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Kept on Wikipedia:TidalCycles

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TidalCycles
Developer(s)Alex McLean and others
Initial release2009
Stable release
1.7.9 / 23 December 2021; 4 years ago (2021-12-23)
Repositoryhttps://github.com/tidalcycles/Tidal/
Written inHaskell
Engine
    Operating systemLinux, macOS, Windows
    TypeLive coding environment, Algorave
    LicenseGPLv3
    Websitetidalcycles.org

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    TidalCycles (also known as "Tidal") is a live coding environment designed for musical improvisation and composition. In particular, it is a domain-specific language embedded in Haskell, focused on the generation and manipulation of audible or visual patterns.[1] It was originally designed for heavily percussive, polyrhythmic grid-based music, but now uses a flexible, functional reactive representation for patterns, using rational time. Tidal may therefore be applied to a wide range of musical styles, although its cyclic approach to time means that it affords use in repetitive styles such as Algorave.[2]

    Tidal does not produce sound itself, but via the SuperCollider sound environment through the SuperDirt framework, or via MIDI or Open Sound Control.

    References

    1. ↑ Bick, Emily (March 2016). "Pattern Recognition". The Wire (385). pp. 16–17.
    2. ↑ Mollan, Cherylann (2019-02-10). "Grooving to Algo'rhythms'". The Asian Age. Retrieved 2019-03-01.


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