Airport CEO
| Airport CEO | |
|---|---|
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| Developer(s) | Apoapsis Studios |
| Publisher(s) | Apoapsis Studios |
| Director(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Producer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Designer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Programmer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Artist(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Writer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Composer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Series | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Engine | Unity |
| Platform(s) | Microsoft Windows, macOS |
| Release | September 28, 2017[1] |
| Genre(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Mode(s) | Single-player |
| Cabinet | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Arcade system | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| CPU | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Sound | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Display | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
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Airport CEO is a construction and management simulation video game developed and published by Apoapsis Studios. After starting development in 2015, Airport CEO was released on Steam early access on September 27, 2017.
Gameplay
The premise of the game is to build and manage an airport. The player starts with an empty plot of land on which an airport must be built. The game delves into most aspects of building and managing an airport, such as construction, maintenance, transporting luggage, flight schedules, passenger comfort, retail, and much more. The airport grows dynamically as the player progresses in the game.[2]
Development
The development started in September 2015 and was announced shortly afterwards. The first test build was released in November 2015. In early 2016, the first build containing a dynamically built airport was achieved. Later that year, the first full-length gameplay video was released. In late 2017, Airport CEO was released on Steam Early Access. In the Alpha, many important gameplay mechanics, such as multiple floors, a new soundtrack, random emergency events, and a progression system, were added.[3]
References
External links
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