Learn to Program (book)
| Author | Chris Pine |
|---|---|
| Illustrator | |
| Language | English, Bosnian, Portuguese, Danish, French, German, Italian, Korean, Spanish, Spanish, Turkish |
| Subject | Computer programming, Ruby |
| Genre | Tutorial |
| Publisher | Pragmatic Bookshelf |
Publication date | 2009 (2nd edition) |
| Media type | Print (paperback), e-book |
| Pages | 230 (3rd edition) |
| ISBN | 978-1934356364 Search this book on |
Learn to Program is a beginner-level computer programming book by American author Chris Pine. It offers an introduction to programming through the Ruby language, presenting concepts in a light-hearted but structured manner to ease new learners into computational problem solving and programming.[1]
Background and development
The content began as an online tutorial, first published in 2004. Pine later expanded and refined it into a complete book, adding exercises, examples, and chapters, and drawing on feedback from readers.[2]
Contents
See also
- List of computer books and List of computer magazines
- List of online integrated development environments
- Programming education
External links
- Official tutorial site — the original online tutorial, largely unchanged since 2004
- Pragmatic Bookshelf – Learn to Program, Third Edition
- GitHub – Ruby Solutions for Learn to Program by Chris Pine
References
This article "Learn to Program (book)" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Learn to Program (book). Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.
