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ISculpture

From EverybodyWiki Bios & Wiki






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Dear Sir, @WikiDan61:

The “iSculpture” is a type/line of sculptures similar to the name “Futurism” in architecture. This line was created by the artist and presented during the Biennale in Italy with the support of the Serpentine Galleries London/ Magdalena Gabriel (info in the article). Dear Sir, she is an innovator, and this is a new direction, as we live at a time and at the edge of changes when technology will change the role of the human being. iSculpture is a new direction of technological art. Art of holograms and robots.

Appreciate your time!

iSculpture (/ˈaɪskʌlptʃə(r)/ Ai -skalpche) Humanoid robots with artificial intelligence; is a series of sculptures using the genre of contemporary technological and multimedia developments. Sculpture, where technology and architecture move beyond simply being the medium of creation. Technology, which is symbiotically entwined with art, has always influenced artistic creation, establishing new possibilities of expression and, in return, helping develop technological progress, both practically and aesthetically.[1][2][3]

Description of the mark

The mark consists of the letter 'i' in lower case followed by the letter 'S' in upper case and the letters 'culpture' in lower case, all in one word.

Exemplar

iSculpture presented by Lina Condes during the 57th Biennale di Venezia and announced by Forbes for Art Miami 2017. She created iSculpture, called "Sphinx", as a series of works conceived and developed using recent technological and multimedia studies.[4]

Meaning

Lina Condes intended the “i” to suggest not just “Interactive” and "intelligence" but a host of other i-words: “It also meant individual, imaginative and all the other things it came to stand for.”

References

  1. "Lina Condes. Extraterrestrial Odyssey". Artecracy.eu (in italiano). 2017-05-16. Retrieved 2018-11-14.
  2. [email protected], ARTE.it Srl -. "Lina Condes. Extraterrestrial Odyssey - Exhibition - Venice - Palazzo Pisani - Conservatorio Benedetto Marcello - Arte.it". arte.it. Retrieved 2018-11-14.
  3. "Lina Condes on LinkedIn: "STEAM. iSculpture presentation during Miami iT Leadership Luncheon! STEAM is a way to take the benefits of STEM and complete the package by integrating these principles in and through the arts. Million Women Mentors initiative connecting girls and young women with STEAM mentors! STEAM is an integrated approach to learning which requires an intentional connection between standards, assessments and lesson design/implementation True STEAM experiences involve two or more standards from Science, Technology, Engineering, Math and the Arts to be taught AND assessed in and through each other Inquiry, collaboration, and an emphasis on process-based learning are at the heart of the STEAM approach Utilizing and leveraging the integrity of the arts themselves is essential to an authentic STEAM initiative #Science #Technology #Engineering #Art #Mathematics #WomenEmpowerment To learn more Check iSculpture.io https://lnkd.in/gjekg_Z"". Retrieved 2018-11-22. line feed character in |title= at position 95 (help); External link in |title= (help)
  4. "Highlights, and the High Life of the 2017 Venice Biennale | Art Business News". Art Business News. Retrieved 2018-11-14.


This article "ISculpture" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:ISculpture. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.