Education Edition 1.17.0
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Note: This article, its content as described, or at the very least something of the same name, has been confirmed canon in Minecraft. As such it is no longer a fanon article and should either be archived or, if the content disparity is great enough, be renamed to continue editing. Thanks for playing and have a lovely day.
1.17.0, the first release of the Caves & Cliffs update, is an upcoming major update to Education Edition set to release in mid-2022.
Additions[edit]
Blocks[edit]
- Grows from budding amethyst, which is found in amethyst geodes.
- Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an amethyst cluster.
- Unlike crops, each growth stage is a separate block instead of a block state.
- Drops only when mined with a Silk Touch pickaxe.
- There is a total of 3 variants (stages).
- The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.
- Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.
- Emits a light level of 5.
- Has variants with either no blossoms or pink blossoms.
- Bush-like blocks that can be planted on dirt and grass blocks.
- Both azaleas can grow from moss blocks when bone meal is used on them.
- The variant with pink blossoms is seen as small flowers by the game (for example, bees can pollinate them).
- Has variants with either no blossoms or pink blossoms.
- Yield azalea and sticks on decay.
- The variant with pink blossoms is seen as small flowers by the game (for example, bees can pollinate them).
- A decorative block found in amethyst geodes.
- Unlike the Budding Amethyst, the Block of Amethyst can be obtained when mined.
- Can also be crafted with 4 amethyst shards.
- Raw copper, raw gold and raw iron can be crafted into the respective block of raw metal.
- Can be crafted with 9 copper ingots, and can also be crafted back into 9 copper ingots.
- Oxidizes and changes texture to a turquoise-green over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Block of Copper.
- Honeycomb can also be Template:Control, or applied with a dispenser to wax them.
- Yellow particles are formed when waxing the block.
- Axes can be Template:Control to scrape off wax and oxidation (one stage at a time).
- White particles are formed when scraping off wax from the block.
- Lightning may clean oxidation, reverting the oxidation process by one or several stages.
- Chances of cleaning and number of reverted stages are higher the closer to the struck block.
- Can be crafted into cut copper.
- There are 7 variants in total.
- Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.
- Cannot be obtained when mined, even with Silk Touch, and does not drop anything.
- Breaks immediately if pushed by a piston or sticky piston.
- Cannot be pulled by sticky pistons.
- Generates in amethyst geodes.
- An off-white stone that generates in geodes, between smooth basalt and amethyst.
- A natural light source, with a light level of 14 when it has berries.
- Drop glow berries.
- Growth can be sped up using bone meal.
- Berries can be harvested from the vine.
- Grow from glow berries when placed on the underside of a block.
- Drops from deepslate when mined with a pickaxe without Silk Touch.
- Can be used interchangeably with cobblestone and blackstone in crafting recipes of basic tools, furnaces and brewing stands.
- Can be crafted into respective stairs, slabs and walls, Polished Deepslate, Chiseled Deepslate, Deepslate Bricks and Deepslate Tiles, which can be used to craft their respective stairs, slabs, and walls (excluding Chiseled Deepslate).
- Deepslate Bricks and Deepslate Tiles can also be smelted onto their cracked variants.
- Can now be smelted back into deepslate.
- Generates randomly underground in large blobs, but this has been confirmed to be a placeholder.
- Has the same rarity as iron.
- Generating starts at the same minimum level(s) as iron.
- Can be smelted into a copper ingot.
- Can be made into stair and slab variants.
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper.
- There are 7 variants in total.
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Cut Copper Slab.
- There are 7 variants in total.
- Oxidizes and changes texture over time.
- Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Stairs.
- There are 7 variants in total.
- A dark-gray stone found between Y = 16 to Y = -64 of the world.
- Makes a gradual transition from stone to deepslate as the Y-level reaches 0.
- Takes over fully underground starting from Y=-8.
- Deepslate blobs can also be found between heights 0 and 16.
- Has a hardness value greater than that of stone but can be mined with any pickaxe.
- Drops cobbled deepslate when mined.
- Can be obtained only with a Silk Touch pickaxe.
- There are 19 variants in total, including
- Cobbled Deepslate Slab
- Cobbled Deepslate Stairs
- Cobbled Deepslate Wall
- Polished Deepslate
- Polished Deepslate Slab
- Polished Deepslate Stairs
- Polished Deepslate Wall
- Deepslate Bricks
- Deepslate Brick Slab
- Deepslate Brick Stairs
- Deepslate Brick Wall
- Deepslate Tiles
- Deepslate Tile Slab
- Deepslate Tile Stairs
- Deepslate Tile Wall
- Chiseled Deepslate
- Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
- Takes twice as long to mine as normal ores.
- Has the texture of deepslate replacing the normal stone texture.
- Takes place of ores that generate in deepslate.
- Can be used in blasting and smelting recipes like normal ores.
- Allows an entity to stay on it for 1.5 seconds (30 ticks), before the entity falls through it.
- The tilt happens in 3 stages: Unstable, Partial, and Full.
- All the stages are solid except the Full stage, which is when the player falls through.
- When nobody is standing on it, it is set to none stage.
- The tilt can also be triggered by hitting the plant with a projectile.
- The tilt can be prevented by powering it with redstone, but hitting it with a projectile still tilts.
- The tilt happens in 3 stages: Unstable, Partial, and Full.
- Comes in two sizes: Small and Big. Small can be applied bone meal to grow into Big.
- A decoration block.
- Appears to be made of the same materials as stalactites and stalagmites but as a full cube.
- Generates rarely inside regular caves.
- Can be crafted from 4 pointed dripstone.
- Placeable entities that appear to glow.
- Do not affect the light level, but appear as if lit up themselves.
- Items placed inside also glow.
- Crafted using an item frame and a glow ink sac.
- A naturally occurring light source found rarely in caves, growing on any face of a block.
- Has a light level of 7.
- Obtained with shears, otherwise breaks.
- Does not spread naturally, although bone meal can be used to spread it horizontally (or vertically if on the side of a block).
- It spreads to adjacent spaces, up to 4.
- Can be waterlogged.
- Unlike vines, it does not pop off when underwater, and is not climbable.
- Decorative blocks that can be placed only on the underside of a block.
- Obtained with shears, otherwise breaks.
- An infested variant of deepslate.
- Spawn a silverfish when mined.
- Can be crafted with 3 copper ingots.
- Lightning strikes within a 64-block radius get redirected to the lightning rod.
- Gives off a redstone signal with a strength of 15 if hit by lightning.
- Can be activated directly by throwing a trident with Channeling at it during a thunderstorm.
- An opaque block with a grass-like texture on all sides.
- Can be fertilized with bone meal to grow grass, tall grass, Moss Carpets, and both types of azaleas on it and in its vicinity.
- Can be fertilized with bone meal to grow over (expand) across stone surfaces, but not grass surfaces.
- Can be combined with cobblestone or stone bricks to make the mossy versions of those blocks.
- Vines can still be used, in addition to moss blocks.
- Same texture as the moss block, but one pixel thick.
- Can be crafted with moss blocks, or be obtained by applying bone meal to them.
- Can be either placed on a ceiling to create a stalactite, or on top of a block to create a stalagmite.
- Can be combined to form longer stalactites and stalagmites.
- Thrown tridents break pointed dripstone, which also breaks when pushed directly or with a block by a piston.
- Stalagmites break if not attached to something below
- Stalagmites hurt entities that fall on top of them more than normal fall damage.
- Stalactites can fall or break if unsupported, and break apart on impact, hurting entities they fall on.
- Damage is relative to height: For example, one falling from 2 blocks deals of damage, and one falling from 3 blocks deal of damage.
- They drip water or lava into cauldrons if a source block is placed above the stalactite, and gradually fill the cauldron. Water drips even without any water above the block (lava in the Nether), but does not fill the cauldron.
- A variant of snow, entities that walk over it sink into it.
- Leather boots can be worn to prevent entities from sinking into powder snow blocks.
- Players can still crouch to descend with leather boots. Wearing leather boots also allows powder snow to be "climbed", like water or scaffolding. They also prevent fall damage when landing on powder snow.
- Leather Horse Armor also protects horses from freeze damage.
- When inside a powder snow block, a frosty vignette appears around the player's screen and any entity (with the exception of strays, polar bears, and snow golems) inside starts freezing and taking damage after a short time.
- Wearing any piece of leather armor stops the freeze effect.
- Can be collected and placed with a bucket. Template:ItemSprite
- Entities on fire melt powder snow when colliding.
- A dirt-like decorative block with roots on its texture.
- Similar to coarse dirt, neither mycelium nor grass spread to it.
- Using bone meal on any side grows hanging roots underneath.
- A redstone component that sends and receives redstone signals wirelessly.
- Currently, it does not generate naturally, available only from the Creative inventory or commands such as Template:Cmd, but natural generation is planned for future versions.
- Senses vibrations such as block placement, footsteps, and projectiles, and emits a redstone signal.
- File:Vibration JE1 BE1.gif Emits particles when it senses a vibration nearby.
- A comparator connected to it emits different signal strengths based on what caused the signal.
- Does not detect ambient weather such as rain.
- A basalt variant that composes the outer layer of amethyst geodes.
- Can be obtained by smelting basalt.
- Can be placed only on the underside of a block.
- Sends green particles downward when opened.
- Particles appear in the air around the block.
- A black variant of glass that is transparent to players, but does not let light through.
- Can be crafted with 4 amethyst shards and a glass block.
- Stained glass cannot be used to craft tinted glass.
- Drops itself if mined without Silk Touch or even by hand, unlike glass.
- A deep grayish stone that can generate in blobs between Y = 16 to Y = 0 of the world.
Items[edit]
- Obtained from breaking amethyst clusters.
- The amount dropped can be increased with the Fortune enchantment.
- Can be used to craft tinted glass, blocks of amethyst, and spyglasses.
- Obtained by using a water bucket on an axolotl, similar to fish.
- Can be used to carry around and empty out axolotls, also similarly to fish.
- Obtained by smelting copper ore.
- Used to craft copper blocks and lightning rods.
- Can be eaten, restoring Template:Hunger.
- Grow on cave vines.
- Once harvested, the vines lose their Glow Berry texture.
- Used to breed foxes.
- Dropped by glow squids when killed.
- Can be used to craft glow item frames.
- Can be used to make text glow on signs.
- Dropped by a goat if it rams into a block.
- When used for a short period of time, it makes a sound identical to the horn heard during raids.
- Drops from copper ore when mined with a stone pickaxe or higher without Silk Touch.
- Can be smelted into copper ingots.
- Drops from gold ore when mined with a iron pickaxe or higher without Silk Touch.
- Can be smelted into gold ingots.
- Piglins attempt to pick up raw gold.
- Drops from iron ore when mined with a stone pickaxe or higher without Silk Touch.
- Can be smelted into iron ingots.
- Obtained by using a bucket on powder snow.
- Can be used to place a powder snow block wherever it is used.
- Added Axolotl spawn egg.
- Added Goat spawn egg.
- Added Glow Squid spawn egg.
- Crafted with 2 copper ingots and an amethyst shard.
- When used, it zooms in on wherever the player is looking but limits their view to a square.
- The scope texture is a glass square with a copper border.
- The overlay that limits the view can be removed with a resource pack.
- There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.
Mobs[edit]
- Can spawn in underground water sources.
- The first amphibian added to Minecraft.
- Dry out and start taking damage after 5 minutes of being out of water.
- Can be caught using a water bucket, like fish.
- Can be bred using buckets of tropical fish.
- Come in five different colors (leucistic, yellow, brown, white, and blue, which is rare).
- Blue axolotls are very rare, with a 1⁄1200 chance of spawning.
- Plays dead when damaged, receiving Regeneration I.
- This regeneration ability is likely based on how real axolotls can regrow lost limbs.
- Attacks drowned, guardians, elder guardians, squids, glow squids and fish, dealing damage.
- They have a two-minute cooldown after hunting non-hostile targets such as fish and squids.
- They prioritise attacking hostile mobs over passive ones.
- If a player kills a mob an axolotl is in combat with, the player gets a Regeneration I effect and is rid of Mining Fatigue, if they had it.
- Spawns in mountain biomes.
- Can jump higher than other mobs to avoid obstacles, at around 5 blocks tall.
- Takes reduced fall damage.
- Avoids powder snow by jumping over it.
- Can be bred with wheat to produce a baby goat.
- A bucket can be used on them to get milk.
- Drops one goat horn when ramming into a block. Goat horns do not regrow.
- They have a 2% chance of spawning as a screaming goat, with different sounds.
- Originates from the mob of the same name in Minecraft Earth.
- Underwater mob that behaves like a regular squid.
- Can spawn in underground water sources.
- Is attacked by axolotls without provocation.
- Drops glow ink sacs when killed.
- Does not affect the light level, but appears as if lit up. Glows in the same way that magma cube cores, vexes, blazes and the eyes of spiders, drowned, and endermen do.
- Stops glowing for a short time and swims away quickly after taking damage.
World generation[edit]
- A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).
- Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and smooth basalt (previously calcite and tuff).
- Also generates with a small nearby air pocket nearby that may open into the geode.
- Most commonly generates at lower levels (y = 6 to y = 47)
- Overrides standard caves and ravines, but is overridden by abandoned mineshafts.
Gameplay[edit]
- Added 3 new death messages:
- "<player> froze to death"
- "<player> was skewered by a falling stalactite"
- "<player> was impaled on a stalagmite"
Education Edition versions | ||
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Previous version | This version | Next version |
1.16.0 | 1.17.0 | 1.17.30 (canon), 1.18 |