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Athanasy (game)

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Athanasy
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Cover art of the game
Developer(s)Wirion
Publisher(s)Wirion, 7DOTS
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EngineRen'Py
Platform(s)Windows, Linux, MacOS
ReleaseJanuary 22, 2022
Genre(s)visual novel, biopunk, horror, sci-fi
Mode(s)Single-player
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Athanasy is a video game in the visual novel genre, developed by game studio Wirion and released by publisher 7DOTS. The game was released on Itch.io on January 22, 2022, with a subsequent release on the Steam digital distribution platform on April 13, 2022..[1] According to the developers, one of the main features of the game is its belonging to a specific cyberpunk subgenre–biopunk.

Gameplay[edit]

The game is a visual novel made on the Ren'Py game engine. The story is conveyed through static images with sparse animation, accompanied by text. From time to time the player is offered a choice of several fixed actions or lines in the conversation, each of which can affect the further development of events.

The narrative is non-linear and, depending on the choices made by the player, can lead to different endings. For a player to get all of the endings, they would have to replay the game. For this purpose, the game has a fast-forward function of the already seen plot lines.

Plot[edit]

The game is set in the postapocalyptic setting of an underground city, the last resting place of humanity. Mysterious Violet Death has turned the surface of the Earth into an uninhabited and inaccessible wasteland, and the last remaining humans are forced to survive in the harsh conditions of the confined space under the watchful eye of six ministries.

Life in the city is kept alive by automated factories, the Machines of Grace and Love. Among the population, there is a religious cult that worships the machines, as they are the only thing that keeps humanity from total extinction.

It is in the workings of these machines that the game's protagonist, Josiah Kaviani, discovers inconsistencies. Receiving a job offer from one of the ministries, Josiah tries to uncover the source from which the city receives the missing resources needed to feed the growing population.

Development of the story depend on the decisions made by the player. Josiah can abandon the investigation and live a quiet life, reaching high places in the Ministry hierarchy; he can join a group of revolutionaries, the Non-Resistance, and get to the bottom of what is going on in the city; or Josiah can make a mistake and fall into the horrible world of shapeless flesh beneath the city, called Hell.

After discovering several endings, the player can piece together a complete picture: in fact, the city is a former scientific center; of which one of the objects of study were robotic nano-surgeons with unprecedented capabilities to cure the human body. The out-of-control experiment led to the spread of an unwanted, unstoppable and acutely contagious immortality: athanasy, due to which the entire scientific complex had to be isolated from the outside world.

Endings[edit]

There are a total of nine endings available in the game:

  • The Conformist. - Kaviani refuses to take part in unfolding events, chooses his career, reaches the position of department head and ends his life in a pool of amrita in the Upper Labs.
  • Minister Kaviani - After a series of betrayals and controversial decisions, Kaviani is brought to the Cabinet, and then promoted to Minister of Demography.
  • Alone in the Bright Sun - If Caviani comes to the Upper Labs as a Cabinet employee, he can persuade the Engineers to let him alone out from under the dome, having first survived the nanosurgeon purge procedure.
  • Adam and Eve - If Kaviani comes to the Upper Labs as a member of the Non-Resistance, he can negotiate with the Engineers to have only him and Polianna released from under the dome (having previously cleared them of the nanosurgeons).
  • Liberation - After learning the truth from the diaries, Caviani hastily spreads the diaries amongst the citizens and turns on the elevators between the City and Hell. Flesh bursts out of the caves and takes over the City.
  • Polymer Lake - Caviani is captured and written off into a polymer pit for his wrong actions, where he dissolves to serve as materials for the City.
  • Gulo - Caviani trusts Gulo too much and becomes another head in his collection.
  • Demon - After becoming acquainted with Bitterness, Caviani becomes imbued with her ideas and leads Hell's rebellion. He takes over the City and turns it into a garden of flesh.
  • Red Grass - After learning the whole truth with the help of Peter "Daevlid" and his diaries, Kaviani gets out from under the dome, infecting the planet's biosphere with nanosurgeons.

Soundtrack[edit]

The game's soundtrack was specially created by a whole team of different artists: Hotel Alpha Unicorn led by Egor Efremov, musty luxury, Sal Solaris, Noises of Russia, as well as Anastasia Zelenskaya and Lisa Shapkin.

The soundtrack was released separately on April 22, 2022 and includes the following tracks:

Development[edit]

Development was started by project leader Evgeny Makhnyov in 2018. As the first experience in creating 3D-scenes he chose the idea of a first-person quest in a biotechnological setting for Virtual reality helmets. Based on this, the development of a three-dimensional first-person quest called Biopoiesis began. When creating the game's setting, the idea of writer Sergey Chekmayev was used: a world in which races with adaptive genetic modifications coexist, specially created by humans to master exoplanets with conditions different from Earth's[2]

The visual complexity and overload of the game's original biotech design proved too difficult for a small and inexperienced indie team to implement. In 2019, the future composer of the Athanasy project Egor Efremov proposed a simpler idea for implementation: a visual novel based on an adapted scenario of science fiction game in the stealth action genre. The main idea of the script was the journey through a man-made organic hell of a biologically modified hero. After numerous edits and a complete rewrite of the game's text, the project took shape in the final version of Athanasy.

Reviews[edit]

After its release, the game received quite high praise from players and critics. Timur Mustafin, one of the columnists of the online horror and mysticism magazine Darker, praised the story, atmosphere and visual style in his review[3]. Kirill Voloshin of StopGame.ru gave the game a "Commendable" rating, calling it "one of the best visual novels made in Russia".[4]

References[edit]

  1. "Steam Community :: Group :: 7DOTS games". steamcommunity.com. Retrieved 2022-05-13.
  2. Mustafin, Timur (2022-02-02). "Eugene Mahnev: «To our surprise, we came up with a very relevant plot,»". Darker. Retrieved 2022-05-13.
  3. Mustafin, Timur (2022-01-01). "Condition of Immortality. Review". Darker. Retrieved 2022-05-12.
  4. Voloshin, Kirill (2022-04-23). "Athanasy: review". StopGame.ru. Retrieved 2022-05-12.


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