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From EverybodyWiki Bios & Wiki

i-Ready is a software package that tests students on their math or reading skills at their own level. The i-Ready program is made up of two parts: Personalized Instruction and Diagnostic. Many schools have implemented the software into their teaching, creating their own individualized i-Ready implementation guides for teachers, parents, and students. After taking personalized tests, the software changes what it teaches to the individual student.[1] This helps teachers analyze the result data to understand their student's learning style. The course also changes with the speed and understanding of each student.


Curriculum Associates (C.A.), the creator of i-Ready, was founded in 1969 with the purpose of publishing student workbooks.[2] C.A. moved into online programs in 2011 when they invented i-Ready; an online, personalized teaching program.[3] Its headquarters is located in North Billerica, Massachusetts.[4] i-Ready originally ran on Flash, but was later moved to HTML to strengthen the program's security. Students can access i-Ready both from school and from home.

Learning games[edit]

i-Ready uses free learning games that have become quite popular with students because of their easy-to-learn controls and simple mechanics. Students that participate in the full curriculum may play any of these games during their learning sessions or as a break. These games may also appear at certain points during the i-Ready diagnostic. Some of the learning/break games from i-Ready include Galaxy Sprint, Hungry Fish/Hungry Guppy, and Cloud Machine.[5]


  1. "i-Ready Reviews". G2 Product Reviews. Retrieved 17 November 2022.
  2. CURRICULUM ASSOCIATES HISTORY. Zippia Retrieved 17 November 2022. Missing or empty |title= (help)
  3. A History Of Advancing Classroom Learning. Curriculum Associates Retrieved 24 March 2021. Missing or empty |title= (help)
  4. "Portfolio - Curriculum Associates". Berkshire Partners. Retrieved 17 November 2022.
  5. "i-Ready Learning Games". Retrieved 24 March 2021.

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