You can edit almost every page by Creating an account. Otherwise, see the FAQ.

Oxide Games

From EverybodyWiki Bios & Wiki


Oxide Games
Private
ISIN🆔
IndustryVideo games
Founded 📆January 1, 2013; 12 years ago (2013-01-01) in Lutherville-Timonium, Maryland, U.S.
Founder 👔
  • Dan Baker
  • Marc Meyer
  • Brian Wade
  • Tim Kipp
Headquarters 🏙️, ,
U.S.
Area served 🗺️
Products 📟 Ashes of the Singularity
Members
Number of employees
65
🌐 Websiteoxidegames.com
📇 Address
📞 telephone

Oxide Games is an American video game developer based in Lutherville-Timonium, Maryland. The company was founded in January 2013 by Dan Baker, Marc Meyer, Brian Wade, and Tim Kipp following their departures from Firaxis Games, Inc and Electronic Arts. Oxide Games is best known for developing the strategy game Ashes of the Singularity.

History[edit]

Oxide Games[1] was founded in 2013 by a group of intrepid game designers, engineers, and industry veterans. Dan Baker, Marc Meyer, Brian Wade, and Tim Kipp started the company in January of 2013. Following the development of the proprietary Nitrous Engine[2], they created Ashes of the Singularity[3] in partnership with Stardock Entertainment, which launched in 2016[4].Team members previously worked on games in the Civilization, Command and Conquer, and Galactic Civilizations series.[5]

The team went on to develop Star Swarm[6], a real-time demo of Oxide Games’ Nitrous engine. Oxide released the demo publicly on Steam. This demo would later be the primary gameplay inspiration for the game Ashes of the Singularity.

In 2020, the studio was recognized by The Baltimore Sun as one of Baltimore’s Top Small Employers for the year.[7]

Games Developed[edit]

Nitrous Engine[edit]

Nitrous Engine[8] is the proprietary game engine software used in development for Oxide Games products. It uses the power of its proprietary SWARM (Simultaneous Work and Rendering Model) technology to achieve incredible performance on modern, multi-core computer hardware. SWARM allows Nitrous to do things previously thought impossible in real-time 3D rendering, like Object Space Lighting -- the same techniques used in the film industry -- and having thousands of unique individual units onscreen at once.

In 2016 Oxide and Dan Baker were part of the first major tech Demo for DX12 along with Brian Langley, Microsoft’s DirectX 12 lead, Max McMullen, Microsoft’s principle lead for Direct3D.[9]

In April of 2020 AMD and Oxide Games announced a multi-year partnership[10] to co-develop graphics technologies for the growing cloud gaming market. The companies plan to create a robust set of tools and technologies for cloud rendering designed from the ground up to embrace the real-time demands of cloud-based gaming.

References[edit]

  1. "Register Your Business Online | Maryland.gov". egov.maryland.gov. Retrieved 2022-06-08.
  2. "Oxide Games is a new studio of strategy veterans, with a new 64-bit engine". VG247. 2013-10-23. Retrieved 2022-06-08.
  3. "Ashes of the Singularity: Planetary Warfare on a massive scale". www.ashesofthesingularity.com. Retrieved 2022-06-08.
  4. Andy Chalk published (2016-03-09). "Ashes of the Singularity release date revealed in new trailer". PC Gamer. Retrieved 2022-06-08.
  5. Civilization V Developers React to 33 Millisecond Speedrun (And More) - IGN, retrieved 2022-06-08
  6. "Star Swarm Stress Test on Steam". store.steampowered.com. Retrieved 2022-06-12.
  7. "Baltimore's top small employers for 2020 | PHOTOS". Baltimore Sun. Retrieved 2022-06-08.
  8. Futter, Mike. "Industry Veterans Form Oxide Games, Prepare New Cross-Platform Engine". Game Informer. Retrieved 2022-06-08.
  9. Smith, Ryan. "Discussing the State of DirectX 12 With Microsoft & Oxide Games". www.anandtech.com. Retrieved 2022-06-08.
  10. "AMD and Oxide Games Join Forces to Advance Cloud Gaming Graphics". 2020-04-30.

External Links[edit]



This article "Oxide Games" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Oxide Games. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.

Page kept on Wikipedia This page exists already on Wikipedia.