Jelly Mario Bros.
Jelly Mario Bros. is a physics-based platform game created by programmer Stefan Hedman. The game is a recreation of the 1985 platform game, Super Mario Bros., with modified physics; gravity is extremely low, and objects in the game bend and conform out of shape as they move. Coming into contact with enemies causes Mario to immediately combust, whilst items such as coins do nothing for the player, simply careening across the screen upon contact. The music, originally composed by Koji Kondo, is also modified, slowing down and speeding up based on Mario's movement. The game, a free browser-based title, was first made available as a pre-Alpha release in 2018, with only a few playable levels from the original game.[1][2][3][4][5]
References[edit]
- ↑ https://www.cnet.com/news/jelly-super-mario-brothers-takes-away-bones-gravity/
- ↑ https://screenrant.com/jelly-mario-bros-game-online/
- ↑ https://www.theverge.com/tldr/2018/4/9/17214952/jelly-mario-super-mario-browser-game
- ↑ https://www.gamereactor.eu/news/645823/Jelly+Mario+is+a+very+weird+version+of+Super+Mario+Bros/
- ↑ https://www.deseretnews.com/article/900015956/jelly-mario-is-the-weirdest-mario-game-ever-and-you-can-play-it-for-free-right-now.html
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