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Ironhide Game Studio

From EverybodyWiki Bios & Wiki

Ironhide Game Studio is a video game studio based in Montevideo, Uruguay. It was founded on January 26, 2010, by Álvaro Azofra, Gonzalo Sande, and Pablo Realini, creators of the Kingdom Rush saga.[1]

First steps

The studio's first projects were Clash of the Olympians, an action-defense game where players embody a Greek hero defending their temple from mythological creatures, released on August 27, 2010; and Soccer Challenge – World Cup Edition, about the 2010 FIFA World Cup, released on June 26 of the same year.

The beginning of the Kingdom Rush era

Kingdom Rush was released on July 28, 2011. This tower defense game marked a new path for the genre, initially released as a Flash version played over three hundred million times. It became a success on all web game portals. After its successful release on web portals, the team started working on an iPad version.

The game received numerous awards and marked a new era for mobile tower defense games.

Awards

Game of the Year 2011Jayisgames

Best Strategy Game 2011Jayisgames

Editor's Choice 2011IGN

Must haveSlide to Play

Editor's Choice148Apps

Gold AwardPocket Gamer

Following the success of Kingdom Rush on iPad, being the #2 top-paid app in the US and #1 in many other countries, an iPhone version was developed. The game was adapted and released for the smaller screen in mid-2012.

The second Kingdom Rush is released

After a year and a half of production, Kingdom Rush Frontiers was released on the App Store on June 6, 2013. This sequel retained key aspects of the original and was commercially successful. On September 26, the game was released for Android.

Awards

Best Strategy Game 2013Armorgames

Game of the Year 2013Armorgames

Editor's ChoiceAppStore

Kingdom Rush Steam release

In 2014, the first Kingdom Rush was released for PC, featuring full HD graphics, all heroes unlocked, and additional content. This was the studio's first PC release.

Kingdom Rush’s prequel is released

Kingdom Rush Origins, the third game in the series, is a prequel to the original title. Released on November 20, 2014, on both iOS and Android within 24 hours of each other. The game maintained the elements of its predecessors, with improved animations and polished mechanics.

Awards

Best Strategy/Simulation GamePocket Gamer

Best LATAM Game 2016BIG Festival

100 Greatest Mobile Games EverPocket Gamer

Editor's ChoiceAppStore

Editor's ChoiceGoogle Play

Second Steam release

In 2016, Kingdom Rush Frontiers received a PC version, with full high-definition graphics, no microtransactions, and regular free updates, available on Steam, GOG, Bundlestars, and MacStore.

Iron Marines release

After two and a half years, a new game, Iron Marines, was released on September 14, 2017. This real-time strategy (RTS) game differed from previous titles, featuring a different genre and universe. The space adventure was commercially successful on the App Store. Available for iOS, Android, and Amazon devices, the studio continues to work on new updates and a possible PC version.

Kingdom Rush Vengeance

In the summer of 2018, Ironhide Game Studio announced the fourth game in the Kingdom Rush franchise, Vengeance. This game features a different setting; instead of defending against orcs or the undead, the player plays as Vez'Nan, the antagonist from the first Kingdom Rush, leading an evil army against the forces of good.

The third release on Steam is revealed.

Along with the announcement of the fourth game in the franchise, Ironhide revealed a collaboration with LuckyDuck to port the mobile game to PC. The release date was set for October 18, 2018.

Kingdom Rush Vengeance released for Mobile.

On November 22nd, after a month's delay, Ironhide released Kingdom Rush Vengeance for mobile. The PC version was cancelled.

References

  1. Simon Romero (2013-02-21). "Pastoral Uruguay Yields a Crop of Digital Yetis and Adventures". The New York Times. Archived from the original on 2013-02-25. Retrieved 2017-11-09.


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