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Shotgun Farmers

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Shotgun Farmers
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Developer(s)Megastorm Games
Publisher(s)Megastorm Games
Director(s)Waseque Qazi
Producer(s)Waseque Qazi
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Artist(s)Waseque Qazi, Dennis Griesheimer, Shayleen Hulbert
Composer(s)Julian Shanahan
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Platform(s)Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
ReleaseMicrosoft Windows
  • EA: 1 June 2017
Mac OS/X
  • EA: 1 June 2017
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Mode(s)Multiplayer
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Search Shotgun Farmers on Amazon.Shotgun Farmers is a multiplayer competitive first person shooter (FPS) video game developed and published by Megastorm Games.  It was released on Steam in Early Access for Microsoft Windows and Apple Macintosh on 1 June 2017. Developed by Megastorm Games, a one man independent studio, Shotgun Farmers is a first person shooter(FPS) which supports up to 12 players. In the game, there is no reloading and the only way to get a new gun or more ammo is to harvest one that grows from each missed shot.[1]

Development[edit]

The concept for Shotgun Farmers emerged in September 2016 during a game jam. Developer Waseque Qazi develops the game live on Twitch, with the feedback and support from players. He makes art assets and writes code during his stream, with input from his community via chat.

Shotgun Farmers was primarily built in the Unity engine.

Awards[edit]

  • 3rd place at New York State Game Dev Challenge 2017.[2]

Reception[edit]

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Shotgun Farmers currently has a “Very Positive” rating on Steam, with 87 percent of 309 reviews giving positive feedback.[3][4]

References[edit]

  1. "Shotgun Farmers Steam Early Access Launches". Confident Gamers. 2017-06-02. Retrieved 2018-03-28.
  2. "Governor Cuomo Announces Winners of First-Ever Statewide Game DEV Challenge Competition". Governor Andrew M. Cuomo. 2017-05-08. Retrieved 2018-03-30.
  3. "Shotgun Farmers: A Cluckin' Good Time | Indie Ranger". Indie Ranger. 2018-03-02. Retrieved 2018-03-28.
  4. Nerds and Scoundrels - Shotgun Farmers Review

External links[edit]


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