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Ironhide Game Studio

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Ironhide Game Studio is a video game studio based in Montevideo, Uruguay. It was founded on January 26, 2010 by Alvaro Azofra, Gonzalo Sande, and Pablo Realini, creators of the Kingdom Rush saga.[1]

First steps[edit]

The first steps the studio made were taking the Clash of the Olympians project, an action defense game where you embody a Greek hero who has to defend your temple from hordes of mythological creatures. The game was released on August 27, 2010, after the studio’s second game Soccer Challenge – World Cup Edition about the Football World Cup of 2010, released on June, 26 of the same year.

The beginning of the Kingdom Rush era[edit]

Kingdom Rush was released on July 28, 2011. Belonging to the Tower Defense genre it marked a new path for it, first being available in flash version, where it was played over three hundred million times. It became a success in all web game portals. After the release and success on web portals, the team started to work on an iPad version.

The game received numerous awards and marked a new era for mobile Tower Defense games.


Game of the Year 2011Jayisgames

Best Strategy Game 2011Jayisgames

Editor's Choice 2011IGN

Must haveSlide to Play

Editor's Choice148Apps

Gold AwardPocket Gamer

After the success of Kingdom Rush on iPad, being the #2 top paid app in the US and #1 in many other countries around the world, the possibility of a Kingdom Rush iPhone version started. The game was adapted and released for the small screen on mid 2012.

The second Kingdom Rush is released[edit]

After a year and a half of production, Kingdom Rush Frontiers gets to the App Store on June 6, 2013. The first sequel had the same key aspects as the original one and was commercially successful. On September, 26, the game was released for Android.


Best Strategy Game 2013Armorgames

Game of the Year 2013Armorgames

Editor's ChoiceAppStore

Kingdom Rush Steam release[edit]

In 2014 the first Kingdom Rush gets into the PC gaming world, this time with full HD graphics, all heroes unlocked and some extra content. This was the first experience on the PC field for the studio.

Kingdom Rush’s prequel is released[edit]

Kingdom Rush Origins, the third, is a prequel of the original title. Released on November 20, 2014 on both iOS and Android with only a 24-hour difference. The game keeps the same elements of the previous ones, this time with improved animations and polished mechanics.


Best Strategy/Simulation GamePocket Gamer

Best LATAM Game 2016BIG Festival

100 Greatest Mobile Games EverPocket Gamer

Editor's ChoiceAppStore

Editor's ChoiceGoogle Play

Second Steam release[edit]

In 2016 Kingdom Rush Frontiers gets a PC version, with full High Definition graphics, no microtransactions and regular free updates, ready to be played on Steam, GOG, Bundlestars and MacStore.

Iron Marines release[edit]

After two and a half years a new game, Iron Marines, was released on September 14, 2017. This project was unique from the previous games, it belongs to a different genre (RTS) and is set in a different universe. The Space adventure was commercially successful on the App Store. Available for iOS, Android and Amazon devices, the studio keeps working on new updates and a possible PC version.

Kingdom Rush Vengeance[edit]

In the Summer of 2018, it was revealed that Ironhide Game Studio was working on the 4th game of the Kingdom Rush franchise. The name being Vengeance, the game would have a different setting. Instead of defending men against enemies such as orcs or the undead, the player would play as Vez'Nan, the antagonist of the first Kingdom Rush. The player is set to lead the army of the evil against the forces of the good.

The third release on Steam is revealed.[edit]

Together with the revelation of the 4th game of the franchise, Ironhide reveals a collaboration with LuckyDuck to port the phone game to PC. The date of release is the 18 October 2018.

Kingdom Rush Vengeance released for Mobile.[edit]

On November 22nd, after a month's delay, Ironhide released Kingdom Rush Vengeance for mobile. The PC version is cancelled.


  1. Simon Romero (2013-02-21). "Pastoral Uruguay Yields a Crop of Digital Yetis and Adventures". The New York Times. Archived from the original on 2013-02-25. Retrieved 2017-11-09.

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