Landfall Games
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ISIN | 🆔 |
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Industry | Video games |
Founded 📆 | 2015 |
Founders 👔 |
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Headquarters 🏙️ | Stockholm, Sweden |
Area served 🗺️ | |
Products 📟 | |
Members | |
Number of employees | |
🌐 Website | landfall |
📇 Address | |
📞 telephone | |
Landfall Games is an indie video game studio, founded in 2015, based in Stockholm, Sweden. The studio self-describes as focusing on gameplay and community interaction, and maintains a small team size.[1]
Early History[edit]
Philip Westre and Wilhelm Nylund started developing the studio's first game, Air Brawl, together in high school. The game was nominated for the Swedish Game Awards in 2014. A year later, in 2 June 2015, Air Brawl was released on Steam.[2] This allowed the developers to quit their other work and focus on Landfall Games, where they started developing Clustertruck, with sound and music by Karl Flodin. It was a commercial success, which allowed the studio to expand further.
Games[edit]
The studio's most notable games are Clustertruck, Totally Accurate Battle Simulator, Totally Accurate Battlegrounds and Content Warning.
Some other smaller projects include Knightfall: A Daring Journey, Stick Fight: The Game, Rounds, Air Brawl.
Haste: Broken Worlds is currently in production, with estimated release in 2024/2025.
References[edit]
- ↑ "Landfall Games Press Kit". Retrieved 22 November 2024.
- ↑ "Air Brawl Steam Page". Retrieved 22 November 2024.
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