Mathias Fuchs
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Mathias Fuchs (born October 20, 1956) is a German computer scientist and academic. He is a senior lecturer at Salford University.[1]
Work[edit]
In 1998 Fuchs had a piece in "Synreal: The Unreal Modification", a games exhibition organized by Konrad Becker at the Institute for New Culture Technologies-t0.[2] He has worked in the field of artistic use of games.[3] Fuchs has presented game art works at Resfest[4] and the Coded Cultures Festival.[5]
Bibliography[edit]
- Fuchs, Mathias (2011). "Interfaces Ludiques". In Gaspard Bébié Valérian. Jusqu'Ici, tout va bien. Rencontres des arts numériques, électroniques et médiatiques. Le Vigan: oudeis. ISBN 978-2-918317-00-5. Search this book on
- Fuchs, Mathias (2011). "Ordsall Hall in Manchester. A Creative Game for Heritage Studies.". In Minhua Ma, Manuel Fradinho Oliveira, João Madeiras Pereira. Serious Games Development and Applications. Vienna, Heidelberg, Dordrecht, London, New York: Springer. ISBN 978-3-642-23833-8. Unknown parameter
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suggested) (help)CS1 maint: Multiple names: editors list (link) Search this book on - Fuchs, Mathias (2011). "Mouseology – Ludic Interfaces – Zero Interfaces". In Georg Russegger, Matthias Tarasiewicz, Michal Wlodkowski. Coded Cultures. Creative Practices out of Diversity. Vienna, New York: Springer. Edition Angewandte. ISBN 978-3-7091-0457-6.CS1 maint: Multiple names: editors list (link) Search this book on
- Fuchs, Mathias (2010). "kendinize bir hayat edinin!". In Ekmel Ertan. interpasif persona (in Turkish/ English). Istanbul: BIS Body-Process Arts Association. ISBN 978-605-88-8071-9.CS1 maint: Unrecognized language (link) Search this book on
- Fuchs, Mathias (2010). Sinn und Sound. Berlin: Wissenschaftlicher Verlag Berlin. ISBN 978-3-86573-570-6. Search this book on
- Fuchs, Mathias (2010). Passagen des Spiels II. Das Spiel und seine Grenzen. Vienna, New York: Springer Verlag. ISBN 978-3-7091-0084-4. Unknown parameter
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suggested) (help) Search this book on - Fuchs, Mathias (2010). "Ludic Interfaces". In Ruth Catlow, Marc Garrett & Corrado Morgana. Artists Re:thinking Games. Liverpool: FACT. ISBN 9781846312472. Search this book on
- Fuchs, Mathias (2008). Games. Kunst und Politik der Spiele. Vienna: Sonderzahl Verlag. ISBN 978-3-85449-301-3. Unknown parameter
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ignored (|author=
suggested) (help) Search this book on - Fuchs, Mathias (2005). Kunst und Spiel II. Cologne: Kunstforum international, Vol. 178. Unknown parameter
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suggested) (help) Search this book on - Fuchs, Mathias (2005). Kunst und Spiel I. Cologne: Kunstforum international, Vol. 176. Unknown parameter
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suggested) (help) Search this book on - Fuchs, Mathias (2000). "Transformierende Spiegel, autonome Spiegel, Trickspiegel, verhüllte Spiegel". In Manfred Faßler. Ohne Spiegel Leben. Sichtbarkeiten und posthumane Menschenbilder. München: Fink Verlag. ISBN 3-7705-3414-X. Search this book on
- Fuchs, Mathias (2000). "Disembodied Online". In Robert Pfaller. Interpassivität. Studien über delegiertes Genießen. Vienna, New York: Springer Verlag. ISBN 3-211-83303-X. Search this book on
- Fuchs, Mathias (1996). "ParaReal". In Brigitte Felderer. Wunschmaschine Welterfindung (in German). Vienna, New York: Springer Verlag. ISBN 3-211-82871-0.CS1 maint: Unrecognized language (link) Search this book on
- Fuchs, Mathias (1995). Sampling. Vienna: Verlag der Hochschule für Angewandte Kunst. ISBN 3-85211-044-0. Unknown parameter
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suggested) (help) Search this book on - Fuchs, Mathias (1995). "Hot oder Cool". In Christian Utz. Musik.Labyrith.Kontext (in German). Linz: ok, Offenes Kulturhaus. ISBN 3-85307-003-5.CS1 maint: Unrecognized language (link) Search this book on
- Fuchs, Mathias (1993). Hausmusik. Vienna: Triton Verlag. ISBN 3-901310-08-8. Unknown parameter
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ignored (|author=
suggested) (help) Search this book on - Fuchs, Mathias (Ed.) (1989). Karten. Térképek (in German and Hungarian). Vienna, Budapest: Verlag der Hochschule für Angewandte Kunst.CS1 maint: Extra text: authors list (link) CS1 maint: Unrecognized language (link) Search this book on
Journals, conference papers, articles in magazines and catalogues[edit]
- Fuchs, Mathias (2013). "Review of European Expert Network on Culture's audience building and the future Creative Europe programme". Cultural Trends. London: Routledge, Taylor and Francis. ISSN 0954-8963. Unknown parameter
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suggested) (help) Search this book on - Fuchs, Mathias (2012). "Social Games. Privacy and Security". In Hercheui, M.D.; et al. ICT Critical Infrastructure and Society. HCC10 2012. Amsterdam: IFIP AICT 386, IFIP International Federation for Information Processing. ISBN 978-3-642-33331-6. Search this book on
- Fuchs, Mathias (2012). "Ludic interfaces. Driver and product of gamification". GAME, vol. 1, 2012 - ALL OF US, PLAYERS. Bologna, Italy: The Italian Journal of Game Studies, Ass.ne Culturale Ludica, Bologna, Via V.Veneto. ISSN 2280-7705. Search this book on
- Fuchs, Mathias (2012). "Maulwurf". In Stephan Günzel. Lexikon der Raumphilosophie. Darmstadt, Germany: Wissenschaftliche Buchgesellschaft. ISBN 9783534219315. Search this book on
- Fuchs, Mathias (2009). "Cyberprovincialism". Coded Cultures. Exploring Creative Emergences. Vienna, Yokohama: 5uper.net. ISBN 978-3-200-01532-6. Search this book on
- Fuchs, Mathias (2009). "postvinyl". Re:live. Media Art Histories 2009. Melbourne: University of Melbourne & Victorian College of the Arts and Music. Search this book on
- Fuchs, Mathias (2009). "Digital Tudor". Electronic Visualisation and the Arts (EVA 2009). London: EVA2009. Search this book on
- Fuchs, Mathias (2009). "Spoilsports and Cardsharps". Proceedings of the Playful Experiences Seminar. Tampere, Finland: University of Tampere. Search this book on
- Fuchs, Mathias (2007). "Pervasive DJing". Proceedings of the 4th International Symposium on Pervasive Gaming Applications. Aachen: Shaker Verlag. ISBN 978-3-8322-6288-4. Search this book on
- Fuchs, Mathias (2003). "Spie(ge)l. Mirrors". Selfware.file02 (in English and German). Graz: MiDiHY und MVD. ISBN 3-9501666-7-X.CS1 maint: Unrecognized language (link) CS1 maint: Ignored ISBN errors (link) Search this book on
- Fuchs, Mathias (2003). "Games People Play (Every Night and Every Day)". Selfware.file01 (in English and German). Graz: MiDiHY und MVD. ISBN 8-1750-0101-4 01.CS1 maint: Unrecognized language (link) CS1 maint: Ignored ISBN errors (link) Search this book on
- Fuchs, Mathias (1997). "Total Recall - Erinnern und Vergessen in der Musik". In Hans Ulrich Reck. Konstruktionen des Erinnerns: Transitorische Turbulenzen (in German). Cologne: Kunstforum Köln Band 127.CS1 maint: Unrecognized language (link) Search this book on
- Fuchs, Mathias (1994). "Are you sure you want to do this?". Mediamatic Vol.8#1 The Storage Mania Issue (in Dutch and German). Amsterdam: Mediamatic. ISBN 09-207-86-4.CS1 maint: Unrecognized language (link) CS1 maint: Ignored ISBN errors (link) Search this book on
References[edit]
- ↑ Fuchs' CV
- ↑ "Interview: Konrad Becker on "Synreal: The Unreal Modification" (1998)". Gamescenes.org. 25 November 2009. Retrieved 12 September 2010.
- ↑ Rönnau, Jens (2006). artgames - Analogien zwischen - Kunst und Spiel. pp. 337. KUNSTFORUM International Köln. Search this book on
- ↑ Farshi, Olly (2005). Klangspiele. In: Kunst und Spiel, Bd. I. pp. 70. KUNSTFORUM International Köln. Search this book on
- ↑ Russegger, Georg/ Tarasiewicz, Matthias / Wlodkowski, Michal (2009). Coded Cultures. Exploring Creative Ermergences. 5uper.net Vienna. ISBN 978-3-200-01532-6.CS1 maint: Multiple names: authors list (link) Search this book on
External links[edit]
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