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Object Capture (API)

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Object Capture
Developer(s)Apple Inc.
Initial releaseJune 2021; 3 years ago (2021-06)
Written inSwift
Engine
    Operating systemmacOS
    TypePhotogrammetry API
    Licenseproprietary
    Websitedeveloper.apple.com/augmented-reality/object-capture/

    Search Object Capture (API) on Amazon.

    Object Capture is a Photogrammetry API created by Apple.[1] It debuted in MacOS 12 and it provides a quick and easy way to create lifelike 3D models of real-world objects using just a few images.[2]

    The API was introduced during Apple's Worldwide Deveoper Conference in 2021 as a photogrammetry tool built on the Swift programming language and coming to the Monterey edition of macOS via RealityKit 2, the next version of Apple's Augmented Reality engine.[3][4]

    In addition, Apple noted during its introduction that tools such as Qlone, Cinema4D and Unity are using Object Capture for creating 3D content within their respective 3D content creation apps.[5][6]

    References[edit]

    1. "Object Capture - Augmented Reality". Apple Developer. Retrieved 2022-03-09.
    2. "Apple Brings 3D Scanning to macOS Monterey with Object Capture". Next Reality. Retrieved 2022-03-09.
    3. "Apple's RealityKit 2 allows developers to create 3D models for AR using iPhone photos". TechCrunch. Retrieved 2022-03-09.
    4. Leswing, Kif (2021-06-10). "Apple announcements at WWDC show augmented reality is still its 'next big thing'". CNBC. Retrieved 2022-03-09.
    5. "Platforms State of the Union - WWDC21 - Videos". Apple Developer. Retrieved 2022-03-23.
    6. "AR Quick Look, meet Object Capture - WWDC21 - Videos". Apple Developer. Retrieved 2022-03-23.



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