Computer science
| Computer science |
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Computer science is the study of computation, information, and automation.[1][2][3] Computer science ranges from theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software).[4][5][6] Though more often considered an academic discipline, computer science is closely related to computer programming.[7]
Algorithms and data structures are central to computer science.[8] The theory of computation concerns abstract models of computation and general classes of problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing security vulnerabilities. Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of repositories of data. Human–computer interaction investigates the interfaces through which humans and computers interact, and software engineering focuses on the design and principles behind developing software. Areas such as operating systems, networks and embedded systems investigate the principles and design behind complex systems. Computer architecture describes the construction of computer components and computer-operated equipment. Artificial intelligence and machine learning aim to synthesize goal-oriented processes such as problem-solving, decision-making, environmental adaptation, planning and learning found in humans and animals. Within artificial intelligence, computer vision aims to understand and process image and video data, while natural language processing aims to understand and process textual and linguistic data.
The fundamental concern of computer science is determining what can and cannot be automated.[2][9][3][10]Cite error: Closing </ref> missing for <ref> tag[11]
History
| History of computing |
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| Hardware |
| Software |
| Computer science |
| Modern concepts |
| By country |
| Timeline of computing |
| Glossary of computer science |



The earliest foundations of what would become computer science predate the invention of the modern digital computer. Machines for calculating fixed numerical tasks such as the abacus have existed since antiquity, aiding in computations such as multiplication and division. Algorithms for performing computations have existed since antiquity, even before the development of sophisticated computing equipment.[15]
Wilhelm Schickard designed and constructed the first working mechanical calculator in 1623.[16] In 1673, Gottfried Wilhelm Leibniz demonstrated a digital mechanical calculator, called the Stepped Reckoner.[17] Leibniz may be considered the first computer scientist and information theorist for various reasons, including the fact that he documented the binary number system. In 1820, Thomas de Colmar launched the mechanical calculator industry[note 1] when he invented his simplified arithmometer, the first calculating machine strong enough and reliable enough to be used daily in an office environment. Charles Babbage started the design of the first automatic mechanical calculator, his Difference Engine, in 1822, which eventually gave him the idea of the first programmable mechanical calculator, his Analytical Engine.[18] He started developing this machine in 1834, and "in less than two years, he had sketched out many of the salient features of the modern computer".[19] "A crucial step was the adoption of a punched card system derived from the Jacquard loom"[19] making it infinitely programmable.[note 2] In 1843, during the translation of a French article on the Analytical Engine, Ada Lovelace wrote, in one of the many notes she included, an algorithm to compute the Bernoulli numbers, which is considered to be the first published algorithm ever specifically tailored for implementation on a computer.[20] Around 1885, Herman Hollerith invented the tabulator, which used punched cards to process statistical information; eventually his company became part of IBM. Following Babbage, although unaware of his earlier work, Percy Ludgate in 1909 published[21] the 2nd of the only two designs for mechanical analytical engines in history. In 1913, the Spanish engineer Leonardo Torres Quevedo wrote his Essays on Automatics, and designed, inspired by Babbage, a theoretical electromechanical calculating machine which was to be controlled by a read-only program. The paper also introduced the idea of floating-point arithmetic. In 1920, to celebrate the 100th anniversary of the invention of the arithmometer, Torres presented in Paris the Electromechanical Arithmometer, which consisted of an arithmetic unit connected to a (possibly remote) typewriter, on which commands could be typed and the results printed automatically.[22] In 1937, one hundred years after Babbage's impossible dream, Howard Aiken convinced IBM, which was making all kinds of punched card equipment and was also in the calculator business[23] to develop his giant programmable calculator, the ASCC/Harvard Mark I, based on Babbage's Analytical Engine, which itself used cards and a central computing unit. When the machine was finished, some hailed it as "Babbage's dream come true".[24]
During the 1940s, with the development of new and more powerful computing machines such as the Atanasoff–Berry computer and ENIAC, the term computer came to refer to the machines rather than their human predecessors.[25] As it became clear that computers could be used for more than just mathematical calculations, the field of computer science broadened to study computation in general. In 1945, IBM founded the Watson Scientific Computing Laboratory at Columbia University in New York City. The renovated fraternity house on Manhattan's West Side was IBM's first laboratory devoted to pure science. The lab is the forerunner of IBM's Research Division, which today operates research facilities around the world.[26] Ultimately, the close relationship between IBM and Columbia University was instrumental in the emergence of a new scientific discipline, with Columbia offering one of the first academic-credit courses in computer science in 1946.[27] Computer science began to be established as a distinct academic discipline in the 1950s and early 1960s.[7]Cite error: Closing </ref> missing for <ref> tag the term "computer science" appears in a 1959 article in Communications of the ACM,[28]
in which Louis Fein argues for the creation of a Graduate School in Computer Sciences analogous to the creation of Harvard Business School in 1921.[29] Louis justifies the name by arguing that, like management science, the subject is applied and interdisciplinary in nature, while having the characteristics typical of an academic discipline.[28]
His efforts, and those of others such as numerical analyst George Forsythe, were rewarded: universities went on to create such departments, starting with Purdue in 1962.Cite error: Closing </ref> missing for <ref> tag Certain departments of major universities prefer the term computing science, to emphasize precisely that difference. Danish scientist Peter Naur suggested the term datalogy,[30] to reflect the fact that the scientific discipline revolves around data and data treatment, while not necessarily involving computers. The first scientific institution to use the term was the Department of Datalogy at the University of Copenhagen, founded in 1969, with Peter Naur being the first professor in datalogy. The term is used mainly in the Scandinavian countries. An alternative term, also proposed by Naur, is data science; this is now used for a multi-disciplinary field of data analysis, including statistics and databases.
In the early days of computing, a number of terms for the practitioners of the field of computing were suggested in the Communications of the ACM—turingineer, turologist, flow-charts-man, applied meta-mathematician, and applied epistemologist.[31] Three months later in the same journal, comptologist was suggested, followed next year by hypologist.[32] The term computics has also been suggested.[33] In Europe, terms derived from contracted translations of the expression "automatic information" (e.g. "informazione automatica" in Italian) or "information and mathematics" are often used, e.g. informatique (French), Informatik (German), informatica (Italian, Dutch), informática (Spanish, Portuguese), informatika (Slavic languages and Hungarian) or pliroforiki (πληροφορική, which means informatics) in Greek. Similar words have also been adopted in the UK (as in the School of Informatics, University of Edinburgh).[34] "In the U.S., however, informatics is linked with applied computing, or computing in the context of another domain."[35]
A folkloric quotation, often attributed to—but almost certainly not first formulated by—Edsger Dijkstra, states that "computer science is no more about computers than astronomy is about telescopes."[note 3] The design and deployment of computers and computer systems is generally considered the province of disciplines other than computer science. For example, the study of computer hardware is usually considered part of computer engineering, while the study of commercial computer systems and their deployment is often called information technology or information systems. However, there has been exchange of ideas between the various computer-related disciplines. Computer science research also often intersects other disciplines, such as cognitive science, linguistics, mathematics, physics, biology, Earth science, statistics, philosophy, and logic.
Computer science is considered by some to have a much closer relationship with mathematics than many scientific disciplines, with some observers saying that computing is a mathematical science.[7] Early computer science was strongly influenced by the work of mathematicians such as Kurt Gödel, Alan Turing, John von Neumann, Rózsa Péter and Alonzo Church and there continues to be a useful interchange of ideas between the two fields in areas such as mathematical logic, category theory, domain theory, and algebra.[36]
The relationship between computer science and software engineering is a contentious issue, which is further muddied by disputes over what the term "software engineering" means, and how computer science is defined.[37] David Parnas, taking a cue from the relationship between other engineering and science disciplines, has claimed that the principal focus of computer science is studying the properties of computation in general, while the principal focus of software engineering is the design of specific computations to achieve practical goals, making the two separate but complementary disciplines.[38]
The academic, political, and funding aspects of computer science tend to depend on whether a department is formed with a mathematical emphasis or with an engineering emphasis. Computer science departments with a mathematics emphasis and with a numerical orientation consider alignment with computational science. Both types of departments tend to make efforts to bridge the field educationally if not across all research.
Philosophy
Epistemology of computer science
Despite the word "science" in its name, there is debate over whether or not computer science is a discipline of science,[39] mathematics,[40] or engineering.[41] Allen Newell and Herbert A. Simon argued in 1975,
Computer science is an empirical discipline. We would have called it an experimental science, but like astronomy, economics, and geology, some of its unique forms of observation and experience do not fit a narrow stereotype of the experimental method. Nonetheless, they are experiments. Each new machine that is built is an experiment. Actually constructing the machine poses a question to nature; and we listen for the answer by observing the machine in operation and analyzing it by all analytical and measurement means available.[41]
It has since been argued that computer science can be classified as an empirical science since it makes use of empirical testing to evaluate the correctness of programs, but a problem remains in defining the laws and theorems of computer science (if any exist) and defining the nature of experiments in computer science.[41] Proponents of classifying computer science as an engineering discipline argue that the reliability of computational systems is investigated in the same way as bridges in civil engineering and airplanes in aerospace engineering.[41] They also argue that while empirical sciences observe what presently exists, computer science observes what is possible to exist and while scientists discover laws from observation, no proper laws have been found in computer science and it is instead concerned with creating phenomena.[41]
Proponents of classifying computer science as a mathematical discipline argue that computer programs are physical realizations of mathematical entities and programs can be deductively reasoned through mathematical formal methods.[41] Computer scientists Edsger W. Dijkstra and Tony Hoare regard instructions for computer programs as mathematical sentences and interpret formal semantics for programming languages as mathematical axiomatic systems.[41]
Paradigms of computer science
A number of computer scientists have argued for the distinction of three separate paradigms in computer science. Peter Wegner argued that those paradigms are science, technology, and mathematics.[42] Peter Denning's working group argued that they are theory, abstraction (modeling), and design.[7] Amnon H. Eden described them as the "rationalist paradigm" (which treats computer science as a branch of mathematics, which is prevalent in theoretical computer science, and mainly employs deductive reasoning), the "technocratic paradigm" (which might be found in engineering approaches, most prominently in software engineering), and the "scientific paradigm" (which approaches computer-related artifacts from the empirical perspective of natural sciences,[43] identifiable in some branches of artificial intelligence).[44] Computer science focuses on methods involved in design, specification, programming, verification, implementation and testing of human-made computing systems.[45]
Fields
As a discipline, computer science spans a range of topics from theoretical studies of algorithms and the limits of computation to the practical issues of implementing computing systems in hardware and software.[46][47] CSAB, formerly called Computing Sciences Accreditation Board—which is made up of representatives of the Association for Computing Machinery (ACM), and the IEEE Computer Society (IEEE CS)[48]—identifies four areas that it considers crucial to the discipline of computer science: theory of computation, algorithms and data structures, programming methodology and languages, and computer elements and architecture. In addition to these four areas, CSAB also identifies fields such as software engineering, artificial intelligence, computer networking and communication, database systems, parallel computation, distributed computation, human–computer interaction, computer graphics, operating systems, and numerical and symbolic computation as being important areas of computer science.[46]
Computer science is no more about computers than astronomy is about telescopes.
— Edsger Dijkstra
Theoretical computer science
Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies.
Theory of computation
According to Peter Denning, the fundamental question underlying computer science is, "What can be automated?"[3] Theory of computation is focused on answering fundamental questions about what can be computed and what amount of resources are required to perform those computations. In an effort to answer the first question, computability theory examines which computational problems are solvable on various theoretical models of computation. The second question is addressed by computational complexity theory, which studies the time and space costs associated with different approaches to solving a multitude of computational problems.
The famous P = NP? problem, one of the Millennium Prize Problems,[49] is an open problem in the theory of computation.
| Automata theory | Formal languages | Computability theory | Computational complexity theory |
| Models of computation | Quantum computing theory | Logic circuit theory | Cellular automata |
Information and coding theory
Information theory, closely related to probability and statistics, is related to the quantification of information. This was developed by Claude Shannon to find fundamental limits on signal processing operations such as compressing data and on reliably storing and communicating data.[50] Coding theory is the study of the properties of codes (systems for converting information from one form to another) and their fitness for a specific application. Codes are used for data compression, cryptography, error detection and correction, and more recently also for network coding. Codes are studied for the purpose of designing efficient and reliable data transmission methods. [51]
Data structures and algorithms
Data structures and algorithms are the studies of commonly used computational methods and their computational efficiency.
Programming language theory and formal methods
Programming language theory is a branch of computer science that deals with the design, implementation, analysis, characterization, and classification of programming languages and their individual features. It falls within the discipline of computer science, both depending on and affecting mathematics, software engineering, and linguistics. It is an active research area, with numerous dedicated academic journals.
Formal methods are a particular kind of mathematically based technique for the specification, development and verification of software and hardware systems.[52] The use of formal methods for software and hardware design is motivated by the expectation that, as in other engineering disciplines, performing appropriate mathematical analysis can contribute to the reliability and robustness of a design. They form an important theoretical underpinning for software engineering, especially where safety or security is involved. Formal methods are a useful adjunct to software testing since they help avoid errors and can also give a framework for testing. For industrial use, tool support is required. However, the high cost of using formal methods means that they are usually only used in the development of high-integrity and life-critical systems, where safety or security is of utmost importance. Formal methods are best described as the application of a fairly broad variety of theoretical computer science fundamentals, in particular logic calculi, formal languages, automata theory, and program semantics, but also type systems and algebraic data types to problems in software and hardware specification and verification.
Applied computer science
Computer graphics and visualization
Computer graphics is the study of digital visual contents and involves the synthesis and manipulation of image data. The study is connected to many other fields in computer science, including image processing, and computational geometry, and is heavily applied in the fields of special effects and video games.
Image and sound processing
Information can take the form of images, sound, video or other multimedia. Bits of information can be streamed via signals. Its processing is the central notion of informatics, the European view on computing, which studies information processing algorithms independently of the type of information carrier – whether it is electrical, mechanical or biological. This field plays an important role in information theory, telecommunications, information engineering and has applications in medical image computing and speech synthesis, among others. What is the lower bound on the complexity of fast Fourier transform algorithms? is one of the unsolved problems in theoretical computer science.
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| FFT algorithms | Image processing | Speech recognition | Data compression | Medical image computing | Speech synthesis |
Computational science, finance and engineering
Scientific computing (or computational science) is the field of study concerned with constructing mathematical models and quantitative analysis techniques and using computers to analyze and solve scientific problems. A major usage of scientific computing is simulation of various processes, including computational fluid dynamics, physical, electrical, and electronic systems and circuits, as well as societies and social situations (notably war games) along with their habitats, among many others. Modern computers enable optimization of such designs as complete aircraft. Notable examples in electrical and electronic circuit design are SPICE,[53] as well as software for physical realization of new (or modified) designs. The latter includes essential design software for integrated circuits.[54]
Social computing and human–computer interaction
Social computing is an area that is concerned with the intersection of social behavior and computational systems. Human–computer interaction research develops theories, principles, and guidelines for user interface designers.
Software engineering
Software engineering is the study of designing, implementing, and modifying software in order to ensure it is of high quality, affordable, maintainable, and fast to build. It is a systematic approach to software design, involving the application of engineering practices to software. Software engineering deals with organizing and analyzing software—it does not just deal with the creation or manufacture of new software, but its internal arrangement and maintenance. For example software testing, systems engineering, technical debt and software development processes.
Artificial intelligence
Artificial intelligence (AI) aims to or is required to synthesize goal-oriented processes such as problem-solving, decision-making, environmental adaptation, learning, and communication found in humans and animals. From its origins in cybernetics and in the Dartmouth Conference (1956), artificial intelligence research has been necessarily cross-disciplinary, drawing on areas of expertise such as applied mathematics, symbolic logic, semiotics, electrical engineering, philosophy of mind, neurophysiology, and social intelligence. AI is associated in the popular mind with robotic development, but the main field of practical application has been as an embedded component in areas of software development, which require computational understanding. The starting point in the late 1940s was Alan Turing's question "Can computers think?", and the question remains effectively unanswered, although the Turing test is still used to assess computer output on the scale of human intelligence. But the automation of evaluative and predictive tasks has been increasingly successful as a substitute for human monitoring and intervention in domains of computer application involving complex real-world data.
Computer systems
Computer architecture and organization
Computer architecture, or digital computer organization, is the conceptual design and fundamental operational structure of a computer system. It focuses largely on the way by which the central processing unit performs internally and accesses addresses in memory.Cite error: Closing </ref> missing for <ref> tag
Computer networks
This branch of computer science aims to manage networks between computers worldwide.
Computer security and cryptography
Computer security is a branch of computer technology with the objective of protecting information from unauthorized access, disruption, or modification while maintaining the accessibility and usability of the system for its intended users.
Historical cryptography is the art of writing and deciphering secret messages. Modern cryptography is the scientific study of problems relating to distributed computations that can be attacked.Cite error: Closing </ref> missing for <ref> tag
- Gottfried Wilhelm Leibniz's, George Boole's, Alan Turing's, Claude Shannon's, and Samuel Morse's insight: there are only two objects that a computer has to deal with in order to represent "anything".[note 4]
- All the information about any computable problem can be represented using only 0 and 1 (or any other bistable pair that can flip-flop between two easily distinguishable states, such as "on/off", "magnetized/de-magnetized", "high-voltage/low-voltage", etc.).
- Alan Turing's insight: there are only five actions that a computer has to perform in order to do "anything".
- Every algorithm can be expressed in a language for a computer consisting of only five basic instructions:[55]
- move left one location;
- move right one location;
- read symbol at current location;
- print 0 at current location;
- print 1 at current location.
- Every algorithm can be expressed in a language for a computer consisting of only five basic instructions:[55]
- Corrado Böhm and Giuseppe Jacopini's insight: there are only three ways of combining these actions (into more complex ones) that are needed in order for a computer to do "anything".[56]
- Only three rules are needed to combine any set of basic instructions into more complex ones:
- sequence: first do this, then do that;
- selection: IF such-and-such is the case, THEN do this, ELSE do that;
- repetition: WHILE such-and-such is the case, DO this.
- Note that the three rules of Boehm's and Jacopini's insight can be further simplified with the use of goto (which means it is more elementary than structured programming).
- Only three rules are needed to combine any set of basic instructions into more complex ones:
Programming paradigms
Programming languages can be used to accomplish different tasks in different ways. Common programming paradigms include:
- Functional programming, a style of building the structure and elements of computer programs that treats computation as the evaluation of mathematical functions and avoids state and mutable data. It is a declarative programming paradigm, which means programming is done with expressions or declarations instead of statements.Cite error: Closing
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Research
Conferences are important events for computer science research. During these conferences, researchers from the public and private sectors present their recent work and meet. Unlike in most other academic fields, in computer science, the prestige of conference papers is greater than that of journal publications.[57][58] One proposed explanation for this is the quick development of this relatively new field requires rapid review and distribution of results, a task better handled by conferences than by journals.[59]
Education
Computer Science, known by its near synonyms, Computing, Computer Studies, has been taught in UK schools since the days of batch processing, mark-sensitive cards and paper tape but usually to a select few students.[60] In 1981, the BBC produced a microcomputer and a classroom network, and Computer Studies became common for GCE O level students (11–16-year-old), and Computer Science to A level students. Its importance was recognized, and it became a compulsory part of the National Curriculum, for Key Stage 3 & 4. In September 2014 it became an entitlement for all pupils over the age of 4.[61]
In the United States, with 14,000 school districts deciding the curriculum, provision was fractured.[62] According to a 2010 report by the Association for Computing Machinery (ACM) and Computer Science Teachers Association (CSTA), only 14 out of 50 states have adopted significant education standards for high school computer science.[63] According to a 2021 report, only 51% of high schools in the US offer computer science.[64]
Israel, New Zealand, and South Korea have included computer science in their national secondary education curricula,[65][66] and several others are following.[67]
See also
Notes
- ↑ In 1851
- ↑ "The introduction of punched cards into the new engine was important not only as a more convenient form of control than the drums, or because programs could now be of unlimited extent, and could be stored and repeated without the danger of introducing errors in setting the machine by hand; it was important also because it served to crystallize Babbage's feeling that he had invented something really new, something much more than a sophisticated calculating machine." Bruce Collier, 1970
- ↑ See the entry "Computer science" on Wikiquote for the history of this quotation.
- ↑ The word "anything" is written in quotation marks because there are things that computers cannot do. One example is: to answer the question if an arbitrary given computer program will eventually finish or run forever (the Halting problem).
References
- ↑ "What is Computer Science? – Computer Science. The University of York". www.cs.york.ac.uk. Archived from the original on June 11, 2020. Retrieved 2020-06-11. Unknown parameter
|url-status=ignored (help) - ↑ 2.0 2.1 The MIT Press (1980). What Can Be Automated? Computer Science and Engineering Research Study | The MIT Press. mitpress.mit.edu. Computer Science Series. MIT Press. ISBN 978-0262010603. Archived from the original on January 9, 2021. Unknown parameter
|url-status=ignored (help) Search this book on
- ↑ 3.0 3.1 3.2 Denning, P.J.; Comer, D.E.; Gries, D.; Mulder, M.C.; Tucker, A.; Turner, A.J.; Young, P.R. (February 1989). "Computing as a discipline". Computer. 22 (2): 63–70. doi:10.1109/2.19833. ISSN 1558-0814. Archived from the original on March 3, 2022. Retrieved March 3, 2022.
The discipline of computing is the systematic study of algorithmic processes that describe and transform information, their theory, analysis, design, efficiency, implementation, and application. The fundamental question underlying all of computing is, 'What can be (efficiently) automated?'
Unknown parameter|url-status=ignored (help) - ↑ "WordNet Search—3.1". WordNet Search. Wordnetweb.princeton.edu. Archived from the original on October 18, 2017. Retrieved 14 May 2012. Unknown parameter
|url-status=ignored (help) - ↑ "Definition of computer science | Dictionary.com". www.dictionary.com. Archived from the original on June 11, 2020. Retrieved 2020-06-11. Unknown parameter
|url-status=ignored (help) - ↑ "What is Computer Science? | Undergraduate Computer Science at UMD". undergrad.cs.umd.edu. Archived from the original on November 27, 2020. Retrieved 2022-07-15. Unknown parameter
|url-status=ignored (help) - ↑ 7.0 7.1 7.2 7.3 Denning, P.J.; Comer, D.E.; Gries, D.; Mulder, M.C.; Tucker, A.; Turner, A.J.; Young, P.R. (February 1989). "Computing as a discipline". Computer. 22 (2): 63–70. doi:10.1109/2.19833. ISSN 1558-0814. Archived from the original on March 3, 2022. Retrieved March 3, 2022. Unknown parameter
|url-status=ignored (help) - ↑ Harel, David (2014). Algorithmics The Spirit of Computing. Springer Berlin. ISBN 978-3-642-44135-6. OCLC 876384882. Archived from the original on June 17, 2020. Retrieved June 17, 2020. Unknown parameter
|url-status=ignored (help) Search this book on
- ↑ Patton, Richard D.; Patton, Peter C. (2009), Nof, Shimon Y., ed., "What Can Be Automated? What Cannot Be Automated?", Springer Handbook of Automation, Springer Handbooks, Berlin, Heidelberg: Springer, pp. 305–313, doi:10.1007/978-3-540-78831-7_18, ISBN 978-3-540-78831-7, archived from the original on January 11, 2023, retrieved 2022-03-03 Unknown parameter
|url-status=ignored (help) - ↑ Forsythe, George (August 5–10, 1969). "Computer Science and Education". Proceedings of IFIP Congress 1968.
The question 'What can be automated?' is one of the most inspiring philosophical and practical questions of contemporary civilization.
- ↑ Scott, Eric; Martins, Marcella Scoczynski Ribeiro; Yafrani, Mohamed El; Volz, Vanessa; Wilson, Dennis G (2018-06-05). "ACM marks 50 years of the ACM A.M. turing award and computing's greatest achievements". ACM SIGEVOlution. 10 (3): 9–11. doi:10.1145/3231560.3231563. Unknown parameter
|s2cid=ignored (help) - ↑ "2021: 375th birthday of Leibniz, father of computer science". people.idsia.ch. Archived from the original on September 21, 2022. Retrieved February 4, 2023. Unknown parameter
|url-status=ignored (help) - ↑ "Charles Babbage Institute: Who Was Charles Babbage?". cbi.umn.edu. Archived from the original on January 9, 2007. Retrieved 28 December 2016. Unknown parameter
|url-status=ignored (help) - ↑ "Ada Lovelace | Babbage Engine | Computer History Museum". www.computerhistory.org. Archived from the original on December 25, 2018. Retrieved 28 December 2016. Unknown parameter
|url-status=ignored (help) - ↑ "History of Computer Science". cs.uwaterloo.ca. Archived from the original on July 29, 2017. Retrieved 2022-07-15. Unknown parameter
|url-status=ignored (help) - ↑ "Wilhelm Schickard – Ein Computerpionier" (PDF) (in Deutsch). Archived from the original (PDF) on September 19, 2020. Retrieved December 4, 2016. Unknown parameter
|url-status=ignored (help) - ↑ Keates, Fiona (25 June 2012). "A Brief History of Computing". The Repository. The Royal Society. Archived from the original on June 29, 2012. Retrieved January 19, 2014. Unknown parameter
|url-status=ignored (help) - ↑ "Science Museum, Babbage's Analytical Engine, 1834–1871 (Trial model)". Archived from the original on August 30, 2019. Retrieved 2020-05-11. Unknown parameter
|url-status=ignored (help) - ↑ 19.0 19.1 Anthony Hyman (1982). Charles Babbage, pioneer of the computer. ISBN 978-0691083032. Search this book on
- ↑ "A Selection and Adaptation From Ada's Notes found in Ada, The Enchantress of Numbers," by Betty Alexandra Toole Ed.D. Strawberry Press, Mill Valley, CA". Archived from the original on February 10, 2006. Retrieved 4 May 2006. Unknown parameter
|url-status=ignored (help) - ↑ "The John Gabriel Byrne Computer Science Collection" (PDF). Archived from the original on April 16, 2019. Retrieved August 8, 2019. Unknown parameter
|url-status=ignored (help) - ↑ Randell 1982, p. 6, 11–13.
- ↑ "In this sense Aiken needed IBM, whose technology included the use of punched cards, the accumulation of numerical data, and the transfer of numerical data from one register to another", Bernard Cohen, p.44 (2000)
- ↑ Brian Randell, p. 187, 1975
- ↑ The Association for Computing Machinery (ACM) was founded in 1947.
- ↑ "IBM Archives: 1945". Ibm.com. January 23, 2003. Archived from the original on January 5, 2019. Retrieved 2019-03-19. Unknown parameter
|url-status=ignored (help) - ↑ "IBM100 – The Origins of Computer Science". Ibm.com. 1995-09-15. Archived from the original on January 5, 2019. Retrieved 2019-03-19. Unknown parameter
|url-status=ignored (help) - ↑ 28.0 28.1
Louis Fine (1960). "The Role of the University in Computers, Data Processing, and Related Fields". Communications of the ACM. 2 (9): 7–14. doi:10.1145/368424.368427. Unknown parameter
|s2cid=ignored (help) - ↑ "Stanford University Oral History". Stanford University. Archived from the original on April 4, 2017. Retrieved May 30, 2013. Unknown parameter
|url-status=ignored (help) - ↑
Peter Naur (1966). "The science of datalogy". Communications of the ACM. 9 (7): 485. doi:10.1145/365719.366510. Unknown parameter
|s2cid=ignored (help) - ↑ Weiss, E.A.; Corley, Henry P.T. "Letters to the editor". Communications of the ACM. 1 (4): 6. doi:10.1145/368796.368802. Unknown parameter
|s2cid=ignored (help) - ↑ Communications of the ACM 2(1):p.4
- ↑ IEEE Computer 28(12): p.136
- ↑ P. Mounier-Kuhn, L'Informatique en France, de la seconde guerre mondiale au Plan Calcul. L'émergence d'une science, Paris, PUPS, 2010, ch. 3 & 4.
- ↑ Groth, Dennis P. (February 2010). "Why an Informatics Degree?". Communications of the ACM. Cacm.acm.org. Archived from the original on January 11, 2023. Retrieved June 14, 2016. Unknown parameter
|url-status=ignored (help) - ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedTedre2014 - ↑ Tedre, M. (2011). "Computing as a Science: A Survey of Competing Viewpoints". Minds and Machines. 21 (3): 361–387. doi:10.1007/s11023-011-9240-4. Unknown parameter
|s2cid=ignored (help) - ↑ Parnas, D.L. (1998). "Software engineering programmes are not computer science programmes". Annals of Software Engineering. 6: 19–37. doi:10.1023/A:1018949113292. Unknown parameter
|s2cid=ignored (help), p. 19: "Rather than treat software engineering as a subfield of computer science, I treat it as an element of the set, Civil Engineering, Mechanical Engineering, Chemical Engineering, Electrical Engineering, [...]" - ↑ Luk, R.W.P. (2020). "Insight in how computer science can be a science". Science & Philosophy. 8 (2): 17–47. doi:10.23756/sp.v8i2.531.
- ↑ Knuth, D.E. (1974). "Computer science and its relation to mathematics". The American Mathematical Monthly. 81 (4): 323–343. doi:10.2307/2318994. JSTOR 2318994.
- ↑ 41.0 41.1 41.2 41.3 41.4 41.5 41.6 "The Philosophy of Computer Science". The Philosophy of Computer Science (Stanford Encyclopedia of Philosophy). Metaphysics Research Lab, Stanford University. 2021. Archived from the original on September 16, 2021. Retrieved September 16, 2021. Unknown parameter
|url-status=ignored (help) Search this book on
- ↑ Wegner, P. (October 13–15, 1976). Research paradigms in computer science—Proceedings of the 2nd international Conference on Software Engineering. San Francisco, California, United States: IEEE Computer Society Press, Los Alamitos, CA.
- ↑ Denning, Peter J. (2007). "Computing is a natural science". Communications of the ACM. 50 (7): 13–18. doi:10.1145/1272516.1272529. Unknown parameter
|s2cid=ignored (help) - ↑ Eden, A.H. (2007). "Three Paradigms of Computer Science" (PDF). Minds and Machines. 17 (2): 135–167. CiteSeerX 10.1.1.304.7763. doi:10.1007/s11023-007-9060-8. Archived from the original (PDF) on February 15, 2016. Unknown parameter
|s2cid=ignored (help); Unknown parameter|url-status=ignored (help) - ↑ Turner, Raymond; Angius, Nicola (2019). "The Philosophy of Computer Science". In Zalta, Edward N. The Stanford Encyclopedia of Philosophy. Archived from the original on October 14, 2019. Retrieved October 14, 2019. Unknown parameter
|url-status=ignored (help) - ↑ 46.0 46.1 "Computer Science as a Profession". Computing Sciences Accreditation Board. May 28, 1997. Archived from the original on June 17, 2008. Retrieved 23 May 2010.
- ↑ Committee on the Fundamentals of Computer Science: Challenges and Opportunities, National Research Council (2004). Computer Science: Reflections on the Field, Reflections from the Field. National Academies Press. ISBN 978-0-309-09301-9. Archived from the original on February 18, 2011. Retrieved August 31, 2008. Unknown parameter
|url-status=ignored (help) Search this book on
- ↑ "CSAB Leading Computer Education". CSAB. August 3, 2011. Archived from the original on January 20, 2019. Retrieved 19 November 2011. Unknown parameter
|url-status=ignored (help) - ↑ Clay Mathematics Institute P = NP Archived October 14, 2013, at the Wayback Machine
- ↑ P. Collins, Graham (October 14, 2002). "Claude E. Shannon: Founder of Information Theory". Scientific American. Archived from the original on January 16, 2014. Retrieved December 12, 2014. Unknown parameter
|url-status=ignored (help) - ↑ Van-Nam Huynh; Vladik Kreinovich; Songsak Sriboonchitta; 2012. Uncertainty Analysis in Econometrics with Applications. Springer Science & Business Media. p. 63. ISBN 978-3-642-35443-4 Search this book on
..
- ↑ Phillip A. Laplante, (2010). Encyclopedia of Software Engineering Three-Volume Set (Print). CRC Press. p. 309. ISBN 978-1-351-24926-3 Search this book on
..
- ↑ Muhammad H. Rashid, (2016). SPICE for Power Electronics and Electric Power. CRC Press. p. 6. ISBN 978-1-4398-6047-2 Search this book on
..
- ↑ "What is an integrated circuit (IC)? A vital component of modern electronics". WhatIs.com. Archived from the original on November 15, 2021. Retrieved 2021-11-15. Unknown parameter
|url-status=ignored (help) - ↑ B. Jack Copeland, (2012). Alan Turing's Electronic Brain: The Struggle to Build the ACE, the World's Fastest Computer. OUP Oxford. p. 107. ISBN 978-0-19-960915-4 Search this book on
..
- ↑ Charles W. Herbert, (2010). An Introduction to Programming Using Alice 2.2. Cengage Learning. p. 122. ISBN 0-538-47866-7 Search this book on
..
- ↑ Meyer, Bertrand (April 2009). "Viewpoint: Research evaluation for computer science". Communications of the ACM. 25 (4): 31–34. doi:10.1145/1498765.1498780. Unknown parameter
|s2cid=ignored (help) - ↑ Patterson, David (August 1999). "Evaluating Computer Scientists and Engineers For Promotion and Tenure". Computing Research Association. Archived from the original on July 22, 2015. Retrieved July 19, 2015. Unknown parameter
|url-status=ignored (help) - ↑ Fortnow, Lance (August 2009). "Viewpoint: Time for Computer Science to Grow Up". Communications of the ACM. 52 (8): 33–35. doi:10.1145/1536616.1536631. Archived from the original on March 7, 2016. Retrieved July 19, 2015. Unknown parameter
|url-status=ignored (help) - ↑ Burns, Judith (3 April 2016). "Computer science A-level 1970s style". Archived from the original on February 9, 2019. Retrieved 9 February 2019. Unknown parameter
|url-status=ignored (help) - ↑ Jones, Michael (October 1915). "Developing a Computer Science Curriculum in England: Exploring Approaches in the USA" (PDF). Winston Churchill Memorial Trust. Archived from the original (PDF) on October 22, 2016. Retrieved 9 February 2019. Unknown parameter
|url-status=ignored (help) - ↑ "Computer Science: Not Just an Elective Anymore". Education Week. February 25, 2014. Archived from the original on December 1, 2016. Retrieved July 20, 2015. Unknown parameter
|url-status=ignored (help) - ↑ Wilson, Cameron; Sudol, Leigh Ann; Stephenson, Chris; Stehlik, Mark (2010). "Running on Empty: The Failure to Teach K–12 Computer Science in the Digital Age" (PDF). ACM. Archived from the original (PDF) on June 12, 2013. Retrieved July 20, 2015. Unknown parameter
|url-status=ignored (help) - ↑ "2021 State of computer science education: Accelerating action through advocacy" (PDF). Code.org, CSTA, & ECEP Alliance. 2021. Archived from the original (PDF) on 2022-10-09. Unknown parameter
|url-status=ignored (help) - ↑ "A is for algorithm". The Economist. April 26, 2014. Archived from the original on October 18, 2017. Retrieved August 26, 2017. Unknown parameter
|url-status=ignored (help) - ↑ "Computing at School International comparisons" (PDF). Archived from the original (PDF) on May 8, 2013. Retrieved July 20, 2015. Unknown parameter
|url-status=ignored (help) - ↑ "Adding Coding to the Curriculum". The New York Times. March 23, 2014. Archived from the original on 2022-01-01.
Further reading
- Tucker, Allen B. (2004). Computer Science Handbook (2nd ed.). Chapman and Hall/CRC. ISBN 978-1-58488-360-9. Search this book on

- Ralston, Anthony; Reilly, Edwin D.; Hemmendinger, David (2000). Encyclopedia of Computer Science (4th ed.). Grove's Dictionaries. ISBN 978-1-56159-248-7. Archived from the original on June 8, 2020. Retrieved February 6, 2011. Unknown parameter
|url-status=ignored (help) Search this book on
- Edwin D. Reilly (2003). Milestones in Computer Science and Information Technology. Greenwood Publishing Group. ISBN 978-1-57356-521-9. Search this book on

- Knuth, Donald E. (1996). Selected Papers on Computer Science. CSLI Publications, Cambridge University Press. Search this book on

- Collier, Bruce (1990). The little engine that could've: The calculating machines of Charles Babbage. Garland Publishing Inc. ISBN 978-0-8240-0043-1. Archived from the original on January 20, 2007. Retrieved May 4, 2013. Unknown parameter
|url-status=ignored (help) Search this book on
- Cohen, Bernard (2000). Howard Aiken, Portrait of a computer pioneer. The MIT press. ISBN 978-0-262-53179-5. Search this book on

- Tedre, Matti (2014). The Science of Computing: Shaping a Discipline. CRC Press, Taylor & Francis. Search this book on

- Randell, Brian (1973). The origins of Digital computers, Selected Papers. Springer-Verlag. ISBN 978-3-540-06169-4. Search this book on

- Randell, Brian (October–December 1982). "From Analytical Engine to Electronic Digital Computer: The Contributions of Ludgate, Torres, and Bush" (PDF). IEEE Annals of the History of Computing. 4 (4): 327–341. doi:10.1109/mahc.1982.10042. Archived from the original (PDF) on 2013-09-21. Unknown parameter
|s2cid=ignored (help) - Peter J. Denning. Is computer science science?, Communications of the ACM, April 2005.
- Peter J. Denning, Great principles in computing curricula, Technical Symposium on Computer Science Education, 2004.
External links
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