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Pixelorama

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Pixelorama
A screenshot of Pixelorama v0.9
Developer(s)Orama Interactive
Initial release2019; 7 years ago (2019)
Stable release
v0.9 / September 18, 2021; 4 years ago (2021-09-18)
Written inGDScript
Engine
    Operating systemMicrosoft Windows, Linux and macOS.
    Available inMultilingual
    TypeRaster graphics editor
    LicenseMIT License
    Websiteorama-interactive.itch.io/pixelorama

    Search Pixelorama on Amazon.

    Pixelorama is a free and open source image editor licensed under the MIT License, primarily focused on pixel art with animation support. It is developed by Orama Interactive and created with the Godot Engine.[1] It is currently available on Microsoft Windows, Linux, macOS and web browsers.

    History

    Pixelorama first released in 2019 along with its source code, which was published in GitHub. In September 23, 2020, along with version 0.8, Pixelorama became available on browsers as a web application.[2] As of December 2021, its repository has 46 contributors, 203 forks and over 2500 stars.[3] The software has had 13 releases so far.

    Features

    Pixelorama comes with a handful of features for pixel art sprite making. Some of them are:

    • Different tools for each of the left and right mouse buttons.
    • An animation timeline, for real-time previewing with motion drawing and onion skinning.
    • Creating and importing custom palettes.
    • Custom brushes, including random brushes and pattern filling.
    • Pixel-perfect lines.
    • Support for rectangular and isometric grids.
    • Autosaves for data recovery in case of a software crash.

    While Pixelorama can export to PNG and GIF file formats, it also has its own file type, .pxo.[4] A third-party plug-in for Godot has been developed to support .pxo importing.[5]

    See also

    References

    1. "Godot Engine - Showcase | Pixelorama". Godot Engine. Retrieved 17 December 2021.
    2. "Free and open source sprite editor 'Pixelorama' gets a massive upgrade". GamingOnLinux. Retrieved 17 December 2021.
    3. "Pixelorama - your free and open-source sprite editor!". Orama Interactive. 17 December 2021. Retrieved 17 December 2021.
    4. "Project | Pixelorama Documentation". orama-interactive.github.io. Orama Interactive. Retrieved 17 December 2021.
    5. "Godot Pixelorama Importer - Godot Asset Library". godotengine.org. Retrieved 17 December 2021.

    External links


    This article "Pixelorama" is from Wikipedia. The list of its authors can be seen in its historical and/or the page Edithistory:Pixelorama. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.