.78.210.90 Microprocessors must contain arithmetic and logic capabilities, as well as the ability to execute preprogrammed instructions on their own from RAM without any other supporting chips, something the NES PPU was clearly not capable of doing.
754908631 2016-12-15T04:40:42Z Quietust /* Key features */ OAM is composed of 256 bytes "primary" (to store sprites) and 32 bytes "secondary" (to hold the 8 sprites found on the current scanline); also, the palette contains 10 duplicate colors (9 black, 1 white)
750642173 2016-11-21T00:41:31Z Editorfun Fixed title formatting.
732897450 2016-08-04T00:00:50Z 2.86.134.88
637522341 2014-12-10T20:50:07Z Uhbooh /* See also */
631072600 2014-10-25T16:11:24Z 134.134.139.74 /* See also */
631072416 2014-10-25T16:09:35Z 192.55.54.40 /* See also */
631072135 2014-10-25T16:06:58Z 192.55.55.41 /* See also */
589193019 2014-01-04T21:16:05Z Damian Yerrick /* See also */ This section need not link to articles linked in the prose. So instead, link to the Super NES's counterpart
588106414 2013-12-28T19:44:47Z 65.96.188.136 /* Technical information */ OAM is not limited to 32 sprites in 8x16 mode (see nesdev documentation or try it yourself)
575413623 2013-10-02T09:19:22Z CoolingGibbon
567059075 2013-08-04T02:00:05Z 71.167.225.191
565597048 2013-07-24T10:29:35Z FrescoBot Bot: [[User:FrescoBot/Links|link syntax/spacing]] and minor changes
562835415 2013-07-04T13:57:07Z 85.228.192.87 Flesh out features section
562833544 2013-07-04T13:37:25Z 85.228.192.87 Add link to the PPU section of the nesdev wiki (which probably has the most up-to-date and comprehensive coverage)
562290325 2013-06-30T19:59:04Z Electron9 tidy
561812218 2013-06-27T11:57:17Z 85.228.194.3
561812081 2013-06-27T11:56:12Z 85.228.194.3 Backgrounds and sprites are not tiles - they're composed of them
561811424 2013-06-27T11:50:44Z 85.228.194.3 The overflow flag is set when more than 8 sprites appear on a scanline (or at least that was the intention - at least the NTSC NES PPU's overflow flag is buggy)
544570410 2013-03-16T06:36:44Z Addbot [[User:Addbot|Bot:]] Migrating 1 interwiki links, now provided by [[Wikipedia:Wikidata|Wikidata]] on [[d:q7191175]]
534010777 2013-01-20T15:07:29Z 67.214.24.106
529691123 2012-12-25T06:32:15Z 121.223.105.125 nesdev.parodius.com -> nesdev.com
514202138 2012-09-23T19:00:46Z Rangoon11 add
514190499 2012-09-23T17:30:21Z Rangoon11 add
510620830 2012-09-03T17:37:38Z 70.247.162.84 disambig
495443361 2012-06-01T11:38:27Z Resoru [[Category:Nintendo chips]]
475749249 2012-02-08T12:21:56Z 66.162.196.117 /* Key features */
425096468 2011-04-21T01:10:24Z 98.225.17.11
377952982 2010-08-09T06:35:56Z 71.188.161.254 /* Technical information */ Forgetting about CHR RAM?
368523591 2010-06-17T03:17:18Z 69.180.126.147 /* Technical information */
326981523 2009-11-20T19:49:36Z 130.245.237.16
325021121 2009-11-10T10:07:09Z Josh Parris Robot-assisted disambiguation: Rendering - Changed link(s) to [[Rendering (computer graphics)]]
252483658 2008-11-18T01:41:58Z Furrykef uhh, NES competed with the SMS, not the Genesis/Mega Drive.
239498439 2008-09-19T07:45:59Z Furrykef /* See also */
178264677 2007-12-16T10:48:50Z Thumperward fix link
172240760 2007-11-18T07:58:15Z TJ Spyke clean up, Replaced: [[Famicom → [[Nintendo Entertainment System|Famicom using [[Project:AutoWikiBrowser|AWB]]
133668246 2007-05-26T16:59:12Z CSWarren /* Technical information */ Repairing link to disambiguation page - [[Wikipedia:Disambiguation pages with links|You can help!]]
129067146 2007-05-07T22:01:22Z Quietust /* Key features */ the NTSC PPU does not output 256x224! It outputs 256x240, but the television set itself covers up the top and bottom 8 scanlines
119196556 2007-03-31T03:36:10Z Furrykef /* Technical information */
119196324 2007-03-31T03:34:35Z Furrykef /* Technical information */
116333946 2007-03-19T19:45:31Z Thijs!bot robot Adding: [[sv:Picture processing unit]]
114053711 2007-03-10T12:59:34Z Jaffe^2~enwiki
114053444 2007-03-10T12:57:13Z Jaffe^2~enwiki
114053103 2007-03-10T12:54:07Z Jaffe^2~enwiki
114052658 2007-03-10T12:50:01Z Jaffe^2~enwiki
113322700 2007-03-07T14:57:43Z Jaffe^2~enwiki
113321755 2007-03-07T14:52:45Z Jaffe^2~enwiki
113301020 2007-03-07T12:38:54Z 159.81.66.49 Minor edits.
113131735 2007-03-06T19:51:13Z Jaffe^2~enwiki
113118697 2007-03-06T18:55:55Z Jaffe^2~enwiki
113114197 2007-03-06T18:37:24Z Jaffe^2~enwiki
113113672 2007-03-06T18:35:13Z Jaffe^2~enwiki
113113008 2007-03-06T18:32:11Z Jaffe^2~enwiki
113112734 2007-03-06T18:30:58Z Jaffe^2~enwiki
113111155 2007-03-06T18:23:43Z Jaffe^2~enwiki
104563474 2007-01-31T12:08:55Z Thijs!bot robot Adding: [[sv:Picture processing unit]]
87610979 2006-11-13T21:08:11Z JonHarder Sharpen category.
86353163 2006-11-07T21:20:37Z Devnevyn Removed discussion about the Physics Processing Unit, which is completely unrelated to this article. "PPU" already has a disambig page, and PPU does not redirect to this page.
60392512 2006-06-24T21:34:53Z Draicone Addition of ageia PhysX PPU data
49358767 2006-04-20T22:56:36Z Psychonaut moved [[Picture processing unit]] to [[Picture Processing Unit]]: proper name
30429666 2005-12-07T03:35:47Z 128.239.213.149
30418307 2005-12-07T01:33:37Z 65.32.139.50
24244642 2005-09-28T17:03:41Z SpiralOut Link "graphics" to the "computer graphics" article.
24208831 2005-09-28T02:54:53Z SpiralOut Add a few links to other wikipedia articles.
24208428 2005-09-28T02:47:36Z SpiralOut Create stub.