Dream Prisoner
Dream Prisoner | |
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Developer(s) | Alexander van Oostenrijk, Alexander Lentjes |
Publisher(s) | Procurion 9 |
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Writer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Composer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Series | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Engine | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
Platform(s) | MS-DOS[1] Adobe Flash[2] |
Release | 1995[1] |
Genre(s) | First-person adventure[1] |
Mode(s) | Single-player |
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Dream Prisoner is a first person adventure computer game written by Dutch programmers Alexander van Oostenrijk (programming and graphics) and Alexander Lentjes (script) in 1995 and published by their game development company Procurion 9.
Summary[edit]
In the game, the player somehow finds herself imprisoned in a surreal castle where a fancy dinner party is going on.[1] The objective is to escape by solving a number of logical puzzles.[1]
Written in Turbo Pascal, the game has 256-color full-screen graphics rendered using Autodesk 3D Studio, an AdLib music score and digital sound effects. The story is presented in textual form, displayed on top of the graphics and the user interacts with the game through text input which is interpreted by a parser.
The game was reviewed in the Dutch computer magazine PC Active in 1995 and distributed as freeware.
In January 2013, Dream Prisoner was ported to Adobe Flash and can be played in a Web browser.[2] The port is faithful to the original game.
References[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 Dream Prisoner at MobyGames
- ↑ 2.0 2.1 Dream Prisoner at Kongregate
External links[edit]
- Procurion 9's official website with Dream Prisoner for download
- Adobe Flash version of Dream Prisoner
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