Lisette Titre-Montgomery
| Lisette Titre-Montgomery | |
|---|---|
| Born | June 21, 1977 |
| 🏳️ Nationality | American |
| 💼 Occupation | Art Director,
CEO and Co-Founder of Cornerstone Studios |
| Notable work | Art Director of Psychonauts 2 |
| 🌐 Website | lisettetitre |
Lisette Titre-Montgomery is an American video game artist and designer. She has worked at Backbone Entertainment, EA Games, Ubisoft, Double Fine Productions, and more. She is currently Co-Founder of Cornerstone Interactive Studios.
Biography
Lisette has been both a gamer and an artist from a young age.[1] After seeing Toy Story, she was inspired to study computer animation.[1] Titre-Montgomery graduated with a degree in computer animation from Miami International University of Art and Design in 2000.[2][3]
Career
Titre's first animation job was working in 2001 as a character modeler for the game, Freekstyle.[4] Working on Freekstyle helped her land a job as a senior character and special effects artist at EA Games around 2005.[4] She worked on Tiger Woods PGA Tour 2006 & 2007 as her first games at EA.[4] Other games she helped develop were The Simpsons Game, The Godfather II and Dante's Inferno.[4] In 2011, she left EA Games and went on to become the Lead artist at Backbone Entertainment.[2] At Backbone, she worked on Zombie Apocalypse: Never Die Alone, Midway Arcade Origins,[2] Dance Central 3. Titre-Montgomery returned to EA Games in 2013, where she worked on The Sims 4.[2]
Around 2015, Titre-Montgomery started working as the Art Lead of the South Park Fractured But Whole team at Ubisoft.[5][4] In 2017, Titre-Montgomery became Art Director at Double Fine Productions, where she led the Psychonauts 2[4] art team to create an award-winning game.
She is currently Co-Founder of Cornerstone Interactive Studios, a new AAA/III narrative driven game development studio.[6]
During Titre's career, she was able to work with the nonprofit Blacks in Gaming in the outreach program. She was a part of a speakers group who would go and talk to high school and middle school students about tech. She also spoke about what it means to be a minority in the gaming industry.[1]
References
- ↑ 1.0 1.1 1.2 Martin, Michel (19 February 2013). "Changing The Game In Video Gaming". NPR.org. Retrieved 2019-02-20.
- ↑ 2.0 2.1 2.2 2.3 Taylor, Quintard (2018-07-15). "Lisette Titre (1977- )". BlackPast. Retrieved 2019-02-28.
- ↑ Talbert, Marcia Wade (1 March 2011). "5 Top Black Women in STEM". Black Enterprise. 41 (8): 71. Archived from the original on 4 November 2018.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Meagan, Marie (2018). Women in Gaming: 100 Professionals of Play. Indianapolis, IN: DK/Prima Games. pp. 138–139. ISBN 978-0744019537. OCLC 1077268602. Search this book on
- ↑ Bort, Julie. "23 of the most powerful women engineers in the world". Business Insider. Archived from the original on 9 December 2018. Retrieved 2019-02-20.
- ↑ "Lisette Titre Montgomery". Lisette Titre Montgomery. Retrieved 2024-02-22.
External links
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