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Mictlan: An Ancient Mythical Tale

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Mictlan: An Ancient Mythical Tale
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Developer(s)Meta Studios Creative Agency K.K
Publisher(s)Meta Studios Creative Agency K.K
Composer(s)Guillermo Alarcon
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EngineUnreal Engine 4
Platform(s)
ReleaseTBA
Genre(s)Action-adventure
Mode(s)Single-player
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Mictlan: An Ancient Mythical Tale is an upcoming action-adventure game presented through a third-person perspective set in an open world in 15th century during the Spanish conquest of Mexico,[1] [2] developed and published by Meta Studios Creative Agency K.K. The story follows the life of a Mexica Warrior who must travel through the country's jungles and valleys fighting against mythical deities, Spanish conquistadors, and enemy cultures in order to survive its journey through the underworld of Mictlan.[3] The game is set in a fantasy world heavily inspired by pre-Columbian Mesoamerican cultures, customs, and myths.

Gameplay[edit]

Mictlan: An Ancient Mythical Tale is an action-adventure game. The player controls three principal characters: a Mexica Warrior that has fallen into battle and needs to find his way out of Mictlan, a Spanish General leading the troops towards Tenochtitlan in order to conquer the city and a noble Nahua young women caught in between two Worlds.[4] In the game, the player Learns to use Aztec weapons and conjure ancestral magic discovering a little more about the mystical ancient culture of Mexico.[5] The player will explore enchanted Ancient pre-Columbian civilization jungles starting in the Yucatan towards the central highlands of Mexico crossing valleys, fairy tale forests, and ancient civilizations straight out of a fantasy world.[6]


Synopsis[edit]

Mictlan: An Ancient Mythical Tale is set in ancient Mexico cities like Tulum, Teotihuacan and Chichen Itza during the time of the Conquest specifically Spanish conquest.[7] This game will feature representations of pre-Hispanic deities such as Quetzalcóatl, Tezcatlipoca, Huitzilopochtli and Mictlantecuhtli among others,[8] It will be fully dubbed in Nahuatl, the language spoken by the indigenous inhabitants of the Valley of Mexico,


Development[edit]

Mictlan: An Ancient Mythical Tale is developed by Meta Studios Creative Agency K.K a team based in Tokyo, Japan, founded by Mexican-American filmmaker Guillermo Alarcón, who is also the creative director of the project[9].The game features Netflix Series, Diablero protagonist Horacio García Rojas as well as composer and singer of the legendary Mexican band Maldita Vecindad as supporting character

References[edit]

  1. "Mictlan: An Ancient Mythical Tale". January 7, 2021. Retrieved February 8, 2021.
  2. "MICTLAN: AN ANCIENT MYTHICAL TALE". January 26, 2021. Retrieved February 8, 2021.
  3. "MICTLAN: AN ANCIENT MYTHICAL TALE". January 7, 2021. Retrieved February 8, 2021.
  4. "VIDEO GAME ABOUT THE CONQUEST OF MEXICO MICTLAN: AN ANCIENT MYTHICAL TALE". January 7, 2021. Retrieved February 8, 2021.
  5. "This is Mictlan: An Ancient Mythical Tale, the video game about the conquest of Mexico". January 6, 2021. Retrieved February 8, 2021.
  6. "Ancient Mythical Tale". January 6, 2021. Retrieved February 8, 2021.
  7. "'Mictlan: An Ancient Mythical Tale' is a video game that is currently in development and is inspired by pre-Hispanic times, specifically at the time of the Spanish conquest". January 29, 2021. Retrieved February 8, 2021.
  8. "Mictlan: An Ancient Mythical Tale ... the underworld of pre-Hispanic Mexico arrives in video game". January 7, 2021. Retrieved February 8, 2021.
  9. "An Ancient Mythical Tale … the underworld of prehispanic Mexico". January 7, 2021. Retrieved February 7, 2021.



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