List of dynamic economic strategy games
From EverybodyWiki Bios & Wiki
This list will only include economic strategy games that have industrial and financial features that are dynamically intertwined. At least 1 industrial mechanic is required, and dynamic financial features will be listed (currency, debt, and/or shareholding). Games with all static financial mechanics do not qualify for this list. Video games, tabletop games, role-playing games, and live action role-playing games are all included.
Title | Year | Type | Dynamic Finance | Other Mechanics |
---|---|---|---|---|
504 | 2015 | tabletop | shareholding | force |
Capitalism Lab | 2012 | video game | shareholding | sovereignty |
City | 1989 | LARP | currency, debt | force, sovereignty |
Conquistador: The Age of Exploration | 1976 | tabletop | debt | force |
Culture Forge | 2009 | video game | currency, debt, shareholding | force, society, sovereignty |
Eco | 2018 | video game | currency, debt | ecosystem, sovereignty |
Entropia Universe | 2003 | video game | debt | force |
Esim | 2011 | video game | currency, debt, shareholding | force, sovereignty |
Europa 1400: The Guild | 2002 | video game | debt | force |
Europa Universalis IV | 2013 | video game | debt | force, sovereignty |
EVE Online | 2003 | video game | debt | force |
G-Player | 2000 | video game | shareholding | force, sovereignty |
Heckonomics | 2009 | tabletop | currency, shareholding | sovereignty |
Heckonomics | 2013 | video game | currency, debt, shareholding | sovereignty |
Imperial | 2006 | tabletop | shareholding | force |
Imperial 2030 | 2007 | tabletop | shareholding | force |
Lords of the Spanish Main | 2006 | tabletop | debt | force, sovereignty |
Merchant Adventurer | 2018 | tabletop | debt, shareholding | force, sovereignty |
Micronations | 2011 | tabletop | currency, shareholding | force |
Micronations | 2012 | video game | currency, debt, shareholding | force, sovereignty |
Miniconomy | 2002 | video game | debt | force, sovereignty |
Monopolization | 2019 | tabletop | shareholding | sovereignty |
Monopolization | 2020 | video game | shareholding | sovereignty |
Neighborhood Conflict | 2018 | tabletop | currency, debt, shareholding | force, society, sovereignty |
Neighborhood Conflict | 2022 | video game | currency, debt, shareholding | force, society, sovereignty |
Patrician II | 2000 | video game | debt | force |
Patrician III | 2000 | video game | debt, shareholding | force |
Patrician IV | 2003 | video game | debt | force |
Poleconomy | 1977 | tabletop | debt | sovereignty |
Simcountry | 2001 | video game | debt, shareholding | force, sovereignty |
Space Bucks | 1996 | video game | shareholding | force |
StarLords3K | 2013 | video game | debt | force, sovereignty |
Tactical Friction | 2007 | tabletop | currency, shareholding | ecosystem, force, society, sovereignty |
Tactical Overload | 2010 | video game | currency, debt, shareholding | ecosystem, force, society, sovereignty |
The Patrician | 1992 | video game | debt | force |
Other dynamic mechanics[edit]
- ecosystem: game has an environment that can be impacted or impact the game world
- force: game has combat or other feature that involves physical force
- society: game characters or populations have social traits that change and interact with others
- sovereignty: game regions are able to have an interchangeable sovereign group that can impact things such as laws and taxes for other players