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Battle of Atlantis

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Battle of Atlantis
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Developer(s)Game World Manufacturing
Publisher(s)Comsoft
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Platform(s)Arcade
Release1981
Genre(s)Scrolling shooter
Mode(s)1-2 players alternating turns
CabinetVertical
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CPUZ80
SoundSound CPU : Z80
Sound Chips : AY8910
DisplayRaster, 224 x 256 pixels, 99 colors

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Battle of Atlantis is a horizontally scrolling shooter arcade game developed by Game World Manufacturing and published by Comsoft in 1981. The game is similar in concept and gameplay to Scramble.

It was designed and programmed by Andy Thomason.[citation needed]

Gameplay[edit]

The mission of the game is to survive six levels (or tables in this game's lingo) while avoiding or shooting attacking enemies.

  • Table 1 : Avoid and destroy the floating mines.
  • Table 2 : Exploding sharks appear as well as the destroyers.
  • Table 3 : A cavern where octopuses lie in wait.
  • Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopuses, the mines reappear in large numbers.
  • Table 5 : Accelerated version of Table 4.
  • Table 6 : An accelerated version of Table 1.

References[edit]

[1][2]

  1. "Battle Of Atlantis". The International Arcade Museum. Retrieved January 6, 2019.
  2. Kurtz, Bill (2004). The Encyclopedia of Arcade Video Games. Schiffer Publishing. p. 221. ISBN 9780764319259. Search this book on

External links[edit]


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