You can edit almost every page by Creating an account. Otherwise, see the FAQ.

Internet of Simulation

From EverybodyWiki Bios & Wiki

The Internet of Simulation (IoS) is the network of virtual things.[1]. This combines those considered to be IoT devices and the autonomous control and decision making systems with simulations.

History[edit]

The Internet of Simulation (IoS) concept was independently conceived in 2016 by Simware [2] as a marketing exercise and by David McKee at the University of Leeds in collaboration with Jaguar Land Rover. A visionary joint paper between all three organisations was then published in IEEE Systems of Systems[3]

The main predecessor of IoS is the IEEE High-level architecture (IEEE HLA 1516-2010) standard which facilitates co-simulation of discrete simulations.

Core Concepts[edit]

The core concepts of IoS can be broken down into it's main definition and relationship with IoT; the Simulation as a Service (SIMaaS) paradigm; and the Workflow as a Service (WFaaS) paradigm.

Definition[edit]

The original definition of IoS breaks down into three areas: (1) the relationship to IoT as a network of virtual things; (2) the iterative and therefore hierarchical nature of the SIMaaS and WFaaS paradigms; and (3) the interconnectivity between IoS and IoT:

  • A specialism of the Internet of Things comprised of interconnected virtual system components, agents, or virtual environments defined by cross-domain collections of network-enabled, variable fidelity and heterogeneous models and simulations.
  • Through composing multiple virtual entities by defining their interactivity a system simulation can be constructed and distributed.
  • The simulated things contained in the IoS can be connected to the Internet of Things via a Real-Time Bridge.

Simulation as a Service (SIMaaS)[edit]

One of the primary tenets of IoS is the concept of publishing simulations as services in the same fashion as Software as a service or Function as a service. The SIMaaS concept is focussed on facilitating the publication and integration of simulations into larger systems running as co-simulations and requires:

  1. Standardisation of service and simulation interfaces, this could be through Web Service, SOAP, or RESTful APIs.
  2. Management of causal consistency.
  3. Management of internal and external simulation state.

Any implementation should consider the various existing standards for co-simulation, including: High-level architecture and Functional Mock-up Interface.

Workflow as a Service (WFaaS)[edit]

Once simulations are published using the SIMaaS paradigm they can be combined together into a co-simulation. The objective is to facilitate the combination of virtual things into virtual systems and iteratively into a virtual System of systems.

Applications[edit]

IoS has applications in a range of domains including:

References[edit]

  1. McKee DW; Clement SJ; Ouyang X; Xu J; Romano R; Davies J (2017) The Internet of Simulation, a Specialisation of the Internet of Things with Simulation and Workflow as a Service (SIM/WFaaS) Proceedings - 11th IEEE International Symposium on Service-Oriented System Engineering, SOSE 2017, pp. 47-56.
  2. Simware, http://www.simware.es/internet-of-simulations.html
  3. Clement SJ; McKee DW; Romano R; Xu J; Lopez JM; Battersby D (2017) The Internet of Simulation: Enabling agile model based systems engineering for cyber-physical systems 2017 12th System of Systems Engineering Conference, SoSE 2017.


This article "Internet of Simulation" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Internet of Simulation. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.