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K-3D

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K-3D
K-3D 0.7
K-3D 0.7
Developer(s)Timothy Shead, Bart Janssens (current)[1]
Stable release
0.8.0.5 / November 28, 2015; 5 years ago (2015-11-28)
Repositorygithub.com/K-3D/k3d
Written inC++ and Python[2]
Engine
    Operating systemWindows, OS X, Linux, FreeBSD
    Type3D computer graphics
    LicenseGPL v2
    Websitewww.k-3d.org

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    K-3D is a free 3D modelling and animation software. It features a plug-in-oriented procedural engine for all of its content. K-3D supports polygonal modelling, and it includes basic tools for NURBS, patches, curves and animation. Despite its name it is not a KDE application; it uses the GTK+ toolkit via gtkmm.[3]

    K-3D, an animation and image rendering computer program

    Features[edit]

    K-3D's interface uses platform's look-and-feel, and it is therefore consistent with other applications that already exist.

    K-3D features procedural and parametric work-flows. Properties can be adjusted interactively and results appear immediately. The node-based visualization pipeline allows more possibilities than traditional modifier stacks or histories because they are a form of Finite-state machine rather than a simple record of user interactions. Selection flows from one modifier to the next. Standards form the foundation on which K-3D builds - including native RenderMan support that integrates tightly with the K-3D user interface, and experimental support for LuxRender. K-3D supports a node-based visualization pipeline, thus allowing the connection of multiple bodies. Work on one side of a model, show the other side mirrored, and see the end result welded together as a subdivision surface in real-time. Go back, modify the beginning of a work-flow, and watch as changes propagate automatically to the end.

    References[edit]

    1. "barche (Bart Janssens)". GitHub. Retrieved 2017-12-12.
    2. k3d: The main K-3D code repository, K-3D, 2017-12-08, retrieved 2017-12-12
    3. "Ubuntu and Debian build instructions". Retrieved 2012-10-14.

    External links[edit]


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