TIC-80
Logo used on the TIC-80 fantasy console/computer | |
| Developer(s) | Vadim Grigoruk (Nesbox) |
|---|---|
| Initial release | 2017 |
| Stable release | 1.0.2164 [1]
/ 2 May 2022 |
| Engine | |
| Operating system | Windows, Mac OS, Linux |
| Platform | PC, Raspberry Pi, HTML5 |
| Available in | English |
| Type | Virtual machine, Game engine |
| License | MIT License[2] |
| Website | https://tic80.com |
Search TIC-80 on Amazon.
TIC-80 is a free and open-source fantasy computer for making, playing and sharing games on a limited platform that mimics the 8-bit systems of the 1980s.[3] It has built-in code, sprite, music/sfx editors and a command line interface that allow users to develop and edit games within the console.[4][5] The games made in TIC-80 can be exported as a tic cartridge and bundled for different platforms, including Android, Linux, MacOS, Windows, baremetal Raspberry Pi, Nintendo 3DS, RetroArch and WebAssembly.[citation needed] It supports programming languages including JavaScript, MoonScript, and Lua,[4] as well as Ruby, Wren, Fennel, and Squirrel.[1]
Capabilities
As a fantasy console, TIC-80 has some set limitations in terms of graphics and processing power in order to create a "retro-styled" gaming experience.[6][1] These limitations include a 240x136 display; a 16 color palette; 256 8x8 sprites; and 4-channel sound.[6]
Specifications
| Resolution | 240x136 pixels, 16 colors palette. |
| Input | 4 gamepads with 8 buttons / mouse / keyboard. |
| Sprites | 256 foreground sprites and 256 background tiles, 8x8 pixel. |
| Map | 240x136 cells, 1920x1088 pixels. |
| Sound | 4 channels with configurable waveforms. |
| Code | 64KB of lua, ruby, js, moon, fennel, squirrel, wren or wasm. |
| Memory | Up to 272kb of RAM (including 32KB of VRAM). |
| Bankswitching | Up to 8 banks in cart (PRO version only). |
Color Palettes
| Number | Hexadecimal RGB value | Name |
|---|---|---|
| 0 | #1A1C2C | Black |
| 1 | #5D275D | Purple |
| 2 | #B13E53 | Red |
| 3 | #EF7D57 | Orange |
| 4 | #FFCD75 | Yellow |
| 5 | #A7F070 | Light green |
| 6 | #38B764 | Green |
| 7 | #257179 | Dark green |
| 8 | #29366F | Dark blue |
| 9 | #3B5DC9 | Blue |
| 10 | #41A6F6 | Light blue |
| 11 | #73EFF7 | Cyan |
| 12 | #F4F4F4 | White |
| 13 | #94B0C2 | Light Grey |
| 14 | #566C86 | Grey |
| 15 | #333C57 | Dark Grey |
Playing and sharing games
Playing others' games in TIC-80 is an important feature of the emulator. It can be done in multiple ways, both inside and outside the TIC-80 application.
One way of doing so is by using the built-in game browser, called "SURF" in the app, that connects to the TIC-80 website and shows all community-made games that are submitted by other users. It displays games and projects based on categories such as "Demoscene" and "'Tech" or "New" and "Recent". Playing one of the displayed games only consists of selecting them, the app automatically downloads the game and runs it.
Another way of playing community-made games is through the TIC-80 official website, where no downloads are needed to play games. The TIC-80 emulator is capable of running in the browser, and the website allows playing any game aside from downloading its file.
Sharing a TIC-80 game consists of exporting it as a .tic file, commonly referred to as "cart" or "cartridge" file, and uploading it to the TIC-80 website, where others can download and run it inside TIC-80.
References
- ↑ 1.0 1.1 1.2 "nesbox / TIC-80". GitHub. Retrieved 2022-06-14.
- ↑ "About". GitHub. 4 June 2022.
- ↑ Littler, Clarissa (August 2018). "Fantasy Computers and TIC-80". Beanz Magazine – via ProQuest.
- ↑ 4.0 4.1 "A Game Makers' Toolkit: Eight More Fascinating Game-Making Tools for the Pi". The MagPi Magazine (73): 32–33. September 2018 – via Internet Archive.
- ↑ "TIC-80 tiny computer v1.0.2164". Tic-80 tiny computer. Retrieved 2022-06-14.
- ↑ 6.0 6.1 Pistorio, Marco (September 2018). "Fantasy Console: TIC 80". RetroMagazine (in Italian). 2 (9): 20 – via Internet Archive.CS1 maint: Unrecognized language (link)
Further reading
- "A Game Maker's Toolkit: Eight More Fascinating Game-Making Tools for the Pi". The MagPi. September 2018. Issue 73. pp. 32–33. – via Internet Archive
- Littler, Clarissa (August 2018). "Fun with Retro! TIC-80 Retro Games with Imaginary Computers". beanz Magazine (Vol. 6, No. 1) – via Gale
- Littler, Clarissa (October 2018). "TIC-80 II: Starting a Platformer". beanz Magazine (Vol. 6, No. 2) – via Gale.
- Littler, Clarissa (February 2019). "TIC-80: Adding Screens to your Platformer". beanz Magazine (Vol. 6, No. 4) – via Gale
- Pistorio, Marco (September 2018). "Fantasy Console: TIC 80". Retro Magazine (Vol. 2, No. 9) (in Italian). p. 20 – via Internet Archive
- Yukoku Kenji (2019). Yukoku, Kenji, ed. Phantasy Computer TIC-80 Happy programming guide. ASIN B07TR5C3Q3. Search this book on

- 喧史, 悠黒, ed. (2020). 2Dドットゲーム クックブック (I・O BOOKS) Tankobon (in 日本語). 工学社. p. 159. ISBN 978-4777521029. Search this book on

- 山田, ユリッペ, ed. (2019). TIC‐80プログラミングガイド (I・O BOOKS) Tankobon (in 日本語). 工学社. p. 159. ISBN 978-4777520824. Search this book on

External links
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