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Genkai Chōsen Distopia

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Genkai Chōsen Distopia
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Title screen
Developer(s)Toaplan
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Platform(s)Arcade
ReleaseUnreleased
Genre(s)Action, hack and slash, platform
Mode(s)
CabinetUpright
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DisplayRaster (Horizontal)

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Genkai Chōsen Distopia[lower-alpha 1] is an unreleased 1994 side-scrolling hack and slash action-platform arcade video game that was in development by Toaplan prior to their closure due to bankruptcy.[1][2][3][4][5][6][7] Set in a post-apocalyptic setting, players assume the role of one of the four protagonists to fight against an assortment of enemies across multiple locations.

Gameplay[edit]

File:ARC Genkai Chōsen Distopia.png
Gameplay screenshot from the revealed beta build.

Genkai Chōsen Distopia is a side-scrolling hack and slash action-platform game similar to Rastan and Magician Lord, where players assume the role of one of the four playable characters through multiple stages on a post-apocalyptic setting to fight against enemies and bosses that must be fought before progressing any further as the main objective.[8] Each of the four playable characters have their own strengths and weaknesses, as well as their own method of fighting enemies on-screen.[8][9]

At the beginning, players have the choice of selecting between four paths, with each hosting their own set of stages to play through.[8][9] Some of the stages featured are linear in nature, populated with obstacles and enemies, requiring the player to traverse them by running, jumping, climbing, shooting or dodging enemies, while other stages that are featured later in the game become more mazelike and exploratory, making the player take different routes to reach the end and if the player takes too long to complete the level, the time ends and results in losing a life stock. Running out of time will also result in losing a life and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.

Along the way, players can pick up items left from defeated enemies, ranging between money, food to restore health and time increasers.[8] Similar to Out Zone, players can also change their main form of attack by picking up a "weapon change" icon after destroying a capsule-shaped carrier.[8]

History[edit]

Genkai Chōsen Distopia was first showcased through multiple in-game screenshots on a 1996 arcade-focused book published exclusively in Japan by BrainBusters.[3][9] Mangaka and Knuckle Bash designer Junya Inoue claimed in a 2002 interview that he was involved in the game's production, although he did not specify his role during development.[10] According to former Toaplan composer Tatsuya Uemura in a 2009 interview with Japanese publication Floor 25, development on the title was nearly completed but left unreleased.[11] In 1994, Toaplan declared bankruptcy and ceased operations.[2][3][4][6] On 16 July 2019, the only known gameplay footage of the title was uploaded online on Twitter by a Japanese user.[8] Despite rumors that it received a location test, no prototypes have surfaced to date.[4][7][12]

Notes[edit]

  1. Japanese: 幻界超戦 ディストピア?

References[edit]

  1. "Overseas Readers Column – Toaplan Goes Bust". Game Machine (in 日本語). No. 472. Amusement Press, Inc. 15 May 1994. p. 26.
  2. 2.0 2.1 "Genkai Chousen Distopia". arcade-history.com. Retrieved 29 November 2019.
  3. 3.0 3.1 3.2 "Distopia: the lost video-game". Postback. Retrieved 29 November 2019.
  4. 4.0 4.1 4.2 "News: New Toaplan game found". insertcredit.com. 6 January 2006. Archived from the original on 4 August 2008. Retrieved 29 November 2019. Unknown parameter |url-status= ignored (help)
  5. Kiyoshi, Tane; hally (VORC); Yūsaku, Yamamoto (3 February 2012). "東亜プラン特集". Shooting Gameside (in 日本語). Vol. 4. Micro Magazine. pp. 4–5. ISBN 978-4896373844.
  6. 6.0 6.1 Wovou (2019). "L'histoire de Toaplan – page 3". neo-arcadia.com (in français). Neo-Arcadia. Archived from the original on 7 November 2019. Retrieved 29 November 2019. Unknown parameter |url-status= ignored (help)
  7. 7.0 7.1 "株式会社東亜プラン 未対応ゲーム". BIGLOBE (in 日本語). Archived from the original on 31 December 2018. Retrieved 29 November 2019. Unknown parameter |url-status= ignored (help)
  8. 8.0 8.1 8.2 8.3 8.4 8.5 @ulchan2 (16 July 2019). "ビデオテープ整理で発見した東亜プランの幻界超戦デストピア(ディストピア?)を動画化しました。ナックルバッシュと比べるとインパクトは少ないけどロケテストまでしてて未販売なのは勿体ないですね #深夜基板ミュージック #幻界超戦デストピア #幻界超戦ディストピア" (Tweet). Archived from the original on 29 November 2019. Retrieved 29 November 2019 – via Twitter.
  9. 9.0 9.1 9.2 Column. Arcade Game Classics 帰ってきた名作ゲーム 2 1988~1993 (in 日本語). BrainBusters. 1996. pp. 50–51. ISBN 4-8458-1240-1. Search this book on
  10. "井上淳哉". Game Staff List Association (in 日本語). BrandGamer-R・TYPERS. 2002. Archived from the original on 1 July 2016. Retrieved 29 November 2019. Unknown parameter |url-status= ignored (help)
  11. Iona; VHS; K-HEX (June 2009). "東亜プラン FOREVER (4/5)". Floor 25 (in 日本語). Vol. 9. (Translation by Gamengai. Archived 2013-04-23 at Archive.today).
  12. Shou (28 June 2016). "The emulation thread... (Page 19)". gamengai.com. Archived from the original on 21 January 2020. Retrieved 20 January 2020. Unknown parameter |url-status= ignored (help)

External links[edit]


Others articles of the Topic 1990s : 1993 (year), N.W.A


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