Reno (dice game)
Reno is a dice game for two or more players, played with five six-sided dice. It was documented in 1974 by anthropologist Alan Dundes and Carl R. Pagter in an article published by the Kroeber Anthropological Society, University of California, Berkeley.[1]
Each player begins their turn by rolling all five dice. A player qualifies when any two dice total seven or eleven (called "Reno"). The player's score is then determined by adding the values of the remaining three dice. Each player gets a maximum of three throws to qualify and to improve their score. The player with either the highest or lowest score wins, according to the rules agreed upon.
In the variation "Double Reno," players must roll two "Reno" combinations (two pairs totaling seven or eleven) to qualify, and their score is determined by the value of the remaining die.
References
- ↑ Dundes, Alan; Pagter, Carl (1974). "Bar Dice in the San Francisco Bay Area" (PDF). The Kroeber Anthropological Society Papers. 51/52. Retrieved February 8, 2023.
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