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FC Twin

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FC Twin
ManufacturerQishenglong
TypeVideo game console
GenerationSeventh generation
Release dateNovember 20, 2006; 17 years ago (2006-11-20)
Units sold1.3 million[citation needed]
MediaNES/SNES cartridge
CPUNOAC (NES mode), Ricoh 5822 or compatible 3.58 MHz (SNES mode)
StorageOn-cartridge
Controller input2x SNES
ConnectivityComposite/RCA
Backward
compatibility
NES, Super NES

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The FC Twin (also known as the FC X2) is a Famiclone that can play NES and Super NES games. Manufactured by Qishenglong (奇胜隆), the system has been well-received due to the increasing scarcity of the original hardware. It is distributed by Yobo Gameware in the U.S. and Gametech in Japan.

Similar remakes exist, both by Qi Sheng and others, such as the FC 3 Plus,[1] RetroN 3,[2] Retro Duo,[3] Gen-X Dual Station,[4] GN Twin, etc.

Compatibility[edit]

The FC Twin uses a card edge connector rather than a ZIF connector and has separate circuitry and cartridge slots for the NES and SNES. With the Super Game Boy adaptor, Game Boy cartridges can also be used. It features a single-pole, double-throw power switch with open position; the switch can be thrown to 8-Bit (NES) or 16-Bit (SNES), or set to off.

Second-generation NESes also used a card edge connector and featured no 10NES lock-out chip; however, unlike the top-loading NES 2, the FC Twin is completely compatible with the Galoob Game Genie without the use of an adapter. Both the official NES 2 and the FC Twin capitalize on the card slot reader's greater reliability; games rarely suffer from bad connections as they did with the original ZIF socket.

The FC Twin console uses SNES compatible controllers and devices such as the Super Scope, Konami Justifier and the SNES mouse, but cannot use NES compatible controllers and devices. Qi Sheng has its own version of the NES Zapper which is compatible with games that require use of the NES Zapper. The Super NES controller buttons otherwise map to the NES controller inputs (B maps to Y, A maps to B. A maps to turbo B, X maps to turbo A; L and R serve no function). When using any controllers besides the actual FC Twin ones, A and X do not have these added turbo features.

Like the original Super NES, Super Famicom games require the removal of two plastic tabs around the cartridge slot in order to be inserted properly.[5]

The FC Twin connects through an RCA connector, and can be hooked into a surround sound system. When using stereo and surround output from these systems, NES games may sound very different.

At times different copies of the same game can behave differently in the FC Twin. This may be explained by a malfunction with the cartridge itself. Some copies of Dragon Warrior or Super Mario Bros. 2 for example will not work in the FC Twin; while other copies of the same games will operate in the same machine. In other cases, the system simply does not function with certain expansion chips, such as those in Castlevania III: Dracula's Curse.[6] However, the problem with Castlevania III can be corrected on some models of the FC Twin by adding a 7404 inverter or 7400 NAND Gate to modify an A13 signal from the cartridge slot. This may enable other games to work as well.

Game Compatibility[edit]

NES
Title Region Compatible Glitches/Notes
8 Eyes US Yes[6]
720 degrees US Yes[6]
1942 US Yes[6]
1943 US Yes[6]
3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet US No[6] Requires unsupported peripheral (Power Pad)
4-in-1 Quattro Arcade (unlicensed) US No[6]
Abadox US Yes[6]
Addams Family US Yes[6]
Addams Family: Pugsley's Scavenger Hunt US Yes[6]
AD&D: Heroes of the Lance US Yes[6]
AD&D: Pool of Radiance US Yes[6]
Adventures of Bayou Billy US Yes[6] Requires FC Twin Light Gun
Adventures of Dino Riki US Yes
Adventures of Lolo US Yes
Adventures of Lolo 2 US Yes
Adventures of Lolo 3 US Yes
Adventures of Rad Gravity US Yes[6]
Adventure Island US Yes[6]
Adventure Island II US Yes[6]
Adventure Island III US Yes[6]
Air Fortress US Yes[6]
Air Wolf US Yes[6]
Alien Syndrome US Yes[6]
Archon US Yes
Astyanax US Yes[6]
Attack of the Killer Tomatoes US Yes[6]
After Burner US No[6]
Amagon US Yes[6]
Anticipation US Yes[6]
Arkanoid US No[6] Requires unsupported peripheral (Arkanoid Controller)
Athena US Yes
Athletic World US No[6] Requires unsupported peripheral (Power Pad)
Back to the Future US Yes[6]
Back to the Future II & III US Yes[6]
Bad Dudes US Yes[6]
Bandit Kings of Ancient China US No[6]
Batman US Yes[6]
Batman: Revenge of the Joker US Yes[6]
Batman Returns US Yes[6]
Battle Kid: Fortress of Peril US Yes[6]
Battletoads US No[6] Level 2 freezes; all other levels normal
Battletoads & Double Dragon US Yes
Bionic Commando US Yes[6]
Blaster Master US Yes[6]
Bonk's Adventure US Yes[6]
Bubble Bobble US Yes[6]
Bubble Bobble II US Yes[6]
Burai Fighter US Yes[6]
Cabal US Yes
Captain Planet and the Planeteers US No[6] Controller not recognized
Captain Skyhawk US Yes[6]
California Raisins: Grape Escape (prototype) US Yes
Castlequest US Yes
Castlevania US Yes[6]
Castlevania II: Simon's Quest US Yes[6]
Castlevania III: Dracula's Curse US No[6] Game uses MMC5 Chip (corrected with simple modification)
Castlevania III: Akumajou Densetsu US Yes[6] Requires Famicom to NES adapter modified for expansion sound
Caveman Ninja US Yes[6]
Cheetahmen II US No[6]
Challenge of the Dragon US No[6] Works in later hardware revisions
Chip 'n Dale Rescue Rangers US Yes
Chip 'n Dale Rescue Rangers 2 US Yes
Clash at Demonhead US Yes
Crisis Force US Yes
Crystal Mines US No[6] Works in later hardware revisions
Crystalis US Yes
Cobra Triangle US Yes
Cobra Command US Yes
Contra US Yes[6]
Contra Japan Yes Requires Famicom to NES adapter
Contra Force US Yes[6]
Dance Aerobics US No Requires unsupported peripheral (Power Pad)
Demon Sword US Yes
Dig Dug Japan Yes[6] Requires Famicom to NES adapter
Dig Dug II US Yes[6]
Dirty Harry: The War Against Drugs US No[6]
Donkey Kong US Yes[6]
Donkey Kong Classics US Yes
Donkey Kong Jr. US Yes
Donkey Kong 3 US Yes
Double Dragon US Yes[6]
Double Dragon II US Yes[6]
Double Dragon III US Yes[6]
Dragon Spirit US Yes[6]
Dragon Warrior US Yes Some cartridges work and some don't
Dragon Warrior 2 US No[6] Works in later hardware revisions
Dragon Warrior III US Yes[6]
Duck Hunt US Yes[6] Requires FC Twin Light Gun
DuckTales US Yes Works on later hardware revisions
DuckTales II US Yes
Dynowarz US Yes
Excitebike US Yes[6]
Fantasy Zone US Yes
Faxanadu US Yes[6]
Fester's Quest US Yes[6] Works in later hardware revisions
Final Fantasy US Yes Graphical glitches in field view (flashes every few vertical tiles) but playable thus far
Fist of the North Star US Yes[6]
Friday the 13th US Yes[6]
Frankenstein: The Monster Returns US Yes
Galaga US Yes[6]
Galaxian US Yes[6]
Gargoyle's Quest II US Yes[6]
Gauntlet US No[6] Game uses 4 screen mirroring
Gauntlet II US Yes[6] L and R Buttons pause game
Ghosts'n'Goblins US Yes[6]
Golf US Yes
Golgo 13: Top Secret Episode US Yes[6]
Gotcha! The Sport! US Yes Requires FC Twin Light Gun
Gradius US Yes[6]
Gradius II (Japanese) US Yes[6] requires Famicom to NES adapter
Gun Smoke US Yes[6]
Gemfire US No
Gremlins 2: The New Batch US Yes[6]
Gyromite US Yes Requires unsupported peripheral (R.O.B.). Possible to play using both control pads instead of R.O.B.
Heavy Barrel US Yes
Home Alone 2: Lost in New York US Yes
Ironsword US Yes
Isolated Warrior US Yes
Karnov US Yes
Kid Icarus US Yes
Kid Niki US Yes
Kung Fu US Yes
Kung-Fu Heroes US Yes
Joust US Yes
Laser Invasion US No
Legendary Wings US Yes
Legend of Kage US Yes
Legend of Zelda US Yes
L'Empereur US No
Little Nemo: The Dream Master US Yes[6]
Mad Max US No Controller not recognized
Marble Madness US Yes
The Magic of Scheherazade US Yes
Mega Man US Yes[6]
Mega Man 2 US Yes[6]
Mega Man 3 US Yes[6]
Mega Man 4 US Yes[6]
Mega Man 5 US Yes[6]
Mega Man 6 US Yes[6]
Metal Gear US Yes
Metal Gear: Snake's Revenge US Yes
Metroid US Yes[6]
Mike Tyson's Punch Out US Yes[6]
Miracle Piano Teaching System US No Requires unsupported peripheral (Miracle Piano)
Ninja Gaiden US Yes[6]
Ninja Gaiden II US Yes[6]
Ninja Gaiden III US Yes[6]
Pac-Man US Yes
Paperboy US No Controller not recognized however there is a hacked version that works. It's usually listed on pirate multicarts (400 in 1 or 500 in 1)
Paperboy II US Yes
Pipe Mania US No
Power Punch II US Yes
Punch Out US Yes[6]
P.O.W. US Yes
Predator US Yes
Rad Racer US Yes
Rad Racer II US No Hack exists that runs on the console
Rambo US Yes
Rampage US Yes
Renegade US Yes
Robo Warrior US Yes
RoboCop US Yes
S.C.A.T. US Yes
Section Z US Yes
Shadowgate US Yes
Shadow of the Ninja US Yes
Shatterhand US Yes
Shinobi US Yes
Short Order / Eggsplode! US No Requires unsupported peripheral (Power Pad)
Silk Worm US Yes
Silver Surfer US Yes
Solar Jetman US Yes
Solomon's Key US Yes
Solomon's Key 2 US Yes
Solstice US Yes
Space Harrier Japan Yes
Spider-Man: Return of the Sinister Six US Yes
Splatterhouse: Wanpaku Graffiti Japan Yes Requires Famicom to NES adapter
Spyhunter US Yes
Stadium Events US No Requires unsupported peripheral (Power Pad)
Stack-Up US No Requires unsupported peripheral (R.O.B.)
Star Soldier US Yes
StarTropics US Yes
StarTropics II: Zoda's Revenge US Yes
Star Force US Yes
Star Wars US Yes
Street Cop US No Requires unsupported peripheral (Power Pad)
Street Fighter 2010: The Final Fight US Yes
Strider US Yes[6]
Sunman (prototype) US Yes
SuperC US Yes
Super Mario Bros. US Yes[6]
Duck Hunt US Yes[6] Requires FC Twin Light Gun
Super Mario Bros./Duck Hunt/Track and Field US No Requires unsupported peripheral (Power Pad)
Super Mario Bros. 2 US Yes[6]
Super Mario Bros. 3 US Yes[6]
Super Pitfall US Yes
Talespin US Yes
Target Renegade US Yes
Teenage Mutant Hero Turtles: Tournament Fighters Euro Yes
Teenage Mutant Ninja Turtles US Yes[6]
Teenage Mutant Ninja Turtles II: The Arcade Game US Yes[6]
Teenage Mutant Ninja Turtles III: The Manhattan Project US Yes[6]
Tetris US Yes[6]
Tetris (Bulletproof Software) Japan Yes Requires Famicom to NES adapter
Tetris (Tengen) US Yes[6]
The Karate Kid US Yes
The Krion Conquest US No Works in later hardware revisions
The Last Starfighter US No Gamepad will not respond, graphics intact
The Legend of Zelda US Yes[6]
The Little Mermaid US Yes[6]
The Simpsons: Bart vs. the Space Mutants US Yes
The Uncanny X-Men US Yes[6]
Thunder & Lightning US Yes
Tiger-Heli US Yes
Toki US Yes
Top Gun US Yes
Total Recall US Yes
Track & Field US Yes
Trojan US Yes
Twin Eagle US Yes
Uncharted Waters US No
Whomp 'Em US Yes
Werewolf: The Last Warrior US Yes
Wheel of Fortune US Yes[6]
Willow US Yes[6]
Wizards and Warriors US Yes[6]
Wizards and Warriors III US Yes
Wizardry: Knight of the Diamonds US Yes
World Class Track Meet US No Requires unsupported peripheral (Power Pad)
Wrath of the Black Manta US Yes
WWF WrestleMania US Yes[6]
WWF WrestleMania Challenge US Yes[6]
Xexyz US Yes
Yo! Noid US Yes
Zanac US Yes
Zelda II: The Adventure of Link US Yes[6]
Zen: Intergalactic Ninja US Yes[6]
Super NES
Title Region Compatible Glitches/Notes
Arcade's Greatest Hits: The Atari Collection 1 US Yes
Aladdin US Yes
BatterUP US No
Brawl Brothers US Yes
Captain America and the Avengers US Yes
Chrono Trigger US Yes
Donkey Kong Country US Yes
Donkey Kong Country 2: Diddy's Kong Quest US Yes
Donkey Kong Country 3: Dixie Kong's Double Trouble! US Yes
Doom US Yes Over-world Map does not work
Dragon Quest JPN No
Dragon Quest II JPN No
Dragon Quest III JPN No
Final Fantasy II US Yes
Final Fight 2 US Yes
Final Fight 3 US Yes
Flintstones, The: The Movie US Yes
Frogger US Yes
Front Mission: Gun Hazard US No
Harvest Moon PAL Yes
Illusion of Time PAL No
Jurassic Park Us Yes
Ken Griffey, Jr. Presents Major League Baseball US Yes
Killer Instinct US Yes
Kirby's Dream Land 3 US No Game uses unsupported Nintendo SA-1 chip (reported as working on some systems)
Kirby Super Star[6] US Yes Game uses Nintendo SA-1 chip.
Lion King US Yes
Mario Paint US Yes
Mega Man X[6] US Yes
Mortal Kombat[6] US Yes Minor sounds problems
Mortal Kombat II[6] US Yes Minor sounds problems
Mortal Kombat 3[6] US Yes Minor sounds problems
NBA Jam[6] US Yes
NHL Stanley Cup US Yes
Paladin's Quest US No
Rival Turf US Yes
RoboCop vs. Terminator US Yes
Scooby-Doo Mystery[6] US Yes
Spider-Man/X-Men: Arcade's Revenge[6] US Yes
Star Fox[6] US Yes Minor color differences
Street Fighter Alpha 2[6] US Yes Reported working
Street Fighter II Turbo US Yes Minor color differences
Street Fighter II: The World Warrior[6] US Yes
Stunt Race FX US No Game uses unsupported S-DD1 chip
Super Ghouls 'n Ghosts US No 3rd Level Boss is invisible
Super Mario All-Stars[6] US Yes
Super Mario All-Stars + Super Mario World[6] US Yes
Super Mario Kart[6] US Yes
Super Mario RPG[6] US No Game uses Nintendo SA-1 chip [6]
Super Mario World US & PAL Yes
Super Mario World 2: Yoshi's Island[6] US Yes
Super Metroid[6] US Yes
Super Punch Out US Yes
Super Scope 6 US No Gun works, controllers do not, 2 Player does not work
Super Star Wars US Yes
Super Castlevania IV[6] US Yes
Terranigma US No Game has a lockout chip
The Jungle Book US Yes
The Legend of Zelda: A Link to the Past[6] US Yes
The Lion King US Yes
The Magical Quest starring Mickey Mouse US No Stage 2-4 and Stage 5-3 bosses are invisible
Top Gear US Yes
Tom and Jerry US Yes
Tetris Attack US Yes
Winter Gold US No Game uses unsupported Super FX chip
WWF Royal Rumble[6] US Yes
WWF Super Wrestlemania[6] US Yes
WWF Wrestlemania: The Arcade Game[6] US Yes
Yoshi's Cookie[6] US Yes
Zombies Ate My Neighbors[6] US Yes
Zool[6] US Yes

Accuracy[edit]

The FC Twin does not always produce sounds faithfully, even with mono output; sound effects in the Super Mario Bros. series games for example will immediately seem different. Nevertheless, some later models of the console produce NES sound much more faithfully than earlier units.

Graphics can appear darker in SNES games and color saturation is stronger for the NES. Graphics are also found to be overly sharp in NES games, particularly with text, as Ars Technica noted in their study.[7]

References[edit]

  1. "Yobo Fc3 Plus: NES, SNES and Genesis Games in One Console". Technabob. 21 November 2008.
  2. "Classic Console Combo". NBC 5 Dallas-Fort Worth. July 7, 2010. Retrieved 2020-09-04. Unknown parameter |url-status= ignored (help)
  3. "Retro Duo Console," GameInformer 180 (April 2008): 34.
  4. Gen-x Dual Station Video Game System for Nes 8 Bit & Genesis 16 Bit Games
  5. "How to Play Super Famicom Games on an American Super Nintendo".
  6. 6.000 6.001 6.002 6.003 6.004 6.005 6.006 6.007 6.008 6.009 6.010 6.011 6.012 6.013 6.014 6.015 6.016 6.017 6.018 6.019 6.020 6.021 6.022 6.023 6.024 6.025 6.026 6.027 6.028 6.029 6.030 6.031 6.032 6.033 6.034 6.035 6.036 6.037 6.038 6.039 6.040 6.041 6.042 6.043 6.044 6.045 6.046 6.047 6.048 6.049 6.050 6.051 6.052 6.053 6.054 6.055 6.056 6.057 6.058 6.059 6.060 6.061 6.062 6.063 6.064 6.065 6.066 6.067 6.068 6.069 6.070 6.071 6.072 6.073 6.074 6.075 6.076 6.077 6.078 6.079 6.080 6.081 6.082 6.083 6.084 6.085 6.086 6.087 6.088 6.089 6.090 6.091 6.092 6.093 6.094 6.095 6.096 6.097 6.098 6.099 6.100 6.101 6.102 6.103 6.104 6.105 6.106 6.107 6.108 6.109 6.110 6.111 6.112 6.113 6.114 6.115 6.116 6.117 6.118 6.119 6.120 6.121 6.122 6.123 6.124 6.125 6.126 6.127 6.128 6.129 6.130 6.131 6.132 6.133 6.134 6.135 6.136 6.137 6.138 6.139 "8-Bit Alucard's Classic Games". Archived from the original on 2013-02-09. Retrieved 2012-11-28. Unknown parameter |url-status= ignored (help)
  7. Kuchera, Ben (2007-02-14). "An NES, two clones, and the Virtual Console. Where does Mario look his best?". Ars Technica. Retrieved 2011-09-11.

External links[edit]


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