Saimazoom
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| Designer(s) | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
| Programmer(s) | Víctor Ruiz |
| Artist(s) | Luis Rodríguez Soler |
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| Series | Johnny Jones |
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| Mode(s) | Single-player |
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| Display | Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value). |
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Saimazoom is a 1984 action video game-adventure video game developed by Dinamic Software in Spain for the ZX Spectrum. It was distributed in the United Kingdom by Silversoft.[1] A 2005 conversion for the MSX was developed by Karoshi.[2] It was the first of three in a trilogy of titles by the developer including Babaliba and Abu Simbel Profanation.[3] The game was a commercial success.[4][5]
Gameplay
Playing as Johny Jones, an explorer, players must search for sacks of coffee hidden in the jungle, whilst avoiding obstacles such as snakes, by using items such as boats or knives for cutting through the vegetation of the jungle.[6]
Development
Development was led by programmer Victor Ruiz. Ruiz. Ruiz stated the concept was influenced by viewing Spanish television advertisements for Saimaza Coffee.[5] Luis Rodríguez Soler designed the cover art. The first version of the game was released on cassette for the ZX Spectrum in 1984.[2]
References
- ↑ Gilbert, John (August 1985). "Saimazoom". Sinclair User. No. 41. Retrieved 31 July 2026.
- ↑ 2.0 2.1 "Saimazoom". Generation MSX. Retrieved 31 July 2026.
- ↑ "Lookback at 1985". Crash. No. 24. January 1986. Retrieved 31 July 2026.
- ↑ "Saimazoom". Computer Emuzone (in español). Retrieved 31 July 2026.
- ↑ 5.0 5.1 Nieto, Gabriel (1985). "Víctor Ruiz: un nombre unido a una empresa". Speccy (in español). Archived from the original on 27 March 2013. Retrieved 31 July 2026. Unknown parameter
|url-status=ignored (help) - ↑ "Saimazoom". MicroHobby (in español). No. 2. p. 15. Retrieved 31 July 2026.
External links
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