List of games using SDL
From EverybodyWiki Bios & Wiki
This is a list of notable games, gaming engines, and arcade or game-console emulators that make use of Simple DirectMedia Layer (SDL), a cross-platform software library that abstracts platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on many operating systems.
Games using SDL[edit]
This section needs expansion. You can help by adding to it. (February 2017) |
- 0 A.D.[1]
- Amnesia: The dark descent
- BEEP (video game)
- CorsixTH[2]
- Counter-Strike: Global Offensive
- Counter-Strike: Source
- Cube 2: Sauerbraten
- Democracy 4
- Dwarf Fortress
- Egoboo
- Enpuzzled[3]
- Factorio[4]
- Freeciv
- Freespace 2 Open (as of release 3.8.0)[5]
- FTL: Faster Than Light[6]
- Half-Life 2
- Magic Cookies![7]
- N++
- Secret Maryo Chronicles[8]
- Shenzhen I/O
- SuperTux
- SuperTuxKart[9]
- Team Fortress 2
- Wesnoth[10]
- They Bleed Pixels
- Torchlight II
- Urban Terror
- VVVVVV
- Widelands
- Xonotic
- Zod Engine
- Ziggurat
Games which use SDL for the Linux version only[edit]
This section needs expansion. You can help by adding to it. (September 2014) |
- OpenTTD[11]
- Unreal Tournament (SDL 1.1)
- Unreal Tournament 2004 (SDL 1.2)
- Civilization: Call To Power[12]
Game engines and level editors which use SDL for Linux and Mac versions[edit]
This section needs expansion. You can help by adding to it. (November 2014) |
- Source Engine[13]
- GoldSource[14]
- Unreal Engine 1 (SDL 1.1)
- Unreal Engine 2 & 2.5 (SDL 1.2)
Game engines and level editors which use SDL[edit]
This section needs expansion. You can help by adding to it. (September 2014) |
[edit]
This section needs expansion. You can help by adding to it. (September 2014) |
Game remakes which use SDL (open source)[edit]
This section needs expansion. You can help by adding to it. (September 2015) |
See also[edit]
References[edit]
- ↑ "Overview". 0 A.D. Game Info. Wildfire Games. Archived from the original on 23 February 2013. Retrieved 5 December 2012.
- ↑ "Description of the roles of rendering engines". Archived from the original on June 21, 2012. Retrieved November 16, 2012. Unknown parameter
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ignored (help) - ↑ "Made with SDL: Enpuzzled for Android and iOS". 20 June 2020. Archived from the original on 2020-10-02. Retrieved 2020-09-23. Unknown parameter
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ignored (help) - ↑ "Friday Facts #235 - 0.16 stable". Factorio. Archived from the original on 2019-07-18. Retrieved 2019-07-18. Unknown parameter
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ignored (help) - ↑ "Release: 3.8.0". Archived from the original on 2017-08-23. Retrieved 2017-08-23. Unknown parameter
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ignored (help) - ↑ http://www.ftlgame.com/forum/viewtopic.php?f=4&t=2400
- ↑ "Made with SDL: Magic Cookies for Android and iOS". 6 May 2020. Archived from the original on 2020-10-02. Retrieved 2020-09-23. Unknown parameter
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ignored (help) - ↑ "SMC:Development - Secret Maryo Chronicles Wiki". 30 August 2013. Archived from the original on 22 November 2014. Retrieved 29 September 2014. Unknown parameter
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ignored (help) - ↑ Alayan (2020-08-27). "SupertuxKart 1.2 release". Archived from the original on 2020-08-31. Retrieved 2020-09-17. Unknown parameter
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ignored (help) - ↑ "Compiling Wesnoth; Prerequisites". Archived from the original on 3 January 2018. Retrieved 29 September 2014. Unknown parameter
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ignored (help) - ↑ "OpenTTD". Archived from the original on 10 July 2014. Retrieved 29 September 2014.
sdl to be able to draw on the screen (not needed on Windows and Mac OS X).
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ignored (help) - ↑ "Simple DirectMedia Layer". 2005-04-15. Archived from the original on 2005-04-15. Retrieved 2019-11-14. Unknown parameter
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ignored (help) - ↑ "Porting the Source Engine to Linux: Valve's Lessons Learned" (PDF). Nvidia. Archived from the original (PDF) on 19 October 2014. Retrieved 6 November 2014. Unknown parameter
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ignored (help) - ↑ SDL2.0 can be found among the libraries in the Steam version of the game
- ↑ Larabel, Michael (21 March 2014). "Details On Crytek's CRYENGINE Linux Engine Port". Phoronix. Archived from the original on 12 August 2014. Retrieved 29 September 2014. Unknown parameter
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ignored (help) - ↑ GitHub - MonoGame/MonoGame.Dependencies: The MonoGame binary dependencies submodule., MonoGame, 2019-11-07, archived from the original on 2018-06-11, retrieved 2019-11-14 Unknown parameter
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ignored (help) - ↑ "DOSBox, an x86 emulator with DOS". DOSBox. Archived from the original on 25 May 2008. Retrieved 29 September 2014.
DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.
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ignored (help) - ↑ "Hatari". Archived from the original on 5 January 2012. Retrieved 29 September 2014.
Hatari is an Atari ST/STE/TT/Falcon emulator for GNU/Linux, BSD, Mac OS X, Windows and other systems which are supported by the SDL library.
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ignored (help) - ↑ "Mednafen - Multi-system Emulator". Archived from the original on 18 April 2012. Retrieved 29 September 2014.
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
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ignored (help) - ↑ "Getting Support - ZSNES Documentation". ZSNES. Archived from the original on 19 November 2015. Retrieved 29 September 2014.
SDL (Simple DirectMedia Layer) is an API required for running ZSNES on UNIX-like operating systems.
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ignored (help) - ↑ "development_environment_setup · Wiki · OpenMW / openmw". GitLab. Retrieved 2021-05-22.
- ↑ OpenRA on GitHub
- ↑ OpenRCT2 on GitHub
- ↑ OpenXCom on GitHub
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