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Sandfall Interactive

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Sandfall Interactive — A French video game development studio, founded in 2020 in the city of Montpellier, focussing on PC and console video games.[1][2] The company was established by Guillaume Bros and Tom Guiermain, who previously worked at Ubisoft.[3][4]. It is primarily known for its first game, Clair Obscur: Expedition 33, released in 2025.

History

Sandfall Interactive was founded in 2020 Guillaume Broche, who was working at Ubisoft at the time. He reportedly wanted to develop a game in the tradition of Final Fantasy. The core team was recruited on online platforms like Soundcloud and Reddit. The first game, Clair Obscur: Expedition 33 was financed by Kepler.[5][6] They also received support from Epic Games.[7] Development started with about 10 people, with the team growing to about 30 over the course of development, some recruited from other games studios such as Square Enix and FromSoftware.[8][9][10]

After the sucess of its first game, Clair Obscur: Expedition 33, the studio announced that it didn't plan to expand significantly in the near future.[11][12][13]

Games Developed

Clair Obscur: Expedition 33

The studio's debut game was Clair Obscur: Expedition 33, released on April 24, 2025, on PlayStation 5, Xbox Series X/S, and PC. The game is a turn-based RPG. Although developed outside of Japan, it is generally considered a JRPG.[14] It has been particularly likened to Final Fantasy.[15] It features turn based combat combined with quick-time events to avoid damage.

It follows a group of characters who embark on an Expedition to kill a supernatural being called The Paintress. In the story, the characters embark on an expedition to stop a mysterious entity that is destroying people of a certain age. The game received positive reviews from critics and users. According to GamesRadar, the project sold over 500,000 copies within the first 24 hours after its release.[16]

The Game was reviewed very well across the world and sold more than 3.3 Million copies within 33 days of release.[17][18]

References

  1. ↑ "Sandfall Interactive". Push Start (in français). Retrieved 2025-06-04.
  2. ↑ "Sandfall Interactive | Video Games for PC & Next-gen". Sandfall Interactive. Retrieved 2025-06-04.
  3. ↑ "Le Montpelliérain Sandfall Interactive prospecte Hollywood pour adapter son jeu vidéo au cinéma" (in français). Le Journal des Entreprises. 2025-02-15.
  4. ↑ Reallusion (2021-06-09). "Pitch & Produce | PROJECT W: Sandfall Interactive Studios Develops Ambitious RPG Game with Real-time Tools". Reallusion Magazine. Retrieved 2025-06-04.
  5. ↑ Writer, Jeffrey Rousseau Staff (2023-03-17). "Kepler Interactive hits $50m in 2022 and unveils new partnerships". GamesIndustry.biz. Retrieved 2025-06-04.
  6. ↑ "Kepler Interactive zieht sehr positive Bilanz des ersten Jahres – Neue Investitionen und Partnerschaften angekündigt | COSMOCOVER - The best PR agency for video games in Europe!". www.cosmocover.com. Retrieved 2025-06-04.
  7. ↑ "#unrealengine #unrealengine5 | Sandfall Interactive". www.linkedin.com. Retrieved 2025-06-04.
  8. ↑ "Clair Obscur: Expedition 33: How the 'Game of the Year' was made". www.bbc.com. 2025-05-04. Retrieved 2025-06-03.
  9. ↑ Contributor, Lewis Packwood (2025-05-27). "The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next". GamesIndustry.biz. Retrieved 2025-06-03.
  10. ↑ "Nach Mega-Erfolg des Rollenspiels: Entwickler von Clair Obscur geben der Branche einen wertvollen Tipp". PC GAMES (in Deutsch). 2025-05-27. Retrieved 2025-06-03.
  11. ↑ Contributor, Lewis Packwood (2025-05-27). "The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next". GamesIndustry.biz. Retrieved 2025-06-04.
  12. ↑ "Clair Obscur: Expedition 33: Trotz riesigem Erfolg: Keine Vergrößerung des Studios". Gameswelt (in Deutsch). 2025-06-02. Retrieved 2025-06-04.
  13. ↑ "Kein Buff fürs Team: Trotz Millionenhit will Sandfall Interactive nicht wachsen, sondern mit einem kleinen Kernteam weiter Magie wirken und orientiert sich an Zelda und Half-Life 2". Eurogamer.de (in Deutsch). 2025-05-30. Retrieved 2025-06-04.
  14. ↑ Justin Wagner (2025-04-23). "Clair Obscur: Expedition 33 review". PC Gamer. Retrieved 2025-06-03.
  15. ↑ Higham, Michael (2025-04-23). "Clair Obscur: Expedition 33 Review". IGN. Retrieved 2025-06-03.
  16. ↑ "GOTY contender RPG Clair Obscur: Expedition 33 sells 500,000 copies faster than the devs 'ever imagined'". GamesRadar. 2025-04-25.
  17. ↑ Z0RN (2025-05-28). "Clair Obscur: Expedition 33: 3,3 Millionen verkaufte Einheiten in 33 Tagen". XboxDynasty. Retrieved 2025-06-03.
  18. ↑ Contributor, Vikki Blake (2025-05-27). "Clair Obscur: Expedition 33 hits 3.3m sales 33 days after release | News-in-brief". GamesIndustry.biz. Retrieved 2025-06-04.


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