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Kept on Wikipedia:Melee

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File:BattleofSluys.jpeg
Mêlée aboard ships at the Battle of Sluys in 1340 (BNF Fr. 2643, 15th century)
File:Death of King Gustav II Adolf of Sweden at the Battle of Lützen (Carl Wahlbom) - Nationalmuseum - 18031.tif
Battle of Lützen by Carl Wahlbom depicting a mêlée in which King Gustavus Adolphus of Sweden was killed on 6 November 1632

A melee (/ˈmeɪleɪ/ or /ˈmɛleɪ/, French: mêlée, (fr)) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts.[1] In military aviation, a mêlée has been defined as "an air battle in which several aircraft, both friend and foe, are confusingly intermingled".[2]

History of the term

The term melee originates in the 1640s from the French word mêlée, which refers to disorganized hand-to-hand combat, a close-quarters battle, a brawl, or a confused fight; especially involving many combatants.[3][4][5]

In the 1579 translation of Plutarch's Lives of the noble Grecians and Romanes, Sir Thomas North uses the term 'pelmel' to refer to a disorganized retreat.[6] The phrase was later used in its current spelling in Shakespeare's Richard III, 1594:

"March on, ioine brauelie, let vs to it pell mell, / If not to heauen then hand in hand to hell."

The phrase comes from the French expression pêle-mêle, a rhyme based on the old French mesler, meaning to mix or mingle.[6][7]

The French term melee was first used in English in c. 1640 (also derived from the old French mesler,[8] but the Old French stem survives in medley and meddle).[1]

Lord Nelson described his tactics for the Battle of Trafalgar as inducing a "pell mell battle" focused on engagements between individual ships where the superior morale and skill of the Royal Navy would prevail.[9]

Usage in tabletop games

The 1812 tabletop war game Kriegsspiel referred to the hand-combat stage of the game as a melee.[10] Later war games would follow this pattern.[11][12][13] From there, gamers would eventually begin to call the weapons used in that stage melee weapons.[14][15]

H.G. Wells' 1913 Little Wars was the first to specifically outline a "melee" rule in his eponymous war game.[16] Many later wargames (and video games) can trace their origins to the rulesets first laid out in Little Wars.[17][18]

In 1968, Gary Gygax and Jeff Perren adopted and modified the rules for Siege of Bodenburg, a medieval war game, and expanded on rules for one-on-one melee combat and specific melee weapon rules.[19][20] This modified ruleset was published as Chainmail and included a fantasy supplement which would later be known as Dungeons & Dragons. The popularity of Dungeons & Dragons, which featured a "melee phase" to represent the fighting of characters outside of bows and magic, would help spread the use of "melee" as a phrase for other table-top and video games.

See also

Notes

  1. ↑ 1.0 1.1 OED 2015.
  2. ↑ Kumar, DeRemer & Marshall 2004, p. 462.
  3. ↑ "the definition of melee". Dictionary.com. Archived from the original on 2 March 2021. Retrieved 10 June 2017. Unknown parameter |url-status= ignored (help)
  4. ↑ "Definition of MELEE". Merriam-Webster. Archived from the original on 2 March 2021. Retrieved 10 June 2017. Unknown parameter |url-status= ignored (help)
  5. ↑ Oxford English Dictionary. 2015. mêlée. "A battle or engagement at close quarters, a skirmish; a confused struggle or scuffle, esp. one involving many people. Also hist.: a tournament involving two groups of combatants."
  6. ↑ 6.0 6.1 "'Pell-mell' - the meaning and origin of this phrase".
  7. ↑ "Pell-mell". 26 July 2021.
  8. ↑ "Melee". 29 November 2021.
  9. ↑ Fremont-Barnes 2005, p. 38.
  10. ↑ W. R. Livermore (1882). The American Kriegsspiel (PDF). Riverside Press, Cambridge. p. 105. Archived from the original (PDF) on 2020-06-04. Retrieved 2019-08-14. The first point to be considered is the number of combatants on either side and the relative advantages under which they are fighting; the second the losses and duration of the melee Unknown parameter |url-status= ignored (help) Search this book on
  11. ↑ H.G. Wells (1913). Little Wars. Frank Palmer Publishing. We did at last contrive to do so ; we invented what we call the melee, and our revised rules in the event of a melee will be found set out upon a later page Search this book on
  12. ↑ Trevor Timpson (August 3, 2013). "Little Wars: How HG Wells created hobby war gaming". BBC News. Archived from the original on October 7, 2017. Retrieved October 6, 2017. Unknown parameter |url-status= ignored (help)
  13. ↑ Luke Plunkett (September 18, 2012). "HG Wells Practically Invented Modern Tabletop Wargaming". Kotaku. Archived from the original on October 7, 2017. Retrieved October 6, 2017. Unknown parameter |url-status= ignored (help)
  14. ↑ "Interview with Gary Gygax". Gamebanshee. Archived from the original on 2009-02-03. Unknown parameter |url-status= ignored (help)
  15. ↑ Michael J. Tresca (November 10, 2010). The Evolution of Fantasy Role-Playing Games. McFarland. ISBN 9780786460090. Archived from the original on March 27, 2023. Retrieved October 27, 2020. Unknown parameter |url-status= ignored (help) Search this book on
  16. ↑ H.G. Wells (1913). Little Wars. Frank Palmer Publishing. We did at last contrive to do so ; we invented what we call the melee, and our revised rules in the event of a melee will be found set out upon a later page Search this book on
  17. ↑ Trevor Timpson (August 3, 2013). "Little Wars: How HG Wells created hobby war gaming". BBC News. Retrieved October 6, 2017.
  18. ↑ Luke Plunkett (September 18, 2012). "HG Wells Practically Invented Modern Tabletop Wargaming". Kotaku. Retrieved October 6, 2017.
  19. ↑ "Interview with Gary Gygax". Gamebanshee. Archived from the original on 2009-02-03. Unknown parameter |url-status= ignored (help)
  20. ↑ Michael J. Tresca (November 10, 2010). The Evolution of Fantasy Role-Playing Games. McFarland. ISBN 9780786460090. Search this book on

References




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