Enclave (Fallout)
Seal of the Enclave | |
| Series | Fallout |
|---|---|
| Type | Authoritarian military dictatorship |
| First appearance |
|
| Most recent appearance | Fallout (2024) |
| Defunct | 2241 (Western branch) 2277 (Eastern branch) |
| Leader | Pres. Dick Richardson (Western, 2241) Pres. John Henry Eden (Eastern, 2277) |
| Key people | Col. Augustus Autumn (CO, Eastern) Frank Horrigan (USSS agent, Western) |
| Purpose | A restoration of the pre-war structure of the United States. |
| Enemies | |
The Enclave is an authoritarian quasi-state from the post-apocalyptic Fallout franchise. With branches in the American southwest and greater Washington, they serve as a paramilitary organization founded by high-ranking US government officials attempting to restore said government, which has become a military dictatorship in the Fallout universe.
Their debut appearance in Fallout 2 (1998) and return in Fallout 3 (2008) depict them attempting to restore their power via eugenics and genocide through military force, a practice that continues to be a staple of the faction in their appearances since.
Creation
Series creator Tim Cain says that although he does not remember who thought of the Enclave, they were explicitly inspired by the The X Files (1993), which was running during the creation of Fallout 2. He originally envisioned them as neither good nor bad, with the player ultimately deciding themselves whether they thought the group should continue to exist.
History
Their first appearance in the franchise was in Fallout 2, in which the group is attempting to "purify" the wasteland by introducing a modified form of the Forced Evolutionary Virus (FEV) into the water supply, effectively enacting a genocide against all people with traces of radiation exposure, including human wastelanders as well as ghouls and Super Mutants.
Following ZeniMax Media's acquisition of the Fallout IP, the Enclave reappeared in Fallout 3, portrayed as a separate branch operating out of Washington, D.C. This branch has a similar goal, to inject an in-progress water purifier with a modified form of FEV to kill all wastelanders with traces of radiation exposure.
Fallout: New Vegas (2010), developed by a team at Obsidian that overlapped with the staff of Fallout 2, featured the Enclave as a minor faction called the remnants, a group of six former members of the western branch featured in Fallout 2. They can be recruited to fight at the final stage of the game, the Battle of Hoover Dam, for either the NCR or Caesar's Legion.
They later appeared in Fallout 76 (2018), taking place 59 years before the original Fallout (1997), as a defunct branch operating out of the Appalachian wasteland entirely by robots, including its leader, the computer MODUS. They are in an inoperable state until the player first encounters them, where they are tasked to complete MODUS' mission to take over the Appalachian wasteland.
In Amazon MGM Studios' Fallout (2024), a live action series taking place in the Fallout universe, an Enclave scientist, Dr. Siggi Wilzig, escapes from an Enclave facility of unknown allegiance in Episode 2. Wizlig carries the solution to cold fusion into the wasteland, carried in a device implanted in his head. He later dies and his head, containing the device, becomes the MacGuffin of the story. Further exploration of the Enclave is expected in the upcoming Season 2.
As part of Fallout 4 (2015)'s next-gen update released in 2024, a free Creation Club addon featuring the east coast Enclave was released. This features a small questline with Enclave members as enemies, described in-game as remnants. These enemies are unrelated to Fallout: New Vegas' Enclave remnants, instead originating from Fallout 3's Enclave.
Legacy
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