Ironhide Game Studio
Ironhide Game Studio is a video game studio based in Montevideo, Uruguay. It was founded on January 26, 2010, by Álvaro Azofra, Gonzalo Sande, and Pablo Realini, creators of the Kingdom Rush saga.[1]
First steps
The studio's first projects were Clash of the Olympians, an action-defense game where players embody a Greek hero defending their temple from mythological creatures, released on August 27, 2010; and Soccer Challenge – World Cup Edition, about the 2010 FIFA World Cup, released on June 26 of the same year.
The beginning of the Kingdom Rush era
Kingdom Rush was released on July 28, 2011. This tower defense game marked a new path for the genre, initially released as a Flash version played over three hundred million times. It became a success on all web game portals. After its successful release on web portals, the team started working on an iPad version.
The game received numerous awards and marked a new era for mobile tower defense games.
Awards
Game of the Year 2011 – Jayisgames
Best Strategy Game 2011 – Jayisgames
Editor's Choice 2011 – IGN
Must have – Slide to Play
Editor's Choice – 148Apps
Gold Award – Pocket Gamer
Following the success of Kingdom Rush on iPad, being the #2 top-paid app in the US and #1 in many other countries, an iPhone version was developed. The game was adapted and released for the smaller screen in mid-2012.
The second Kingdom Rush is released
After a year and a half of production, Kingdom Rush Frontiers was released on the App Store on June 6, 2013. This sequel retained key aspects of the original and was commercially successful. On September 26, the game was released for Android.
Awards
Best Strategy Game 2013 – Armorgames
Game of the Year 2013 – Armorgames
Editor's Choice – AppStore
Kingdom Rush Steam release
In 2014, the first Kingdom Rush was released for PC, featuring full HD graphics, all heroes unlocked, and additional content. This was the studio's first PC release.
Kingdom Rush’s prequel is released
Kingdom Rush Origins, the third game in the series, is a prequel to the original title. Released on November 20, 2014, on both iOS and Android within 24 hours of each other. The game maintained the elements of its predecessors, with improved animations and polished mechanics.
Awards
Best Strategy/Simulation Game – Pocket Gamer
Best LATAM Game 2016 – BIG Festival
100 Greatest Mobile Games Ever – Pocket Gamer
Editor's Choice – AppStore
Editor's Choice – Google Play
Second Steam release
In 2016, Kingdom Rush Frontiers received a PC version, with full high-definition graphics, no microtransactions, and regular free updates, available on Steam, GOG, Bundlestars, and MacStore.
Iron Marines release
After two and a half years, a new game, Iron Marines, was released on September 14, 2017. This real-time strategy (RTS) game differed from previous titles, featuring a different genre and universe. The space adventure was commercially successful on the App Store. Available for iOS, Android, and Amazon devices, the studio continues to work on new updates and a possible PC version.
Kingdom Rush Vengeance
In the summer of 2018, Ironhide Game Studio announced the fourth game in the Kingdom Rush franchise, Vengeance. This game features a different setting; instead of defending against orcs or the undead, the player plays as Vez'Nan, the antagonist from the first Kingdom Rush, leading an evil army against the forces of good.
The third release on Steam is revealed.
Along with the announcement of the fourth game in the franchise, Ironhide revealed a collaboration with LuckyDuck to port the mobile game to PC. The release date was set for October 18, 2018.
Kingdom Rush Vengeance released for Mobile.
On November 22nd, after a month's delay, Ironhide released Kingdom Rush Vengeance for mobile. The PC version was cancelled.
References
- ↑ Simon Romero (2013-02-21). "Pastoral Uruguay Yields a Crop of Digital Yetis and Adventures". The New York Times. Archived from the original on 2013-02-25. Retrieved 2017-11-09.
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