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Kept on Wikipedia:TidalCycles

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TidalCycles
Developer(s)Alex McLean and others
Initial release2009
Stable release
1.7.9 / 23 December 2021; 4 years ago (2021-12-23)
Repositoryhttps://github.com/tidalcycles/Tidal/
Written inHaskell
Engine
    Operating systemLinux, macOS, Windows
    TypeLive coding environment, Algorave
    LicenseGPLv3
    Websitetidalcycles.org

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    TidalCycles (also known as "Tidal") is a live coding environment designed for musical improvisation and composition. In particular, it is a domain-specific language embedded in Haskell, focused on the generation and manipulation of audible or visual patterns.[1] It was originally designed for heavily percussive, polyrhythmic grid-based music, but now uses a flexible, functional reactive representation for patterns, using rational time. Tidal may therefore be applied to a wide range of musical styles, although its cyclic approach to time means that it affords use in repetitive styles such as Algorave.[2]

    Tidal does not produce sound itself, but via the SuperCollider sound environment through the SuperDirt framework, or via MIDI or Open Sound Control.

    References

    1. Bick, Emily (March 2016). "Pattern Recognition". The Wire (385). pp. 16–17.
    2. Mollan, Cherylann (2019-02-10). "Grooving to Algo'rhythms'". The Asian Age. Retrieved 2019-03-01.

    External links


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