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The Fast and the Furious (2004 video game)

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The Fast and the Furious
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Developer(s)Raw Thrills (Arcade)
Publisher(s)Raw Thrills (Arcade)
Taito (Arcade, Japan)
Director(s)Eugene Jarvis
Producer(s)Andrew Eloff
Designer(s)Eugene Jarvis
Programmer(s)
  • Deepak Deo
  • Stephen Hack
  • Andrew Eloff
  • Jason Green
  • Eric Borts
Artist(s)
  • Xion Cooper
  • Nate Vanderkamp
  • Andy Davis
  • Ray Rosario
  • Jeff Mattin
  • Matt Meyer
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Composer(s)
  • Vikas Deo
  • Deep Sharma
  • Forrest Roush
  • Chris Granner
  • Greg Magers
SeriesThe Fast and the Furious
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Platform(s)Arcade
Release
  • NA: July 28, 2004
Genre(s)Racing
Mode(s)Single player, multiplayer
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The Fast and the Furious is a racing video game based on the film of the same name developed and published by Raw Thrills for arcades in July 2004[1] The game's lead designer was Eugene Jarvis, who had previously been the lead designer of the Cruis'n series, with which it shares gameplay elements.

Gameplay[edit]

The Fast and the Furious plays very similarly to the Cruis'n series of games also designed by Eugene Jarvis. There are 12 tracks in total and 16 cars to choose from. The game tracks are based on real life locations.

After entering enough credits to play, players can enter a PIN number using the built-in numeric keypad. This PIN number stores player data, including money earned from another game session.

Each race is simple, without shortcuts or alternative paths. Players can step on the gas, release it, and then quickly press it again for a little boost, and the car will blow the front wheels up in the air. When the front wheels are in the air and the player hits another car or jumps, the car will jump higher in the air and do cartwheels.

Sequels[edit]

In 2007, Raw Thrills released The Fast and the Furious: Drift, partly based on the third film.[2] In 2010, A third game in the series, Fast & Furious: SuperCars was released.[3] Both sequels were available as new units or as upgrades to existing F&F arcade units. After Raw Thrills' Fast & Furious license expired, a revision of the game removed the branding, renaming the game to simply SuperCars.

Raw Thrills regained the F&F license in 2022, and a fourth game Fast & Furious Arcade was released on October 7 of the same year.[4]

Home releases[edit]

The game was ported to the Wii under the name Cruis'n, developed Just Games Interactive and published by Midway Games in 2007. All elements of the Fast & Furious license were removed as the home console rights were already held by an unrelated game published by Namco Bandai.

In 2023, Arcade1Up released a replica of the stand-up version of the game including the original game and the first sequel.[5][6]

Reception[edit]

Reviewing the Arcade1Up version for Popular Mechanics, Hunter Fenollol praised the unit's faithfulness to the arcade original's graphics, sound, and gameplay, and the inclusion of the seven additional tracks from Drift, but expressed disappointment that the selection of cars available was more limited because of licensing issues, and that one clicks not access all the tracks at the same time.[7]

References[edit]

  1. "The Fast and the Furious". Raw Thrills. July 2004. Retrieved July 18, 2020.
  2. "The Fast and the Furious™ Drift". Raw Thrills. October 31, 2007. Retrieved April 30, 2014.
  3. "Fast & Furious SuperCars". Raw Thrills. Retrieved October 4, 2023.
  4. "Fast & Furious Arcade". Raw Thrills. Retrieved February 7, 2024.
  5. "The Fast and the Furious Deluxe". Retrieved February 7, 2024.
  6. Sheehan, Gavin (April 20, 2023). "Arcade1Up Reveals The Fast & The Furious Deluxe Arcade Game". Bleeding Cool. Retrieved February 7, 2024.
  7. Fenollol, Hunter (May 18, 2023). "This "Fast & Furious" Arcade Cabinet Brings Street Racing Home". Popular Mechanics. Retrieved February 7, 2024.

External links[edit]


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