|Operating system||Windows, MacOS, iOS, Linux, Web, Mobile|
|Related articles||Jules Urbach|
Search OTOY on Amazon.
OTOY Inc. is a Los Angeles-based cloud rendering software company, and the developer of Octane Render, the first commercial unbiased, spectral GPU production renderer. OTOY also develops Brigade for real-time, cinema-quality 3D graphics workflows. In 2020, OTOY deployed the RNDR Network, to enable content creators to add the collective power of decentralized GPUs on demand.
SOTOY also commercializes the Light_stage technology, a facial- and motion-capture device that can capture an actors' performance in photorealistic detail, and has been used in several motion pictures including The Curious Case of Benjamin Button, Spider-Man 3, The Social Network and The Avengers (2012).
OTOY first showed real-time raytracing technology at the "Cinema 2.0" launch event for the ATI Radeon HD 4000 family of GPUs in June 2008. The technology demonstration,used ray tracing and voxel rendering and ran in realtime on 2 HD 4870 GPUs. An extended demo was shown at SIGGRAPH 2008.
On July 9, 2008, OTOY's CEO Jules Urbach announced that his company had acquired the LightStage technology from USC ICT and unveiled the company's plans to stream videogames using server-side rendering. The Academy Award -winning LightStage technology is developed by Timothy Hawkins and Paul Debevec at the University of Southern California and consists of a dome-shaped capturing environment with several hundreds of cameras and LEDs that can capture different lighting conditions of an actor's performance in real time. The lighting data is processed with OTOY's technology and can be used in a relighting post-process to accurately match the lighting of the environment and characters, both real and virtual. LightStage was used to create digital doubles of actors in The Curious Case of Benjamin Button and The Social Network.
On October 20, 2011, OTOY announced a partnership with Autodesk to create a cloud rendering platform which integrates OTOY's cloud rendering technology (including Octane Render and Brigade) to deliver real-time photorealistic 3D graphics in the web browser.
- Marc Weingarten. "For an Inventor, IM Opens a Window to a World of Games". New York Times.
- "About OTOY". Retrieved 2011-05-26.
- Nick Breckon (Aug 12, 2008). "AMD Unveils Cinema 2.0 Rendering Technology, Photo-realistic Humans Run in Real-time". Shacknews. Retrieved 2008-08-12.
- Mark Hendrickson (July 9, 2008). "OTOY Developing Server-Side 3D Rendering Technology". TechCrunch. Retrieved 2009-10-12.
- USC. "LightStage Creators win 2nd Academy Award". USC. Retrieved 24 February 2021.
- Dean takahashi (October 20, 2012). "Otoy teams up with Autodesk to create cloud-rendering platform". VentureBeat. Retrieved 2012-10-20.
This article "OTOY" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:OTOY. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.