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Holocomic

From EverybodyWiki Bios & Wiki




A holocomic (also known as holo-comic) is a type of digital comic book or graphic novel created for holographic, 3D, volumetric, and light-field displays. Content for a holocomic ranges from layered 2D elements to layered 3D elements within a particular frustum of space and is typically rendered by a physics engine such as Unity, Unreal, and various 3D modeling software. Recent advances have allowed a holocomic to be viewed with WebXR.

History

The holocomic was first created and published[1] by artist, educator and developer Jake E. Adams (also known as Valholo, val-ha-low) in May 2019 using the standard 8.9 inch Looking Glass Factory holographic display.[citation needed] The holocomic, entitled Maldacena: A Mirror for The Real, was created for his Masters dissertation at the University of Edinburgh.[citation needed] His practice-based research focused on Immersion and Engagement of Digital Holographic Comics[2]. By 2020, his work became an official selection for the Denver Digerati emergent media festival and the Los Angeles New Media Festival.[citation needed]

In July 2019, two months after Jake Adams had created the first holocomic, Marvel responded by debuting its light-field display comic book at the San Diego Comic-con.[citation needed]

With the advent of new technology in 2021 and the Looking Glass Factory Portrait holographic display, Valholo began work on Aphid Through the Looking Glass[3][4], his second holocomic. Valholo intended to optimize and bring more clarity to text and other 2D elements in this iteration.[citation needed] Adams did so by implementing a 550 year old Renaissance painting technique called Sfumato[4]. Aphid Through the Looking Glass was published in August, 2023.[citation needed]

References

  1. "The Webster Herald 21 August 2019 — The NYS Historic Newspapers". nyshistoricnewspapers.org. Retrieved 2024-04-20.
  2. Adams, Jake (15 August 2019). "august-15-research". www.valholo.com.
  3. "RIT Lecturer creates "HoloComix," a new kind of graphic novel". RochesterFirst. 2023-10-18. Retrieved 2024-04-20.
  4. 4.0 4.1 "Creating Digital Holographic Comics with Unity, Autodesk & Adobe Tools". 80.lv. 2023-07-18. Retrieved 2024-04-20.


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