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Airport CEO

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Airport CEO
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Developer(s)Apoapsis Studios
Publisher(s)Apoapsis Studios
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EngineUnity
Platform(s)Microsoft Windows, macOS
ReleaseSeptember 28, 2017[1]
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Mode(s)Single-player
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Airport CEO is a construction and management simulation video game developed and published by Apoapsis Studios. After starting development in 2015 Airport CEO was released on Steam early access on the 27th September 2017.

Gameplay[edit]

The premise of the game is to build and manage an airport. The player starts with an empty plot of land on which an airport must be build. The game dips into most aspects of building and managing an airport, such as construction, maintenance, transporting luggage, flight schedules, passenger comfort, retail and much more. The aiport is dynamically growing as the player progresses in the game.[2]

Development[edit]

The development started in September 2015 and was announced shortly afterwards. The first test build was released in November 2015. In early 2016 the first build containing a dynamically built airport was achieved. Later that year the first full length gameplay video was released. In late 2017 Airport CEO was released on Steam Early Access. In the Alpha many important gameplay mechanics such as multiple floors, a new soundtrack, random emergency events and a progression system were added.[3]

References[edit]

External links[edit]


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