Formulae of shapes
From EverybodyWiki Bios & Wiki
This article gives some formulae of some shapes, using words rather than symbols.
2-dimensional space
Perimeter
Cicle/spherical digon/spherical henagon
Polygons
- Perimeter = The sum of the lengths of the sides. E.g. Square = 4sides.
4*S or 4s
Area
Circle/spherical digon/spherical henagon
- Area = π × radius2
Ellipse
- Area = Half of short axis × half of long axis × π
Triangle
- Area = Base × Height ÷ 2
Equilateral triangle
- Area = × side2 ÷ 4
Right-angled Triangle
- Area = One leg × the other leg ÷ 2
General
- Area = Base × height ÷ 2
- Numerous other formulas are given here
Quadrilateral
Square
- Area = Side2
Rectangle
- Area = One side × the other side
- L*b
Parallelogram
- Area = One side × height from that side
- b*h
Trapezoid
- Area = Sum of the lengths of the parallel sides × height between the parallel sides ÷ 2
- (a+b)h/2
Kite or other quadrilateral with perpendicular diagonals
- Area = One diagonal × the other diagonal ÷ 2
- 1/2*d1*d2
Bicentric quadrilateral (with both an incircle and a circumcircle)
- Area = Square root of the product of the four sides
Regular Pentagon
1⁄4 x √(5x(5+2x√5)) x side2
Regular polygon
- Area = Perimeter × distance from the center to a side ÷ 2
3-dimensional space
Surface area
Sphere
- Surface area = 4πr2 sq.units
Cone
- Curved /Lateral surface area = πrl sq.units
- Total Surface area = πr(r+l) sq.units
Cylinder
- Curved surface area = 2πrh sq.units
- Surface area = 2πr(r+h) sq.units
Regular tetrahedron
- Surface area = × (edge length)2
Square-based pyramid
- Surface area = (Side of base)2 + 2 × (side of base) × slant height
Cube
- Lateral surface area = 4(s)2
- Total surface area = 6(s)2
Regular octahedron
- Surface area = 2 × × (edge length)2
Volume
Sphere
- Volume = 4⁄3 π r3 cu. units
- Cube
Surface area=6(a)
Cylinder
- Volume = π r2 h cu. units
Cube
- Volume = S3 cu.units
Regular cuboid
- Volume = lbh cu.units
Wedge (geometry)
where the base rectangle is a by b, c is the apex edge length parallel to a, and h the height from the base rectangle to the apex edge
4-dimensional space
Hypervolume
Tesseract
- Hypervolume = Side4
References
- More Murderous Maths by Kjartan Poskitt
- Algebra And Geometry by Dan Green and Basher
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